https://www.khdatabase.com/api.php?action=feedcontributions&user=FinalRest&feedformat=atomKingdom Hearts Database - User contributions [en]2024-03-28T12:21:13ZUser contributionsMediaWiki 1.39.3https://www.khdatabase.com/index.php?title=Walkthrough:Kingdom_Hearts_III/Olympus&diff=19178Walkthrough:Kingdom Hearts III/Olympus2022-10-11T17:33:06Z<p>FinalRest: /* Walkthrough */</p>
<hr />
<div>{{Articlenav|Dive to the Heart|Dark World Pt. 1}}<br />
[[File:Olympus logo KHIII.png|center|300px|link=Olympus|Olympus]]<br />
<br />
==Collectibles==<br />
===Breakable and Interactive Items===<br />
==== Thebes ====<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Lemon]] x2-3<br />
File:Food Basket- Vegetables KHIII.png|[[Celery]] x2, [[Onion]] x2<br />
File:Ground- Herbs KHIII.png|[[Bay Leaf]] x2, [[Cloves]] x2-3, [[Parsley]] x2, [[Rosemary]] x2<br />
File:Ground- Mushrooms KHIII.png|[[Black Truffle]] x2, [[Chanterelle]] x2-3, [[King Oyster Mushroom]] x2, [[Morel]] x2, [[Porcini]] x2<br />
File:Lyre- Olympus KHIII.png|[[Munny]]<br />
File:Performance Barrel- Olympus KHIII.png|[[Munny]]<br />
File:Pot- Olympus 01 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 02 KHIII.png|[[HP]] orbs, [[MP]] orbs<br />
File:Pot- Olympus 03 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 04 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 05 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 06 KHIII.png|[[Munny]], [[Wellspring Shard]]<br />
File:Pot- Olympus 07 KHIII.png|[[HP]] orbs, [[Wellspring Shard]]<br />
File:Pot- Olympus 08 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 09 KHIII.png|[[Munny]]<br />
File:Wooden Barrel- Olympus KHIII.png|[[HP]] orbs, [[Twilight Shard]]<br />
File:Wooden Bucket- Olympus KHIII.png|[[HP]] orbs<br />
File:Wooden Crate- Olympus 01 KHIII.png|[[Betwixt Shard]], [[Munny]]<br />
File:Wooden Crate- Olympus 02 KHIII.png|[[Beef]] x2-3, [[Veal]] x2-3<br />
</gallery><br />
<br />
====Mount Olympus====<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Pear]] x2-3<br />
File:Lyre- Olympus KHIII.png|[[Munny]]<br />
File:Pot- Olympus 01 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 02 KHIII.png|[[HP]] orbs, [[MP]] orbs<br />
File:Pot- Olympus 03 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 04 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 05 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 06 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 07 KHIII.png|[[HP]] orbs, [[Wellspring Shard]]<br />
File:Pot- Olympus 09 KHIII.png|[[Munny]]<br />
File:Tree- Olympus KHIII.png|[[Apple]] x2, [[Apricot]] x2<br />
File:Wooden Barrel- Olympus KHIII.png|[[HP]] orbs, [[Twilight Shard]]<br />
File:Wooden Bucket- Olympus KHIII.png|[[HP]] orbs<br />
File:Wooden Crate- Olympus 01 KHIII.png|[[Betwixt Shard]], [[Munny]]<br />
File:Wooden Crate- Olympus 02 KHIII.png|[[Beef]] x2-3, [[Veal]] x2-3<br />
</gallery><br />
<br />
====Realm of the Gods====<br />
<gallery><br />
File:Crystal- Olympus 01 KHIII.png|[[Focus]] orbs<br />
File:Crystal- Olympus 02 KHIII.png|[[HP]] orbs<br />
File:Crystal- Olympus 03 KHIII.png|[[Munny]]<br />
File:Crystal- Olympus 04 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 10 KHIII.png|[[Betwixt Shard]], [[Focus]] orbs, [[MP]] orbs<br />
</gallery><br />
<br />
===Lucky Emblems===<br />
:''See also: [[Walkthrough:Kingdom Hearts III/Lucky Emblem Locations#Olympus|''Kingdom Hearts III'' Lucky Emblem Locations]]'' <br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center;"<br />
|[[File:Lucky Emblem Location- Olympus 01 KH3.png|center|320x172px|Thebes / Overlook: Head to the Trinity Sled area and at the end of the roofs drop to the ground. The emblem is on the wall by the nearby stairs.]]<br />
|[[File:Lucky Emblem Location- Olympus 02 KH3.png|center|320x172px|Thebes / The Big Olive: In the center of the Trinity Sled area.]]<br />
|[[File:Lucky Emblem Location- Olympus 03 KH3.png|center|320x172px|Thebes / Agora: On the stairs behind the Hercules statue.]]<br />
|[[File:Lucky Emblem Location- Olympus 04 KH3.png|center|320x172px|Thebes / Overlook: From the Save Point, take the stairs up.]]<br />
|[[File:Lucky Emblem Location- Olympus 05 KH3.png|center|320x172px|Mount Olympus / Cliff Ascent: On the back of the column of the archway with a triangular top.]]<br />
|-<br />
|(1)<br />
|(2)<br />
|(3)<br />
|(4)<br />
|(5)<br />
|-<br />
|[[File:Lucky Emblem Location- Olympus 06 KH3.png|center|320x172px|Mount Olympus / Cliff Ascent: On the bottom wall of the waterfall.]]<br />
|[[File:Lucky Emblem Location- Olympus 07 KH3.png|center|320x172px|Mount Olympus / Cliff Ascent: From the cave at the top of the waterfall, head South. Once outside, walk to the edge of the cliff and look forward to see the emblem in the distance.]]<br />
|[[File:Lucky Emblem Location- Olympus 08 KH3.png|center|320x172px|Mount Olympus / Mountainside: Hanging from a tree in the area with lightning.]]<br />
|[[File:Lucky Emblem Location- Olympus 09 KH3.png|center|320x172px|Realm of the Gods / Corridors: On the side of a small staircase in the area with water slides.]]<br />
|[[File:Lucky Emblem Location- Olympus 10 KH3.png|center|320x172px|Realm of the Gods / Corridors: On a wall in the room at the top of the first water slide.]]<br />
|-<br />
|(6)<br />
|(7)<br />
|(8)<br />
|(9)<br />
|(10)<br />
|-<br />
|[[File:Lucky Emblem Location- Olympus 11 KH3.png|center|320x172px|Realm of the Gods / Secluded Forge: On the side of the anvil.]]<br />
|columnspan="4"|[[File:Lucky Emblem Location- Olympus 12 KH3.png|center|320x172px|Realm of the Gods / Cloud Ridge: Head to the platform in the East to see the emblem in the clouds.]]<br />
|-<br />
|(11)<br />
|(12)<br />
|}<br />
<br />
===Treasure===<br />
:''See also: [[Walkthrough:Kingdom Hearts III/Treasure Locations#Olympus|''Kingdom Hearts III'' Treasure Locations]]''<br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center; font-size:6.5pt"<br />
|[[File:Treasure Location- Olympus 01 KH3.png|200px|Mount Olympus / Ravine: Halfway up the riverbed, inside foot statue.]]<br />(1)<br />
|[[File:Treasure Location- Olympus 02 KH3.png|200px|Mount Olympus / Ravine: Halfway up the riverbed.]]<br />(2)<br />
|[[File:Treasure Location- Olympus 03, 04, 05 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to find a cave with the chest.]]<br />(3)<br />
|[[File:Treasure Location- Olympus 03, 04, 05 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to find a cave with the chest.]]<br />(4)<br />
|[[File:Treasure Location- Olympus 03, 04, 05 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to find a cave with the chest.]]<br />(5)<br />
|[[File:Treasure Location- Olympus 06 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to the top and head South. Look over the cliff edge to see the chest on a platform below.]]<br />(6)<br />
|[[File:Treasure Location- Olympus 07 KH3.png|200px|Mount Olympus / Cliff Ascent: By the archway with a triangular top, drop onto the path that leads into a cave and follow to the chest.]]<br />(7)<br />
|[[File:Treasure Location- Olympus 08 KH3.png|200px|Mount Olympus / Cliff Ascent: In the Zeus statue area scale the wall on the statue's left to reach the chest.]]<br />(8)<br />
|-<br />
|[[File:Treasure Location- Olympus 09 KH3.png|200px|Mount Olympus / Cliff Ascent: Scale the wall from the Ravine to reach Cliff Ascent. The chest is directly ahead.]]<br />(9)<br />
|[[File:Treasure Location- Olympus 10 KH3.png|200px|Mount Olympus / Mountainside: From Cliff Ascent, scale the walls to the final wall, then run horizontally to find a part of the wall that leads down to the chest.]]<br />(10)<br />
|[[File:Treasure Location- Olympus 11 KH3.png|200px|Mount Olympus / Summit: From where the Rock Titan was fought, continue to the fork in the road and take the path on the left.]]<br />(11)<br />
|[[File:Treasure Location- Olympus 12 KH3.png|200px|Mount Olympus / Mountainside: From Cliff Ascent, scale the walls and continue to the second area. Here, scale the first wall possible, then jump across to the platform with the chest.]]<br />(12)<br />
|[[File:Treasure Location- Olympus 13 KH3.png|200px|Thebes / Alleyway: Scale the building that almost crushed Hercules. Jump across to the chest.]]<br />(13)<br />
|[[File:Treasure Location- Olympus 14 KH3.png|200px|Thebes / Alleyway: At the end of the waterway to Agora.]]<br />(14)<br />
|[[File:Treasure Location- Olympus 15 KH3.png|200px|Thebes / Agora: At the top of the staircases behind the Hercules statue.]]<br />(15)<br />
|[[File:Treasure Location- Olympus 16 KH3.png|200px|Thebes / The Big Olive: In a grassy area at the end of one of the Trinity Sled area paths.]]<br />(16)<br />
|-<br />
|[[File:Treasure Location- Olympus 17 KH3.png|200px|Thebes / The Big Olive: From the Garden, slide down to the climbable wall. Run to the top of the wall to find the chest.]]<br />(17)<br />
|[[File:Treasure Location- Olympus 18 KH3.png|200px|Thebes / Garden: From the Save, head to the fork in the road and take the right. Attack the statue's heel.]]<br />(18)<br />
|[[File:Treasure Location- Olympus 19 KH3.png|200px|Thebes / Overlook: From the Save, travel through the first Trinity Sled area across the first set of red roofs and then drop to the ground.]]<br />(19)<br />
|[[File:Treasure Location- Olympus 20 KH3.png|200px|Thebes / Overlook: From the Save, travel to the second Trinity Sled area. Hug the wall on the left until a small drop into a building. Follow the path of stairs to a small platform on the right.]]<br />(20)<br />
|[[File:Treasure Location- Olympus 21 KH3.png|200px|Thebes / Overlook: From the Save, head to the Trinity Sled area and then follow the path to a small flight of stairs.]]<br />(21)<br />
|[[File:Treasure Location- Olympus 22 KH3.png|200px|Thebes / Overlook: From the Save, travel through the Trinity sled area, across the roofs, onto the shield, and to the end of the second set of roofs. Look across and down to see the chest.]]<br />(22)<br />
|[[File:Treasure Location- Olympus 23 KH3.png|200px|Thebes / Garden: Under the gazebo.]]<br />(23)<br />
|[[File:Treasure Location- Olympus 24 KH3.png|200px|Thebes / Overlook: Across from the Save Point.]]<br />(24)<br />
|-<br />
|[[File:Treasure Location- Olympus 25 KH3.png|200px|Realm of the Gods / Courtyard: After the lobby, take the staircase and turn around to see an archway underneath the next stairs. Head through the arch.]]<br />(25)<br />
|[[File:Treasure Location- Olympus 26 KH3.png|200px|Realm of the Gods / Courtyard: From the front entrance, hug the right wall.]]<br />(26)<br />
|[[File:Treasure Location- Olympus 27 KH3.png|200px|Realm of the Gods / Courtyard: From the front entrance, hug the left wall.]]<br />(27)<br />
|[[File:Treasure Location- Olympus 28 KH3.png|200px|Realm of the Gods / Corridors: In the water slides area, keep to the right. The chest is at the top of the stairs.]]<br />(28)<br />
|[[File:Treasure Location- Olympus 29 KH3.png|200px|Realm of the Gods / Corridors: Next to the Save Point.]]<br />(29)<br />
|[[File:Treasure Location- Olympus 30 KH3.png|200px|Realm of the Gods / Cloud Ridge: In the corner after landing from the Gauntlet.]]<br />(30)<br />
|[[File:Treasure Location- Olympus 31 KH3.png|200px|Realm of the Gods / Corridors: In the Airstepping area, travel up to the second platform and then jump off, aiming for the first platform. When prompted, attack.]]<br />(31)<br />
|[[File:Treasure Location- Olympus 32 KH3.png|200px|Realm of the Gods / Corridors: In the Airstepping area, travel up to the second platform.]]<br />(32)<br />
|}<br />
<br />
===Golden Herc Figures===<br />
This sidequest is accessible once the Olympus story line has been completed. All of the figures are found within Thebes.<br />
<br />
{|cellspacing="0" cellpadding="5" border="1"<br />
!style="background:#7ABB68; color:white"|Photo<br />
!style="background:#7ABB68; color:white"|Location<br />
!width="400" style="background:#7ABB68; color:white"|Notes<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 05 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Overlook<br />
|Look at the bench opposite the Save Point to find the figure.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 01 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Overlook<br />
|Head across the red roofs and jump across to the giant statue to find the figure on its shield.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 04 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Garden<br />
|Head inside the building just before the entrance to the Overlook to find the figure on a bench.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 02 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Garden<br />
|Head to the central area where [[Maleficent]] and [[Pete]] dug up the ground. Search the hole near the stairs to find the figure.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 03 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Alleyway<br />
|Head inside the restored temple near the entrance to The Big Olive. The figure is in the Northwest corner, sitting in front of a pile of stone slabs.<br />
|}<br />
<br />
Once all five figures have been collected, head to Agora's main square and search for a young boy with a Hercules figure stall. Talk to the boy and he will reward you with a [[Hero's Belt]].<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Rock Troll KHIII.png|'''[[Rock Troll]]'''|link=Rock Troll<br />
File:Cherry Flan KHIII.png|[[Cherry Flan]]|link=Cherry Flan<br />
File:Air Soldier KHIII.png|[[Air Soldier]]|link=Air Soldier<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Earth Core KHIII.png|[[Earth Core]]|link=Earth Core<br />
File:Earth Core Tower KHIII.png|[[Earth Core Tower]]|link=Earth Core Tower<br />
File:Flame Core KHIII.png|[[Flame Core]]|link=Flame Core<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Satyr KHIII.png|[[Satyr]]|link=Satyr<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Soldier KHIII.png|[[Soldier]]|link=Soldier<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
File:Water Core KHIII.png|[[Water Core]]|link=Water Core<br />
</gallery><br />
<br />
===Other===<br />
<gallery><br />
File:Rock Titan KHIII.png|'''[[Rock Titan]]'''|link=Rock Titan<br />
File:Ice Titan KHIII.png|'''[[Ice Titan]]'''|link=Ice Titan<br />
File:Lava Titan KHIII.png|'''[[Lava Titan]]'''|link=Lava Titan<br />
File:Tornado Titan KHIII.png|'''[[Tornado Titan]]'''|link=Tornado Titan<br />
</gallery><br />
<br />
==Map==<br />
{{#ask: [[Is map item type::ingredient]][[Is located in world::Olympus]]<br />
|?Is map marker=Map marker<br />
|?Is item=Item<br />
|?Has ingredient=Ingredient<br />
|?Has chance=Chance<br />
|format=table<br />
|mainlabel=-<br />
|sort=Is map marker, Has ingredient<br />
|order=asc<br />
}}<br />
<br />
==Walkthrough==<br />
<!--'''[[Olympus]]''' is the first world that [[Sora]], [[Donald]], and [[Goofy]] visit in ''[[Kingdom Hearts III]]''. They arrive just as Hades makes his attack on Olympus, and team up with [[Hercules]] to thwart the villain's plan. But first, there's a city to save.<br />
===No Fanfare?===<br />
'''Objective:''' Make your way to the summit of Mount Olympus.<br />
'''Information:''' Head up the mountain!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Large Body x1<br />
Air Soldier x3<br />
Shadow x3<br />
Soldier x4<br />
<br />
'''Information:''' Head up the mountain!<br />
<br />
'''Information:''' Keep heading up the mountain!<br />
<br />
===Thebes: A City on Fire===<br />
'''Objective:''' Make your way to the agora in Thebes.<br />
'''Information:''' Make your way to the agora!<br />
<br />
'''Information:''' Team up with Hercules and take out all the Heartless!<br />
Flame Core x10<br />
<br />
'''Objective:''' Make sure everyone in Thebes gets to safety!<br />
'''Information:''' Make sure everyone in Thebes gets to safety!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Flame Core x10<br />
<br />
'''Information:''' Use Goofy's Trinity Sled to cross the fire!<br />
<br />
{|cellspacing="0" cellpadding="5" border="1" align="center"<br />
!style="background:black; color:white"|Location<br />
!style="background:black; color:white"|Enemies<br />
!style="background:black; color:white"|Reward<br />
!style="background:black; color:white"|Second Visit Reward<br />
|-style="background:#FFF8DC;"<br />
|Thebes / Overlook<br />
|6x Air Soldier<br><br />
6x Soldier<br />
|Potion<br />
|Lucid Gem (From woman)<br>Mythril Stone (From man)<br />
|-style="background:#FFF8DC;"<br />
|Thebes / Garden<br />
|3x Soldier<br><br />
6x Shadow<br />
|Hi-Potion<br />
|Mythril Gem<br />
|}<br />
<br />
'''Information:''' Help the young woman under attack from the Heartless!<br />
Flame Core x6<br />
<br />
'''Information:''' Keep searching! More people might be in trouble!<br />
{|cellspacing="0" cellpadding="5" border="1" align="center"<br />
!style="background:black; color:white"|Location<br />
!style="background:black; color:white"|Enemies<br />
!style="background:black; color:white"|Reward<br />
!style="background:black; color:white"|Second Visit Reward<br />
|-style="background:#FFF8DC;"<br />
|Thebes / The Big Olive<br />
|3x Flame Core<br><br />
10x Soldier<br />
|Potion<br />
|Lucid Gem (From woman)<br>Lucid Stone (From boy)<br />
|-style="background:#FFF8DC;"<br />
|Thebes / The Big Olive<br />
|2x Air Soldier<br><br />
3x Shadow<br><br />
3x Soldier<br />
|Ether<br />
|Lucid Gem (From woman)<br>Lucid Stone (From girl)<br />
|}<br />
<br />
'''Information:''' Take out all the Heartless before the building collapses!<br />
Time:03'00''00 (Or 02'59''40 by the time the info window closes)<br />
Flame Core x12?<br />
Shadow x10?<br />
Soldier x4?<br />
Air Soldier x4?<br />
<br />
'''Information:''' Continue onward!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Rock Troll<br />
Soldier x8?<br />
<br />
'''Objective:''' Make your way to the summit of Mount Olympus.<br />
'''Information:''' Go with Hercules to Mount Olympus!<br />
<br />
===Mount Olympus: A Rocky Ascent===<br />
'''Information:''' Make your way to the summit!<br />
<br />
Air Soldier x6<br />
<br />
Water Core x8<br />
<br />
Soldier x9<br />
<br />
Water Core x7<br />
<br />
Air Soldier x5?<br />
<br />
Shadow x20<br />
<br />
Air Soldier x2<br />
Soldier x5<br />
<br />
'''Information:''' Run up the cliff and make your way to the summit!<br />
<br />
Air Soldier x7<br />
Shadow x7?<br />
<br />
'''Information:''' Defeat the Rock Titan!<br />
'''Information:''' Target the other leg that still has HP remaining!<br />
'''Information:''' Move <L> to run up the sparkling footholds and strike the Rock Titan's heads!<br />
'''Information:''' Use the Mountain Coaster attraction to gain the upper hand!<br />
<br />
'''Information:''' Make your way to the summit!<br />
<br />
===Realm of the Gods: Showdown with the Titans===<br />
'''Information:''' Take out all the Heartless!<br />
Satyr x25<br />
<br />
'''Objective:''' Head to the very top of the Realm of the Gods.<br />
'''Information:''' Head to the very top of the Realm of the Gods!<br />
Earth Core Tower<br />
Shadow x10<br />
Soldier x6?<br />
<br />
Soldier x10<br />
Air Soldier x5?<br />
<br />
Satyr x5<br />
Bizarre Archer x4<br />
Air Soldier x4<br />
<br />
Earth Core Tower<br />
Soldier x6<br />
Air Solder x2?<br />
<br />
Vermilion Samba x2<br />
Vermilion Samba x12<br />
Vermilion Samba x5<br />
<br />
Bizarre Archer x6<br />
Air Soldier x7<br />
<br />
'''Information:''' Defeat the Tornado Titan!<br />
--></div>FinalResthttps://www.khdatabase.com/index.php?title=Walkthrough:Kingdom_Hearts_III/Twilight_Town&diff=19177Walkthrough:Kingdom Hearts III/Twilight Town2022-10-07T13:55:50Z<p>FinalRest: </p>
<hr />
<div>{{Articlenav|Dark World Pt. 1|Toy Box}}<br />
[[File:Twilight Town logo KHIII.png|center|300px|link=Twilight Town|Twilight Town]]<br />
<br />
==Collectibles==<br />
===Breakable and Interactive Items===<br />
====Tram Common====<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Apple]] x2, [[Apricot]] x2, [[Lemon]] x2, [[Pear]] x2<br />
File:Performance Barrel- Twilight Town KHIII.png|[[Munny]]<br />
File:Plant Box- Twilight Town 01 KHIII.png|[[HP]] orbs<br />
File:Plant Box- Twilight Town 02 KHIII.png|[[MP]] orbs<br />
File:Plant Box- Twilight Town 03 KHIII.png|[[HP]] orbs<br />
File:Street Light- Twilight Town 01 KHIII.png|[[Focus]] orbs<br />
File:Street Light- Twilight Town 02 KHIII.png|[[Focus]] orbs<br />
File:Takeout Box- Twilight Town KHIII.png|[[Butter]] x2, [[Caviar]] x2, [[Chocolate]] x2, [[Eel]] x2, [[Sole]] x2, [[Veal]] x2<br />
File:Trash Bag- Twilight Town KHIII.png|[[HP]] orbs, [[MP]] orbs, [[Writhing Shard]]<br />
File:Trash Can- Twilight Town 01 KHIII.png|[[HP]] orbs, [[Munny]], [[Twilight Shard]]<br />
File:Trash Can- Twilight Town 02 KHIII.png|[[Munny]]<br />
File:Wooden Barrel- Twilight Town KHIII.png|[[HP]] orbs, [[Twilight Shard]]<br />
File:Wooden Crate- Twilight Town 01 KHIII.png|[[Betwixt Shard]], [[Munny]]<br />
File:Wooden Crate- Twilight Town 02 KHIII.png|[[Munny]]<br />
File:Wooden Crate- Twilight Town 03 KHIII.png|[[Munny]]<br />
</gallery><br />
<br />
====Underground Conduit====<br />
<gallery><br />
File:Trash Bag- Twilight Town KHIII.png|[[HP]] orbs, [[MP]] orbs, [[Writhing Shard]]<br />
File:Wooden Barrel- Twilight Town KHIII.png|[[HP]] orbs<br />
File:Wooden Crate- Twilight Town 01 KHIII.png|[[Munny]]<br />
File:Wooden Crate- Twilight Town 02 KHIII.png|[[Munny]]<br />
</gallery><br />
<br />
====The Woods====<br />
<gallery><br />
File:Ground- Herbs KHIII.png|[[Cloves]] x2-3<br />
File:Ground- Mushrooms KHIII.png|[[Black Trumpet]] x2-3, [[Chanterelle]] x2-3, [[Porcini]] x2-3<br />
</gallery><br />
<br />
====The Old Mansion====<br />
<gallery><br />
File:Ground- Herbs KHIII.png|[[Parsley]] x2-3<br />
</gallery><br />
<br />
===Lucky Emblems===<br />
:''See also [[Walkthrough:Kingdom Hearts III/Lucky Emblem Locations#Twilight Town|''Kingdom Hearts III'' Lucky Emblem Locations]]''<br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center;"<br />
|[[File:Lucky Emblem Location- Twilight Town 01 KH3.png|center|320x172px|The Neighborhood / Tram Common: Left of the World Map exit.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 02 KH3.png|center|320x172px|The Neighborhood / Tram Common: On the roof of the tram.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 03 KH3.png|center|320x172px|The Neighborhood / Tram Common: Atop the Moogle Shop tower.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 04 KH3.png|center|320x172px|The Neighborhood / Tram Common: On the outdoor theater screen.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 05 KH3.png|center|320x172px|The Neighbourhood / Tram Common: Climb to the roof of the building in the East and look down to see the emblem on a table.]]<br />
|-<br />
|(1)<br />
|(2)<br />
|(3)<br />
|(4)<br />
|(5)<br />
|-<br />
|[[File:Lucky Emblem Location- Twilight Town 06 KH3.png|center|320x172px|The Neighborhood / The Woods: On the door of the Underground Conduit entrance.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 07 KH3.png|center|320x172px|The Neighborhood / The Woods: At the top of the wall to the right of the Underground Conduit entrance.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 08 KH3.png|center|320x172px|The Neighborhood / The Woods: On the side of a hill along the East side of the map.]]<br />
|columnspan="2"|[[File:Lucky Emblem Location- Twilight Town 09 KH3.png|center|320x172px|The Neighborhood / Old Mansion: Left of the gates.]]<br />
|-<br />
|(6)<br />
|(7)<br />
|(8)<br />
|(9)<br />
|}<br />
<br />
===Treasure===<br />
:''See also [[Walkthrough:Kingdom Hearts III/Treasure Locations#Twilight Town|''Kingdom Hearts III'' Treasure Locations]]''<br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center; font-size:6.5pt"<br />
|[[File:Treasure Location- Twilight Town 01 KH3.png|200px|The Neighborhood / Tram Common: Across from the Gummi Shop.]]<br />(1)<br />
|[[File:Treasure Location- Twilight Town 02 KH3.png|200px|The Neighborhood / Tram Common: At the back of the outdoor theater.]]<br />(2)<br />
|[[File:Treasure Location- Twilight Town 03 KH3.png|200px|The Neighborhood / Tram Common: Head through the arch to the Underground Conduit. At the fork, head right. Smash the pile of boxes.]]<br />(3)<br />
|[[File:Treasure Location- Twilight Town 04 KH3.png|200px|The Neighborhood / Tram Common: On top of the building East of the Gummi Shop.]]<br />(4)<br />
|[[File:Treasure Location- Twilight Town 05 KH3.png|200px|The Neighborhood / Tram Common: From the arch to the Conduit, head to the nearby grey ramp and scale the wall on the left.]]<br />(5)<br />
|[[File:Treasure Location- Twilight Town 06 KH3.png|200px|The Neighborhood / Underground Conduit: By the entrance to The Woods, in front of a set of bars.]]<br />(6)<br />
|[[File:Treasure Location- Twilight Town 07 KH3.png|200px|The Neighborhood / The Woods: On a log in the Northwest.]]<br />(7)<br />
|[[File:Treasure Location- Twilight Town 08 KH3.png|200px|The Neighborhood / The Woods: At the end of a tree in the South]]<br />(8)<br />
|-<br />
|[[File:Treasure Location- Twilight Town 09 KH3.png|200px|The Neighborhood / The Woods: Eastern side of map, on the side of the hill.]]<br />(9)<br />
|columnspan="7"|[[File:Treasure Location- Twilight Town 10 KH3.png|200px|The Neighborhood / Old Mansion: In the Northeast corner.]]<br />(10)<br />
|}<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Demon Tide KHIII.png|'''[[Demon Tide]]'''|link=Demon Tide<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Neoshadow KHIII.png|[[Neoshadow]]|link=Neoshadow<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Powerwild KHIII.png|[[Powerwild]]|link=Powerwild<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
</gallery><br />
<br />
===Nobodies===<br />
<gallery><br />
File:Dusk KHIII.png|[[Dusk]]|link=Dusk<br />
File:Sniper KHIII.png|[[Sniper]]|link=Sniper<br />
</gallery><br />
<br />
==Map==<br />
{{#subobject:map marker 1A<br />
|is map marker=1A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Chocolate<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 1B<br />
|has ingredient quantity=2<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 1B<br />
|is map marker=1B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Butter<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 1A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 2A<br />
|is map marker=2A<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Apricot<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 2B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 2B<br />
|is map marker=2B<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Pear<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 2A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 3A<br />
|is map marker=3A<br />
|is item=Basket <br />
|has chance=100%<br />
|has ingredient=Lemon<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 3B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 3B<br />
|is map marker=3B<br />
|is item=Basket <br />
|has chance=100%<br />
|has ingredient=Pear<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 3A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 4A<br />
|is map marker=4A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Caviar<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 4B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 4B<br />
|is map marker=4B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Butter<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 4A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 5A<br />
|is map marker=5A<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Apricot<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 5B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 5B<br />
|is map marker=5B<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Lemon<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 5A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 6A<br />
|is map marker=6A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Caviar<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 6B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 6B<br />
|is map marker=6B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Butter<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 6A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 7A<br />
|is map marker=7A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Sole<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 7B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 7B<br />
|is map marker=7B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Eel<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 7A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 8A<br />
|is map marker=8A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Chocolate<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 8B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 8B<br />
|is map marker=8B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Caviar<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 8A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 9A<br />
|is map marker=9A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Chocolate<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 9B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 9B<br />
|is map marker=9B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Butter<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 9A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 10A<br />
|is map marker=10A<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Pear<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 10B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 10B<br />
|is map marker=10B<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Apple<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 10A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 11A<br />
|is map marker=11A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Caviar<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 11B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 11B<br />
|is map marker=11B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Cornichon<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 11A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 12A<br />
|is map marker=12A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Veal<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 12B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 12B<br />
|is map marker=12B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Sole<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 12A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 13A<br />
|is map marker=13A<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Lemon<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 13B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 13B<br />
