INFORMATION

Welcome to the Kingdom Hearts Database! 👑 We're always looking for more help! Be sure to check out our current projects and jump in on the action! 👑 Be sure to join our Discord server and meet our growing community!

Kingdom Hearts II Final Mix

From Kingdom Hearts Database
Kingdom Hearts II Final Mix
Kingdom Hearts II Final Mix logo KHIIFM.png
Kana
キングダムハーツII FINAL MIX
Rōmaji
Kingudamu Hātsu II FINAL MIX
Developer(s)
Publisher(s)
Release
March 29, 2007
Flag of Japan.png March 29, 2007
Rating(s)

Kingdom Hearts II Final Mix is a re-release of Kingdom Hearts II, originally released exclusively in Japan. Like Kingdom Hearts Final Mix before it, it is largely identical to its original counterpart, but features new bosses, additional cutscenes, and extra gameplay features.

The game was announced at Tokyo Game Show 2007 in September 2006 and released on March 29, 2007 alongside Kingdom Hearts Re:Chain of Memories as part of the two-disc compilation Kingdom Hearts II Final Mix+. It was re-released in 2014 as part of Kingdom Hearts HD 2.5 ReMIX, which was then re-released as part of Kingdom Hearts HD 1.5 + 2.5 ReMIX and Kingdom Hearts -The Story So Far-.

Changes[edit | edit source]

  • The title screen illustration was replaced.
  • Theater Mode was added to the title menu, allowing previously-viewed cutscenes to be watched again.
  • The game can now be saved after completion.
  • Critical Mode was added as an additional difficulty level.
    • Enemies now inflict twice the damage compared to Standard Mode.
    • Damage dealt to enemies is 1.25 times the damage dealt in Standard Mode, except for damage dealt to Mushroom XIII.
    • Roxas begins with 50 AP.
    • Roxas learns Reaction Boost, Finishing Plus, Draw, Lucky Lucky (x2), MP Hastera, and EXP Boost on the Third Day.
    • AP increases by 3 instead of 2.
    • HP and MP increases by half the amount it does in Standard and Proud.
    • EXP increases by 3/4 the amount it does in Standard and Proud.
    • The save file displays the words "Critical Mode", and in the PlayStation 2's memory card explorer, the save file has an additional symbol.
    • The End now has two different art pieces. One for completing Critical Mode, and the other for completing Critical Mode with 100% of Jiminy's Journal covered.
  • Limit Form was added as an additional Drive Form, featuring an outfit design similar to Sora's appearance in Kingdom Hearts, as well as abilities from the original game.
  • "Gathering" only requires the player to finish the game and complete all worlds, regardless of difficulty.
  • Changing into Antiform will decrease the probably of changing into it again by 5 instead of 4.
  • Some of the Secret Ansem Reports have been obtainable at different points.
    • Secret Ansem Report 8 is obtained after defeating Roxas instead of after defeating Luxord.
    • Secret Ansem Report 9 is obtained after defeating Luxord instead of after defeating Saïx.
    • Secret Ansem Report 12 is obtained after defeating Saïx instead of after defeating Roxas.
  • The maximum level for the Drive Gauge is now nine instead of seven.
  • The Puzzle mini-game was added, with unlockable items.
  • Zexion's weapon is revealed to be a book called the Lexicon.
  • A new section of Radiant Garden was added called the Cavern of Remembrance, featuring new enemies and treasures.
  • Sora, Donald, and Goofy now get new outfits and matching sprites in Christmas Town.
  • Several character models, including both Sora, and Roxas were updated.
  • Some Heartless got new color palettes.
  • EX missions were added to Gummi Ship routes.
  • The countdown for Twilight Town mini-games changed font styles.
  • Descriptions for several abilities and items were changed.
  • Levels for tournaments in The Underworld increased:
  • Contents in several treasure chests have changed.

Story[edit | edit source]

  • Dialogue is in English with Japanese subtitles.
    • When viewed in-game, the additional cutscenes were voiceless, with Japanese subtitles.
    • When viewed in Theater Mode, the additional cutscenes featured Japanese voice acting.
  • Thirteen new cutscenes were added.
    • "Taking Care of the Rat" was added to Day 4 in the Prologue, featuring Axel resisting orders from Organization XIII to eliminate Roxas for betraying the Organization, though ultimately complying.
    • "On Sunset Hill" was added to Twilight Town, showing Riku letting Naminé and Axel go for their help in Castle Oblivion.
    • "The Keyblade's Hero" was added to Hollow Bastion, featuring the Organization discussing Sora after confronting him in Hollow Bastion.
    • "Saïx's Message" was added to Twilight Town, showing Saïx discussing his recent encounter with Sora with Xemnas.
    • "The Hidden Room" was added to Hollow Bastion, showing Xemnas making his way to the Chamber of Repose beneath Hollow Bastion castle, where he greets a suit of armor as a "friend."
    • "The Chamber of Repose" was added to Hollow Bastion, showing Xigbar and Zexion sometime before discuss the Chamber of Repose and the Chamber of Sleep.
    • "Let the Fun Begin" was added to Hollow Bastion, featuring the Organization discussing Sora's progress following the showdown in Hollow Bastion.
    • "Those Who Remain" was added to Twilight Town, featuring the Organization discussing Axel's demise.
    • "Roxas" was added to The World That Never Was, showing Xemnas give Roxas his new name when he first joined the Organization.
    • "Good-bye, Buddy" was added to The World That Never Was, depicting a conversation Axel and Roxas have atop Twilight Town's clock tower.
    • "How It All Began" was added to The World That Never Was, showing the battle between Riku and Roxas in The World That Never Was, where Riku ultimately defeats and captures Roxas but submits to the darkness in his heart in the process.
    • "To End It All" was added to The World That Never Was, showing Riku and Sora discuss Sora's promise to Naminé before fighting Xemnas again.
    • "Birth by sleep" was added as an additional secret ending following "The Gathering".

Enemies[edit | edit source]

Equipment[edit | edit source]

Abilities[edit | edit source]

Synthesis[edit | edit source]

Music[edit | edit source]

Eight new tracks were added to the game, some replacing other songs.

Development and Release[edit | edit source]

Kingdom Hearts II Final Mix was teased alongside Kingdom Hearts Re:Chain of Memories in the September 2006 issue of Shonen Jump magazine, released on September 13, 2006.[1] The title was officially announced at Tokyo Game Show 2006 on September 22, 2006, alongside the remake of Kingdom Hearts Chain of Memories as part of a two-disc bundle titled Kingdom Hearts II Final Mix+.[2]

The game's release date of March 29, 2007 was officially announced in Dengeki on December 28, 2006.[3] Those who pre-ordered copies of the game would get a special book titled Kingdom Hearts -Another Report-, containing information on the Kingdom Hearts series, including characters, new features in Kingdom Hearts II Final Mix, and a special interview with Tetsuya Nomura titled Director's Secret Report XIII.[4]

Re-releases[edit | edit source]

Kingdom Hearts II Final Mix was remastered in high-definition and re-released as part of Kingdom Hearts HD 2.5 ReMIX for the PlayStation 3 in 2014. This was later re-released in 2017 on the PlayStation 4 as part of Kingdom Hearts HD 1.5 + 2.5 ReMIX.

References[edit | edit source]

Cookies help us deliver our services. By using our services, you agree to our use of cookies.