|is map marker=13B<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Apple<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 13A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 14<br />
|is map marker=14<br />
|is item=Mushrooms<br />
|has chance=100%<br />
|has ingredient=Porcini<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 15<br />
|is map marker=15<br />
|is item=Mushrooms<br />
|has chance=100%<br />
|has ingredient=Chanterelle<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 16<br />
|is map marker=16<br />
|is item=Mushrooms<br />
|has chance=100%<br />
|has ingredient=Black Trumpet<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 17<br />
|is map marker=17<br />
|is item=Herbs<br />
|has chance=100%<br />
|has ingredient=Clove<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 18<br />
|is map marker=18<br />
|is item=Herbs<br />
|has chance=100%<br />
|has ingredient=Parsley<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker A<br />
|is map marker=A<br />
|is item=White Box<br />
|has ingredient=Beef<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker B<br />
|is map marker=B<br />
|is item=Basket<br />
|has ingredient=Lemon<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker C<br />
|is map marker=C<br />
|is item=Basket<br />
|has ingredient=Celery<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker D<br />
|is map marker=D<br />
|is item=White Box<br />
|has ingredient=Sole<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker E<br />
|is map marker=E<br />
|is item=Basket<br />
|has ingredient=Onion<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker F<br />
|is map marker=F<br />
|is item=White Box<br />
|has ingredient=Porcini<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker G<br />
|is map marker=G<br />
|is item=White Box<br />
|has ingredient=Butter<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker H<br />
|is map marker=H<br />
|is item=White Box<br />
|has ingredient=Caviar<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker I<br />
|is map marker=I<br />
|is item=White Box<br />
|has ingredient=Chocolate<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker J<br />
|is map marker=J<br />
|is item=Basket<br />
|has ingredient=Lemon<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker K<br />
|is map marker=K<br />
|is item=White Box<br />
|has ingredient=Caviar<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker L<br />
|is map marker=L<br />
|is item=White Box<br />
|has ingredient=Sole<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker M<br />
|is map marker=M<br />
|is item=Basket<br />
|has ingredient=Clove<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
<br />
<!--==Walkthrough==<br />
'''Objective:''' Head for the old mansion!<br />
'''Information:''' Head for the old mansion!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Powerwild x12?<br />
<br />
'''Information:''' Head for the old mansion!<br />
<br />
'''Information:''' Take out all the enemies!<br />
Neoshadow x7<br />
Dusk x7<br />
<br />
'''Information:''' Return to town!<br />
<br />
<br />
'''Information:''' Collect ingredients in Tram Common!<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Celery]] x3, [[Clove]] x3, [[Lemon]] x3, [[Onion]] x3<br />
File:Takeout Box- Twilight Town KHIII.png|[[Butter]] x3, [[Caviar]] x3, [[Chocolate]] x3, [[Porcini]] x3, [[Sole]] x3, [[Veal]] x3<br />
</gallery><br />
--></div>FinalResthttps://www.khdatabase.com/index.php?title=Walkthrough:Kingdom_Hearts_III/Twilight_Town&diff=19176Walkthrough:Kingdom Hearts III/Twilight Town2022-10-07T13:44:59Z<p>FinalRest: /* Breakable and Interactive Items */</p>
<hr />
<div>{{Articlenav|Dark World Pt. 1|Toy Box}}<br />
[[File:Twilight Town logo KHIII.png|center|300px|link=Twilight Town|Twilight Town]]<br />
<br />
==Collectibles==<br />
===Breakable and Interactive Items===<br />
====Tram Common====<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Apple]] x2, [[Apricot]] x2, [[Lemon]] x2, [[Pear]] x2<br />
File:Performance Barrel- Twilight Town KHIII.png|[[Munny]]<br />
File:Plant Box- Twilight Town 01 KHIII.png|[[HP]] orbs<br />
File:Plant Box- Twilight Town 02 KHIII.png|[[MP]] orbs<br />
File:Plant Box- Twilight Town 03 KHIII.png|[[HP]] orbs<br />
File:Street Light- Twilight Town 01 KHIII.png|[[Focus]] orbs<br />
File:Street Light- Twilight Town 02 KHIII.png|[[Focus]] orbs<br />
File:Takeout Box- Twilight Town KHIII.png|[[Butter]] x2, [[Caviar]] x2, [[Chocolate]] x2, [[Eel]] x2, [[Sole]] x2, [[Veal]] x2<br />
File:Trash Bag- Twilight Town KHIII.png|[[HP]] orbs, [[MP]] orbs, [[Writhing Shard]]<br />
File:Trash Can- Twilight Town 01 KHIII.png|[[HP]] orbs, [[Munny]], [[Twilight Shard]]<br />
File:Trash Can- Twilight Town 02 KHIII.png|[[Munny]]<br />
File:Wooden Barrel- Twilight Town KHIII.png|[[HP]] orbs, [[Twilight Shard]]<br />
File:Wooden Crate- Twilight Town 01 KHIII.png|[[Betwixt Shard]], [[Munny]]<br />
File:Wooden Crate- Twilight Town 02 KHIII.png|[[Munny]]<br />
File:Wooden Crate- Twilight Town 03 KHIII.png|[[Munny]]<br />
</gallery><br />
<br />
====Underground Conduit====<br />
<gallery><br />
File:Trash Bag- Twilight Town KHIII.png|[[HP]] orbs, [[MP]] orbs, [[Writhing Shard]]<br />
File:Wooden Barrel- Twilight Town KHIII.png|[[HP]] orbs<br />
File:Wooden Crate- Twilight Town 01 KHIII.png|[[Munny]]<br />
File:Wooden Crate- Twilight Town 02 KHIII.png|[[Munny]]<br />
</gallery><br />
<br />
====The Woods====<br />
<gallery><br />
File:Ground- Herbs KHIII.png|[[Cloves]] x2-3<br />
File:Ground- Mushrooms KHIII.png|[[Black Trumpet]] x2-3, [[Chanterelle]] x2-3, [[Porcini]] x2-3<br />
</gallery><br />
<br />
====The Old Mansion====<br />
<gallery><br />
File:Ground- Herbs KHIII.png|[[Parsley]] x2-3<br />
</gallery><br />
<br />
===Lucky Emblems===<br />
:''See also [[Walkthrough:Kingdom Hearts III/Lucky Emblem Locations#Twilight Town|''Kingdom Hearts III'' Lucky Emblem Locations]]''<br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center;"<br />
|[[File:Lucky Emblem Location- Twilight Town 01 KH3.png|center|320x172px|The Neighborhood / Tram Common: Left of the World Map exit.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 02 KH3.png|center|320x172px|The Neighborhood / Tram Common: On the roof of the tram.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 03 KH3.png|center|320x172px|The Neighborhood / Tram Common: Atop the Moogle Shop tower.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 04 KH3.png|center|320x172px|The Neighborhood / Tram Common: On the outdoor theater screen.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 05 KH3.png|center|320x172px|The Neighbourhood / Tram Common: Climb to the roof of the building in the East and look down to see the emblem on a table.]]<br />
|-<br />
|(1)<br />
|(2)<br />
|(3)<br />
|(4)<br />
|(5)<br />
|-<br />
|[[File:Lucky Emblem Location- Twilight Town 06 KH3.png|center|320x172px|The Neighborhood / The Woods: On the door of the Underground Conduit entrance.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 07 KH3.png|center|320x172px|The Neighborhood / The Woods: At the top of the wall to the right of the Underground Conduit entrance.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 08 KH3.png|center|320x172px|The Neighborhood / The Woods: On the side of a hill along the East side of the map.]]<br />
|columnspan="2"|[[File:Lucky Emblem Location- Twilight Town 09 KH3.png|center|320x172px|The Neighborhood / Old Mansion: Left of the gates.]]<br />
|-<br />
|(6)<br />
|(7)<br />
|(8)<br />
|(9)<br />
|}<br />
<br />
===Treasure===<br />
:''See also [[Walkthrough:Kingdom Hearts III/Treasure Locations#Twilight Town|''Kingdom Hearts III'' Treasure Locations]]''<br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center; font-size:6.5pt"<br />
|[[File:Treasure Location- Twilight Town 01 KH3.png|200px|The Neighborhood / Tram Common: Across from the Gummi Shop.]]<br />(1)<br />
|[[File:Treasure Location- Twilight Town 02 KH3.png|200px|The Neighborhood / Tram Common: At the back of the outdoor theater.]]<br />(2)<br />
|[[File:Treasure Location- Twilight Town 03 KH3.png|200px|The Neighborhood / Tram Common: Head through the arch to the Underground Conduit. At the fork, head right. Smash the pile of boxes.]]<br />(3)<br />
|[[File:Treasure Location- Twilight Town 04 KH3.png|200px|The Neighborhood / Tram Common: On top of the building East of the Gummi Shop.]]<br />(4)<br />
|[[File:Treasure Location- Twilight Town 05 KH3.png|200px|The Neighborhood / Tram Common: From the arch to the Conduit, head to the nearby grey ramp and scale the wall on the left.]]<br />(5)<br />
|[[File:Treasure Location- Twilight Town 06 KH3.png|200px|The Neighborhood / Underground Conduit: By the entrance to The Woods, in front of a set of bars.]]<br />(6)<br />
|[[File:Treasure Location- Twilight Town 07 KH3.png|200px|The Neighborhood / The Woods: On a log in the Northwest.]]<br />(7)<br />
|[[File:Treasure Location- Twilight Town 08 KH3.png|200px|The Neighborhood / The Woods: At the end of a tree in the South]]<br />(8)<br />
|-<br />
|[[File:Treasure Location- Twilight Town 09 KH3.png|200px|The Neighborhood / The Woods: Eastern side of map, on the side of the hill.]]<br />(9)<br />
|columnspan="7"|[[File:Treasure Location- Twilight Town 10 KH3.png|200px|The Neighborhood / Old Mansion: In the Northeast corner.]]<br />(10)<br />
|}<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Demon Tide KHIII.png|'''[[Demon Tide]]'''|link=Demon Tide<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Neoshadow KHIII.png|[[Neoshadow]]|link=Neoshadow<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Powerwild KHIII.png|[[Powerwild]]|link=Powerwild<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
</gallery><br />
<br />
===Nobodies===<br />
<gallery><br />
File:Dusk KHIII.png|[[Dusk]]|link=Dusk<br />
File:Sniper KHIII.png|[[Sniper]]|link=Sniper<br />
</gallery><br />
<br />
==Map==<br />
{{#subobject:map marker 1A<br />
|is map marker=1A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Chocolate<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 1B<br />
|has ingredient quantity=2<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 1B<br />
|is map marker=1B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Butter<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 1A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 2A<br />
|is map marker=2A<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Apricot<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 2B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 2B<br />
|is map marker=2B<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Pear<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 2A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 3A<br />
|is map marker=3A<br />
|is item=Basket <br />
|has chance=100%<br />
|has ingredient=Lemon<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 3B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 3B<br />
|is map marker=3B<br />
|is item=Basket <br />
|has chance=100%<br />
|has ingredient=Pear<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 3A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 4A<br />
|is map marker=4A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Caviar<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 4B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 4B<br />
|is map marker=4B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Butter<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 4A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 5A<br />
|is map marker=5A<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Apricot<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 5B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 5B<br />
|is map marker=5B<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Lemon<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 5A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 6A<br />
|is map marker=6A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Caviar<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 6B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 6B<br />
|is map marker=6B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Butter<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 6A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 7A<br />
|is map marker=7A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Sole<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 7B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 7B<br />
|is map marker=7B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Eel<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 7A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 8A<br />
|is map marker=8A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Chocolate<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 8B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 8B<br />
|is map marker=8B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Caviar<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 8A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 9A<br />
|is map marker=9A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Chocolate<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 9B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 9B<br />
|is map marker=9B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Butter<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 9A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 10A<br />
|is map marker=10A<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Pear<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 10B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 10B<br />
|is map marker=10B<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Apple<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 10A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 11A<br />
|is map marker=11A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Caviar<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 11B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 11B<br />
|is map marker=11B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Cornichon<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 11A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 12A<br />
|is map marker=12A<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Veal<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 12B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 12B<br />
|is map marker=12B<br />
|is item=White Box<br />
|has chance=100%<br />
|has ingredient=Sole<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 12A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 13A<br />
|is map marker=13A<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Lemon<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 13B<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 13B<br />
|is map marker=13B<br />
|is item=Basket<br />
|has chance=100%<br />
|has ingredient=Apple<br />
|has ingredient quantity=2<br />
|has chance of being=Walkthrough:Kingdom Hearts III/Twilight Town#map marker 13A<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 14<br />
|is map marker=14<br />
|is item=Mushrooms<br />
|has chance=100%<br />
|has ingredient=Porcini<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 15<br />
|is map marker=15<br />
|is item=Mushrooms<br />
|has chance=100%<br />
|has ingredient=Chanterelle<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 16<br />
|is map marker=16<br />
|is item=Mushrooms<br />
|has chance=100%<br />
|has ingredient=Black Trumpet<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 17<br />
|is map marker=17<br />
|is item=Herbs<br />
|has chance=100%<br />
|has ingredient=Clove<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker 18<br />
|is map marker=18<br />
|is item=Herbs<br />
|has chance=100%<br />
|has ingredient=Parsley<br />
|has ingredient quantity=2-3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker A<br />
|is map marker=A<br />
|is item=White Box<br />
|has ingredient=Beef<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker B<br />
|is map marker=B<br />
|is item=Basket<br />
|has ingredient=Lemon<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker C<br />
|is map marker=C<br />
|is item=Basket<br />
|has ingredient=Celery<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker D<br />
|is map marker=D<br />
|is item=White Box<br />
|has ingredient=Sole<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker E<br />
|is map marker=E<br />
|is item=Basket<br />
|has ingredient=Onion<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker F<br />
|is map marker=F<br />
|is item=White Box<br />
|has ingredient=Porcini<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker G<br />
|is map marker=G<br />
|is item=White Box<br />
|has ingredient=Butter<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker H<br />
|is map marker=H<br />
|is item=White Box<br />
|has ingredient=Caviar<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker I<br />
|is map marker=I<br />
|is item=White Box<br />
|has ingredient=Chocolate<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker J<br />
|is map marker=J<br />
|is item=Basket<br />
|has ingredient=Lemon<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker K<br />
|is map marker=K<br />
|is item=White Box<br />
|has ingredient=Caviar<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker L<br />
|is map marker=L<br />
|is item=White Box<br />
|has ingredient=Sole<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker M<br />
|is map marker=M<br />
|is item=Basket<br />
|has ingredient=Clove<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
<br />
<!--==Walkthrough==<br />
'''Objective:''' Head for the old mansion!<br />
'''Information:''' Head for the old mansion!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Powerwild x12?<br />
<br />
'''Information:''' Head for the old mansion!<br />
<br />
'''Information:''' Take out all the enemies!<br />
Neoshadow x7<br />
Dusk x7<br />
<br />
'''Information:''' Return to town!<br />
<br />
<br />
'''Information:''' Collect ingredients in Tram Common!<br />
--></div>FinalResthttps://www.khdatabase.com/index.php?title=Walkthrough:Kingdom_Hearts_III/Olympus&diff=19175Walkthrough:Kingdom Hearts III/Olympus2022-10-07T13:28:00Z<p>FinalRest: /* Breakable and Interactive Items */</p>
<hr />
<div>{{Articlenav|Dive to the Heart|Dark World Pt. 1}}<br />
[[File:Olympus logo KHIII.png|center|300px|link=Olympus|Olympus]]<br />
<br />
==Collectibles==<br />
===Breakable and Interactive Items===<br />
==== Thebes ====<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Lemon]] x2-3<br />
File:Food Basket- Vegetables KHIII.png|[[Celery]] x2, [[Onion]] x2<br />
File:Ground- Herbs KHIII.png|[[Bay Leaf]] x2, [[Cloves]] x2-3, [[Parsley]] x2, [[Rosemary]] x2<br />
File:Ground- Mushrooms KHIII.png|[[Black Truffle]] x2, [[Chanterelle]] x2-3, [[King Oyster Mushroom]] x2, [[Morel]] x2, [[Porcini]] x2<br />
File:Lyre- Olympus KHIII.png|[[Munny]]<br />
File:Performance Barrel- Olympus KHIII.png|[[Munny]]<br />
File:Pot- Olympus 01 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 02 KHIII.png|[[HP]] orbs, [[MP]] orbs<br />
File:Pot- Olympus 03 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 04 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 05 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 06 KHIII.png|[[Munny]], [[Wellspring Shard]]<br />
File:Pot- Olympus 07 KHIII.png|[[HP]] orbs, [[Wellspring Shard]]<br />
File:Pot- Olympus 08 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 09 KHIII.png|[[Munny]]<br />
File:Wooden Barrel- Olympus KHIII.png|[[HP]] orbs, [[Twilight Shard]]<br />
File:Wooden Bucket- Olympus KHIII.png|[[HP]] orbs<br />
File:Wooden Crate- Olympus 01 KHIII.png|[[Betwixt Shard]], [[Munny]]<br />
File:Wooden Crate- Olympus 02 KHIII.png|[[Beef]] x2-3, [[Veal]] x2-3<br />
</gallery><br />
<br />
====Mount Olympus====<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Pear]] x2-3<br />
File:Lyre- Olympus KHIII.png|[[Munny]]<br />
File:Pot- Olympus 01 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 02 KHIII.png|[[HP]] orbs, [[MP]] orbs<br />
File:Pot- Olympus 03 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 04 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 05 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 06 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 07 KHIII.png|[[HP]] orbs, [[Wellspring Shard]]<br />
File:Pot- Olympus 09 KHIII.png|[[Munny]]<br />
File:Tree- Olympus KHIII.png|[[Apple]] x2, [[Apricot]] x2<br />
File:Wooden Barrel- Olympus KHIII.png|[[HP]] orbs, [[Twilight Shard]]<br />
File:Wooden Bucket- Olympus KHIII.png|[[HP]] orbs<br />
File:Wooden Crate- Olympus 01 KHIII.png|[[Betwixt Shard]], [[Munny]]<br />
File:Wooden Crate- Olympus 02 KHIII.png|[[Beef]] x2-3, [[Veal]] x2-3<br />
</gallery><br />
<br />
====Realm of the Gods====<br />
<gallery><br />
File:Crystal- Olympus 01 KHIII.png|[[Focus]] orbs<br />
File:Crystal- Olympus 02 KHIII.png|[[HP]] orbs<br />
File:Crystal- Olympus 03 KHIII.png|[[Munny]]<br />
File:Crystal- Olympus 04 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 10 KHIII.png|[[Betwixt Shard]], [[Focus]] orbs, [[MP]] orbs<br />
</gallery><br />
<br />
===Lucky Emblems===<br />
:''See also: [[Walkthrough:Kingdom Hearts III/Lucky Emblem Locations#Olympus|''Kingdom Hearts III'' Lucky Emblem Locations]]'' <br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center;"<br />
|[[File:Lucky Emblem Location- Olympus 01 KH3.png|center|320x172px|Thebes / Overlook: Head to the Trinity Sled area and at the end of the roofs drop to the ground. The emblem is on the wall by the nearby stairs.]]<br />
|[[File:Lucky Emblem Location- Olympus 02 KH3.png|center|320x172px|Thebes / The Big Olive: In the center of the Trinity Sled area.]]<br />
|[[File:Lucky Emblem Location- Olympus 03 KH3.png|center|320x172px|Thebes / Agora: On the stairs behind the Hercules statue.]]<br />
|[[File:Lucky Emblem Location- Olympus 04 KH3.png|center|320x172px|Thebes / Overlook: From the Save Point, take the stairs up.]]<br />
|[[File:Lucky Emblem Location- Olympus 05 KH3.png|center|320x172px|Mount Olympus / Cliff Ascent: On the back of the column of the archway with a triangular top.]]<br />
|-<br />
|(1)<br />
|(2)<br />
|(3)<br />
|(4)<br />
|(5)<br />
|-<br />
|[[File:Lucky Emblem Location- Olympus 06 KH3.png|center|320x172px|Mount Olympus / Cliff Ascent: On the bottom wall of the waterfall.]]<br />
|[[File:Lucky Emblem Location- Olympus 07 KH3.png|center|320x172px|Mount Olympus / Cliff Ascent: From the cave at the top of the waterfall, head South. Once outside, walk to the edge of the cliff and look forward to see the emblem in the distance.]]<br />
|[[File:Lucky Emblem Location- Olympus 08 KH3.png|center|320x172px|Mount Olympus / Mountainside: Hanging from a tree in the area with lightning.]]<br />
|[[File:Lucky Emblem Location- Olympus 09 KH3.png|center|320x172px|Realm of the Gods / Corridors: On the side of a small staircase in the area with water slides.]]<br />
|[[File:Lucky Emblem Location- Olympus 10 KH3.png|center|320x172px|Realm of the Gods / Corridors: On a wall in the room at the top of the first water slide.]]<br />
|-<br />
|(6)<br />
|(7)<br />
|(8)<br />
|(9)<br />
|(10)<br />
|-<br />
|[[File:Lucky Emblem Location- Olympus 11 KH3.png|center|320x172px|Realm of the Gods / Secluded Forge: On the side of the anvil.]]<br />
|columnspan="4"|[[File:Lucky Emblem Location- Olympus 12 KH3.png|center|320x172px|Realm of the Gods / Cloud Ridge: Head to the platform in the East to see the emblem in the clouds.]]<br />
|-<br />
|(11)<br />
|(12)<br />
|}<br />
<br />
===Treasure===<br />
:''See also: [[Walkthrough:Kingdom Hearts III/Treasure Locations#Olympus|''Kingdom Hearts III'' Treasure Locations]]''<br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center; font-size:6.5pt"<br />
|[[File:Treasure Location- Olympus 01 KH3.png|200px|Mount Olympus / Ravine: Halfway up the riverbed, inside foot statue.]]<br />(1)<br />
|[[File:Treasure Location- Olympus 02 KH3.png|200px|Mount Olympus / Ravine: Halfway up the riverbed.]]<br />(2)<br />
|[[File:Treasure Location- Olympus 03, 04, 05 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to find a cave with the chest.]]<br />(3)<br />
|[[File:Treasure Location- Olympus 03, 04, 05 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to find a cave with the chest.]]<br />(4)<br />
|[[File:Treasure Location- Olympus 03, 04, 05 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to find a cave with the chest.]]<br />(5)<br />
|[[File:Treasure Location- Olympus 06 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to the top and head South. Look over the cliff edge to see the chest on a platform below.]]<br />(6)<br />
|[[File:Treasure Location- Olympus 07 KH3.png|200px|Mount Olympus / Cliff Ascent: By the archway with a triangular top, drop onto the path that leads into a cave and follow to the chest.]]<br />(7)<br />
|[[File:Treasure Location- Olympus 08 KH3.png|200px|Mount Olympus / Cliff Ascent: In the Zeus statue area scale the wall on the statue's left to reach the chest.]]<br />(8)<br />
|-<br />
|[[File:Treasure Location- Olympus 09 KH3.png|200px|Mount Olympus / Cliff Ascent: Scale the wall from the Ravine to reach Cliff Ascent. The chest is directly ahead.]]<br />(9)<br />
|[[File:Treasure Location- Olympus 10 KH3.png|200px|Mount Olympus / Mountainside: From Cliff Ascent, scale the walls to the final wall, then run horizontally to find a part of the wall that leads down to the chest.]]<br />(10)<br />
|[[File:Treasure Location- Olympus 11 KH3.png|200px|Mount Olympus / Summit: From where the Rock Titan was fought, continue to the fork in the road and take the path on the left.]]<br />(11)<br />
|[[File:Treasure Location- Olympus 12 KH3.png|200px|Mount Olympus / Mountainside: From Cliff Ascent, scale the walls and continue to the second area. Here, scale the first wall possible, then jump across to the platform with the chest.]]<br />(12)<br />
|[[File:Treasure Location- Olympus 13 KH3.png|200px|Thebes / Alleyway: Scale the building that almost crushed Hercules. Jump across to the chest.]]<br />(13)<br />
|[[File:Treasure Location- Olympus 14 KH3.png|200px|Thebes / Alleyway: At the end of the waterway to Agora.]]<br />(14)<br />
|[[File:Treasure Location- Olympus 15 KH3.png|200px|Thebes / Agora: At the top of the staircases behind the Hercules statue.]]<br />(15)<br />
|[[File:Treasure Location- Olympus 16 KH3.png|200px|Thebes / The Big Olive: In a grassy area at the end of one of the Trinity Sled area paths.]]<br />(16)<br />
|-<br />
|[[File:Treasure Location- Olympus 17 KH3.png|200px|Thebes / The Big Olive: From the Garden, slide down to the climbable wall. Run to the top of the wall to find the chest.]]<br />(17)<br />
|[[File:Treasure Location- Olympus 18 KH3.png|200px|Thebes / Garden: From the Save, head to the fork in the road and take the right. Attack the statue's heel.]]<br />(18)<br />
|[[File:Treasure Location- Olympus 19 KH3.png|200px|Thebes / Overlook: From the Save, travel through the first Trinity Sled area across the first set of red roofs and then drop to the ground.]]<br />(19)<br />
|[[File:Treasure Location- Olympus 20 KH3.png|200px|Thebes / Overlook: From the Save, travel to the second Trinity Sled area. Hug the wall on the left until a small drop into a building. Follow the path of stairs to a small platform on the right.]]<br />(20)<br />
|[[File:Treasure Location- Olympus 21 KH3.png|200px|Thebes / Overlook: From the Save, head to the Trinity Sled area and then follow the path to a small flight of stairs.]]<br />(21)<br />
|[[File:Treasure Location- Olympus 22 KH3.png|200px|Thebes / Overlook: From the Save, travel through the Trinity sled area, across the roofs, onto the shield, and to the end of the second set of roofs. Look across and down to see the chest.]]<br />(22)<br />
|[[File:Treasure Location- Olympus 23 KH3.png|200px|Thebes / Garden: Under the gazebo.]]<br />(23)<br />
|[[File:Treasure Location- Olympus 24 KH3.png|200px|Thebes / Overlook: Across from the Save Point.]]<br />(24)<br />
|-<br />
|[[File:Treasure Location- Olympus 25 KH3.png|200px|Realm of the Gods / Courtyard: After the lobby, take the staircase and turn around to see an archway underneath the next stairs. Head through the arch.]]<br />(25)<br />
|[[File:Treasure Location- Olympus 26 KH3.png|200px|Realm of the Gods / Courtyard: From the front entrance, hug the right wall.]]<br />(26)<br />
|[[File:Treasure Location- Olympus 27 KH3.png|200px|Realm of the Gods / Courtyard: From the front entrance, hug the left wall.]]<br />(27)<br />
|[[File:Treasure Location- Olympus 28 KH3.png|200px|Realm of the Gods / Corridors: In the water slides area, keep to the right. The chest is at the top of the stairs.]]<br />(28)<br />
|[[File:Treasure Location- Olympus 29 KH3.png|200px|Realm of the Gods / Corridors: Next to the Save Point.]]<br />(29)<br />
|[[File:Treasure Location- Olympus 30 KH3.png|200px|Realm of the Gods / Cloud Ridge: In the corner after landing from the Gauntlet.]]<br />(30)<br />
|[[File:Treasure Location- Olympus 31 KH3.png|200px|Realm of the Gods / Corridors: In the Airstepping area, travel up to the second platform and then jump off, aiming for the first platform. When prompted, attack.]]<br />(31)<br />
|[[File:Treasure Location- Olympus 32 KH3.png|200px|Realm of the Gods / Corridors: In the Airstepping area, travel up to the second platform.]]<br />(32)<br />
|}<br />
<br />
===Golden Herc Figures===<br />
This sidequest is accessible once the Olympus story line has been completed. All of the figures are found within Thebes.<br />
<br />
{|cellspacing="0" cellpadding="5" border="1"<br />
!style="background:#7ABB68; color:white"|Photo<br />
!style="background:#7ABB68; color:white"|Location<br />
!width="400" style="background:#7ABB68; color:white"|Notes<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 05 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Overlook<br />
|Look at the bench opposite the Save Point to find the figure.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 01 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Overlook<br />
|Head across the red roofs and jump across to the giant statue to find the figure on its shield.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 04 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Garden<br />
|Head inside the building just before the entrance to the Overlook to find the figure on a bench.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 02 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Garden<br />
|Head to the central area where [[Maleficent]] and [[Pete]] dug up the ground. Search the hole near the stairs to find the figure.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 03 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Alleyway<br />
|Head inside the restored temple near the entrance to The Big Olive. The figure is in the Northwest corner, sitting in front of a pile of stone slabs.<br />
|}<br />
<br />
Once all five figures have been collected, head to Agora's main square and search for a young boy with a Hercules figure stall. Talk to the boy and he will reward you with a [[Hero's Belt]].<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Rock Troll KHIII.png|'''[[Rock Troll]]'''|link=Rock Troll<br />
File:Cherry Flan KHIII.png|[[Cherry Flan]]|link=Cherry Flan<br />
File:Air Soldier KHIII.png|[[Air Soldier]]|link=Air Soldier<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Earth Core KHIII.png|[[Earth Core]]|link=Earth Core<br />
File:Earth Core Tower KHIII.png|[[Earth Core Tower]]|link=Earth Core Tower<br />
File:Flame Core KHIII.png|[[Flame Core]]|link=Flame Core<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Satyr KHIII.png|[[Satyr]]|link=Satyr<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Soldier KHIII.png|[[Soldier]]|link=Soldier<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
File:Water Core KHIII.png|[[Water Core]]|link=Water Core<br />
</gallery><br />
<br />
===Other===<br />
<gallery><br />
File:Rock Titan KHIII.png|'''[[Rock Titan]]'''|link=Rock Titan<br />
File:Ice Titan KHIII.png|'''[[Ice Titan]]'''|link=Ice Titan<br />
File:Lava Titan KHIII.png|'''[[Lava Titan]]'''|link=Lava Titan<br />
File:Tornado Titan KHIII.png|'''[[Tornado Titan]]'''|link=Tornado Titan<br />
</gallery><br />
<br />
==Map==<br />
{{#ask: [[Is map item type::ingredient]][[Is located in world::Olympus]]<br />
|?Is map marker=Map marker<br />
|?Is item=Item<br />
|?Has ingredient=Ingredient<br />
|?Has chance=Chance<br />
|format=table<br />
|mainlabel=-<br />
|sort=Is map marker, Has ingredient<br />
|order=asc<br />
}}<br />
<br />
==Walkthrough==<br />
<!--'''[[Olympus]]''' is the first world that [[Sora]], [[Donald]], and [[Goofy]] visit in ''[[Kingdom Hearts III]]''. They arrive just as Hades makes his attack on Olympus, and team up with [[Hercules]] to thwart the villain's plan. But first, there's a city to save.<br />
===No Fanfare?===<br />
'''Objective:''' Make your way to the summit of Mount Olympus.<br />
'''Information:''' Head up the mountain!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Large Body x1<br />
Air Soldier x3<br />
Shadow x3<br />
Soldier x4<br />
<br />
'''Information:''' Head up the mountain!<br />
<br />
'''Information:''' Keep heading up the mountain!<br />
<br />
===Thebes: A City on Fire===<br />
'''Objective:''' Make your way to the agora in Thebes.<br />
'''Information:''' Make your way to the agora!<br />
<br />
'''Information:''' Team up with Hercules and take out all the Heartless!<br />
Flame Core x10<br />
<br />
'''Objective:''' Make sure everyone in Thebes gets to safety!<br />
'''Information:''' Make sure everyone in Thebes gets to safety!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Flame Core x10<br />
<br />
'''Information:''' Use Goofy's Trinity Sled to cross the fire!<br />
<br />
{|cellspacing="0" cellpadding="5" border="1" align="center"<br />
!style="background:black; color:white"|Location<br />
!style="background:black; color:white"|Enemies<br />
!style="background:black; color:white"|Reward<br />
!style="background:black; color:white"|Second Visit Reward<br />
|-style="background:#FFF8DC;"<br />
|Thebes / Overlook<br />
|6x Air Soldier<br><br />
6x Soldier<br />
|Potion<br />
|Lucid Gem (From woman)<br>Mythril Stone (From man)<br />
|-style="background:#FFF8DC;"<br />
|Thebes / Garden<br />
|3x Soldier<br><br />
6x Shadow<br />
|Hi-Potion<br />
|Mythril Gem<br />
|}<br />
<br />
'''Information:''' Help the young woman under attack from the Heartless!<br />
Flame Core x6<br />
<br />
'''Information:''' Keep searching! More people might be in trouble!<br />
{|cellspacing="0" cellpadding="5" border="1" align="center"<br />
!style="background:black; color:white"|Location<br />
!style="background:black; color:white"|Enemies<br />
!style="background:black; color:white"|Reward<br />
!style="background:black; color:white"|Second Visit Reward<br />
|-style="background:#FFF8DC;"<br />
|Thebes / The Big Olive<br />
|3x Flame Core<br><br />
10x Soldier<br />
|Potion<br />
|-style="background:#FFF8DC;"<br />
|Thebes / The Big Olive<br />
|2x Air Soldier<br><br />
3x Shadow<br><br />
3x Soldier<br />
|Ether<br />
|}<br />
<br />
'''Information:''' Take out all the Heartless before the building collapses!<br />
Time:02'59''40<br />
Flame Core x12?<br />
Shadow x10?<br />
Soldier x4?<br />
Air Soldier x4?<br />
<br />
'''Information:''' Continue onward!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Rock Troll<br />
Soldier x8?<br />
<br />
'''Objective:''' Make your way to the summit of Mount Olympus.<br />
'''Information:''' Go with Hercules to Mount Olympus!<br />
<br />
===Mount Olympus: A Rocky Ascent===<br />
'''Information:''' Make your way to the summit!<br />
<br />
Air Soldier x6<br />
<br />
Water Core x8<br />
<br />
Soldier x9<br />
<br />
Water Core x7<br />
<br />
Air Soldier x5?<br />
<br />
Shadow x20<br />
<br />
Air Soldier x2<br />
Soldier x5<br />
<br />
'''Information:''' Run up the cliff and make your way to the summit!<br />
<br />
Air Soldier x7<br />
Shadow x7?<br />
<br />
'''Information:''' Defeat the Rock Titan!<br />
'''Information:''' Target the other leg that still has HP remaining!<br />
'''Information:''' Move <L> to run up the sparkling footholds and strike the Rock Titan's heads!<br />
'''Information:''' Use the Mountain Coaster attraction to gain the upper hand!<br />
<br />
'''Information:''' Make your way to the summit!<br />
<br />
===Realm of the Gods: Showdown with the Titans===<br />
'''Information:''' Take out all the Heartless!<br />
Satyr x25<br />
<br />
'''Objective:''' Head to the very top of the Realm of the Gods.<br />
'''Information:''' Head to the very top of the Realm of the Gods!<br />
Earth Core Tower<br />
Shadow x10<br />
Soldier x6?<br />
<br />
Soldier x10<br />
Air Soldier x5?<br />
<br />
Satyr x5<br />
Bizarre Archer x4<br />
Air Soldier x4<br />
<br />
Earth Core Tower<br />
Soldier x6<br />
Air Solder x2?<br />
<br />
Vermilion Samba x2<br />
Vermilion Samba x12<br />
Vermilion Samba x5<br />
<br />
Bizarre Archer x6<br />
Air Soldier x7<br />
<br />
'''Information:''' Defeat the Tornado Titan!<br />
--></div>FinalResthttps://www.khdatabase.com/index.php?title=Twilight_Town&diff=19174Twilight Town2022-10-07T12:08:12Z<p>FinalRest: </p>
<hr />
<div>{{Game|COM|RECOM|KHII|KHIIFM|358|HD1.5|HD2.5|1.5+2.5|KHIII|KHIIIRM}}<br />
{{Articlenav}}<br />
{{InfoWorld<br />
|kana=トワイライトタウン<br />
|romaji=Towairaito Taun<br />
|worldKHII=Twilight Town KHII.png<br />
|logoKHII=Twilight Town logo KHII.png<br />
|worldKHIII=Twilight Town KHIII.png<br />
|logoKHIII=Twilight Town logo KHIII.png<br />
|firstgame=Kingdom Hearts Chain of Memories<br />
|lvlKHII=24<br />
}}<br />
<br />
'''Twilight Town''' is a world introduced in ''[[Kingdom Hearts Chain of Memories]]'' that also appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts III]]'', and their subsequent remakes.<br />
<br />
A world in constant twilight, Twilight Town is where [[Roxas]] came into being. A duplicate version of the town exists as a [[datascape]] where Roxas was kept during the restoration of [[Sora]]'s memories. In ''Kingdom Hearts II'', Twilight Town also serves as a passage to [[The Mysterious Tower]].<br />
<br />
==Setting==<br />
Twilight Town is named for its permanently setting sun, which coats the town in hazy orange light. Most of the town is built with brick in orange, brown, and yellow tones, adding to the sunset theme. Bright signs, posters, and noticeboards add splashes of color throughout the streets.<br />
<br />
Twilight Town experiences minor layout and aesthetic changes between its appearances in different games, but for the most part remains familiar. The story often starts in a series of backstreets lined with buildings, which leads to a clock tower topped train station in one direction and a bustling shopping common in the other. Underneath all of this lies a series of tunnels. From the station a train can be taken to a residential area, with another train sometimes appearing to whisk its riders away to [[The Mysterious Tower]]. The shopping common in turn connects to the woods, which leads to a mysterious mansion. Access to each of these areas varies between game.<br />
<br />
Roxas' Room is shown during cutscenes, a small room adorned with beach-themed ornaments and light-up decorations reminiscent of both [[Destiny Islands]] and [[The World That Never Was]]. A bookcase takes up one wall and sitting nearby is Roxas' yellow bed, pressed against the wall underneath a wide window that overlooks the town. As Roxas' Room is never visited during gameplay, it is unknown where in Twilight Town it is located.<br />
<br />
A beach has been mentioned by multiple residents of Twilight Town, but has not been shown in the series thus far.<br />
<br />
[[File:Twilight Town- Clock Tower KHIII.png|thumb|right|400px|Twilight Town as it appears in ''[[Kingdom Hearts III]]''.]]<br />
;The Streets<br />
The central area of Twilight Town is called the '''Tram Common''', taking its name from the boxy tram that loops in a slow circle around the entirety of the area, offering passage to every building in the Common. One such building is the tall, circular tower that stands center of the Common's Southwest corner, bright symbols adorning the sometimes operational storefront cut into its side. Northwest of this building is a path to the rest of Market Street and South is a door to the underground. East is another store that is set into the wall until its expansion in ''Kingdom Hearts III''. North is one more wall storefront, this one also marked by colorful neon symbols. Continuing North from this store leads to a set of stairs that snakes North then East along the wall, eventually leading to a forked path. One end of the fork leads to the roof of one of the unused buildings clustered in the center of the Tram Common. The other path continues along the border of the Common until it reaches a moderately-sized square walled in by tall buildings. Leaving this area via a walkway between buildings leads back to the center of the Common. Skirting the central buildings and following the border in the East leads to a strange hole in the wall, then following the nearby tram path West under a building and then turning South leads to another enclosed square, this one small and empty. Between this square and the hole in the wall lies a gently declining path to a destination that varies by game.<br />
<br />
Another popular destination is the '''Sandlot''', a building-surrounded square plot of sand that hosts sporting events. In the Northeast is an entrance to the Tram Common, in the Northwest an entrance to another street, and in the Southwest a small set of stairs.<br />
<br />
Taking the stairs leads to the '''Back Alley''', which, as the name suggests, is a narrow walkway between clustered buildings. Halfway up the alley, hidden between two buildings and behind a gate, is '''The Usual Spot''', a small hideaway used by [[Hayner]], [[Pence]], [[Olette]], and [[Roxas|their]] [[Sora|friends]].<br />
<br />
At the Northern end of the Alley are two entrances: one leading underground, the other to '''Station Heights'''. A part of Market Street, Station Heights is lined with more buildings, including some which house storefronts. A small ramp leads to the lower Southeast corner, where two entrances (one to another street, the other to the Sandlot) can be found.<br />
<br />
At the far Northern end of Station Heights, at the end of a long inclining path, is the entrance to '''Station Plaza''', the forecourt to Twilight Town's train station. Station Plaza is overlooked by Twilight Town's biggest landmark: the clock tower. A beautiful, pale yellow, red-roofed monolith, the clock tower is topped by a set of antler-like outcroppings, from which giant golden bells hang. The clock itself is a crisscrossing collection of golden circles inlaid with shades of orange and backed with sprinkles of blue, invoking imagery of both the inner workings of a clock and an enchanting sunset sky, much like the one the clock tower is almost always set against. Above the clock face is a ledge that serves as a popular place to sit and look out over the city.<br />
<br />
In the Northwest corner of the Plaza is an entrance to the underground and directly underneath the clock tower is a wide set of glass doors that leads to '''Central Station'''. The small, blue-bricked station has room for two trains. If the bright blue, star-themed train that may or may not exist is waiting, a journey to The Mysterious Tower is available. The other train is orange and distinctly Twilight Town in design.<br />
<br />
;Sunset Terrace<br />
Boarding the orange train results in a short journey to '''Sunset Station''', a small grey boarding platform. Taking the stairs down from the platform leads to '''Sunset Terrace''', a calm collection of yellow buildings and red-brick paths built atop a high cliff. With meandering paths and several secluded nooks and crannies, its no wonder that most of Twilight Town's mythical Seven Wonders are said to be located in this area. In the South, standing at the railed cliff edge gives a spectacular view of the train track towering in the distance, while nearby a tram travels a small, straight track through the Terrace. Central to the Terrace is a small, man-made, terraced stream that cuts North to South and falls off the cliff in a simple waterfall. Crossing the bridge here and heading South leads to a small dirt square with a tall water feature against one wall.<br />
<br />
Northwest of the dirt square is an entrance to '''Sunset Hill''', a dirt path lined with grass, bush, and wooden fencing that winds its way up a flat-topped hill. A cream colored miniature statue of the clock tower is the Hill's only adornment. A tunnel has been carved through the hill for the train tracks, creating a fun view of both the train's journey and the Terrace below.<br />
<br />
;Underground<br />
Back at Sunset Terrace, near the stream is an archway that leads to the '''Tunnelway''', a path to a large open square with a waterway snaking along its South and West walls. A set of stairs leads from the Tunnelway to the '''Underground Concourse''', a maze-like system of straight paths and staircases and small, off-shooting, square rooms. The color palette of the Concourse is most often a dark mustard yellow, with grey metal grates lining the paths. Bright numbers painted on the walls point to archways out of the Underground, with entrances to Tram Common, Station Plaza, and the Back Alley available.<br />
<br />
[[File:Map- Twilight Town 02 KHII.png|thumb|right|A map of the lower floors of the Old Mansion as seen in ''[[Kingdom Hearts II]]''.]]<br />
;The Old Mansion<br />
Climbing through the hole in the Tram Common's wall leads to '''The Woods''', which is, as its name suggests, a circular area filled with trees. The grass is lush and the trees healthy, creating a scenic bridge between the Common and the exit on the other side.<br />
<br />
On the other side of the woods is '''The Old Mansion'''. A small lawn sits before a tall, orange-brick wall with an imposing wrought iron gate in its center. Heading through the gate leads to a rectangular yard enclosed by brick wall. The East and West walls are lined with overgrown shrubs. A path has been worn through the grass, leading from the gate to the haunting building at the other end of the yard. Ornamental stone pillars used to line both sides of this path, but time has worn them away, leaving broken remnants covered in vines. While the crumbling yard makes the Mansion's "haunted" reputation somewhat understandable, the Mansion itself is in quite good standing. The exterior of the Mansion is colored the warm oranges expected of a Twilight Town building. The entrance is a somewhat standard set of double doors hidden under a bulky, triangle-roofed awning. The gable is decorated with floral carvings and a circular etching of the clock tower, while the front door and the pillars supporting the awning are carved with rivulets that give an almost art deco look. Higher floors of the Mansion can be seen from outside, giving the building a towering splendor. Small towers poke from the center of the building, with a stained glass art piece filling one wall, calling to mind the clock tower carved on the Mansion's front. A large window takes up most of the wall space on the top left of the building, with billowing white curtains blocking the inside from view.<br />
<br />
Inside, the mansion is colored in different shades of orange-reds, with light blue patterns decorating the floors. Decor in the Mansion is sparse, but the victorian-esque pieces that remain are in surprisingly good condition. The one standout of the Mansion is '''The White Room''', [[Naminé]]'s dwelling. This is the room that can be seen from the outside of the Mansion and, like its name suggests, is completely white in both surroundings and decor. The only color in this room comes from the drawings Naminé has hung on the wall and left scattered across surfaces. Other rooms of the Mansion include the '''Foyer''', a large room with two staircases leading up to a walkway and a sealed set of glass doors overlooking a garden between them; the '''Dining Room''', a room in which three thin, stained glass windows overlook a smashed table; and the '''Library''', a square room with filled to the brim bookcases lining two walls and a red-curtained window taking up the other. <br />
<br />
The final intrigue of the Old Mansion can be found in the Library, where a symbol on the table can be completed to make the floor disappear. A set of stairs is now accessible, which can be taken down to reach the '''Computer Room'''. The Computer Room connects to the '''Basement Hall''', which is attached to the '''Basement Corridor'''. All of these rooms are colored in blue shades and designed with a kind of cyberpunk aesthetic. The Computer Room has a few pieces of technology around the room, the Hall is empty (though a portal is sometimes available, allowing passage to The World That Never Was), and the Corridor has a conveyor belt of tall white pods curving around one corner. Past the pods is the entrance to the '''Pod Room''', a circular white area with a singular pod in its center, and the end of the Old Mansion map.<br />
<br />
[[File:Map- Twilight Town (Sora's Story) KHCOM.png|thumb|x300px|left|The layout of floor eleven in ''[[Kingdom Hearts Chain of Memories]]''.]]<br />
===''[[Kingdom Hearts Chain of Memories]]''===<br />
As with all the worlds of ''Kingdom Hearts Chain of Memories'', Twilight Town is not shown in its actual form, but as an overlay of a series of connected rooms that make up a floor of [[Castle Oblivion]]. Available as the eleventh floor, the Twilight Town created by the cards stays true to the sunset aesthetic of the town. Like the other floors of the castle, the Twilight Town rooms are broken up by platforms at multiple heights, connected by ladders. Barrels, streetlights, and potted plants are the majority decor for each room. Small windows with green trimmings and large windows with yellow and blue striped awnings decorate the walls in often nonsensical numbers. Battle takes place in front of an alley, through which the clock tower's silhouette can be seen in the distance. Ten rooms are available in total, with the lone story room located in the very top corner of the map. It requires a higher than 5 card, a lower than 5 card, a blue map card, and a Key of Beginnings card to open. Entering leads to a confrontation with [[Vexen]], which takes place in the yard in front of The Old Mansion gates.<br />
<br />
In Riku's story, Twilight Town is available as Basement Two. Thirteen rooms are available, two being story rooms. Heading two rooms ahead from the entrance room leads to the first story room, which requires a lower than 2 blue map card and a Key of Beginnings to open. The second story room is in the far Northwest corner of the map and requires a 50 card total and a Key of Guidance to open. Entering the second story room leads to a conversation with Naminé in The Old Mansion's Pod Room.<br />
<br />
===''[[Kingdom Hearts Re:Chain of Memories]]''===<br />
The improved graphics allow for more detail and a better aesthetic cohesion with the Twilight Town that would appear in other games. Much of the decor and adornments of the real town have replaced the elements shown in ''Kingdom Hearts Chain of Memories''. Battles now takes place in a plot of sand evocative of the Sandlot, but the layout of this area and the sets of stairs surrounding it are decidedly different.<br />
<br />
===''[[Kingdom Hearts 358/2 Days]]''===<br />
Accessible areas of Twilight Town vary by mission, with some missions allowing access to multiple areas and others taking place in a single map section. The full map is only used in Mission 23 and Mission 89.<br />
<br />
In this game the underground area is called the '''Underground Passage''', the room connected to it the '''Tunnel''', the alley the '''Side Street''', and the room off the alley '''Under the Tracks'''. The other available areas are '''The Old Mansion''', '''The Woods''', '''Tram Common''' (though the tram itself seems to be missing), '''Sandlot''', '''Station Heights''', and '''Station Plaza'''. While the clock tower and Old Mansion interiors are inaccessible, the ledge of the clock tower, The White Room, and the Pod Room appear in cutscenes. The final fight against [[Xion]] takes place hovering above Station Plaza, with the clock tower directly behind. Roxas' Room is also seen at the end of the game.<br />
{{-}}<br />
<br />
===''[[Kingdom Hearts II]]''===<br />
''Kingdom Hearts II'' features the largest of the Twilight Town maps. This is the only game in which '''Sunset Terrace''', '''Central Station''', and '''The Old Mansion''' interiors are accessible. The areas Roxas can visit are dictated by the story, with only certain places available on certain days, much like the setup during missions in ''Kingdom Hearts 358/2 Days''.<br />
<br />
Townspeople make regular appearances around the streets. Skateboards have been left in most of the main town areas, and can be used for fast transport. Decorations celebrating the struggle tournament can be seen in various places, especially the '''Sandlot'''. During the struggle tournament a raised platform fills the Sandlot, for using during matches. Noticeboards for job listings have been posted in '''Market Street: Tram Common''' and '''Market Street: Station Heights'''. The enclosed area in the Northeast of the Tram Common is infested with bees. In this game the tram runs counterclockwise, except for during minigames, during which it remains stationary.<br />
<br />
During Roxas' story, the Southern shop in Station Heights is a grocer and the shop opposite sells weapons. In the Tram Common, the round shop is a candy shop run by an old woman, the shop by the stairs sells accessories, and the final shop sells armor. While Roxas can converse with the merchants of every shop, he cannot buy from them. While the accessory and armor shops remain the same, on Sora's first visit the round shop is closed and on his second visit the shop is run by a [[Moogle]] and can be used for synthesis. In Station Heights the weapons shop is the same, while the grocer now sells items.<br />
<br />
Though not accessible, Roxas' Room and the clock tower ledge are shown during cutscenes. <br />
<br />
The Twilight Town of ''Kingdom Hearts II'' is also notable for offering passage to two different worlds: during Sora's first visit, The Tower is made available via a train at Central Station, and during his second visit The World That Never Was is made accessible via a portal in '''Mansion: Basement Hall'''.<br />
<br />
===''[[Kingdom Hearts III]]''===<br />
[[File:Map- Twilight Town KHIII.png|thumb|right|A map of Twilight Town as it appears in ''[[Kingdom Hearts III]]''.]]<br />
;The Neighborhood<br />
In ''Kingdom Hearts III'', many of the previously regular areas are inaccessible and what remains has been amalgamated into an area called The Neighborhood. The '''Tram Common''' is similar in layout to most of its previous appearances, with familiar places given new purpose: the tram circles clockwise around the area; a [[Moogle]] shop is located in the Southwest round building; [[Huey]], [[Dewey]], and [[Louie]] run a [[Gummi]] shop from the West wall; and the buildings clumped in the middle of the area now offer rooftop seating. The Common's color palette remains the same, but new details can be seen on every surface. Townspeople mill everywhere and decorations are much more regular, with trees, signs, and even litter adding a highly trafficked feel. The biggest change to Tram Common comes in the removal of the shop in the South and the small empty square that sat near it. In their place is Le Grand Bistrot, the golden-windowed restaurant that sits behind a recessed patio dotted with quaint metal tables for its patrons. Another big change has occurred in the Northeast square: the ground had been filled with rows of wooden benches and a large projector screen fills one wall. This square is now a makeshift cinema, with old clips of [[King Mickey]]'s escapades playing out for anyone in the mood for entertainment. The entrances to the wood and underground have been sealed up and the entrance to Station Heights now gives the option to return to the World Map, leaving only the declining path in the Southeast as an exit. For the first time, the area past the arch at the end of this path has been expanded, revealing a litter filled alley.<br />
<br />
From the alley, a drop into a dingier walkway and a short slide down a metal ramp leads to the underground, now called the '''Underground Conduit'''. This version of the Conduit is much more straightforward than usual, presenting as a long series of straight hallways. Here the Conduit has a red, grey, and dingy green color scheme, with metal and concrete being the primary construction materials. Litter is scattered throughout the halls and both walls and floor are covered in grime and puddles from the large pipes dribbling water from the walls. At the end of the Conduit is a long flight of stairs that leads to a wooden hatch.<br />
<br />
Climbing through the hatch leads to '''The Woods''', which--while aesthetically similar to its previous iterations--has expanded in size. The trees are taller and more plentiful than ever shown before, allowing more room for exploration. A tall wall now blocks the Eastern side of The Woods and a path has been worn through the grass. Following the path leads to '''The Old Mansion''', which looks the same as it has in previous games. The interior of the mansion is inaccessible, but the Computer Room is briefly shown during cutscenes.<br />
<br />
==Story==<br />
<!-- ===''Kingdom Hearts Chain of Memories''===<br />
<br />
===''Kingdom Hearts 358/2 Days''===<br />
<br />
===''Kingdom Hearts II''===<br />
--><br />
===''Kingdom Hearts III''===<br />
[[File:The Friend They'd Never Met 03 KHIII.png|thumb|Sora, Donald, and Goofy team up with the Twilight Town gang.]]<br />
Searching for a way to get Roxas back, [[Sora]], [[Donald]], and [[Goofy]] journey to Twilight Town. As they reach the common, Sora is excited to see the trams again, which brings Goofy to suggest that maybe those feelings are from Roxas, excited to be back home. Sora recalls seeing Roxas in the sleeping worlds, and then Donald brings up Roxas' appearance in the [[Datascape]], which Goofy points out was part of a test to see if Sora was ready to handle hurt. Sora thinks about this, remembering his time separated from his friends, and comes to the realization that hurting is part of caring. He follows this with the declaration that he is going to find Roxas, but as soon as he says the words out loud, a [[Nobody|mysterious voice]] enters his head, quickly followed by the appearance of a group of [[Dusk|Nobodies]].{{Story|KHIII|Chapter III: Twilight Town|Nostalgic Streets}}<br />
<br />
Once the Nobodies are defeated, Sora wonders aloud what the voice was, but isn't given any further time to think as [[Hayner]], [[Pence]], and [[Olette]] appear, followed by a [[Demon Tide]].{{Story|KHIII|Chapter III: Twilight Town|Hello, Good-bye}} After fighting the [[Heartless]] off, Sora, Donald, and Goofy find Hayner, Pence, and Olette and explain that they are trying to bring Roxas back. Hayner, Pence, and Olette don't know anyone by that name, but they remark that it sounds familiar, so Goofy shows them the picture from the Simulated Twilight Town that shows them in front of the Old Mansion with Roxas. Intrigued, Hayner, Pence, and Olette decide to ask around town about Roxas, while Sora, Donald, and Goofy decide to journey ahead to the Old Mansion. Before separating, the group take a photo together with Sora's [[Gummiphone]], which leads to his first discovery of a [[Lucky Emblem]].{{Story|KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}<br />
<br />
As Sora and company make their way through the woods, they find a [[Little Chef|small rat]] surrounded by Heartless.{{Story|KHIII|Chapter III: Twilight Town|A Forager in Distress}} They defeat the Heartless and bid the rat farewell, but before they can leave the rat climbs atop Sora's head. The rat tugs on Sora's hair and Sora finds himself hijacked, turning this way and that at each tug of his hair. Controlling Sora—much to the amusement of Donald and Goofy—the rat makes it clear that he is interested in the fruit on the ground. Sora offers to help him collect the fruit, under the condition that he do so on his own and not under the control of the rat. When the trio has gathered the fruit they ask the rat what he wants it for, but when he mimes his answer Sora, Donald, and Goofy are unable to understand it, so they simply wish the rat well and continue on their way.{{Story|KHIII|Chapter III: Twilight Town|Under Control?}}<br />
<br />
They arrive at the Old Mansion and Sora is momentarily struck by one of Roxas' memories. He shakes it off just in time for the arrival of Hayner, Pence, and Olette, who reveal that their inquiries around town didn't yield any results. Knowing the Mansion is their last hope for clues, the group enters the abandoned building and returns to the transporter in the basement. Pence attempts to access the transporter, but finds the program blocked. [[Ienzo]] then calls Sora on the Gummiphone and explains that while attempting to decipher [[Ansem's Code]], he received an alert that someone was trying to access the terminal in Twilight Town. With Pence's assistance, Ienzo is able to set up a network between the two worlds. Intrigued by the concept of a digital world within Ansem's computer, Ienzo explains that with Pence's help, he may be able to retrieve Roxas' data from the computer. Before hanging up, Ienzo reveals to Sora that [[Even]], the former [[Organization XIII]] member known as [[Vexen]], has disappeared and Sora should be careful. Hayner and Olette leave, hurrying back to town for work commitments, and Sora, Donald, and Goofy head back outside.{{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
[[File:The Bistro's Little Chef 03 KHIII.png|thumb|left|Sora, Donald, and Goofy officially meet Little Chef.]]<br />
On their way out of the mansion, Sora, Donald, and Goofy are shocked to find both [[Xemnas]] and [[Ansem]] waiting for them. Xemnas and Ansem mock Sora's attempts to bring back Roxas, pointing out the flaws in his plan, but Sora refuses to let them get to him. The pair then suggest Sora's only option is to succumb to darkness and they summon a group of Heartless and Nobodies, before retreating through a portal of darkness.{{Story|KHIII|Chapter III: Twilight Town|Ansem and Xemnas}} Sora, Donald, and Goofy defeat the summoned enemies and then Sora thinks back on his conversation with [[Hercules]] in [[Olympus]], about knowing with all your heart. With more conviction that ever, Sora decides he will restore Roxas, with Donald and Goofy enthusiastically agreeing to help. First, however, they decide they must head back in to town to warn Hayner and Olette of the Organization's presence, just in case.{{Story|KHIII|Chapter III: Twilight Town|Sora's Resolve}}<br />
<br />
Once in town, they run into [[Scrooge McDuck]], who reveals that the little rat they rescued in the forest is actually Little Chef, the cook behind Scrooge's new Twilight Town restaurant, Le Grand Bistrot. Little Chef gifts the trio with a tarte aux fruit as thanks for saving him, as Scrooge explains that he recruited the rat after tasting his incredible food. Little Chef says that he'd like to cook more for the group, so Scrooge encourages them to find ingredients that he can use, a task Sora eagerly agrees to.{{Story|KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}} Hayner and Olette appear and are revealed to have been working for Scrooge, putting up posters to advertise a movie festival for the town. Olette teaches Sora how to scan the posters to unlock [[Classic Kingdom|promotional games]] on his gummiphone and then Sora tells the pair about the Organization's presence and warns them to keep safe. He also asks them to keep Roxas in their hearts and wish for his return, a favor they promise to fulfill.<br />
<br />
High above the town, watching over the group, are Ansem and Xemnas, who are soon joined by [[Xigbar]]. They remark that they'll guide Sora, but if he wavers from their path, they'll destroy him.{{Story|KHIII|Chapter III: Twilight Town|We'll All Wish}}<br />
<br />
==Characters==<br />
<gallery><br />
File:Sora KHIII.png|[[Sora]]|link=Sora<br />
File:Donald Duck KHIII.png|[[Donald]]|link=Donald<br />
File:Goofy KHIII.png|[[Goofy]]|link=Goofy<br />
File:Hayner KHIII.png|[[Hayner]]|link=Hayner<br />
File:Olette KHIII.png|[[Olette]]|link=Olette<br />
File:Pence KHIII.png|[[Pence]]|link=Pence<br />
File:Remy KHIII.png|[[Little Chef]]|link=Little Chef<br />
File:Jiminy Cricket KHIII.png|[[Jiminy Cricket]]|link=Jiminy Cricket<br />
File:Ansem KHIII.png|[[Ansem, Seeker of Darkness]]|link=Ansem, Seeker of Darkness<br />
File:Xemnas KHIII.png|[[Xemnas]]|link=Xemnas<br />
File:Scrooge McDuck KHIII.png|[[Scrooge McDuck]]|link=Scrooge McDuck<br />
File:Xigbar KHIII.png|[[Xigbar]]|link=Xigbar<br />
</gallery><br />
<br />
*[[Roxas]] is shown in a photo in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}} and as part of a memory in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*A [[Moogle]] fronts the [[Moogle Shop]] in the Tram Common.<br />
*[[Huey]], [[Dewey]], and [[Louie]] front the [[Gummi]] Shop in the Tram Common.<br />
*[[Mickey Mouse]] is seen in the film playing at the Tram Common theatre and shown on a poster in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
*Rumplewatt the Giant (the giant from the Mickey Mouse short ''{{Wikipedia|Giantland}}'') is seen in the film playing at the Tram Common theatre and shown on a poster in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
*[[Ienzo]] appears via Gummiphone in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*[[Vexen]] is shown as a memory in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*{{Wikipedia|Ludwig Von Drake}} (a Walt Disney cartoon character and relative of Donald Duck) is mentioned on a poster in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
*Various townspeople can be found across the Tram Common.<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Demon Tide KHIII.png|'''[[Demon Tide]]'''|link=Demon Tide<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Neoshadow KHIII.png|[[Neoshadow]]|link=Neoshadow<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Powerwild KHIII.png|[[Powerwild]]|link=Powerwild<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
</gallery><br />
<br />
===Nobodies===<br />
<gallery><br />
File:Dusk KHIII.png|[[Dusk]]|link=Dusk<br />
File:Sniper KHIII.png|[[Sniper]]|link=Sniper<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
{{NavKHIII}}</div>FinalResthttps://www.khdatabase.com/index.php?title=Dewey&diff=19173Dewey2022-10-07T12:07:33Z<p>FinalRest: Created page with "{{Articlenav}} {{InfoCharacter |image= |origin=Donald's Nephews |originyear=1938}} '''Dewey''' is the brother of Huey and Louie and nephew to Donald Duck and Scr..."</p>
<hr />
<div>{{Articlenav}}<br />
{{InfoCharacter<br />
|image=<br />
|origin=Donald's Nephews<br />
|originyear=1938}}<br />
'''Dewey''' is the brother of [[Huey]] and [[Louie]] and nephew to [[Donald Duck]] and [[Scrooge McDuck]]. He originates from the 1938 Disney animated short ''{{Wikipedia|Donald's Nephews}}''. He can be distinguished from his brothers by his blue outfit.<br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
In [[Twilight Town]]'s Tram Common, Huey, Dewey, and Louie run a [[Gummi]] shop.</div>FinalResthttps://www.khdatabase.com/index.php?title=Huey&diff=19172Huey2022-10-07T12:07:27Z<p>FinalRest: Created page with "{{Articlenav}} {{InfoCharacter |image= |origin=Donald's Nephews |originyear=1938}} '''Huey''' is the brother of Louie and Dewey and nephew to Donald Duck and Scr..."</p>
<hr />
<div>{{Articlenav}}<br />
{{InfoCharacter<br />
|image=<br />
|origin=Donald's Nephews<br />
|originyear=1938}}<br />
'''Huey''' is the brother of [[Louie]] and [[Dewey]] and nephew to [[Donald Duck]] and [[Scrooge McDuck]]. He originates from the 1938 Disney animated short ''{{Wikipedia|Donald's Nephews}}''. He can be distinguished from his brothers by his red outfit.<br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
In [[Twilight Town]]'s Tram Common, Huey, Dewey, and Louie run a [[Gummi]] shop.</div>FinalResthttps://www.khdatabase.com/index.php?title=Louie&diff=19171Louie2022-10-07T12:06:44Z<p>FinalRest: Created page with "{{Articlenav}} {{InfoCharacter |image= |origin=Donald's Nephews |originyear=1938}} '''Louie''' is the brother of Huey and Dewey and nephew to Donald Duck and Scr..."</p>
<hr />
<div>{{Articlenav}}<br />
{{InfoCharacter<br />
|image=<br />
|origin=Donald's Nephews<br />
|originyear=1938}}<br />
'''Louie''' is the brother of [[Huey]] and [[Dewey]] and nephew to [[Donald Duck]] and [[Scrooge McDuck]]. He originates from the 1938 Disney animated short ''{{Wikipedia|Donald's Nephews}}''. He can be distinguished from his brothers by his green outfit.<br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
In [[Twilight Town]]'s Tram Common, Huey, Dewey, and Louie run a [[Gummi]] shop.</div>FinalResthttps://www.khdatabase.com/index.php?title=Gummi&diff=19170Gummi2022-10-07T12:01:13Z<p>FinalRest: Redirected page to Gummi Ship</p>
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<div>#REDIRECT [[Gummi Ship]]</div>FinalResthttps://www.khdatabase.com/index.php?title=Gummi_Ship&diff=19169Gummi Ship2022-10-07T12:00:25Z<p>FinalRest: </p>
<hr />
<div>{{Game|KHIII}}<br />
The "'''Gummi Ship"''' is the primary method of transport between worlds in the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]]. The ship is named for the special gummi materials it is made from.<br />
<br />
==Gummi Blocks==<br />
Gummi Blocks are the flexible, rubbery materials that are used to build and alter Gummi Ships. They come in a variety of colors, sizes, and some have special properties that can enhance the ship they are attached to.<br />
<br />
In ''[[Kingdom Hearts III]]'', Gummi Blocks are sold by [[Huey]], [[Dewey]], and [[Louie]] from a store in [[Twilight Town]]'s Tram Common.<br />
<br />
==Story==<br />
===''Kingdom Hearts III''===<br />
After visiting [[Master Yen Sid]] at [[The Mysterious Tower]], [[Sora]], [[Donald Duck]], and [[Goofy]] are tasked with going to visit [[Hercules]] in hopes of finding a way of regaining Sora's strength. Once on the gummi ship, however, Sora is unable to figure out how to open a gate to [[Olympus Coliseum]]. Thankfully, spurred by Goofy [[May your heart be your guiding key|quoting Master Yen Sid]], he figures out how to summon the gate using the [[Keyblade]], and the trio makes their way to [[Olympus]] {{Story|KHIII|KINGDOM HEARTS II.9|Prelude to Adventure}}.<br />
<br />
Inside the Gummi Ship, Goofy and Donald are waiting for Sora to set their next path of travel when they are interrupted by a strange ringing sound. Sora pulls a device from the pocket of his new outfit and, confused, presses a button on the front. Dale and then Chip appear on the device's screen, revealing what Sora holds is a Gummiphone, something they created so they could keep in touch with Sora on his travels. They have called to tell Sora about some of [[Ansem the Wise]]'s data that [[Riku]] discovered during their [[Kingdom Hearts 3D: Dream Drop Distance|time in sleeping worlds]]. The conversation is joined by [[Ienzo]], who has been examining the data Riku found, and informs Sora that they have learnt that Sora's heart doesn't completely belong to him. To the other's surprise, Sora is not shocked by the information, for he has suspected [[Roxas]] was inside his heart for some while. Intrigued, Ienzo signs off to continue his investigations, while Chip and Dale give a cheery farewell and the promise of help should the others ever need it. Thinking about this new information, Sora decides the best way to know where to go is by following Roxas' heart. With encouragement from Donald and Goofy, Sora summons his [[Keyblade]] and opens a gate to their next destination.{{Story|KHIII|KINGDOM HEARTS III|Heart Within a Heart}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Sniper&diff=19168Sniper2022-10-07T11:48:27Z<p>FinalRest: Created page with "'''Sniper''' is a Nobody that appears throughout the ''Kingdom Hearts'' series."</p>
<hr />
<div>'''Sniper''' is a Nobody that appears throughout the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]].</div>FinalResthttps://www.khdatabase.com/index.php?title=The_World_That_Never_Was&diff=19167The World That Never Was2022-10-07T08:37:16Z<p>FinalRest: Created page with "{{Game|KHII|KHIIFM}} {{Articlenav}} {{InfoWorld <!--|worldKHII=The World That Never Was KHII.png |logoKHII=The World That Never Was logo KHII.png--> |kana=存在しなかっ..."</p>
<hr />
<div>{{Game|KHII|KHIIFM}}<br />
{{Articlenav}}<br />
{{InfoWorld<br />
<!--|worldKHII=The World That Never Was KHII.png<br />
|logoKHII=The World That Never Was logo KHII.png--><br />
|kana=存在しなかった世界<br />
|romaji=Sonzai Shinakatta Sekai<br />
}}<br />
<br />
'''The World That Never Was''' is a world featured in ''[[Kingdom Hearts II]]''. It serves as the base of operations for [[Organization XIII]].<br />
<br />
<!--==Story==<br />
<br />
==Characters==<br />
<br />
==References==<br />
<references /><br />
--></div>FinalResthttps://www.khdatabase.com/index.php?title=Twilight_Town&diff=19166Twilight Town2022-10-06T11:07:32Z<p>FinalRest: </p>
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<div>{{Game|COM|RECOM|KHII|KHIIFM|358|HD1.5|HD2.5|1.5+2.5|KHIII|KHIIIRM}}<br />
{{Articlenav}}<br />
{{InfoWorld<br />
|kana=トワイライトタウン<br />
|romaji=Towairaito Taun<br />
|worldKHII=Twilight Town KHII.png<br />
|logoKHII=Twilight Town logo KHII.png<br />
|worldKHIII=Twilight Town KHIII.png<br />
|logoKHIII=Twilight Town logo KHIII.png<br />
|firstgame=Kingdom Hearts Chain of Memories<br />
|lvlKHII=24<br />
}}<br />
<br />
'''Twilight Town''' is a world introduced in ''[[Kingdom Hearts Chain of Memories]]'' that also appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts III]]'', and their subsequent remakes.<br />
<br />
A world in constant twilight, Twilight Town is where [[Roxas]] came into being. A duplicate version of the town exists as a [[datascape]] where Roxas was kept during the restoration of [[Sora]]'s memories. In ''Kingdom Hearts II'', Twilight Town also serves as a passage to [[The Mysterious Tower]].<br />
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==Setting==<br />
Twilight Town is named for its permanently setting sun, which coats the town in hazy orange light. Most of the town is built with brick in orange, brown, and yellow tones, adding to the sunset theme. Bright signs, posters, and noticeboards add splashes of color throughout the streets.<br />
<br />
Twilight Town experiences minor layout and aesthetic changes between its appearances in different games, but for the most part remains familiar. The story often starts in a series of backstreets lined with buildings, which leads to a clock tower topped train station in one direction and a bustling shopping common in the other. Underneath all of this lies a series of tunnels. From the station a train can be taken to a residential area, with another train sometimes appearing to whisk its riders away to [[The Mysterious Tower]]. The shopping common in turn connects to the woods, which leads to a mysterious mansion. Access to each of these areas varies between game.<br />
<br />
Roxas' Room is shown during cutscenes, a small room adorned with beach-themed ornaments and light-up decorations reminiscent of both [[Destiny Islands]] and [[The World That Never Was]]. A bookcase takes up one wall and sitting nearby is Roxas' yellow bed, pressed against the wall underneath a wide window that overlooks the town. As Roxas' Room is never visited during gameplay, it is unknown where in Twilight Town it is located.<br />
<br />
A beach has been mentioned by multiple residents of Twilight Town, but has not been shown in the series thus far.<br />
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[[File:Twilight Town- Clock Tower KHIII.png|thumb|right|400px|Twilight Town as it appears in ''[[Kingdom Hearts III]]''.]]<br />
;The Streets<br />
The central area of Twilight Town is called the '''Tram Common''', taking its name from the boxy tram that loops in a slow circle around the entirety of the area, offering passage to every building in the Common. One such building is the tall, circular tower that stands center of the Common's Southwest corner, bright symbols adorning the sometimes operational storefront cut into its side. Northwest of this building is a path to the rest of Market Street and South is a door to the underground. East is another store that is set into the wall until its expansion in ''Kingdom Hearts III''. North is one more wall storefront, this one also marked by colorful neon symbols. Continuing North from this store leads to a set of stairs that snakes North then East along the wall, eventually leading to a forked path. One end of the fork leads to the roof of one of the unused buildings clustered in the center of the Tram Common. The other path continues along the border of the Common until it reaches a moderately-sized square walled in by tall buildings. Leaving this area via a walkway between buildings leads back to the center of the Common. Skirting the central buildings and following the border in the East leads to a strange hole in the wall, then following the nearby tram path West under a building and then turning South leads to another enclosed square, this one small and empty. Between this square and the hole in the wall lies a gently declining path to a destination that varies by game.<br />
<br />
Another popular destination is the '''Sandlot''', a building-surrounded square plot of sand that hosts sporting events. In the Northeast is an entrance to the Tram Common, in the Northwest an entrance to another street, and in the Southwest a small set of stairs.<br />
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Taking the stairs leads to the '''Back Alley''', which, as the name suggests, is a narrow walkway between clustered buildings. Halfway up the alley, hidden between two buildings and behind a gate, is '''The Usual Spot''', a small hideaway used by [[Hayner]], [[Pence]], [[Olette]], and [[Roxas|their]] [[Sora|friends]].<br />
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At the Northern end of the Alley are two entrances: one leading underground, the other to '''Station Heights'''. A part of Market Street, Station Heights is lined with more buildings, including some which house storefronts. A small ramp leads to the lower Southeast corner, where two entrances (one to another street, the other to the Sandlot) can be found.<br />
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At the far Northern end of Station Heights, at the end of a long inclining path, is the entrance to '''Station Plaza''', the forecourt to Twilight Town's train station. Station Plaza is overlooked by Twilight Town's biggest landmark: the clock tower. A beautiful, pale yellow, red-roofed monolith, the clock tower is topped by a set of antler-like outcroppings, from which giant golden bells hang. The clock itself is a crisscrossing collection of golden circles inlaid with shades of orange and backed with sprinkles of blue, invoking imagery of both the inner workings of a clock and an enchanting sunset sky, much like the one the clock tower is almost always set against. Above the clock face is a ledge that serves as a popular place to sit and look out over the city.<br />
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In the Northwest corner of the Plaza is an entrance to the underground and directly underneath the clock tower is a wide set of glass doors that leads to '''Central Station'''. The small, blue-bricked station has room for two trains. If the bright blue, star-themed train that may or may not exist is waiting, a journey to The Mysterious Tower is available. The other train is orange and distinctly Twilight Town in design.<br />
<br />
;Sunset Terrace<br />
Boarding the orange train results in a short journey to '''Sunset Station''', a small grey boarding platform. Taking the stairs down from the platform leads to '''Sunset Terrace''', a calm collection of yellow buildings and red-brick paths built atop a high cliff. With meandering paths and several secluded nooks and crannies, its no wonder that most of Twilight Town's mythical Seven Wonders are said to be located in this area. In the South, standing at the railed cliff edge gives a spectacular view of the train track towering in the distance, while nearby a tram travels a small, straight track through the Terrace. Central to the Terrace is a small, man-made, terraced stream that cuts North to South and falls off the cliff in a simple waterfall. Crossing the bridge here and heading South leads to a small dirt square with a tall water feature against one wall.<br />
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Northwest of the dirt square is an entrance to '''Sunset Hill''', a dirt path lined with grass, bush, and wooden fencing that winds its way up a flat-topped hill. A cream colored miniature statue of the clock tower is the Hill's only adornment. A tunnel has been carved through the hill for the train tracks, creating a fun view of both the train's journey and the Terrace below.<br />
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;Underground<br />
Back at Sunset Terrace, near the stream is an archway that leads to the '''Tunnelway''', a path to a large open square with a waterway snaking along its South and West walls. A set of stairs leads from the Tunnelway to the '''Underground Concourse''', a maze-like system of straight paths and staircases and small, off-shooting, square rooms. The color palette of the Concourse is most often a dark mustard yellow, with grey metal grates lining the paths. Bright numbers painted on the walls point to archways out of the Underground, with entrances to Tram Common, Station Plaza, and the Back Alley available.<br />
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[[File:Map- Twilight Town 02 KHII.png|thumb|right|A map of the lower floors of the Old Mansion as seen in ''[[Kingdom Hearts II]]''.]]<br />
;The Old Mansion<br />
Climbing through the hole in the Tram Common's wall leads to '''The Woods''', which is, as its name suggests, a circular area filled with trees. The grass is lush and the trees healthy, creating a scenic bridge between the Common and the exit on the other side.<br />
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On the other side of the woods is '''The Old Mansion'''. A small lawn sits before a tall, orange-brick wall with an imposing wrought iron gate in its center. Heading through the gate leads to a rectangular yard enclosed by brick wall. The East and West walls are lined with overgrown shrubs. A path has been worn through the grass, leading from the gate to the haunting building at the other end of the yard. Ornamental stone pillars used to line both sides of this path, but time has worn them away, leaving broken remnants covered in vines. While the crumbling yard makes the Mansion's "haunted" reputation somewhat understandable, the Mansion itself is in quite good standing. The exterior of the Mansion is colored the warm oranges expected of a Twilight Town building. The entrance is a somewhat standard set of double doors hidden under a bulky, triangle-roofed awning. The gable is decorated with floral carvings and a circular etching of the clock tower, while the front door and the pillars supporting the awning are carved with rivulets that give an almost art deco look. Higher floors of the Mansion can be seen from outside, giving the building a towering splendor. Small towers poke from the center of the building, with a stained glass art piece filling one wall, calling to mind the clock tower carved on the Mansion's front. A large window takes up most of the wall space on the top left of the building, with billowing white curtains blocking the inside from view.<br />
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Inside, the mansion is colored in different shades of orange-reds, with light blue patterns decorating the floors. Decor in the Mansion is sparse, but the victorian-esque pieces that remain are in surprisingly good condition. The one standout of the Mansion is '''The White Room''', [[Naminé]]'s dwelling. This is the room that can be seen from the outside of the Mansion and, like its name suggests, is completely white in both surroundings and decor. The only color in this room comes from the drawings Naminé has hung on the wall and left scattered across surfaces. Other rooms of the Mansion include the '''Foyer''', a large room with two staircases leading up to a walkway and a sealed set of glass doors overlooking a garden between them; the '''Dining Room''', a room in which three thin, stained glass windows overlook a smashed table; and the '''Library''', a square room with filled to the brim bookcases lining two walls and a red-curtained window taking up the other. <br />
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The final intrigue of the Old Mansion can be found in the Library, where a symbol on the table can be completed to make the floor disappear. A set of stairs is now accessible, which can be taken down to reach the '''Computer Room'''. The Computer Room connects to the '''Basement Hall''', which is attached to the '''Basement Corridor'''. All of these rooms are colored in blue shades and designed with a kind of cyberpunk aesthetic. The Computer Room has a few pieces of technology around the room, the Hall is empty (though a portal is sometimes available, allowing passage to The World That Never Was), and the Corridor has a conveyor belt of tall white pods curving around one corner. Past the pods is the entrance to the '''Pod Room''', a circular white area with a singular pod in its center, and the end of the Old Mansion map.<br />
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[[File:Map- Twilight Town (Sora's Story) KHCOM.png|thumb|x300px|left|The layout of floor eleven in ''[[Kingdom Hearts Chain of Memories]]''.]]<br />
===''[[Kingdom Hearts Chain of Memories]]''===<br />
As with all the worlds of ''Kingdom Hearts Chain of Memories'', Twilight Town is not shown in its actual form, but as an overlay of a series of connected rooms that make up a floor of [[Castle Oblivion]]. Available as the eleventh floor, the Twilight Town created by the cards stays true to the sunset aesthetic of the town. Like the other floors of the castle, the Twilight Town rooms are broken up by platforms at multiple heights, connected by ladders. Barrels, streetlights, and potted plants are the majority decor for each room. Small windows with green trimmings and large windows with yellow and blue striped awnings decorate the walls in often nonsensical numbers. Battle takes place in front of an alley, through which the clock tower's silhouette can be seen in the distance. Ten rooms are available in total, with the lone story room located in the very top corner of the map. It requires a higher than 5 card, a lower than 5 card, a blue map card, and a Key of Beginnings card to open. Entering leads to a confrontation with [[Vexen]], which takes place in the yard in front of The Old Mansion gates.<br />
<br />
In Riku's story, Twilight Town is available as Basement Two. Thirteen rooms are available, two being story rooms. Heading two rooms ahead from the entrance room leads to the first story room, which requires a lower than 2 blue map card and a Key of Beginnings to open. The second story room is in the far Northwest corner of the map and requires a 50 card total and a Key of Guidance to open. Entering the second story room leads to a conversation with Naminé in The Old Mansion's Pod Room.<br />
<br />
===''[[Kingdom Hearts Re:Chain of Memories]]''===<br />
The improved graphics allow for more detail and a better aesthetic cohesion with the Twilight Town that would appear in other games. Much of the decor and adornments of the real town have replaced the elements shown in ''Kingdom Hearts Chain of Memories''. Battles now takes place in a plot of sand evocative of the Sandlot, but the layout of this area and the sets of stairs surrounding it are decidedly different.<br />
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===''[[Kingdom Hearts 358/2 Days]]''===<br />
Accessible areas of Twilight Town vary by mission, with some missions allowing access to multiple areas and others taking place in a single map section. The full map is only used in Mission 23 and Mission 89.<br />
<br />
In this game the underground area is called the '''Underground Passage''', the room connected to it the '''Tunnel''', the alley the '''Side Street''', and the room off the alley '''Under the Tracks'''. The other available areas are '''The Old Mansion''', '''The Woods''', '''Tram Common''' (though the tram itself seems to be missing), '''Sandlot''', '''Station Heights''', and '''Station Plaza'''. While the clock tower and Old Mansion interiors are inaccessible, the ledge of the clock tower, The White Room, and the Pod Room appear in cutscenes. The final fight against [[Xion]] takes place hovering above Station Plaza, with the clock tower directly behind. Roxas' Room is also seen at the end of the game.<br />
{{-}}<br />
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===''[[Kingdom Hearts II]]''===<br />
''Kingdom Hearts II'' features the largest of the Twilight Town maps. This is the only game in which '''Sunset Terrace''', '''Central Station''', and '''The Old Mansion''' interiors are accessible. The areas Roxas can visit are dictated by the story, with only certain places available on certain days, much like the setup during missions in ''Kingdom Hearts 358/2 Days''.<br />
<br />
Townspeople make regular appearances around the streets. Skateboards have been left in most of the main town areas, and can be used for fast transport. Decorations celebrating the struggle tournament can be seen in various places, especially the '''Sandlot'''. During the struggle tournament a raised platform fills the Sandlot, for using during matches. Noticeboards for job listings have been posted in '''Market Street: Tram Common''' and '''Market Street: Station Heights'''. The enclosed area in the Northeast of the Tram Common is infested with bees. In this game the tram runs counterclockwise, except for during minigames, during which it remains stationary.<br />
<br />
During Roxas' story, the Southern shop in Station Heights is a grocer and the shop opposite sells weapons. In the Tram Common, the round shop is a candy shop run by an old woman, the shop by the stairs sells accessories, and the final shop sells armor. While Roxas can converse with the merchants of every shop, he cannot buy from them. While the accessory and armor shops remain the same, on Sora's first visit the round shop is closed and on his second visit the shop is run by a [[Moogle]] and can be used for synthesis. In Station Heights the weapons shop is the same, while the grocer now sells items.<br />
<br />
Though not accessible, Roxas' Room and the clock tower ledge are shown during cutscenes. <br />
<br />
The Twilight Town of ''Kingdom Hearts II'' is also notable for offering passage to two different worlds: during Sora's first visit, The Tower is made available via a train at Central Station, and during his second visit The World That Never Was is made accessible via a portal in '''Mansion: Basement Hall'''.<br />
<br />
===''[[Kingdom Hearts III]]''===<br />
[[File:Map- Twilight Town KHIII.png|thumb|right|A map of Twilight Town as it appears in ''[[Kingdom Hearts III]]''.]]<br />
;The Neighborhood<br />
In ''Kingdom Hearts III'', many of the previously regular areas are inaccessible and what remains has been amalgamated into an area called The Neighborhood. The '''Tram Common''' is similar in layout to most of its previous appearances, with familiar places given new purpose: the tram circles clockwise around the area; a [[Moogle]] shop is located in the Southwest round building; [[Huey]], [[Dewey]], and [[Louie]] run a [[Gummi]] shop from the West wall; and the buildings clumped in the middle of the area now offer rooftop seating. The Common's color palette remains the same, but new details can be seen on every surface. Townspeople mill everywhere and decorations are much more regular, with trees, signs, and even litter adding a highly trafficked feel. The biggest change to Tram Common comes in the removal of the shop in the South and the small empty square that sat near it. In their place is Le Grand Bistrot, the golden-windowed restaurant that sits behind a recessed patio dotted with quaint metal tables for its patrons. Another big change has occurred in the Northeast square: the ground had been filled with rows of wooden benches and a large projector screen fills one wall. This square is now a makeshift cinema, with old clips of [[King Mickey]]'s escapades playing out for anyone in the mood for entertainment. The entrances to the wood and underground have been sealed up and the entrance to Station Heights now gives the option to return to the World Map, leaving only the declining path in the Southeast as an exit. For the first time, the area past the arch at the end of this path has been expanded, revealing a litter filled alley.<br />
<br />
From the alley, a drop into a dingier walkway and a short slide down a metal ramp leads to the underground, now called the '''Underground Conduit'''. This version of the Conduit is much more straightforward than usual, presenting as a long series of straight hallways. Here the Conduit has a red, grey, and dingy green color scheme, with metal and concrete being the primary construction materials. Litter is scattered throughout the halls and both walls and floor are covered in grime and puddles from the large pipes dribbling water from the walls. At the end of the Conduit is a long flight of stairs that leads to a wooden hatch.<br />
<br />
Climbing through the hatch leads to '''The Woods''', which--while aesthetically similar to its previous iterations--has expanded in size. The trees are taller and more plentiful than ever shown before, allowing more room for exploration. A tall wall now blocks the Eastern side of The Woods and a path has been worn through the grass. Following the path leads to '''The Old Mansion''', which looks the same as it has in previous games. The interior of the mansion is inaccessible, but the Computer Room is briefly shown during cutscenes.<br />
<br />
==Story==<br />
<!-- ===''Kingdom Hearts Chain of Memories''===<br />
<br />
===''Kingdom Hearts 358/2 Days''===<br />
<br />
===''Kingdom Hearts II''===<br />
--><br />
===''Kingdom Hearts III''===<br />
[[File:The Friend They'd Never Met 03 KHIII.png|thumb|Sora, Donald, and Goofy team up with the Twilight Town gang.]]<br />
Searching for a way to get Roxas back, [[Sora]], [[Donald]], and [[Goofy]] journey to Twilight Town. As they reach the common, Sora is excited to see the trams again, which brings Goofy to suggest that maybe those feelings are from Roxas, excited to be back home. Sora recalls seeing Roxas in the sleeping worlds, and then Donald brings up Roxas' appearance in the [[Datascape]], which Goofy points out was part of a test to see if Sora was ready to handle hurt. Sora thinks about this, remembering his time separated from his friends, and comes to the realization that hurting is part of caring. He follows this with the declaration that he is going to find Roxas, but as soon as he says the words out loud, a [[Nobody|mysterious voice]] enters his head, quickly followed by the appearance of a group of [[Dusk|Nobodies]].{{Story|KHIII|Chapter III: Twilight Town|Nostalgic Streets}}<br />
<br />
Once the Nobodies are defeated, Sora wonders aloud what the voice was, but isn't given any further time to think as [[Hayner]], [[Pence]], and [[Olette]] appear, followed by a [[Demon Tide]].{{Story|KHIII|Chapter III: Twilight Town|Hello, Good-bye}} After fighting the [[Heartless]] off, Sora, Donald, and Goofy find Hayner, Pence, and Olette and explain that they are trying to bring Roxas back. Hayner, Pence, and Olette don't know anyone by that name, but they remark that it sounds familiar, so Goofy shows them the picture from the Simulated Twilight Town that shows them in front of the Old Mansion with Roxas. Intrigued, Hayner, Pence, and Olette decide to ask around town about Roxas, while Sora, Donald, and Goofy decide to journey ahead to the Old Mansion. Before separating, the group take a photo together with Sora's [[Gummiphone]], which leads to his first discovery of a [[Lucky Emblem]].{{Story|KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}<br />
<br />
As Sora and company make their way through the woods, they find a [[Little Chef|small rat]] surrounded by Heartless.{{Story|KHIII|Chapter III: Twilight Town|A Forager in Distress}} They defeat the Heartless and bid the rat farewell, but before they can leave the rat climbs atop Sora's head. The rat tugs on Sora's hair and Sora finds himself hijacked, turning this way and that at each tug of his hair. Controlling Sora—much to the amusement of Donald and Goofy—the rat makes it clear that he is interested in the fruit on the ground. Sora offers to help him collect the fruit, under the condition that he do so on his own and not under the control of the rat. When the trio has gathered the fruit they ask the rat what he wants it for, but when he mimes his answer Sora, Donald, and Goofy are unable to understand it, so they simply wish the rat well and continue on their way.{{Story|KHIII|Chapter III: Twilight Town|Under Control?}}<br />
<br />
They arrive at the Old Mansion and Sora is momentarily struck by one of Roxas' memories. He shakes it off just in time for the arrival of Hayner, Pence, and Olette, who reveal that their inquiries around town didn't yield any results. Knowing the Mansion is their last hope for clues, the group enters the abandoned building and returns to the transporter in the basement. Pence attempts to access the transporter, but finds the program blocked. [[Ienzo]] then calls Sora on the Gummiphone and explains that while attempting to decipher [[Ansem's Code]], he received an alert that someone was trying to access the terminal in Twilight Town. With Pence's assistance, Ienzo is able to set up a network between the two worlds. Intrigued by the concept of a digital world within Ansem's computer, Ienzo explains that with Pence's help, he may be able to retrieve Roxas' data from the computer. Before hanging up, Ienzo reveals to Sora that [[Even]], the former [[Organization XIII]] member known as [[Vexen]], has disappeared and Sora should be careful. Hayner and Olette leave, hurrying back to town for work commitments, and Sora, Donald, and Goofy head back outside.{{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
[[File:The Bistro's Little Chef 03 KHIII.png|thumb|left|Sora, Donald, and Goofy officially meet Little Chef.]]<br />
On their way out of the mansion, Sora, Donald, and Goofy are shocked to find both [[Xemnas]] and [[Ansem]] waiting for them. Xemnas and Ansem mock Sora's attempts to bring back Roxas, pointing out the flaws in his plan, but Sora refuses to let them get to him. The pair then suggest Sora's only option is to succumb to darkness and they summon a group of Heartless and Nobodies, before retreating through a portal of darkness.{{Story|KHIII|Chapter III: Twilight Town|Ansem and Xemnas}} Sora, Donald, and Goofy defeat the summoned enemies and then Sora thinks back on his conversation with [[Hercules]] in [[Olympus]], about knowing with all your heart. With more conviction that ever, Sora decides he will restore Roxas, with Donald and Goofy enthusiastically agreeing to help. First, however, they decide they must head back in to town to warn Hayner and Olette of the Organization's presence, just in case.{{Story|KHIII|Chapter III: Twilight Town|Sora's Resolve}}<br />
<br />
Once in town, they run into [[Scrooge McDuck]], who reveals that the little rat they rescued in the forest is actually Little Chef, the cook behind Scrooge's new Twilight Town restaurant, Le Grand Bistrot. Little Chef gifts the trio with a tarte aux fruit as thanks for saving him, as Scrooge explains that he recruited the rat after tasting his incredible food. Little Chef says that he'd like to cook more for the group, so Scrooge encourages them to find ingredients that he can use, a task Sora eagerly agrees to.{{Story|KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}} Hayner and Olette appear and are revealed to have been working for Scrooge, putting up posters to advertise a movie festival for the town. Olette teaches Sora how to scan the posters to unlock [[Classic Kingdom|promotional games]] on his gummiphone and then Sora tells the pair about the Organization's presence and warns them to keep safe. He also asks them to keep Roxas in their hearts and wish for his return, a favor they promise to fulfill.<br />
<br />
High above the town, watching over the group, are Ansem and Xemnas, who are soon joined by [[Xigbar]]. They remark that they'll guide Sora, but if he wavers from their path, they'll destroy him.{{Story|KHIII|Chapter III: Twilight Town|We'll All Wish}}<br />
<br />
==Characters==<br />
<gallery><br />
File:Sora KHIII.png|[[Sora]]|link=Sora<br />
File:Donald Duck KHIII.png|[[Donald]]|link=Donald<br />
File:Goofy KHIII.png|[[Goofy]]|link=Goofy<br />
File:Hayner KHIII.png|[[Hayner]]|link=Hayner<br />
File:Olette KHIII.png|[[Olette]]|link=Olette<br />
File:Pence KHIII.png|[[Pence]]|link=Pence<br />
File:Remy KHIII.png|[[Little Chef]]|link=Little Chef<br />
File:Jiminy Cricket KHIII.png|[[Jiminy Cricket]]|link=Jiminy Cricket<br />
File:Ansem KHIII.png|[[Ansem, Seeker of Darkness]]|link=Ansem, Seeker of Darkness<br />
File:Xemnas KHIII.png|[[Xemnas]]|link=Xemnas<br />
File:Scrooge McDuck KHIII.png|[[Scrooge McDuck]]|link=Scrooge McDuck<br />
File:Xigbar KHIII.png|[[Xigbar]]|link=Xigbar<br />
</gallery><br />
<br />
*[[Roxas]] is shown in a photo in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}} and as part of a memory in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*A [[Moogle]] fronts the [[Moogle Shop]] in the Tram Common.<br />
*[[Huey]], [[Dewey]], and [[Louie]] front the [[Gummi Shop]] in the Tram Common.<br />
*[[Mickey Mouse]] is seen in the film playing at the Tram Common theatre and shown on a poster in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
*Rumplewatt the Giant (the giant from the Mickey Mouse short ''{{Wikipedia|Giantland}}'') is seen in the film playing at the Tram Common theatre and shown on a poster in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
*[[Ienzo]] appears via Gummiphone in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*[[Vexen]] is shown as a memory in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*{{Wikipedia|Ludwig Von Drake}} (a Walt Disney cartoon character and relative of Donald Duck) is mentioned on a poster in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
*Various townspeople can be found across the Tram Common.<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Demon Tide KHIII.png|'''[[Demon Tide]]'''|link=Demon Tide<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Neoshadow KHIII.png|[[Neoshadow]]|link=Neoshadow<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Powerwild KHIII.png|[[Powerwild]]|link=Powerwild<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
</gallery><br />
<br />
===Nobodies===<br />
<gallery><br />
File:Dusk KHIII.png|[[Dusk]]|link=Dusk<br />
File:Sniper KHIII.png|[[Sniper]]|link=Sniper<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
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{{NavKHIII}}</div>FinalResthttps://www.khdatabase.com/index.php?title=Ienzo&diff=19165Ienzo2022-10-06T11:07:18Z<p>FinalRest: </p>
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<div>{{Game|KHIII}}<br />
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{{InfoCharacter<br />
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|homeworld=Radiant Garden<br />
}}<br />
'''Ienzo''' is the human form of [[Zexion]] who served as an apprentice to [[Xehanort]] in [[Radiant Garden]].<br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
Inside the Gummi Ship, [[Goofy]] and [[Donald]] are waiting for Sora to set their next path of travel when they are interrupted by a strange ringing sound. Sora pulls out his newly gifted [[Gummiphone]] and answers. Chip and Dale have called to tell Sora about some of [[Ansem the Wise]]'s data that [[Riku]] discovered during their [[Kingdom Hearts 3D: Dream Drop Distance|time in sleeping worlds]]. The conversation is joined by Ienzo, who introduces himself and [[Aeleus]] to Sora, with an explanation that by defeating their [[Nobody|Nobodies]], Sora has "recompleted" them, allowing them to work against Xehanort, who they now know was deceiving them. Ienzo has been examining the data Riku found, and informs Sora that they have learnt that Sora's heart doesn't completely belong to him. To everyone's surprise, Sora is not shocked by the information, for he has suspected [[Roxas]] was inside his heart for some while. Intrigued, Ienzo signs off to continue his investigations.{{Story|KHIII|KINGDOM HEARTS III|Heart Within a Heart}}<br />
<br />
Later, Ienzo calls Sora on the Gummiphone and explains that while attempting to decipher [[Ansem's Code]], he received an alert that someone was trying to access the terminal in Twilight Town. Sora, now in Twilight Town with Hayner, Pence, and Olette, explains they are trying to find information on Roxas in the Old Mansion. With Pence's assistance, Ienzo is able to set up a network between the two worlds. Intrigued by the concept of a digital world within Ansem's computer, Ienzo explains that with Pence's help, he may be able to retrieve Roxas' data from the computer. Before hanging up, Ienzo reveals to Sora that [[Even]], the former [[Organization XIII]] member known as [[Vexen]], has disappeared and Sora should be careful.{{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Roxas&diff=19164Roxas2022-10-06T11:06:30Z<p>FinalRest: /* Kingdom Hearts III */</p>
<hr />
<div>{{Game|KHII|KHIIFM|358|BBS|BBSFM|CODE|RECO|KH3D|3DHD|HD1.5|HD2.5|HD2.8|KHIII}}<br />
{{Articlenav}}<br />
{{InfoCharacter<br />
|image=[[File:Roxas MOM.png|350px]]<br />
|kana=ロクサス<br />
|romaji=Rokusasu<br />
|homeworld=Twilight Town<br />
|type=Organization XIII<br />
|rank=XIII<br />
|title=The Key of Destiny<br />
|originname=Sora<br />
|attribute=Light<br />
|weapon=Keyblade<br />
|vaENG1=Jesse McCartney<br />
|vaJPN1=Kōki Uchiyama<br />
|chartheme=Roxas}}<br />
{{Q|I'm freeing Kingdom Hearts and I'm going to find Sora! I want Xion back. I want my life back!|Roxas|Kingdom Hearts HD 1.5 ReMIX}}<br />
<br />
'''Roxas''' is [[Sora]]'s [[Nobody]], and [[Organization XIII]]'s No. XIII. Though he was recruited to collect [[heart]]s for the Organization with his Keyblade, he eventually betrayed them and returned to Sora.<br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
Inside the Gummi Ship, [[Goofy]] and [[Donald]] are waiting for Sora to set their next path of travel when they are interrupted by a strange ringing sound. Sora pulls out his newly gifted [[Gummiphone]] and answers. Chip and Dale have called to tell Sora about some of [[Ansem the Wise]]'s data that [[Riku]] discovered during their [[Kingdom Hearts 3D: Dream Drop Distance|time in sleeping worlds]]. The conversation is joined by [[Ienzo]], who has been examining the data Riku found. He informs Sora that they have learnt that Sora's heart doesn't completely belong to him. Sora is not shocked by this, for he has suspected Roxas was inside his heart for some while. Intrigued, Ienzo, Chip, and Dale sign off, leaving Sora to decide the best way to know where to go is by following Roxas' heart. With encouragement from Donald and Goofy, Sora summons his [[Keyblade]] and opens a gate to their next destination.{{Story|KHIII|KINGDOM HEARTS III|Heart Within a Heart}}<br />
<br />
Sora, Donald, and Goofy journey to Twilight Town. As they reach the Tram Common, Sora is excited to see the trams again, which brings Goofy to suggest that maybe those feelings are from Roxas, excited to be back home. Sora recalls seeing Roxas in the [[Kingdom Hearts 3D: Dream Drop Distance|sleeping worlds]], and then Donald brings up Roxas' appearance in the datascape, which Goofy points out was part of a test to see if Sora was ready to handle hurt. Sora follows this with the declaration that he is going to find Roxas, but as soon as he says the words out loud, a [[Nobody|mysterious voice]] enters his head, quickly followed by the appearance of a group of [[Dusk]]s that the trio are forced to defeat.{{Story|KHIII|Chapter III: Twilight Town|Nostalgic Streets}}<br />
<br />
Later, Sora, Donald, and Goofy find Hayner, Pence, and Olette and explain that they are trying to bring back Roxas. Hayner, Pence, and Olette don't know anyone by that name, but they remark that it sounds familiar, so Goofy shows them the picture from the Simulated Twilight Town that shows them in front of the Old Mansion with Roxas. Intrigued, Hayner, Pence, and Olette decide to ask around town about Roxas, while Sora, Donald, and Goofy decide to journey ahead to the Old Mansion.{{Story|KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}<br />
<br />
Sora, Donald, and Goofy arrive at the Old Mansion and Sora is momentarily struck by the memory of seeing [[Naminé|something]] in the Mansion's window, a memory from Roxas. Sora shakes it off just in time for the arrival of Hayner, Pence, and Olette, who reveal that their inquiries around town didn't yield any results. Knowing the Mansion is their last hope for clues, the group enters the abandoned building and return to the transporter in the basement. Pence attempts to access the transporter, but finds the program blocked. Ienzo then calls Sora on the Gummiphone and explains that while attempting to decipher [[Ansem the Wise|Ansem]]'s code, he received an alert that someone was trying to access the terminal in Twilight Town. With Pence's assistance, Ienzo is able to set up a network between the two worlds. Intrigued by the concept of a digital world within Ansem's computer, Ienzo explains that with Pence's help, he may be able to retrieve Roxas' data from the computer.{{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
As they emerge from the Old Mansion, Sora, Donald, and Goofy are shocked to find both [[Xemnas]] and [[Ansem]] waiting to question Sora's efforts to bring back Roxas. Xemnas insists that what Sora seeks is impossible, and Ansem pushes back on Sora's plan to place Roxas's heart in the virtual Twilight Town. Goofy, however, notes that both Ansem and Xemnas, who used to be part of [[Xehanort|the same person]], now exist simultaneously and separately, and reasons that since they can do it, Sora and Roxas can too. Xemnas claims that the only way to bring Roxas back is for Sora to submit to the darkness, so he and Ansem summon enemies to challenge him. As the pair leaves through a portal of darkness, they tell Sora to set his heart free, but Sora insists to himself that he won't submit to the darkness as long as he's helping Roxas.{{Story|KHIII|Chapter III: Twilight Town|Ansem and Xemnas}} When the enemies are defeated, Sora vows with all his heart to set Roxas free.{{Story|KHIII|Chapter III: Twilight Town|Sora's Resolve}}<br />
<br />
Later, outside the Le Grand Bistrot, Hayner and Olette catch up to Sora, Donald and Goofy. Sora asks them to keep Roxas in their hearts and wish for his return, a favor they promise to fulfill.{{Story|KHIII|Chapter III: Twilight Town|We'll All Wish}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Radiant_Garden&diff=19163Radiant Garden2022-10-06T11:06:25Z<p>FinalRest: </p>
<hr />
<div>{{Game|BBS|BBSFM|KHII|KHIIFM|KH3D|HD1.5|HD2.5|3DHD|KHX|KHUX|KHIII|KHIIIRM}}<br />
{{Articlenav}}<br />
{{InfoWorld<br />
| kana = レイディアントガーデン<br />
| romaji = Reidianto Gāden<br />
}}<br />
'''Radiant Garden''' is a world in the ''{{p|Kingdom Hearts|series}}'' series, introduced in ''[[Kingdom Hearts II]]''. It is ruled by [[Ansem the Wise]], and is the home of [[Leon]], [[Yuffie]], [[Aerith]], [[Cid]], and [[Merlin]], as well as many of Ansem the Wise's apprentices. <br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
As [[Sora]], [[Donald]], and [[Goofy]] sit in the [[Gummi Ship]] trying to figure out their first destination, Sora receives a call from [[Chip]] and [[Dale]], who reveal that [[Riku]] discovered some data from [[Ansem the Wise]] hidden inside Sora. [[Ienzo]] is added to the conversation, talking to the group from Ansem's computer room, with [[Aeleus]] in the background. Ienzo tells Sora about the work he has been able to do with the data using Ansem's computer. It turns out that Ansem the Wise had been looking into Sora's heart, only to discover that another heart had been hidden inside. Sora is not surprised by this, believing that [[Roxas]] is the one he shares his heart with. Ienzo is intrigued by this idea and signs off.{{Story|KHIII|KINGDOM HEARTS III|Heart Within a Heart}}<br />
<br />
While looking for Roxas in [[Twilight Town]], [[Pence]] tries to activate the transporter to the datascape town, but only manages to flood the computer with error messages. This prompts another call from Ienzo, who--while working on Ansem's computer in Radiant Garden--was notified of someone trying to log in from a different terminal and suspected it might be Sora. Pence explains how they were trying to activate he transporter, which Ienzo is intrigued to learn about. Through working together, Pence and Ienzo are able to network the two computers, allowing for faster data analyzing from both ends. Ienzo promises to look into the virtual Twilight Town and Roxas' data, with the help of Chip and Dale. Before he goes, he warns Sora about the vanishing of [[Even]].{{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
Later, [[King Mickey]] and [[Riku]] are escorted by [[Dilan]] to the place where [[Aqua]] fell into the [[Realm of Darkness]] while trying to save [[Terra]]. They recount the story of her disappearance, the discovery of the stranger called [[Xehanort]] that Ansem the Wise took in as an apprentice, the betrayal Xehanort would later commit against his master, and the separation of hearts and bodies he would preform on himself and his fellow apprentices. As they discuss the actions of Xehanort from then to now, Mickey realizes Terra's fate: his body had been stolen by Xehanort. Knowing the danger of Terra being part of the [[Real Organization XIII]], Riku and Mickey decide they must warn Sora and [[Merlin]] as soon as possible.<br />
<br />
==Characters==<br />
<gallery><br />
File:Ienzo KHIII.png|[[Ienzo]]|link=Ienzo<br />
File:Aeleus KHIII.png|[[Aeleus]]|link=Aeleus<br />
File:Dilan KHIII.png|[[Dilan]]|link=Dilan<br />
File:King Mickey KHIII.png|[[King Mickey Mouse]]|link=King Mickey Mouse<br />
File:Riku KHIII.png|[[Riku]]|link=Riku<br />
</gallery><br />
<br />
*[[Sora]] appears via Gummiphone in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*[[Even]] is mentioned in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*[[Terra-Xehanort]] appears in a flashback in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Ansem the Wise]] appears in a flashback in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Young Xehanort]] appears in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Ansem, Seeker of Darkness]] appears in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Xemnas]] appears in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Xehanort]] appears in a flashback in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Gallery:Hollow_Bastion&diff=19162Gallery:Hollow Bastion2022-10-06T11:06:10Z<p>FinalRest: </p>
<hr />
<div>{{Articlenav}}<br />
{{Journal}}<br />
A collection of various media related to [[Hollow Bastion]].<br />
<br />
==''[[Kingdom Hearts III]]''==<br />
===Cutscenes===<br />
<gallery><br />
File:Heart Within a Heart 03 KHIII.png|Via the [[Gummiphone]], [[Sora]] talks to [[Ienzo]] in [[Radiant Garden]] in the cutscene {{Transcript|game=KHIII|KINGDOM HEARTS III|Heart Within a Heart}}.<br />
File:Datascapes 03 KHIII.png|From Radiant Garden, Ienzo talks to the group inside [[Twilight Town]]'s Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
</gallery></div>FinalResthttps://www.khdatabase.com/index.php?title=Gallery:Ienzo&diff=19161Gallery:Ienzo2022-10-06T11:06:08Z<p>FinalRest: </p>
<hr />
<div>{{Articlenav}}<br />
{{Journal}}<br />
This page contains images and media related to [[Ienzo]].<br />
<br />
==''[[Kingdom Hearts III]]''==<br />
===Cutscenes===<br />
<gallery><br />
File:Heart Within a Heart 03 KHIII.png|Via the [[Gummiphone]], [[Sora]] talks to Ienzo in [[Radiant Garden]] in the cutscene {{Transcript|game=KHIII|KINGDOM HEARTS III|Heart Within a Heart}}.<br />
File:Datascapes 03 KHIII.png|From Radiant Garden, Ienzo talks to the group inside [[Twilight Town]]'s Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
</gallery></div>FinalResthttps://www.khdatabase.com/index.php?title=Forum:KH3_Menu_Descriptions&diff=19160Forum:KH3 Menu Descriptions2022-10-06T11:06:03Z<p>FinalRest: /* Items */</p>
<hr />
<div>{{ForumHeader|Ansem's Study}}<br />
<br />
<!-- TYPE YOUR POST BELOW THIS LINE. REMEMBER TO SIGN ALL POSTS USING ~~~~ OR THE DISCUSSION TEMPLATES --><br />
Feel free to add and/or use. {{User:FinalRest/Sig}} 19:43, 27 June 2019 (MDT)<br />
<br />
==Magic==<br />
*'''Fire:''' Launch a ball of fire that creates a small explosion if it collides with the target. Costs 10 MP.<br />
*'''Water:''' Surround yourself with water that arcs toward the target and creates a small splash on impact. Costs 11 MP.<br />
*'''Aero:''' Create a small whirlwind around the target that pulls foes in. You can use the whirlwind as a springboard. Costs 13 MP.<br />
<br />
==Friends==<br />
;Combat Style<br />
*'''Stick by Sora:''' The friend will target enemies near Sora.<br />
*'''Be Yourself:''' The friend will target enemies of choice. Not all friends behave the same.<br />
*'''Hands Off:''' The friend will stay out of the fight and take a supporting role instead.<br />
*'''Finish the Job:''' The friend will target an enemy and stay on that enemy until it's defeated.<br />
<br />
;Abilities<br />
*'''Go Wild:''' The friend will use abilities at will.<br />
*'''Watch MP:''' The friend will balance using abilities and keeping MP in reserve.<br />
*'''Conserve:''' The friend will keep ability usage to a minimum.<br />
<br />
==Items==<br />
*'''Kupo Coin:''' A special coin that protects Sora from the worst. If your HP drops to 0, it will fully restore health a single time.<br />
*'''Potion:''' Restores 80 HP to one teammate. (Equippable) (Moogle Shop Cost 40)<br />
*'''Hi-Potion:''' Restores 160 HP to one teammate. (Equippable)<br />
*'''Mega-Potion:''' Restores 160 HP to your whole team. (Equippable)<br />
*'''Ether:''' Restores 100 MP to one teammate. If you are recharging MP, this restores half the gauge. (Equippable) (Moogle Shop Cost 200)<br />
*'''Hi-Ether:''' Fully restores MP to one teammate. If you are recharging MP, this fully restores the gauge. (Equippable)<br />
*'''Mega-Ether:''' Fully restores MP to your whole team. (Equippable)<br />
*'''Refocuser:''' Restores 40% of the Focus Gauge. (Equippable)<br />
*'''Hi-Refocuser:''' Fully restores the Focus Gauge. (Equippable)<br />
*'''Panacea:''' Removes all negative status effects from one teammate and provides temporary immunity. (Equippable) (Moogle Shop Cost 20)<br />
*'''Elixir:''' Fully restores HP/MP/Focus to one teammate and removes all negative status effects. (Equippable)<br />
*'''Strength Boost:''' Permanently raises Strength by 1. Use this item from the menu.<br />
*'''Magic Boost:''' Permanently raises Magic by 1. Use this item from the menu.<br />
*'''Defense Boost:''' Permanently raises Defense by 1. Use this item from the menu.<br />
*'''AP Boost:''' Permanently raises Maximum AP by 1. Use this item from the menu.<br />
*'''Tent:''' Fully restores HP/MP/Focus to your whole team. Use this item from the menu. (Moogle Shop Cost 40)<br />
<br />
*'''Gummiphone:''' Chip and Dale's latest invention, an incredible device that enables cross-world communication. It takes pictures, too.<br />
*'''Dream Heartbinder:''' A good luck charm that lets you call on the Dream Eaters' power using the Link command.<br />
*'''Pixel Heartbinder:''' A good luck charm that lets you call on Wreck-It Ralph's power using the Link command.<br />
*'''Golden Herc Figure:''' An action figure shaped like Hercules. Small enough for non-heroes to throw.<br />
<br />
===Staffs===<br />
*'''Mage's Staff:''' A staff used by mages in battle.<br />
:Strength 3/Magic 4<br />
*'''Warhammer:''' A staff that enhances Strength. (Moogle Shop Cost 400)<br />
:Strength 5/Magic 4<br />
*'''Warhammer+:''' A staff that enhances Strength.<br />
:Strength 5/Magic 4/Item Boost<br />
<br />
===Shields===<br />
*'''Knight's Shield:''' A shield used by knights in battle.<br />
:Strength 4/Magic 0<br />
*'''Knight's Shield+:''' A shield used by knights in battle.<br />
:Strength 4/Magic 0/Fire Syphon/Burn Protection<br />
*'''Clockwork Shield:''' A large shield that enhances Strength. (Moogle Shop Cost 400)<br />
:Strength 5/Magic 0<br />
*'''Clockwork Shield+:''' A large shield that enhances Strength.<br />
:Strength 5/Magic 0/Aero Syphon/Sneeze Protection<br />
<br />
===Armor===<br />
*'''Shield Belt:''' Grants a slight boost in Defense. (Moogle Shop Cost 200)<br />
:Defense 1<br />
*'''Fire Bangle:''' Grants a small boost in Defense and Fire Resistance.<br />
:Defense 2/Fire Res. 20%/Fire Syphon<br />
*'''Fira Bangle:''' Grants a moderate boost in Defense and Fire Resistance.<br />
:Defense 3/Fire Res. 25%/Fire Syphon<br />
*'''Blizzard Choker:''' Grants a small boost in Defense and Blizzard Resistance.<br />
:Defense 2/Blizzard Res. 20%/Blizzard Syphon<br />
*'''Blizzara Choker:''' Grants a moderate boost in Defense and Blizzard Resistance.<br />
:Defense 3/Blizzard Res. 25%/Blizzard Syphon<br />
*'''Thunder Trinket:''' Grants a small boost in Defense and Thunder Resistance.<br />
:Defense 2/Thunder Res. 20%/Thunder Syphon<br />
*'''Thundara Trinket:''' Grants a moderate boost in Defense and Thunder Resistance.<br />
:Defense 3/Thunder Res. 25%/Thunder Syphon<br />
*'''Shadow Anklet:''' Grants a small boost in Defense and Dark Resistance.<br />
:Defense 2/Dark Res. 20%/Dark Syphon<br />
*'''Elven Bandanna:''' Grants a small boost in Defense and Water Resistance.<br />
:Defense 2/Water Res. 20%/Water Syphon<br />
*'''Wind Fan:''' Grants a small boost in Defense and Aero Resistance.<br />
:Defense 2/Aero Res. 20%/Aero Syphon<br />
*'''Mask Rosette:''' Grants a small boost in Defense and Aero Resistance, and slight boost in Dark Resistance.<br />
:Defense 2/Aero Res. 20%/Dark Res. 10%/Sneeze Protection<br />
<br />
===Accessories===<br />
*'''Ability Ring:''' Grants a slight boost in Strength and a small boost in Maximum AP. (Moogle Shop Cost 300)<br />
:Strength 1/AP 10<br />
*'''Ability Ring+:''' Grants a slight boost in Strength and Magic, and a small boost in Maximum AP.<br />
:Strength 1/Magic 1/AP 14<br />
*'''Expert's Ring:''' Grants a slight boost in Strength and a moderate boost in Maximum AP.<br />
:Strength 1/AP 20<br />
*'''Technician's Ring+:''' Grants a small boost in Strength, a slight boost in Magic, and a moderate boost in Maximum AP.<br />
:Strength 2/Magic 1/AP 24<br />
*'''Power Ring:''' Grants a small boost in Strength and a slight boost in Maximum AP. (Moogle Shop Cost 500)<br />
:Strength 2/Magic 0/AP 2<br />
*'''Buster Ring:''' Grants a moderate boost in Strength and a slight boost in Maximum AP.<br />
:Strength 3/AP 4/Cure Converter<br />
*'''Magic Ring:''' Grants a small boost in Magic and a slight boost in Maximum AP. (Moogle Shop Cost 500)<br />
:Magic 2/AP 2<br />
*'''Bronze Amulet:''' Grants a slight boost in Strength, Magic, and Maximum AP.<br />
:Strength 1/Magic 1/AP 7/HP Converter<br />
*'''Gold Amulet:''' Grants a slight boost in Strength, Magic, and Maximum AP.<br />
:Strength 1/Magic 1/AP 7/Munny Converter<br />
*'''Moon Amulet:''' Grants a small boost in Strength and Magic, and a slight boost in Maximum AP.<br />
:Strength 2/Magic 2/AP 8/Damage Syphon<br />
*'''Star Charm:''' Grants a moderate boost in Strength and Magic, and a small boost in Maximum AP.<br />
:Strength 3/Magic 3/AP 10/Damage Syphon<br />
*'''Water Cufflink:''' Grants a slight boost in Magic and Maximum AP.<br />
:Magic 1/AP 3/Water Boost/Waterza<br />
*'''Gourmand's Ring:''' Grants a slight boost in Strength, Magic, and Maximum AP.<br />
:Strength 1/Magic 1/AP 8/Harvester/Chef Extraordinaire<br />
*'''Bronze Necklace:''' Confers a variety of bonuses.<br />
:Strength 1/Magic 1/AP 5/MP Haste<br />
<br />
==Gummi==<br />
*'''Falcon LV 1:''' An attack ship that was designed with offense in mind.<br />
:100 Munny<br />
*'''Invincible LV 1:''' A durable ship that has been optimized for defense.<br />
:100 Munny<br />
<br />
*'''Trinity Fire:''' Launches a series of colorful fireworks at enemies.<br />
:1000 Munny<br />
<br />
*'''Zero/S:''' Allows you to customize your ship at no building cost.<br />
:500 Munny<br />
*'''One/S:''' Allows you to customize your ship at no building cost.<br />
:500 Munny<br />
*'''Two/S:''' Allows you to customize your ship at no building cost.<br />
:500 Munny<br />
*'''Three/S:''' Allows you to customize your ship at no building cost.<br />
:500 Munny<br />
<br />
*'''Hexagons/P-01:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
*'''Hexagons/P-02:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
*'''Hexagons/P-03:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
*'''Hexagons/P-04:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
<br />
*'''Clear/M:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
<br />
*'''Dog/G-01:''' Improves your ship's HP and Power, but reduces Mobility.<br />
:Cost 33/HP 55/Offense 0/Rolling 0/Power 10/Mobility -33/Speed 0<br />
:1500 Munny</div>FinalResthttps://www.khdatabase.com/index.php?title=Gallery:Little_Chef&diff=19159Gallery:Little Chef2022-10-06T11:05:59Z<p>FinalRest: </p>
<hr />
<div>{{Articlenav}}<br />
{{Journal}}<br />
This page contains images and media related to [[Little Chef]].<br />
<br />
==''[[Kingdom Hearts III]]''==<br />
===Renders===<br />
<gallery><br />
File:Remy KHIII.png|Little Chef as he appears in ''Kingdom Hearts III''.<br />
</gallery><br />
<br />
===Cutscenes===<br />
<gallery><br />
File:A Forager in Distress 03 KHIII.png|Little Chef is trapped in [[Twilight Town]]'s Woods in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|A Forager in Distress}}.<br />
File:Under Control 01 KHIII.png|[[Sora]], [[Donald]], and [[Goofy]] rescue Little Chef in the Woods in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Under Control?}}.<br />
File:Under Control 02 KHIII.png|Little Chef controls Sora in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Under Control?}}.<br />
File:Under Control 03 KHIII.png|Little Chef has gathered all his fruit in the Woods in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Under Control?}}.<br />
File:The Bistro's Little Chef 02 KHIII.png|Sora opens a gift from Little Chef in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}}.<br />
File:The Bistro's Little Chef 03 KHIII.png|Sora, Donald, and Goofy are properly introduced to Little Chef in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}}.<br />
</gallery></div>FinalResthttps://www.khdatabase.com/index.php?title=Gummiphone&diff=19158Gummiphone2022-10-06T11:05:55Z<p>FinalRest: </p>
<hr />
<div>{{Game|KHIII}}<br />
The '''Gummiphone''' is a mechanic introduced in ''[[Kingdom Hearts III]]'' with multiple useful features. Designed by [[Chip]] and [[Dale]] and made out of gummi, the phone serves as a main method of between world communication with [[Sora]]. It also offers a camera (used to capture [[Lucky Emblem]]s) and a digitized version of [[Jiminy's Journal]].<br />
<br />
==Story==<br />
===''Kingdom Hearts III''===<br />
After their adventures in [[Olympus]], Sora, [[Donald]], and [[Goofy]] return to [[The Mysterious Tower]], where [[Master Yen Sid]] tells Sora to continue on his search for the power of waking with the end goal of saving [[Aqua]]. Before they leave, Sora expresses frustration with not getting a new outfit, until Yen Sid summons another suitcase, this one filled with special clothing from [[Flora]], [[Fauna]], and [[Merryweather]], and the Gummiphone, a gift from Chip and Dale. Sora is ecstatic as he and his friends set off on their journey.{{Story|KHIII|KINGDOM HEARTS III|A Fresh Start}}<br />
<br />
Inside the Gummi Ship, Goofy and Donald are waiting for Sora to set their next path of travel when they are interrupted by a strange ringing sound. Sora pulls a device from the pocket of his new outfit and, confused, presses a button on the front. Dale and then Chip appear on the device's screen, revealing what Sora holds is a Gummiphone, something they created so they could keep in touch with Sora on his travels. They have called to tell Sora about some of [[Ansem the Wise]]'s data that [[Riku]] discovered during their [[Kingdom Hearts 3D: Dream Drop Distance|time in sleeping worlds]]. The conversation is joined by [[Ienzo]], who has been examining the data Riku found, and informs Sora that they have learnt that Sora's heart doesn't completely belong to him. To the other's surprise, Sora is not shocked by the information, for he has suspected [[Roxas]] was inside his heart for some while. Intrigued, Ienzo signs off to continue his investigations, while Chip and Dale give a cheery farewell and the promise of help should the others ever need it.{{Story|KHIII|KINGDOM HEARTS III|Heart Within a Heart}}<br />
<br />
In [[Twilight Town]], Sora, Donald, and Goofy find Hayner, Pence, and Olette and explain that they are trying to bring Roxas back. Hayner, Pence, and Olette don't know anyone by that name, but they remark that it sounds familiar, so Goofy shows them the picture from the Simulated Twilight Town that shows them in front of the Old Mansion with Roxas. Intrigued, Hayner, Pence, and Olette decide to ask around town about Roxas, while Sora, Donald, and Goofy decide to journey ahead to the Old Mansion. Before separating, the group take a photo together with the Gummiphone, which leads to Sora's first discovery of a Lucky Emblem.{{Story|KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}} At the the Old Mansion, [[Ienzo]] calls Sora on the Gummiphone and explains that while attempting to decipher [[Ansem's Code]], he received an alert that someone was trying to access the terminal in Twilight Town. With Pence's assistance, Ienzo is able to set up a network between the two worlds. Before hanging up, Ienzo reveals to Sora that [[Even]], the former [[Organization XIII]] member known as [[Vexen]], has disappeared and Sora should be careful.{{Story|KHIII|Chapter III: Twilight Town|Datascapes}} Later, outside the Le Grand Bistrot, Hayner and Olette catch up to Sora, Donald and Goofy. The pair are revealed to be working for [[Scrooge McDuck]], putting up posters to advertise a movie festival for the town. Olette teaches Sora how to scan the posters to unlock promotional games on his Gummiphone.{{Story|KHIII|Chapter III: Twilight Town|We'll All Wish}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Walkthrough:Kingdom_Hearts_III/Twilight_Town&diff=19157Walkthrough:Kingdom Hearts III/Twilight Town2022-10-06T11:05:49Z<p>FinalRest: /* Walkthrough */</p>
<hr />
<div>{{Articlenav|Dark World Pt. 1|Toy Box}}<br />
[[File:Twilight Town logo KHIII.png|center|300px|link=Twilight Town|Twilight Town]]<br />
<br />
==Collectibles==<br />
===Breakable and Interactive Items===<br />
====Tram Common====<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Apricot]], [[Celery]], [[Cloves]], [[Lemon]], [[Onion]], [[Pear]]<br />
File:Performance Barrel- Twilight Town KHIII.png|[[Munny]]<br />
File:Plant Box- Twilight Town 01 KHIII.png|[[HP]] orbs<br />
File:Plant Box- Twilight Town 02 KHIII.png|[[MP]] orbs<br />
File:Plant Box- Twilight Town 03 KHIII.png|[[HP]] orbs<br />
File:Street Light- Twilight Town 01 KHIII.png|[[Focus]] orbs<br />
File:Street Light- Twilight Town 02 KHIII.png|[[Focus]] orbs<br />
File:Takeout Box- Twilight Town KHIII.png|[[Butter]], [[Caviar]], [[Chocolate]], [[Eel]], [[Sole]], [[Veal]]<br />
File:Trash Bag- Twilight Town KHIII.png|[[HP]] orbs, [[MP]] orbs, [[Writhing Shard]]<br />
File:Trash Can- Twilight Town 01 KHIII.png|[[HP]] orbs, [[Munny]], [[Twilight Shard]]<br />
File:Trash Can- Twilight Town 02 KHIII.png|[[Munny]]<br />
File:Wooden Barrel- Twilight Town KHIII.png|[[HP]] orbs, [[Twilight Shard]]<br />
File:Wooden Crate- Twilight Town 01 KHIII.png|[[Betwixt Shard]], [[Munny]]<br />
File:Wooden Crate- Twilight Town 02 KHIII.png|[[Munny]]<br />
File:Wooden Crate- Twilight Town 03 KHIII.png|[[Munny]]<br />
</gallery><br />
<br />
====Underground Conduit====<br />
<gallery><br />
File:Trash Bag- Twilight Town KHIII.png|[[HP]] orbs, [[MP]] orbs, [[Writhing Shard]]<br />
File:Wooden Barrel- Twilight Town KHIII.png|[[HP]] orbs<br />
File:Wooden Crate- Twilight Town 01 KHIII.png|[[Munny]]<br />
File:Wooden Crate- Twilight Town 02 KHIII.png|[[Munny]]<br />
</gallery><br />
<br />
====The Woods====<br />
<gallery><br />
File:Ground- Mushrooms KHIII.png|[[Black Trumpet]], [[Chanterelle]]<br />
</gallery><br />
<br />
===Lucky Emblems===<br />
:''See also [[Walkthrough:Kingdom Hearts III/Lucky Emblem Locations#Twilight Town|''Kingdom Hearts III'' Lucky Emblem Locations]]''<br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center;"<br />
|[[File:Lucky Emblem Location- Twilight Town 01 KH3.png|center|320x172px|The Neighborhood / Tram Common: Left of the World Map exit.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 02 KH3.png|center|320x172px|The Neighborhood / Tram Common: On the roof of the tram.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 03 KH3.png|center|320x172px|The Neighborhood / Tram Common: Atop the Moogle Shop tower.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 04 KH3.png|center|320x172px|The Neighborhood / Tram Common: On the outdoor theater screen.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 05 KH3.png|center|320x172px|The Neighbourhood / Tram Common: Climb to the roof of the building in the East and look down to see the emblem on a table.]]<br />
|-<br />
|(1)<br />
|(2)<br />
|(3)<br />
|(4)<br />
|(5)<br />
|-<br />
|[[File:Lucky Emblem Location- Twilight Town 06 KH3.png|center|320x172px|The Neighborhood / The Woods: On the door of the Underground Conduit entrance.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 07 KH3.png|center|320x172px|The Neighborhood / The Woods: At the top of the wall to the right of the Underground Conduit entrance.]]<br />
|[[File:Lucky Emblem Location- Twilight Town 08 KH3.png|center|320x172px|The Neighborhood / The Woods: On the side of a hill along the East side of the map.]]<br />
|columnspan="2"|[[File:Lucky Emblem Location- Twilight Town 09 KH3.png|center|320x172px|The Neighborhood / Old Mansion: Left of the gates.]]<br />
|-<br />
|(6)<br />
|(7)<br />
|(8)<br />
|(9)<br />
|}<br />
<br />
===Treasure===<br />
:''See also [[Walkthrough:Kingdom Hearts III/Treasure Locations#Twilight Town|''Kingdom Hearts III'' Treasure Locations]]''<br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center; font-size:6.5pt"<br />
|[[File:Treasure Location- Twilight Town 01 KH3.png|200px|The Neighborhood / Tram Common: Across from the Gummi Shop.]]<br />(1)<br />
|[[File:Treasure Location- Twilight Town 02 KH3.png|200px|The Neighborhood / Tram Common: At the back of the outdoor theater.]]<br />(2)<br />
|[[File:Treasure Location- Twilight Town 03 KH3.png|200px|The Neighborhood / Tram Common: Head through the arch to the Underground Conduit. At the fork, head right. Smash the pile of boxes.]]<br />(3)<br />
|[[File:Treasure Location- Twilight Town 04 KH3.png|200px|The Neighborhood / Tram Common: On top of the building East of the Gummi Shop.]]<br />(4)<br />
|[[File:Treasure Location- Twilight Town 05 KH3.png|200px|The Neighborhood / Tram Common: From the arch to the Conduit, head to the nearby grey ramp and scale the wall on the left.]]<br />(5)<br />
|[[File:Treasure Location- Twilight Town 06 KH3.png|200px|The Neighborhood / Underground Conduit: By the entrance to The Woods, in front of a set of bars.]]<br />(6)<br />
|[[File:Treasure Location- Twilight Town 07 KH3.png|200px|The Neighborhood / The Woods: On a log in the Northwest.]]<br />(7)<br />
|[[File:Treasure Location- Twilight Town 08 KH3.png|200px|The Neighborhood / The Woods: At the end of a tree in the South]]<br />(8)<br />
|-<br />
|[[File:Treasure Location- Twilight Town 09 KH3.png|200px|The Neighborhood / The Woods: Eastern side of map, on the side of the hill.]]<br />(9)<br />
|columnspan="7"|[[File:Treasure Location- Twilight Town 10 KH3.png|200px|The Neighborhood / Old Mansion: In the Northeast corner.]]<br />(10)<br />
|}<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Demon Tide KHIII.png|'''[[Demon Tide]]'''|link=Demon Tide<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Neoshadow KHIII.png|[[Neoshadow]]|link=Neoshadow<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Powerwild KHIII.png|[[Powerwild]]|link=Powerwild<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
</gallery><br />
<br />
===Nobodies===<br />
<gallery><br />
File:Dusk KHIII.png|[[Dusk]]|link=Dusk<br />
File:Sniper KHIII.png|[[Sniper]]|link=Sniper<br />
</gallery><br />
<br />
==Map==<br />
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|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker L<br />
|is map marker=L<br />
|is item=White Box<br />
|has ingredient=Sole<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
{{#subobject:map marker M<br />
|is map marker=M<br />
|is item=Basket<br />
|has ingredient=Clove<br />
|has ingredient quantity=3<br />
|is in game=Kingdom Hearts III<br />
|is located in world=Twilight Town}}<br />
<br />
<!--==Walkthrough==<br />
'''Objective:''' Head for the old mansion!<br />
'''Information:''' Head for the old mansion!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Powerwild x12?<br />
<br />
'''Information:''' Head for the old mansion!<br />
<br />
'''Information:''' Take out all the enemies!<br />
Neoshadow x7<br />
Dusk x7<br />
<br />
'''Information:''' Return to town!<br />
<br />
<br />
'''Information:''' Collect ingredients in Tram Common!<br />
--></div>FinalResthttps://www.khdatabase.com/index.php?title=Transcript:Kingdom_Hearts_III/Chapter_III:_Twilight_Town/Hello,_Good-bye&diff=19156Transcript:Kingdom Hearts III/Chapter III: Twilight Town/Hello, Good-bye2022-10-06T11:04:50Z<p>FinalRest: </p>
<hr />
<div>{{Game|KHIII}}<br />
{{Articlenav|Nostalgic Streets|The Friend They'd Never Met}}<br />
{{TranscriptImg|Hello, Good-bye 01 KHIII|Hello, Good-bye 02 KHIII|Hello, Good-bye 03 KHIII}}<br />
{{-}}<br />
"'''Hello, Good-bye'''" is a cutscene in ''[[Kingdom Hearts III]]''. It shows [[Sora]], [[Donald]], and [[Goofy]] crossing paths with [[Hayner]], [[Pence]], and [[Olette]] during a [[Heartless]] attack.<br />
<br />
==Story==<br />
Having defeated the [[Nobody|Nobodies]], Sora is able to wonder aloud what the voice he heard before the ambush was. He isn't given any further time to think as [[Hayner]], [[Pence]], and then [[Olette]] appear, rushing through the streets to get away from the massive [[Heartless]] [[Demon Tide]] behind them. Sora, Donald, and Goofy jump to their rescue.<br />
<br />
==Transcript==<br />
''Fade in on Sora, his arms crossed. The camera pans down to show Donald and Goofy standing in front of him.''<br />
<br />
{{ts|Sora|l1=y|Hmm... What was that voice? I know I heard it.}}<br />
<br />
{{ts|Donald Duck|l1=y|I didn't hear it.}}<br />
<br />
{{ts|Goofy|l1=y|You sure it wasn't the wind? Or somethin' else?}}<br />
<br />
{{ts|Sora|I'm pretty sure...}}<br />
<br />
''At the sound of a voice off-screen, Sora lifts his head with a curious "Huh?".''<br />
<br />
{{ts|Hayner|1n=???|l1=y|Where'd they come from?!}}<br />
<br />
''At the addition of a second voice, Sora unfolds his arms with a surprised "Huh".''<br />
<br />
{{ts|Olette|1n=???|l1=y|Get the ice cream later!}}<br />
<br />
''Heavy panting comes from off-screen.''<br />
<br />
{{ts|Pence|1n=???|l1=y|What? Hold up!}}<br />
<br />
''Sora leans towards Donald and Goofy, excited.''<br />
<br />
{{ts|Sora|See? Voices.}}<br />
<br />
''Goofy scratches his head. He and Donald look at Sora with confused frowns.''<br />
<br />
{{ts|Sora|...New ones?}}<br />
<br />
<!-- {{ts|track=???}} <br />
<br />
-->''Sora spins around and the camera follows. Hayner, Pence, and Olette run on-screen, around the corner of a building not far away from Sora, Donald, and Goofy. They're sprinting, panting, and constantly throwing harried looks over their shoulders.''<br />
<br />
{{ts|Sora|What? Hayner? Pence! Olette!}}<br />
<br />
''Around the same corner Hayner, Pence, and Olette cleared, a massive swarm of [[Shadow]] Heartless appears. The Shadows are traveling in unison, a monstrous wave-like formation known as a Demon Tide. Sora gasps, Donald squawks, and both they and Goofy jump at the sight of the Heartless.''<br />
<br />
{{ts|Goofy|What is ''that?!''}}<br />
<br />
''Hayner, Pence, and Olette are still running, their panting getting more frantic as the Demon Tide gets closer and closer. Hayner looks ahead and raises his arm in a wave.''<br />
<br />
{{ts|Hayner|Heeey! Sora!}}<br />
<br />
''Hayner reaches Sora, raises a hand in greeting, and continues running past, Olette and Pence hot on his heels.''<br />
<br />
{{ts|Hayner|Hello, good-bye.}}<br />
<br />
''Sora hums surprised as he watches them pass, then summons his Keyblade and moves to a battle stance. Behind him, Donald and Goofy also summon their weapons.''<br />
<br />
{{ts|Sora|Go! We got this.}}<br />
<br />
''The Demon Tide cuts in front of Sora then swirls upwards, spiraling into the sky. The camera zooms out and a battle begins.''<br />
<br />
==Video==<br />
{{YouTube|header=Hello, Good-bye|id=vpnDDVCTlV4}}</div>FinalResthttps://www.khdatabase.com/index.php?title=Gallery:Dusk&diff=19155Gallery:Dusk2022-10-06T11:04:47Z<p>FinalRest: </p>
<hr />
<div>{{Articlenav}}<br />
This page contains images and media related to the [[Dusk]] [[Nobody]].<br />
<br />
==''[[Kingdom Hearts III]]''==<br />
===Cutscenes===<br />
<gallery><br />
File:Nostalgic Streets 02 KHIII.png|Dusks appear in [[Twilight Town]]'s Tram Common in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Nostalgic Streets}}.<br />
File:Ansem and Xemnas 02 KHIII.png|[[Sora]], [[Donald]], and [[Goofy]] are attacked outside Twilight Town's Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Ansem and Xemnas}}.<br />
</gallery></div>FinalResthttps://www.khdatabase.com/index.php?title=Destiny_Islands&diff=19154Destiny Islands2022-10-05T08:05:11Z<p>FinalRest: </p>
<hr />
<div>{{Game|KH|KHFM|COM|RECOM|KHII|KHIIFM|358|BBS|BBSFM|0.2BBS|CODE|RECO|KH3D|HD1.5|HD2.5|HD2.8|1.5+2.5}}<br />
{{Articlenav}}<br />
{{InfoWorld<br />
<!--|worldKH=Destiny Islands KH.png<br />
|logoKH=Destiny Islands logo KH.png<br />
|worldKHII=Destiny Islands KHII.png<br />
|logoKHII=Destiny Islands logo KHII.png<br />
|worldBBS=Destiny Islands BBS.png<br />
|logoBBS=Destiny Islands logo BBS.png--><br />
|kana=デスティニーアイランド<br />
|romaji=Desutinī Airando<br />
|firstgame=Kingdom Hearts<br />
|originKH=Kingdom Hearts<br />
}}<br />
<br />
'''Destiny Islands''' is a world in the Realm of Light first introduced in ''{{p|Kingdom Hearts|game}}''. It is the home world of [[Sora]], [[Kairi]], [[Riku]], and [[Master Xehanort]].<br />
<br />
While only playable as Sora in the ''Kingdom Hearts'', the world has appeared throughout most of the series. A memory-based version of the world appears on the 11th Floor of [[Castle Oblivion]]. A data version of the world appears in the [[Datascape]] inside [[Jiminy's Journal]].<br />
<br />
==Story==<br />
<!--===Before Kingdom Hearts Birth by Sleep===<br />
<br />
===Kingdom Hearts Birth by Sleep===<br />
<br />
===Between Kingdom Hearts Birth by Sleep and Kingdom Hearts===<br />
<br />
===Kingdom Hearts===<br />
<br />
===Kingdom Hearts Chain of Memories===<br />
<br />
===Kingdom Hearts II===<br />
<br />
===Kingdom Hearts coded===<br />
<br />
===Kingdom Hearts 3D: Dream Drop Distance===<br />
--><br />
===''[[Kingdom Hearts III]]''===<br />
As Riku and [[King Mickey]] travel through the [[Dark World]], Mickey notes that Riku has has finally found the strength to protect what matters, which is helping to remove doubt and fear during their travels. Mickey's words trigger a flashback for Riku of a promise he once made as a child on Destiny Islands, though he cannot remember [[Terra|who he made the promise to]].{{Story|KHIII|Chapter II: The Realm of Darkness|A Dwindling Trail}}<br />
<br />
==Characters==<br />
*[[Riku]] and [[Terra]] appear in a flashback during the cutscene {{Transcript|game=KHIII|Chapter II: The Realm of Darkness|A Dwindling Trail}}.<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Gallery:Terra&diff=19153Gallery:Terra2022-10-05T08:04:58Z<p>FinalRest: </p>
<hr />
<div>{{Articlenav}}<br />
{{Journal}}<br />
This page contains images and media related to [[Terra]].<br />
<br />
==''[[Kingdom Hearts III]]''==<br />
===Cutscenes===<br />
<gallery><br />
File:Opening 21 KHIII.png|Terra and the [[Guardians of Light]] as they appear in the cutscene {{Transcript|game=KHIII|Opening|Opening}}.<br />
File:Hades' Ambitions 02 KHIII.png|A statue of Terra in the cutscene {{Transcript|game=KHIII|Chapter I: Olympus|Hades' Ambitions}}.<br />
File:A Dwindling Trail 02 KHIII.png|[[Riku]] remembers meeting Terra on [[Destiny Islands]] in the cutscene {{Transcript|game=KHIII|Chapter II: The Realm of Darkness|A Dwindling Trail}}.<br />
</gallery><br />
<br />
==''[[Kingdom Hearts Melody of Memory]]''==<br />
===Renders===<br />
<gallery><br />
File:Terra MOM.png|A render of Terra, as he appears in ''Kingdom Hearts Melody of Memory''.<br />
</gallery></div>FinalResthttps://www.khdatabase.com/index.php?title=Dark_World&diff=19152Dark World2022-10-05T08:04:31Z<p>FinalRest: </p>
<hr />
<div>{{Game|KH|KHFM|KHII|KHIIFM|358|BBSFM|0.2BBS|KHIII}}<br />
{{Articlenav}}<br />
{{InfoWorld<br />
|kana=闇の世界<br />
|romaji=Yami no Sekai<br />
|party1=King Mickey<br />
|logo0.2BBS=Dark World logo 0.2BBS.png<br />
}}<br />
<br />
'''Dark World''', otherwise known as the '''Realm of Darkness''', is a world first seen in ''{{p|Kingdom Hearts|game}}'', but first identified in ''[[Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-]]''. While often featured in the stories of other games, Dark World is only playable in ''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-'' and ''[[Kingdom Hearts III]]''.<br />
<br />
Dark World is seemingly endless and formed from the darkness of people's hearts. Those who find themselves in the Dark World struggle to keep a hold of themselves, sometimes losing their light to the darkness that surrounds them.<br />
<br />
==Setting==<br />
The Dark World is an immense ruin of dark rock. The ground is hard and bumpy and large towers of stone grow in all directions, the spaces in between filled with jagged splinters. Cracks split the rocks at random, revealing a bright blue glowing inside.<br />
<br />
One of the few differing sections of the Dark World is its ominous beach, called the '''Dark Margin'''. Here the ground becomes black sand and the pitch waters rock back and forth on the shore.<br />
<br />
==Story==<br />
<!-- ===Kingdom Hearts II===<br />
<br />
===Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-=== --><br />
<br />
===Kingdom Hearts III===<br />
[[File:Reunion 01 KHIII.png|thumb|Riku and King Mickey arrive at the Dark Margin.]]<br />
[[Riku]] and [[King Mickey]] journey into the Dark World in search of [[Aqua]]. Upon arriving, Riku reflects on his past time in the Dark World, remembering how scared he was on his first visit, but how exhilarated and confident he feels being there now. He wonders if King Mickey's presence is the reason for this, but King Mickey insists that his bravery comes from caring deeply about someone, which gives no room in his heart for doubt or fear. Mickey's remarks remind Riku of a promise he made once, though he keeps [[Terra|the person he made the promise to]] to himself.<br />
<br />
Though the Dark World is different to how they remember, Mickey is able to rely on his heart to lead the way to Aqua, though he notes that Aqua's presence is starting to feel dim.{{Story|KHIII|Chapter II: The Realm of Darkness|A Dwindling Trail}} Eventually they arrive at the Dark Margin, where Mickey is sad to realize that his trace of Aqua's light has come to an end. Riku recognizes the beach as the place where he and [[Sora]] found their way back to the Realm of Light after defeating [[Xemnas]] and wonders if Aqua made it out of the Realm of Darkness too. Mickey sadly disagrees, explaining that Aqua has fallen into a darkness through which he cannot see her and he is not sure if they can continue any further.<br />
<br />
Before they can discuss their next move, several [[Shadow]] [[Heartless]] appear and group together to form a menacing pillar of darkness know as a [[Demon Tower]].{{Story|KHIII|Chapter II: The Realm of Darkness|The Dark Margin}} Mickey and Riku fight and defeat the Heartless, but the Heartless reform and make a sneak attack, swallowing Riku in darkness. As he begins to lose consciousness, Riku hears a voice asking if he needs help, but he is unable to identify the voice before passing out. King Mickey, meanwhile, defeats half the Shadows, prompting the rest to flee, spitting Riku out in the process. Riku awakens to find Mickey unharmed, but the same cannot be said for their keyblades--Mickey's Kingdom Key D has been damaged and Riku’s Way to the Dawn is broken in half. Acknowledging they underestimated the strength of the Dark World's Heartless, Mickey decides they must regroup at [[The Mysterious Tower]] before attempting to dive any deeper. Before leaving, Riku sticks his shattered [[Keyblade]] into the sand, deciding to leave it behind for [[Riku Replica|someone else]].{{Story|KHIII|Chapter II: The Realm of Darkness|Reunion}}<br />
<br />
==Characters==<br />
<gallery><br />
File:Riku KHIII.png|[[Riku]]|link=Riku<br />
File:King Mickey KHIII.png|[[King Mickey]]|link=King Mickey<br />
</gallery><br />
<br />
*[[Riku Replica]]'s muffled voice can be heard speaking to Riku in the cutscene {{Transcript|game=KHIII|Chapter II: The Realm of Darkness|Reunion}}.<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Demon Tower KHIII.png|'''[[Demon Tower]]'''|link=Demon Tower<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
{{NavKHIII}}</div>FinalResthttps://www.khdatabase.com/index.php?title=Aqua&diff=19151Aqua2022-10-05T08:03:05Z<p>FinalRest: </p>
<hr />
<div>{{Game|KHII|KHIIFM|BBS|BBSFM|CODE|RECO|KH3D|HD2.5|HD2.8|3DHD|0.2BBS|KHIII}}<br />
{{Articlenav}}<br />
{{InfoCharacter<br />
|image=[[File:Aqua MOM.png|300px]]<br />
|kana=アクア<br />
|romaji=Akua<br />
|homeworld=Land of Departure<br />
|weapon=Keyblade<br />
|vaENG1=Willa Holland<br />
|vaJPN1=Megumi Toyoguchi<br />
|chartheme={{p|Aqua|track}}}}<br />
{{Q|There's always a way.|Aqua|Kingdom Hearts Birth by Sleep}}<br />
<br />
'''Aqua''' is a [[Keyblade master]] in ''[[Kingdom Hearts Birth by Sleep]]''. She, along with [[Terra]] and [[Ventus]], train under [[Master Eraqus]] in [[Land of Departure]].<br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
[[File:Reunion 01 KHIII.png|thumb|Riku and King Mickey arrive at the Dark Margin.]]<br />
[[Riku]] and [[King Mickey]] journey into the [[Dark World]] in search of [[Aqua]]. Though the Dark World is different to how they remember, Mickey is able to rely on his heart to lead the way to Aqua, though he notes that Aqua's presence is starting to feel dim.{{Story|KHIII|Chapter II: The Realm of Darkness|A Dwindling Trail}} Eventually they arrive at the Dark Margin, where Mickey is sad to realize that his trace of Aqua's light has come to an end. Mickey explains that Aqua has fallen into a darkness through which he cannot see her and he is not sure if they can continue any further.{{Story|KHIII|Chapter II: The Realm of Darkness|The Dark Margin}} Mickey decides they must regroup at [[The Mysterious Tower]] before attempting to dive any deeper.{{Story|KHIII|Chapter II: The Realm of Darkness|Reunion}}<br />
<br />
After their adventures in [[Olympus]], [[Sora]], [[Donald]], and [[Goofy]] have returned to [[The Mysterious Tower]]. Their conversation with [[Master Yen Sid]] is interrupted by the return of [[King Mickey]] and [[Riku]] from the [[Dark World]], who come bearing bad news--they weren't able to locate [[Aqua]]. All is not lost, however, as Riku recalls how Sora was lost to darkness during his exam, but Riku was able to save him. He explains that if they are able to find someone who is close with Aqua, that person might be able to travel into the abyss and find her. Mickey and Yen Sid ponder this option, but things seem grim as they realize that everyone Aqua was close with is gone. Suddenly, Sora exclaims that he will save Aqua, though when the group reacts with shock to this suggestion, Sora becomes confused and admits he is unsure why he offered. Still, the declaration was convincing, so Sora is told to continue on his search for the power of waking with the end goal of visiting the realm of darkness to save Aqua.{{Story|KHIII|KINGDOM HEARTS III|A Fresh Start}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Air_Soldier&diff=19145Air Soldier2022-10-02T07:33:19Z<p>FinalRest: </p>
<hr />
<div>{{Game|KH|KHFM|COM|RECOM|CODE|RECO|HD1.5|KHX|UCX|UXC|1.5+2.5|KHIII|KHIIIRM}}<br />
<!-- {{InfoEnemy<br />
|image=Air Soldier KHIII.png<br />
|kana=エアソルジャー<br />
|romaji=Ea Sorujā<br />
}} --><br />
<br />
'''Air Soldier''' is a Heartless that appears in various worlds across ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts Chain of Memories]]'', ''[[Kingdom Hearts coded]]'', ''[[Kingdom Hearts X]]'', ''[[Kingdom Hearts III]]'', and their subsequent remakes.<br />
<br />
==Story==<br />
<!--===''Kingdom Hearts X''===<br />
===''Kingdom Hearts Birth by Sleep''===<br />
===''Kingdom Hearts''===<br />
===''Kingdom Hearts Chain of Memories''===<br />
===''Kingdom Hearts 358/2 Days''===<br />
===''Kingdom Hearts II''===<br />
===''Kingdom Hearts Re:coded''===<br />
===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''===<br />
===''Kingdom Hearts 3D: Dream Drop Distance''===--><br />
===''Kingdom Hearts III''===<br />
While traversing the mountain's Cliff Ascent in [[Olympus]] in search of [[Hercules]], [[Sora]], [[Donald]], and [[Goofy]] come to a large shrine to [[Zeus]], where they are promptly attacked by a swarm of Heartless that includes Air Soldiers. Battle ensues and upon defeating the Heartless, the trio continue their travels. Later, having been tasked by Hercules with searching Thebes for townspeople in danger during [[Hades]]'s attack, Sora, Donald, and Goofy reach the Overlook, where they find two townspeople trapped on a pile of rubble and under attack from a swarm of Heartless that includes Air Soldiers. The trio defeat the Heartless, rescue the citizen, then continue their travels to the Big Olive, where they find two more townspeople surrounded by a swarm of Heartless that includes Shadows. Another fight and rescue ensues. While climbing Mount Olympus, the group find their way blocked by another group of Air Soldiers. Battle ensues before Sora and company continue on. Later, as Hades has completed his conquest of the Realm of Gods, [[Hercules]] flies through the sky atop a neighing [[Pegasus]], slashing his sword back and forth as he zooms towards the Apex, clearing away the Air Soldier Heartless infesting the air.{{Story|KHIII|Chapter I: Olympus|Showdown with the Titans}}<br />
<br />
<!-- <br />
==Strategy==<br />
<br />
==Development and Design==<br />
<br />
==Origin== --><br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Hercules&diff=19144Hercules2022-10-02T07:32:55Z<p>FinalRest: /* Kingdom Hearts III */</p>
<hr />
<div>{{Game|KH|KHFM|COM|RECOM|KHII|KHIIFM|358|BBS|BBSFM|CODE|RECO|HD1.5|HD2.5|KHIII}}<br />
{{Articlenav}}<br />
{{InfoCharacter<br />
|name=Hercules<br />
|image=[[File:Hercules KHIII.png|x500px]]<br />
|homeworld=Olympus Coliseum<br />
|kana=ヘラクレス<br />
|romaji=''Herakuresu''<br />
|vaENG1=Tate Donovan<br />
|vaJPN1=Yasunori Matsumoto<br />
|origin=Hercules (1997 film)<br />
|originname=Hercules<br />
|originyear=1997<br />
}}<br />
<br />
'''Hercules''', son of [[Zeus]] and Hera, is a supporting protagonist in the ''{{p|Kingdom Hearts|series}}'' series. He originates from Disney's 1997 animated film ''{{Wikipedia|Hercules (1997 film)|Hercules}}''<br />
<br />
==Story==<br />
<!--===''Kingdom Hearts Birth by Sleep''===<br />
===''Kingdom Hearts''===--><br />
===''Kingdom Hearts Chain of Memories''===<br />
Hercules does not appear in Chain of Memories, but instead a figment of him is created based off of [[Sora]]'s memories from Kingdom Hearts. Because Hercules, and every other denizen of Olympus Coliseum in Chain of Memories, is just a recreation of a memory, they act the same way they did at the start of the first game before meeting Sora.<br />
<br />
In the first act of the world, Phil is about to cancel The Games because no one except Hercules made it past the preliminary course. Sora shows up and convices [[Philoctetes|Phil]] to put the games on anyway so that he can fight Hercules. Hercules agrees to these conditions, and [[Cloud]] shows up and joins The Games as well.<br />
<br />
In the third act of the world, Cloud attacks Hercules. The two wear each other down in a fight when Sora shows up to break it up. [[Hades]] then shows up, berating Cloud for failing to kill Sora and Hercules, telling them the deal to restore his memories is off. Hades declares he will finish Hercules off as Hercules is weak from his fight with Cloud, but Sora steps in to defeat Hades.<br />
<br />
<!--===''Kingdom Hearts II''===<br />
===''Kingdom Hearts coded''===--><br />
===''[[Kingdom Hearts III]]''===<br />
Eighteen years ago, the Fates looked into the future and predicted Hades would succeed in taking over the cosmos and dethroning Zeus. As Sora, [[Donald]], and [[Goofy]] are moments from arrival, Hades has released the Titans (including the previously confronted [[Rock Titan]] and [[Ice Titan]]) and started his war against the Gods.{{Story|KHIII|Chapter I: Olympus|Hades' Ambitions}}<br />
<br />
In [[Olympus]]'s township, Hercules is surprised by screams coming from up above and is shocked to see Sora, Donald, and Goofy flying through the air. He jumps to action and manages to save Sora and Goofy, but Donald is not so lucky and ends up getting caught in the mouth of a lion statue, where he furiously yells for help as he dangles helplessly. After Hercules gets them back on the ground, Sora, Donald, and Goofy are quick to notice the fiery destruction plaguing the town. Hercules explains Hades is to blame, which prompts Sora to tell him that Hades had revealed to them that he plans to take over the cosmos. Hercules is unfazed and declares he will have no problem thwarting the villain once again.{{Story|KHIII|Chapter I: Olympus|Dropping In}} As the group continue their walk through Thebes, Hercules asks Sora why he has returned. Sora asks how Hercules was able to regain his strength when he saved [[Megara]] during their last visit to Olympus Coliseum. Hercules explains he isn't sure where his strength came from, only that he wanted to save Meg with all his heart.<br />
<br />
The reunion is interrupted when Donald sees fire raining from the sky and soon the town is swarmed by a rain of [[Flame Core|Heartless]] that quickly sets to lighting more fires around Thebes. Weapons are summoned and the heroes band together to make quick work of the Heartless menace.{{Story|KHIII|Chapter I: Olympus|The Way to Find Strength}} After the fight they are visited by Megara and [[Philoctetes]], who arrive riding atop [[Pegasus]]. Concerned by the fire, Hercules tells Meg, Phil, and Pegasus to find safety while he and the trio will search the city for any trapped townspeople. Meg agrees and wishes them luck, before departing with Phil and Pegasus. As they watch Pegasus go, Goofy notices a call for help in the distance. He alerts the others and Hercules is able to find the source: a young girl trapped on a unsteady rock pile. Knowing running will not be able to get them to the girl in time, Hercules instructs the trio to climb onto the Hercules statue that was toppled during the Heartless attack. Once the trio are settled, Hercules lifts the statue and launches it in the direction of the girl, allowing the trio to rescue her.{{Story|KHIII|Chapter I: Olympus|Maleficent's Desire}}<br />
<br />
Later, after clearing the rest of Thebes of townspeople, Sora, Donald, and Goofy reach a large building on the outskirts of the town. They head inside and find Hercules struggling to hold the collapsing building on top of his back, while three townspeople huddle below him. Things only get worse when the other side of the building collapses, blocking the exit, and then a horde of Flame Cores materialize. Hercules tells Sora to protect the townspeople while he keeps the building upright.{{Story|KHIII|Chapter I: Olympus|The Collapsing Building}} After they defeat the swarm of Heartless, Hercules orders the trio to get the townspeople out of the building before it falls. Sora hesitates to leave Hercules to hold the building up on his own, but decides to trust Hercules' strength and runs outside. The group barely clears the area before a great rumble surrounds them and they are forced to huddle together as the building finally collapses. When the shaking stops and the dust clears, the trio are devastated to see the building in ruins, with Hercules still inside. Thankfully their grief is short-lived, as Hercules then emerges from the rubble unscathed.<br />
<br />
As everyone celebrates Hercules' heroism, the opening of a dark corridor interrupts the joy. Xigbar appears, clapping sarcastically in mock of their triumph. While the trio and Hercules glare him down with open hostility, Xigbar admonishes their desire to put others first and goes on to dismiss the idea of strength through connecting hearts, insisting that putting too much power in one place will lead to those hearts breaking. Despite push-back from Hercules and Sora, Xigbar remains unmoved and leaves just as suddenly as he had arrived. Sora is left obviously confused and concerned, but Hercules assures him that eventually they'll prove that their sacrifices aren't in vain. Sora is cheered and his sunny disposition returns, but as the group leaves they don't notice Sora lagging behind, furrowing his brow and pondering over Xigbar's words.{{Story|KHIII|Chapter I: Olympus|Xigbar's Admonition}}<br />
<br />
The group continues until they reach the town center, where a [[Rock Troll|giant Heartless]] is rampaging. Battle ensues and, upon the Heartless' defeat, Megara, Pegasus, and Philoctetes return. Meg informs them that no-one else is in trouble. Their victory is short-lived, as they quickly notice a dark storm brewing around Mount Olympus. Knowing the cause to be Hades, Sora, Donald, and Goofy determine to go with Hercules to defeat the villain once again.{{Story|KHIII|Chapter I: Olympus|Hades Makes His Move}} The group discovers the water on the mountain is dangerously high and raging angrily, but through dispatching multiple groups of [[Water Core]]s, the rivers and waterfall return to their normal peaceful state. As Sora, Donald, Goofy, and Hercules climb further up Mount Olympus, the ground around them begins to shake. Concerned about the happenings above them, Hercules begins to worry for his family. He summons Pegasus and tells the others he will fly ahead. Sora is intrigued by the mention of his family and Hercules reveals that his dad is the [[Zeus|king of the gods]]. Hercules and Pegasus fly off, leaving Sora, Donald, and Goofy in shock.{{Story|KHIII|Chapter I: Olympus|Son of Zeus}}<br />
<br />
Later, at the Realm of the Gods, Hades has completed his conquest. The Ice Titan and [[Lava Titan]] have trapped Zeus in a rock prison and Hades sits back, pleased to finally be in charge. His victory is short-lived, however, as Hercules (atop Pegasus), Sora, Donald, and Goofy arrive. Hercules flies in and frees the rest of the gods Hades had in chains, then he joins Sora, Donald, and Goofy in facing the Titans in battle.{{Story|KHIII|Chapter I: Olympus|Showdown with the Titans}} Although a valiant fight ensues, all three Titans remain standing. Things only get worse when the Rock Titan suddenly joins the battle. To assuage his doubts, Sora confidently reminds Goofy that there's four of them to take the four of the Titans, prompting Hercules to note that he can make it five. Hercules then jumps onto the rock cone imprisoning Zeus and breaks it apart, setting his father free. Zeus quickly gets to work, pelting the Titans with lightning bolts. The Titans attempt to flee, but Hercules captures the Tornado Titan and uses it to gather the other three Titans together. He flings the monsters far out into space, effectively destroying them. Hades fumes about his loss and prepares to attack Sora, Donald, and Goofy, before being interrupted by Hercules and told to leave. As he accepts his loss and starts to retreat, Hades is once again stopped by Hercules. Confused, Hades turns and Hercules punches him right in the face, citing it as punishment for attacking Thebes. Hades threatens to attack Meg as he leaves, but Zeus hits him with a lightning bolt, shutting the lord of the Underworld up for hopefully a long time.{{Story|KHIII|Chapter I: Olympus|A Sore Loser}}<br />
<br />
After defeating Hades and the Titans, Sora, Donald, Goofy, and Hercules make their way out of the Realm of the Gods. Sora, Donald, and Goofy ask Hercules if he's sure he wants to leave his home and family in Olympus, but Hercules explains that if he stayed, he wouldn't be able to be with the person he loves most, Meg. As he finishes his explanation, he notices Meg waiting outside the gates of Olympus and runs to embrace her. When Sora, Donald, and Goofy catch him up, Hercules remembers Sora's earlier question and asks if he can help with an answer. Sora, however, declines the offer, having concluded that he is meant to figure the answer out for himself. He determines that he'll find his strength by, like Hercules, finding something to fight for with all his heart.{{Story|KHIII|Chapter I: Olympus|Where He Belongs}}<br />
<br />
==Appearance ==<br />
Hercules has a muscular build, bright blue eyes, and a brown headband pushing back his ginger red hair.<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Goofy&diff=19143Goofy2022-10-02T07:32:51Z<p>FinalRest: /* Kingdom Hearts III */</p>
<hr />
<div>{{Game|KH|KHFM|COM|RECOM|KHII|KHIIFM|358|BBS|BBSFM|CODE|RECO|KH3D|KHX|HD1.5|HD2.5|HD2.8|3DHD|0.2BBS|UCX|UXC}}<br />
{{Articlenav}}<br />
{{InfoCharacter<br />
|image=[[File:Goofy MOM.png|300px]]<br />
|kana=グーフィー<br />
|romaji=Gūfī<br />
|homeworld=Disney Castle<br />
|weapon=Shield<br />
|vaENG1=Bill Farmer<br />
|vaJPN1=Yū Shimaka<br />
|origin=Mickey's Revue<br />
|originyear=1932}}<br />
{{Q|All for one, and one for all!|Goofy|Kingdom Hearts}}<br />
<br />
'''Goofy''' is the Captain of the Royal Knights at [[Disney Castle]], and a major protagonist in the ''{{p|Kingdom Hearts|series}}'' series. He journeys with [[Sora]] and [[Donald Duck]] on their adventures to dispel the darkness. Goofy often fights using his shield.<br />
<br />
==Story==<br />
<!--===Kingdom Hearts Birth by Sleep===<br />
===Kingdom Hearts===<br />
===Kingdom Hearts Chain of Memories===<br />
===Kingdom Hearts II===<br />
===Kingdom Hearts coded===<br />
===Kingdom Hearts 3D: Dream Drop Distance===<br />
===Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-===--><br />
===Kingdom Hearts III===<br />
Gathered at [[The Mysterious Tower]], [[Master Yen Sid]] reminds [[Sora]] that their task is to gather several [[Guardians of Light|allies]] in order to defeat [[Master Xehanort]] and tasks Sora with going to visit [[Hercules]] in hopes of finding a way of regaining his strength. [[Donald]] and Goofy decide to join Sora on his journey once more. Once on the [[Gummi Ship]], however, Sora is unable to figure out how to open a gate to [[Olympus Coliseum]]. Thankfully, spurred by Goofy [[May your heart be your guiding key|quoting Master Yen Sid]], he figures out how to summon the gate using the [[Keyblade]], and the trio makes their way to [[Olympus]].{{Story|KHIII|KINGDOM HEARTS II.9|Prelude to Adventure}}<br />
<br />
Sora, Donald, and Goofy arrive in Olympus, but don't recognize their surroundings and are disappointed not to find themselves surrounded by their friends in celebration of their return. Realizing Sora's gate has landed them far from the Coliseum, the trio decide to start making their way, heading up the mountain in the hopes of finding something familiar.{{Story|KHIII|Chapter I: Olympus|No Fanfare?}} In their search for Olympus Coliseum, Sora, Donald, and Goofy become lost. Pausing at a mountain edge, Sora decides to shout for Hercules, but instead he catches the attention of [[Hades]], who makes an unwelcome appearance. At first Hades is irate at the trio's mentions of Hercules, but he quickly calms himself and reveals that he is once again planning to conquer the cosmos. The trio are far from enthusiastic to see their old foe again and Sora openly dismisses Hades' aspirations. At this Hades calls upon the Titans, and suddenly Sora, Donald, and Goofy find themselves assaulted by [[Rock Titan|earthquakes]], [[Ice Titan|icy cold]], [[Lava Titan|lava]], and, finally, [[Tornado Titan|a veracious wind]] that sweeps them clean off the mountain and throws them off into the distance.{{Story|KHIII|Chapter I: Olympus|Return of the Titans}}<br />
<br />
In Olympus' township, Hercules is surprised by screams coming from up above and is shocked to see Sora, Donald, and Goofy flying through the air. He jumps to action and manages to save the trio. Feet firmly back on the ground, Sora and company are quick to notice the fiery destruction plaguing the town.{{Story|KHIII|Chapter I: Olympus|Dropping In}} As the group continue their walk through Thebes, Hercules asks Sora why he has returned. Sora, hoping to find clues to recovering the strength he has lost, asks how Hercules was able to regain his strength when he saved [[Megara]] during their last visit to Olympus Coliseum. Hercules explains he isn't sure where his strength came from, only that he wanted to save Meg with all his heart. The trio fails to hide their disappointment in the lack of a solution for Sora's lost strength.<br />
<br />
The reunion is interrupted when Donald sees fire raining from the sky and soon the town is swarmed by a rain of [[Flame Core|Heartless]] that quickly sets to lighting more fires around Thebes. Weapons are summoned and the heroes band together to make quick work of the Heartless menace.{{Story|KHIII|Chapter I: Olympus|The Way to Find Strength}} After the fight they are visited by Megara and [[Philoctetes]], who arrive riding atop [[Pegasus]]. Meg is happy to see the trio again and thanks them for helping the town. Concerned by the fire, Hercules tells Meg, Phil, and Pegasus to find safety while he and the trio will search the city for any trapped townspeople. Meg agrees and wishes them luck, before departing with Phil and Pegasus. As they watch Pegasus go, Goofy notices a call for help in the distance. He alerts the others and Hercules is able to find the source: a young girl trapped on a unsteady rock pile. Knowing running will not be able to get them to the girl in time, Hercules instructs the trio to climb onto the Hercules statue that was toppled during the Heartless attack. Once the trio are settled, Hercules lifts the statue and launches it in the direction of the girl. The girl is rescued and thanks the team before heading away to safety.<br />
<br />
Sora, Donald, and Goofy are not alone for long, as a dark corridor opens behind them and [[Maleficent]] and [[Pete]] step through. Maleficent sneers at the presence of "the [[King Mickey|King's]] pawns", but is quick to deny involvement when Sora accuses her of summoning the Heartless. Pete seems to notice a difference in Sora, and is glad to point out that Sora seems weaker than before and possibly easy to defeat. Maleficent, however, dismisses this, citing a more pressing matter to attend. Pete lets slip that this is their search for a black box, a reveal that greatly irritates Maleficent. With one final pointed comment each about the trio's unimportance, Maleficent and Pete head back through the dark corridor, with Sora failing to stop them from getting away. Visibly upset by Pete's comments, Sora is left deflated and frowning, but insists he is fine when Donald and Goofy ask if he's okay. Knowing he isn't being entirely truthful, Donald and Goofy tell Sora that he'll definitely get stronger, a statement that only seems to frustrate Sora more.{{Story|KHIII|Chapter I: Olympus|Maleficent's Desire}}<br />
<br />
Making their way through Olympus in search of trapped townspeople, Sora, Donald, and Goofy find their path ravaged by a fire they can't get past. Sora confronts the flames to no avail, but Goofy decides to try as well, using his shield as a barrier. Realizing his shield is impervious to fire, Goofy suggests they [[Trinity Sled|use it for transport]], something Sora and Donald are happy to agree to.{{Story|KHIII|Chapter I: Olympus|Shields Do Everything!}} They eventually reach Thebes' Gardens, where they find a woman trapped atop a pillar, the ground below her filled with [[Flame Core]] Heartless. She calls desperately for Hercules, but it is Sora, Donald, and Goofy that discover her. They quickly run over to defeat the Heartless and--despite the woman's disappointment in being helped by a group of strangers instead of Hercules--battle ensues.{{Story|KHIII|Chapter I: Olympus|A Cry for Help}} After they rescue her, the Olympus woman thanks Sora, Donald, and Goofy and remarks that as long as they keep training, they will become great heroes like Hercules someday. As she leaves, Sora is left disappointed by her comment, wondering if his lack of strength is really obvious. Though Donald teases that it is, Goofy remarks that they're ''all'' far from perfect, but that they can improve together, to which Sora heartily agrees.{{Story|KHIII|Chapter I: Olympus|Not Quite Heroes Yet}}<br />
<br />
After clearing the rest of Thebes of townspeople, Sora, Donald, and Goofy reach a large building on the outskirts of the town. They head inside and find Hercules struggling to hold the collapsing building on top of his back, while three townspeople huddle below him. Things only get worse when the other side of the building collapses, blocking the exit, and then a horde of Flame Cores materialize. Hercules tells Sora to protect the townspeople while he keeps the building upright.{{Story|KHIII|Chapter I: Olympus|The Collapsing Building}} After they defeat the swarm of Heartless, Hercules orders the trio to get the townspeople out of the building before it falls. The group barely clears the area before a great rumble surrounds them and they are forced to huddle together as the building finally collapses. When the shaking stops and the dust clears, the trio are devastated to see the building in ruins, with Hercules still inside. Thankfully their grief is short-lived, as Hercules then emerges from the rubble unscathed.<br />
<br />
As everyone celebrates Hercules' heroism, the opening of a dark corridor interrupts the joy. Xigbar appears, clapping sarcastically in mock of their triumph. While the trio and Hercules glare him down with open hostility, Xigbar admonishes their desire to put others first and goes on to dismiss the idea of strength through connecting hearts, insisting that putting too much power in one place will lead to those hearts breaking. Despite push-back from Hercules and Sora, Xigbar remains unmoved and leaves just as suddenly as he had arrived. Sora is left obviously confused and concerned, but Hercules assures him that eventually they'll prove that their sacrifices aren't in vain. Donald and Goofy follow up by pointing out that their teamwork has already proved successful, making Xigbar wrong already. Sora is cheered by their words and his sunny disposition returns, but as the group leaves they don't notice Sora lagging behind, furrowing his brow and pondering over Xigbar's words.{{Story|KHIII|Chapter I: Olympus|Xigbar's Admonition}}<br />
<br />
The group continues until they reach the town center, where a [[Rock Troll|giant Heartless]] is rampaging. Battle ensues and, upon the Heartless' defeat, Megara, Pegasus, and Philoctetes return. Meg informs them that no-one else is in trouble. Their victory is short-lived, as they quickly notice a dark storm brewing around Mount Olympus. Knowing the cause to be Hades, Sora, Donald, and Goofy determine to go with Hercules to defeat the villain once again.{{Story|KHIII|Chapter I: Olympus|Hades Makes His Move}} The group discovers the water on the mountain is dangerously high and raging angrily, but through dispatching multiple groups of [[Water Core]]s, the rivers and waterfall return to their normal peaceful state. As Sora, Donald, Goofy, and Hercules climb further up Mount Olympus, the ground around them begins to shake. Concerned about the happenings above them, Hercules begins to worry for his family. He summons Pegasus and tells the others he will fly ahead. Sora is intrigued by the mention of his family and Hercules reveals that his dad is the [[Zeus|king of the gods]]. Hercules and Pegasus fly off, leaving Sora, Donald, and Goofy in shock at the revelation that Hercules's dad is a god and whether that means that Hercules, by extension, might be one as well. This new information leads Goofy and Donald to think that Hercules will be okay, but when Sora reminds them that the [[Real Organization XIII|Organization]] is in Olympus too, they realize they should continue on to offer help.{{Story|KHIII|Chapter I: Olympus|Son of Zeus}}<br />
<br />
Sora, Donald, and Goofy make their way up Mount Olympus, but their entrance to the Realm of the Gods is blocked by a confrontation with the Rock Titan. After a fierce battle, the Rock Titan falls off the side of Mount Olympus and the trio watch it go. Their enemy gone, the trio celebrate, with Goofy noting that the Titans aren't that difficult on their own.{{Story|KHIII|Chapter I: Olympus|The Rock Titan Rolls}} Their path cleared, the trio's travels bring them to a golden staircase. They eagerly race up the stairs and burst through the doors at the top, marveling at the beauty and splendor of the area beyond. Their amazement is cut off when they are startled by the sound of trumpets, which they hope might be the fanfare they were expecting when they first arrived in Olympus. These hopes are quickly dashed as a horde of [[Satyr]] Heartless appears and another battle begins.{{Story|KHIII|Chapter I: Olympus|Olympus's Splendor}} Once victorious, the trio hurry forward.<br />
<br />
At the top of Olympus' Realm of the Gods, Hades has completed his conquest. The Ice Titan and Lava Titan have trapped Zeus in a rock prison and Hades sits back, pleased to finally be in charge. His victory is short-lived, however, as Hercules (atop Pegasus), Sora, Donald, and Goofy arrive. Hercules flies in and frees the rest of the gods Hades had in chains, then he joins Sora, Donald, and Goofy in facing the Titans in battle.{{Story|KHIII|Chapter I: Olympus|Showdown with the Titans}} Although a valiant fight ensues, all three Titans remain standing. Things only get worse when the Rock Titan suddenly joins the battle. To assuage his doubts, Sora confidently reminds Goofy that there's four of them to take the four of the Titans, prompting Hercules to note that he can make it five. Hercules then jumps onto the rock cone imprisoning Zeus and breaks it apart, setting his father free. Zeus quickly gets to work, pelting the Titans with lightning bolts. The Titans attempt to flee, but Hercules captures the Tornado Titan and uses it to gather the other three Titans together. He flings the monsters far out into space, effectively destroying them. Hades fumes about his loss and prepares to attack, before being interrupted by Hercules and forced to leave.{{Story|KHIII|Chapter I: Olympus|A Sore Loser}}<br />
<br />
After defeating Hades and the Titans, Sora, Donald, Goofy, and Hercules make their way out of the Realm of the Gods. Sora, Donald, and Goofy ask Hercules if he's sure he wants to leave his home and family in Olympus, but Hercules explains that if he stayed, he wouldn't be able to be with the person he loves most, Meg. Sora determines that he'll find his strength by, like Hercules, finding something to fight for with all his heart.{{Story|KHIII|Chapter I: Olympus|Where He Belongs}}<br />
<br />
After their adventures in Olympus, Sora, Donald, and Goofy return to The Mysterious Tower. [[Master Yen Sid]] is disappointed to find Sora has not learned the power of waking nor regained his strength, but seems hopeful as he remembers that Sora's greatest strength is that magic happens whenever he is in need. Their discussion is interrupted by the return of King Mickey and [[Riku]] from the [[Dark World]], who also come bearing bad news--they weren't able to locate [[Aqua]]. All is not lost, however, as Riku recalls how Sora was lost to darkness during his exam, but Riku was able to save him. He explains that if they are able to find someone who is close with Aqua, that person might be able to travel into the abyss and find her. Mickey and Yen Sid ponder this option, but things seem grim as they realize that everyone Aqua was close with is gone. Suddenly, Sora exclaims that [[Ventus|he]] will save Aqua, though when the group reacts with shock to this suggestion, Sora becomes confused and admits he is unsure why he offered. Still, the declaration was convincing, so Sora is told to continue on his search for the power of waking with the end goal of visiting the realm of darkness to save Aqua. As the trio is about to depart, [[Jiminy Cricket]] appears, exclaiming that they can't take a journey without him there to [[Jiminy's Journal|chronicle it]]. The group follows with one final bow to the old Keyblade Master and then they all depart, Yen Sid wishing them well with an old saying as they go.{{Story|KHIII|KINGDOM HEARTS III|A Fresh Start}}<br />
<br />
Inside the Gummi Ship, Goofy and Donald are waiting for Sora to set their next path of travel when they are interrupted by a strange ringing sound. Sora pulls a device from the pocket of his new outfit and, confused, presses a button on the front. Dale and then Chip appear on the device's screen, revealing what Sora holds is a Gummiphone, something they created so they could keep in touch with Sora on his travels. They have called to tell Sora about some of [[Ansem the Wise]]'s data that [[Riku]] discovered during their [[Kingdom Hearts 3D: Dream Drop Distance|time in sleeping worlds]]. The conversation is joined by [[Ienzo]], who has been examining the data Riku found, and informs Sora that they have learnt that Sora's heart doesn't completely belong to him. To the other's surprise, Sora is not shocked by the information, for he has suspected [[Roxas]] was inside his heart for some while. Intrigued, Ienzo signs off to continue his investigations, while Chip and Dale give a cheery farewell and the promise of help should the others ever need it. Thinking about this new information, Sora decides the best way to know where to go is by following Roxas' heart. With encouragement from Donald and Goofy, Sora summons his [[Keyblade]] and opens a gate to their next destination.{{Story|KHIII|KINGDOM HEARTS III|Heart Within a Heart}}<br />
<br />
Sora, Donald, and Goofy journey to [[Twilight Town]]. As the trio stroll down the street, they talk about the recent strange encounters they've had with past adversaries, but decide not to worry about them too much. As they reach the Tram Common, Sora is excited to see the trams again, which brings Goofy to suggest that maybe those feelings are from Roxas, excited to be back home. Sora recalls seeing Roxas in the [[Kingdom Hearts 3D: Dream Drop Distance|sleeping worlds]], and then Donald brings up Roxas' appearance in the datascape, which Goofy points out was part of a test to see if Sora was ready to handle hurt. Sora follows with the declaration that he is going to find Roxas, but as soon as he says the words out loud, a group of [[Dusk]]s appear and the trio are forced into battle.{{Story|KHIII|Chapter III: Twilight Town|Nostalgic Streets}} After defeating the Nobodies, [[Hayner]], [[Pence]], and then [[Olette]] appear, rushing through the streets to get away from the massive Heartless [[Demon Tide]] behind them. Sora, Donald, and Goofy jump to their rescue.{{Story|KHIII|Chapter III: Twilight Town|Hello, Good-bye}} After fighting the Demon Tide off, Sora, Donald, and Goofy explain they are trying to bring back Roxas. Hayner, Pence, and Olette don't know anyone by that name, but they remark that it sounds familiar, so Goofy shows them the picture from the Simulated Twilight Town that shows them in front of the Old Mansion with Roxas. Intrigued, Hayner, Pence, and Olette decide to ask around town about Roxas, while Sora, Donald, and Goofy decide to journey ahead to the Old Mansion. Before separating, the group take a photo together with Sora's Gummiphone.{{Story|KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}<br />
<br />
As Sora, Donald, and Goofy make their way through Twilight Town's Woods, they spy a small rat stuck up a tree that is surrounded by [[Powerwild]] Heartless. Without a moment's hesitation, they jump into action and save the poor creature.{{Story|KHIII|Chapter III: Twilight Town|A Forager in Distress}} After, the trio wish the rat farewell, but before they can leave the rat climbs atop Sora's head. The rat tugs on Sora's hair and Sora finds himself hijacked, turning this way and that at each pull of his hair. Controlling Sora—much to the amusement of Donald and Goofy—the rat makes it clear that he is interested in the fruit on the ground. Sora offers to help him collect the fruit, under the condition that he do so on his own and not under the control of the rat. When the trio has gathered the fruit, they ask the rat what he wants it for. He mimes his answer but Sora, Donald, and Goofy are unable to understand it, so they simply wish the rat well and continue on their way.{{Story|KHIII|Chapter III: Twilight Town|Under Control?}}<br />
<br />
Sora, Donald, and Goofy arrive at the Old Mansion just in time for the appearance of Hayner, Pence, and Olette, who reveal that their inquiries around town didn't yield any results. Knowing the Mansion is their last hope for clues, the group enters the abandoned building and return to the transporter in the basement. Pence attempts to access the transporter, but finds the program blocked. Ienzo then calls Sora on the Gummiphone and explains that while attempting to decipher [[Ansem the Wise|Ansem]]'s code, he received an alert that someone was trying to access the terminal in Twilight Town. With Pence's assistance, Ienzo is able to set up a network between the two worlds. Intrigued by the concept of a digital world within Ansem's computer, Ienzo explains that with Pence's help, he may be able to retrieve Roxas' data from the computer. Before hanging up, Ienzo reveals that [[Even]], the former [[Organization XIII]] member known as [[Vexen]], has disappeared and Sora and his friends should be careful.{{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
As they emerge from the Old Mansion, Sora, Donald, and Goofy are shocked to find both [[Xemnas]] and [[Ansem]] waiting to question Sora's efforts to bring back Roxas. Xemnas insists that what he seeks is impossible, and Ansem pushes back on Sora's plan to place Roxas's heart in the virtual Twilight Town. Goofy, however, notes that both Ansem and Xemnas, who used to be part of [[Xehanort|the same person]], now exist simultaneously and separately, and reasons that since they can do it, Sora and Roxas can too. Xemnas claims that the only way to bring Roxas back is for Sora to submit to the darkness, so before they leave through a dark portal, he and Ansem summon enemies and force the trio into battle.{{Story|KHIII|Chapter III: Twilight Town|Ansem and Xemnas}} After fighting the enemies off, Sora decides he will restore Roxas, with Donald and Goofy enthusiastically agreeing to help. First, however, Sora, Donald, and Goofy decide they must return to the Tram Common to warn Hayner, Pence, and Olette about Ansem and Xemnas's presence.{{Story|KHIII|Chapter III: Twilight Town|Sora's Resolve}}<br />
<br />
Having returned to the Tram Common, Sora, Donald, and Goofy run into [[Scrooge McDuck|Uncle Scrooge]], who reveals that the little rat they rescued in the forest is actually [[Little Chef]], the cook behind Scrooge's new Twilight Town restaurant, Le Grand Bistrot. Little Chef gifts the trio with a tarte aux fruit as thanks for saving him and says he'd like to cook more for the group, so Scrooge encourages them to find ingredients that he can use, a task Sora eagerly agrees to.{{Story|KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}} Soon after, Hayner and Olette catch up to the group. Sora tells the pair about [[Organization XIII]]'s presence and warns them to keep safe. He also asks them to keep Roxas in their hearts and wish for his return, just like Donald and Goofy had once done for him.{{Story|KHIII|Chapter III: Twilight Town|We'll All Wish}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Donald_Duck&diff=19142Donald Duck2022-10-02T07:32:48Z<p>FinalRest: /* Kingdom Hearts III */</p>
<hr />
<div>{{Game|KH|KHFM|COM|RECOM|KHII|KHIIFM|358|BBS|BBSFM|CODE|RECO|KH3D|3DHD|KHX|UCX|UXC|0.2BBS|HD1.5|HD2.5|HD2.8|KHIII}}<br />
{{Articlenav}}<br />
{{InfoCharacter<br />
|name=Donald Duck<br />
|image=[[File:Donald MOM.png|x500px]]<br />
|homeworld=Disney Castle<br />
|kana=ドナルドダック <br />
|romaji=Donarudo Dakku<br />
|vaENG1=Tony Anselmo<br />
|vaJPN1=Kōichi Yamadera<br />
|origin=The Wise Little Hen<br />
|originyear=1934<br />
}}<br />
<br />
'''Donald Duck''' is the royal court magician at [[Disney Castle]] and a major protagonist of the ''{{p|Kingdom Hearts|series}}'' series. He journeys with Sora and Goofy on their adventures to fight the darkness. Donald generally fights using magic with his staff.<br />
<br />
==Story==<br />
<!--===''Kingdom Hearts Birth by Sleep''===<br />
<br />
===''Kingdom Hearts''===<br />
<br />
===''Kingdom Hearts Chain of Memories''===<br />
<br />
===''Kingdom Hearts II''===<br />
<br />
===''Kingdom Hearts coded''===<br />
<br />
===''Kingdom Hearts 3D: Dream Drop Distance''===<br />
<br />
===2.9 - The First Volume===<br />
--><br />
===''Kingdom Hearts III''===<br />
Gathered at [[The Mysterious Tower]], [[Master Yen Sid]] reminds Sora that their task is to gather several [[Guardians of Light|allies]] in order to defeat [[Master Xehanort]] and tasks Sora with going to visit [[Hercules]] in hopes of finding a way of regaining his strength. Donald and [[Goofy]] decide to join Sora on his journey once more. Once on the [[Gummi Ship]], however, Sora is unable to figure out how to open a gate to [[Olympus Coliseum]]. Thankfully, spurred by Goofy [[May your heart be your guiding key|quoting Master Yen Sid]], he figures out how to summon the gate using the [[Keyblade]], and the trio makes their way to [[Olympus]].{{Story|KHIII|KINGDOM HEARTS II.9|Prelude to Adventure}}<br />
<br />
Sora, Donald, and Goofy arrive in Olympus, but don't recognize their surroundings and are disappointed not to find themselves surrounded by their friends in celebration of their return. Realizing Sora's gate has landed them far from the Coliseum, the trio decide to start making their way, heading up the mountain in the hopes of finding something familiar.{{Story|KHIII|Chapter I: Olympus|No Fanfare?}} In their search for Olympus Coliseum, Sora, Donald, and Goofy become lost. Pausing at a mountain edge, Sora decides to shout for Hercules, but instead he catches the attention of [[Hades]], who makes an unwelcome appearance. At first Hades is irate at the trio's mentions of Hercules, but he quickly calms himself and reveals that he is once again planning to conquer the cosmos. The trio are far from enthusiastic to see their old foe again and Sora openly dismisses Hades' aspirations. At this Hades calls upon the Titans, and suddenly Sora, Donald, and Goofy find themselves assaulted by [[Rock Titan|earthquakes]], [[Ice Titan|icy cold]], [[Lava Titan|lava]], and, finally, [[Tornado Titan|a veracious wind]] that sweeps them clean off the mountain and throws them off into the distance.{{Story|KHIII|Chapter I: Olympus|Return of the Titans}}<br />
<br />
In Olympus' township, Hercules is surprised by screams coming from up above and is shocked to see Sora, Donald, and Goofy flying through the air. He jumps to action and manages to save Sora and Goofy, but Donald is not so lucky and ends up getting caught in the mouth of a lion statue, where he furiously yells for help as he dangles helplessly. After being retrieved by Hercules, Sora and company are quick to notice the fiery destruction plaguing the town.{{Story|KHIII|Chapter I: Olympus|Dropping In}} As the group continue their walk through Thebes, Hercules asks Sora why he has returned. Sora asks how Hercules was able to regain his strength when he saved [[Megara]] during their last visit to Olympus Coliseum. Hercules explains he isn't sure where his strength came from, only that he wanted to save Meg with all his heart. The trio fails to hide their disappointment in the lack of a solution for Sora's lost strength.<br />
<br />
The reunion is interrupted when Donald sees fire raining from the sky and soon the town is swarmed by a rain of [[Flame Core|Heartless]] that quickly sets to lighting more fires around Thebes. Weapons are summoned and the heroes band together to make quick work of the Heartless menace.{{Story|KHIII|Chapter I: Olympus|The Way to Find Strength}} After the fight they are visited by Megara and [[Philoctetes]], who arrive riding atop [[Pegasus]]. Meg is happy to see the trio again and thanks them for helping the town. Concerned by the fire, Hercules tells Meg, Phil, and Pegasus to find safety while he and the trio will search the city for any trapped townspeople. Meg agrees and wishes them luck, before departing with Phil and Pegasus. As they watch Pegasus go, Goofy notices a call for help in the distance. He alerts the others and Hercules is able to find the source: a young girl trapped on a unsteady rock pile. Knowing running will not be able to get them to the girl in time, Hercules instructs the trio to climb onto the Hercules statue that was toppled during the Heartless attack. Once the trio are settled, Hercules lifts the statue and launches it in the direction of the girl. The girl is rescued and thanks the team before heading away to safety.<br />
<br />
Sora, Donald, and Goofy are not alone for long, as a dark corridor opens behind them and [[Maleficent]] and [[Pete]] step through. Maleficent sneers at the presence of "the [[King Mickey|King's]] pawns", but is quick to deny involvement when Sora accuses her of summoning the Heartless. Pete seems to notice a difference in Sora, and is glad to point out that Sora seems weaker than before and possibly easy to defeat. Maleficent, however, dismisses this, citing a more pressing matter to attend. Pete lets slip that this is their search for a black box, a reveal that greatly irritates Maleficent. With one final pointed comment each about the trio's unimportance, Maleficent and Pete head back through the dark corridor, with Sora failing to stop them from getting away. Visibly upset by Pete's comments, Sora is left deflated and frowning, but insists he is fine when Donald and Goofy ask if he's okay. Knowing he isn't being entirely truthful, Donald and Goofy tell Sora that he'll definitely get stronger, a statement that only seems to frustrate Sora more.{{Story|KHIII|Chapter I: Olympus|Maleficent's Desire}}<br />
<br />
Making their way through Olympus in search of trapped townspeople, Sora, Donald, and Goofy find their path ravaged by a fire they can't get past. Sora confronts the flames to no avail, but Goofy decides to try as well, using his shield as a barrier. Realizing his shield is impervious to fire, Goofy suggests they [[Trinity Sled|use it for transport]], something Sora and Donald are happy to agree to.{{Story|KHIII|Chapter I: Olympus|Shields Do Everything!}} They eventually reach Thebes' Gardens, where they find a woman trapped atop a pillar, the ground below her filled with [[Flame Core]] Heartless. She calls desperately for Hercules, but it is Sora, Donald, and Goofy that discover her. They quickly run over to defeat the Heartless and--despite the woman's disappointment in being helped by a group of strangers instead of Hercules--battle ensues.{{Story|KHIII|Chapter I: Olympus|A Cry for Help}} After they rescue her, the Olympus woman thanks Sora, Donald, and Goofy and remarks that as long as they keep training, they will become great heroes like Hercules someday. As she leaves, Sora is left disappointed by her comment, wondering if his lack of strength is really obvious. Though Donald teases that it is, Goofy remarks that they're ''all'' far from perfect, but that they can improve together, to which Sora heartily agrees.{{Story|KHIII|Chapter I: Olympus|Not Quite Heroes Yet}}<br />
<br />
After clearing the rest of Thebes of townspeople, Sora, Donald, and Goofy reach a large building on the outskirts of the town. They head inside and find Hercules struggling to hold the collapsing building on top of his back, while three townspeople huddle below him. Things only get worse when the other side of the building collapses, blocking the exit, and then a horde of Flame Cores materialize. Hercules tells Sora to protect the townspeople while he keeps the building upright.{{Story|KHIII|Chapter I: Olympus|The Collapsing Building}} After they defeat the swarm of Heartless, Hercules orders the trio to get the townspeople out of the building before it falls. The group barely clears the area before a great rumble surrounds them and they are forced to huddle together as the building finally collapses. When the shaking stops and the dust clears, the trio are devastated to see the building in ruins, with Hercules still inside. Thankfully their grief is short-lived, as Hercules then emerges from the rubble unscathed.<br />
<br />
As everyone celebrates Hercules' heroism, the opening of a dark corridor interrupts the joy. Xigbar appears, clapping sarcastically in mock of their triumph. While the trio and Hercules glare him down with open hostility, Xigbar admonishes their desire to put others first and goes on to dismiss the idea of strength through connecting hearts, insisting that putting too much power in one place will lead to those hearts breaking. Despite pushback from Hercules and Sora, Xigbar remains unmoved and leaves just as suddenly as he had arrived. Sora is left obviously confused and concerned, but Hercules assures him that eventually they'll prove that their sacrifices aren't in vain. Donald and Goofy follow up by pointing out that their teamwork has already proved successful, making Xigbar wrong already. Sora is cheered by their words and his sunny disposition returns, but as the group leaves they don't notice Sora lagging behind, furrowing his brow and pondering over Xigbar's words.{{Story|KHIII|Chapter I: Olympus|Xigbar's Admonition}}<br />
<br />
The group continues until they reach the town center, where a [[Rock Troll|giant Heartless]] is rampaging. Battle ensues and, upon the Heartless' defeat, Megara, Pegasus, and Philoctetes return. Meg informs them that no-one else is in trouble. Their victory is short-lived, however, as they quickly notice a dark storm brewing around Mount Olympus. Knowing the cause to be Hades, Sora, Donald, and Goofy determine to go with Hercules to defeat the villain once again.{{Story|KHIII|Chapter I: Olympus|Hades Makes His Move}} The group discovers the water on the mountain is dangerously high and raging angrily, but through dispatching multiple groups of [[Water Core]]s, the rivers and waterfall return to their normal peaceful state. As Sora, Donald, Goofy, and Hercules climb further up Mount Olympus, the ground around them begins to shake. Concerned about the happenings above them, Hercules begins to worry for his family. He summons Pegasus and tells the others he will fly ahead. Sora is intrigued by the mention of his family and Hercules reveals that his dad is the [[Zeus|king of the gods]]. Hercules and Pegasus fly off, leaving Sora, Donald, and Goofy in shock at the revelation that Hercules's dad is a god and whether that means that Hercules, by extension, might be one as well. This new information leads Goofy and Donald to think that Hercules will be okay, but when Sora reminds them that the [[Real Organization XIII|Organization]] is in Olympus too, they realize they should continue on to offer help.{{Story|KHIII|Chapter I: Olympus|Son of Zeus}}<br />
<br />
Sora, Donald, and Goofy make their way up Mount Olympus, but their entrance to the Realm of the Gods is blocked by a confrontation with the Rock Titan. After a fierce battle, the Rock Titan falls off the side of Mount Olympus and the trio watch it go. Their enemy gone, the trio celebrate, with Goofy noting that the Titans aren't that difficult on their own.{{Story|KHIII|Chapter I: Olympus|The Rock Titan Rolls}} Their path cleared, the trio's travels bring them to a golden staircase. They eagerly race up the stairs and burst through the doors at the top, marveling at the beauty and splendor of the area beyond. Their amazement is cut off when they are startled by the sound of trumpets, which they hope might be [[Transcript:Kingdom Hearts III/Chapter I: Olympus/No Fanfare?|the fanfare they were expecting when they first arrived in Olympus]]. These hopes are quickly dashed as a horde of [[Satyr]] Heartless appears and another battle begins.{{Story|KHIII|Chapter I: Olympus|Olympus's Splendor}} Once victorious, the trio hurry forward.<br />
<br />
At the top of Olympus' Realm of the Gods, Hades has completed his conquest. The Ice Titan and Lava Titan have trapped Zeus in a rock prison and Hades sits back, pleased to finally be in charge. His victory is short-lived, however, as Hercules (atop Pegasus), Sora, Donald, and Goofy arrive. Hercules flies in and frees the rest of the gods Hades had in chains, then he joins Sora, Donald, and Goofy in facing the Titans in battle.{{Story|KHIII|Chapter I: Olympus|Showdown with the Titans}} Although a valiant fight ensues, all three Titans remain standing. Things only get worse when the Rock Titan suddenly joins the battle. To assuage his doubts, Sora confidently reminds Goofy that there's four of them to take the four of the Titans, prompting Hercules to note that he can make it five. Hercules then jumps onto the rock cone imprisoning Zeus and breaks it apart, setting his father free. Zeus quickly gets to work, pelting the Titans with lightning bolts. The Titans attempt to flee, but Hercules captures the Tornado Titan and uses it to gather the other three Titans together. He flings the monsters far out into space, effectively destroying them. Hades fumes about his loss and prepares to attack, before being interrupted by Hercules and forced to leave.{{Story|KHIII|Chapter I: Olympus|A Sore Loser}}<br />
<br />
After defeating Hades and the Titans, Sora, Donald, Goofy, and Hercules make their way out of the Realm of the Gods. Sora, Donald, and Goofy ask Hercules if he's sure he wants to leave his home and family in Olympus, but Hercules explains that if he stayed, he wouldn't be able to be with the person he loves most, Meg. Sora determines that he'll find his strength by, like Hercules, finding something to fight for with all his heart.{{Story|KHIII|Chapter I: Olympus|Where He Belongs}}<br />
<br />
After their adventures in Olympus, Sora, Donald, and Goofy return to The Mysterious Tower. [[Master Yen Sid]] is disappointed to find Sora has not learned the power of waking nor regained his strength, but seems hopeful as he remembers that Sora's greatest strength is that magic happens whenever he is in need. Their discussion is interrupted by the return of King Mickey and [[Riku]] from the [[Dark World]], who also come bearing bad news--they weren't able to locate [[Aqua]]. All is not lost, however, as Riku recalls how Sora was lost to darkness during his exam, but Riku was able to save him. He explains that if they are able to find someone who is close with Aqua, that person might be able to travel into the abyss and find her. Mickey and Yen Sid ponder this option, but things seem grim as they realize that everyone Aqua was close with is gone. Suddenly, Sora exclaims that [[Ventus|he]] will save Aqua, though when the group reacts with shock to this suggestion, Sora becomes confused and admits he is unsure why he offered. Still, the declaration was convincing, so Sora is told to continue on his search for the power of waking with the end goal of visiting the realm of darkness to save Aqua. As the trio is about to depart, [[Jiminy Cricket]] appears, exclaiming that they can't take a journey without him there to [[Jiminy's Journal|chronicle it]]. The group follows with one final bow to the old Keyblade Master and then they all depart, Yen Sid wishing them well with an old saying as they go.{{Story|KHIII|KINGDOM HEARTS III|A Fresh Start}}<br />
<br />
Inside the Gummi Ship, Goofy and Donald are waiting for Sora to set their next path of travel when they are interrupted by a strange ringing sound. Sora pulls a device from the pocket of his new outfit and, confused, presses a button on the front. Dale and then Chip appear on the device's screen, revealing what Sora holds is a Gummiphone, something they created so they could keep in touch with Sora on his travels. They have called to tell Sora about some of [[Ansem the Wise]]'s data that [[Riku]] discovered during their [[Kingdom Hearts 3D: Dream Drop Distance|time in sleeping worlds]]. The conversation is joined by [[Ienzo]], who has been examining the data Riku found, and informs Sora that they have learnt that Sora's heart doesn't completely belong to him. To the other's surprise, Sora is not shocked by the information, for he has suspected [[Roxas]] was inside his heart for some while. Intrigued, Ienzo signs off to continue his investigations, while Chip and Dale give a cheery farewell and the promise of help should the others ever need it. Thinking about this new information, Sora decides the best way to know where to go is by following Roxas' heart. With encouragement from Donald and Goofy, Sora summons his [[Keyblade]] and opens a gate to their next destination.{{Story|KHIII|KINGDOM HEARTS III|Heart Within a Heart}}<br />
<br />
Sora, Donald, and Goofy journey to [[Twilight Town]]. As the trio stroll down the street, they talk about the recent strange encounters they've had with past adversaries, but decide not to worry about them too much. As they reach the Tram Common, Sora is excited to see the trams again, which brings Goofy to suggest that maybe those feelings are from Roxas, excited to be back home. Sora recalls seeing Roxas in the [[Kingdom Hearts 3D: Dream Drop Distance|sleeping worlds]], and then Donald brings up Roxas' appearance in the datascape, which Goofy points out was part of a test to see if Sora was ready to handle hurt. Sora follows with the declaration that he is going to find Roxas, but as soon as he says the words out loud, a group of [[Dusk]]s appear and the trio are forced into battle.{{Story|KHIII|Chapter III: Twilight Town|Nostalgic Streets}} After defeating the Nobodies, [[Hayner]], [[Pence]], and then [[Olette]] appear, rushing through the streets to get away from the massive Heartless [[Demon Tide]] behind them. Sora, Donald, and Goofy jump to their rescue.{{Story|KHIII|Chapter III: Twilight Town|Hello, Good-bye}} After fighting the Demon Tide off, Sora, Donald, and Goofy explain they are trying to bring back Roxas. Intrigued by a name that feels both unknown and familiar, Hayner, Pence, and Olette decide to ask around town about Roxas, while Sora, Donald, and Goofy decide to journey ahead to the Old Mansion. Before separating, the group take a photo together with Sora's Gummiphone.{{Story|KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}<br />
<br />
As Sora, Donald, and Goofy make their way through Twilight Town's Woods, they spy a small rat stuck up a tree that is surrounded by [[Powerwild]] Heartless. Without a moment's hesitation, they jump into action and save the poor creature.{{Story|KHIII|Chapter III: Twilight Town|A Forager in Distress}} After, the trio wish the rat farewell, but before they can leave the rat climbs atop Sora's head. The rat tugs on Sora's hair and Sora finds himself hijacked, turning this way and that at each pull of his hair. Controlling Sora—much to the amusement of Donald and Goofy—the rat makes it clear that he is interested in the fruit on the ground. Sora offers to help him collect the fruit, under the condition that he do so on his own and not under the control of the rat. When the trio has gathered the fruit, they ask the rat what he wants it for. He mimes his answer but Sora, Donald, and Goofy are unable to understand it, so they simply wish the rat well and continue on their way.{{Story|KHIII|Chapter III: Twilight Town|Under Control?}}<br />
<br />
Sora, Donald, and Goofy arrive at the Old Mansion just in time for the appearance of Hayner, Pence, and Olette, who reveal that their inquiries around town didn't yield any results. Knowing the Mansion is their last hope for clues, the group enters the abandoned building and return to the transporter in the basement. Pence attempts to access the transporter, but finds the program blocked. Ienzo then calls Sora on the Gummiphone and explains that while attempting to decipher [[Ansem the Wise|Ansem]]'s code, he received an alert that someone was trying to access the terminal in Twilight Town. With Pence's assistance, Ienzo is able to set up a network between the two worlds. Intrigued by the concept of a digital world within Ansem's computer, Ienzo explains that with Pence's help, he may be able to retrieve Roxas' data from the computer. Before hanging up, Ienzo reveals that [[Even]], the former [[Organization XIII]] member known as [[Vexen]], has disappeared and Sora and his friends should be careful.{{Story|KHIII|Chapter III: Twilight Town|Datascapes}} As they emerge from the Old Mansion, Sora, Donald, and Goofy are shocked to find both [[Xemnas]] and [[Ansem]] waiting for them. The pair mock Sora's efforts to bring back Roxas and Xemnas claims that the only way to bring Roxas back is for Sora to submit to the darkness, so before they leave through a dark portal, he and Ansem summon enemies and force the trio into battle.{{Story|KHIII|Chapter III: Twilight Town|Ansem and Xemnas}} After fighting the enemies off, Sora decides he will restore Roxas, with Donald and Goofy enthusiastically agreeing to help. First, however, Sora, Donald, and Goofy decide they must return to the Tram Common to warn Hayner, Pence, and Olette about Ansem and Xemnas's presence.{{Story|KHIII|Chapter III: Twilight Town|Sora's Resolve}}<br />
<br />
Having returned to the Tram Common, Sora, Donald, and Goofy run into [[Scrooge McDuck|Uncle Scrooge]], who reveals that the little rat they rescued in the forest is actually [[Little Chef]], the cook behind Scrooge's new Twilight Town restaurant, Le Grand Bistrot. Little Chef gifts the trio with a tarte aux fruit as thanks for saving him and says he'd like to cook more for the group, so Scrooge encourages them to find ingredients that he can use, a task Sora eagerly agrees to.{{Story|KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}} Soon after, Hayner and Olette catch up to the group. Sora tells the pair about [[Organization XIII]]'s presence and warns them to keep safe. He also asks them to keep Roxas in their hearts and wish for his return, just like Donald and Goofy had once done for him.{{Story|KHIII|Chapter III: Twilight Town|We'll All Wish}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Sora&diff=19141Sora2022-10-02T07:32:44Z<p>FinalRest: /* Kingdom Hearts III */</p>
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<div>{{Game|KH|KHFM|COM|RECOM|KHII|KHIIFM|358|BBS|BBSFM|0.2BBS|CODE|RECO|KH3D|3DHD|HD1.5|HD2.5|HD2.8|1.5+2.5|KHIII|KHIIIRM|MOM|KHIV}}<br />
{{Articlenav}}<br />
{{InfoCharacter<br />
|name=Sora<br />
|image=[[File:Sora MOM.png|250px]]<br />
|kana=ソラ<br />
|romaji=Sora<br />
|homeworld=Destiny Islands<br />
|vaENG1=Haley Joel Osment<br />
|vaJPN1=Miyu Irino<br />
|chartheme=Sora<br />
}}<br />
{{Q|My friends are my power!|Sora|Kingdom Hearts (game)|Kingdom Hearts}}{{#seo:|image=Sora KHIII.png}}<br />
'''Sora''' is a young boy from [[Destiny Islands]], and the main protagonist of the ''Kingdom Hearts'' series.<br />
<br />
An upbeat young man, Sora's journey began when his home was invaded by the [[Heartless]]. He journeyed with [[Donald Duck]] and [[Goofy]] in search of his now-missing childhood friends [[Kairi]] and [[Riku]], and [[King Mickey]]. Since then, he has gone on many journeys to protect the [[Realm of Light]].<br />
<br />
One year after defeating Xehanort and rescuing Kairi, his current whereabouts are unknown.{{Story|KHIIIRM|Episode: Riku|Recreated Data}}<br />
<br />
==Story==<br />
===''Kingdom Hearts χ''===<br />
Long before Sora was born, in the age of fairy tales, his power was harnessed through the [[Book of Prophecies]] to craft various cards and medals used to power up Keyblades by Keyblade wielders of old.<br />
<br />
===''Kingdom Hearts Birth by Sleep''===<br />
[[Master Xehanort]] took his comatose apprentice [[Ventus]] to Destiny Islands after Ventus failed to channel his darkness. There, Ventus's fractured heart made contact with that of the newborn Sora, through which Ventus's heart was healed.{{Story|BBS|story=Terra|The Outside World|Heart to Heart}}{{Story|BBS|story=Aqua|The Outside World|Heart to Heart}}{{Story|BBS|story=Ventus|The Outside World|Heart to Heart}}<br />
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Four years later, while searching for a now-missing Xehanort, [[Terra]] arrives on the Islands and meets [[Riku]] and passes his Keyblade to the boy. After Terra leaves, Sora comes up to Riku and asks about the mysterious man he was just talking to. When Riku dismisses him, Sora persists, assuring Riku that he is the best secret-keeper in the world.{{Story|BBS|story=Terra|The Passing of the Power|Legacy}}<br />
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Shortly thereafter, [[Aqua]] arrives on the islands and meets Sora and Riku. She initially plans to pass the Keyblade on to Sora, but quickly senses that Terra had passed his on to Riku, and instead makes Sora promise to always look out for his friend.{{Story|BBS|story=Aqua|Two Boys|Sora and Riku}}<br />
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Sometime later, while looking at the stars, Sora inexplicably feels sad. Riku explains that perhaps someone is in pain, and encourages Sora to reach out with his heart. When he does so, Sora's heart makes contact with Ventus's, who had just lost his and was asleep in [[Castle Oblivion]] after defeating [[Vanitas]] and destroying the [[χ-blade]]. Ventus asks if he can stay within Sora, and Sora happily accepts Ventus's heart into his own.<br />
<br />
=== Between ''Kingdom Hearts Birth by Sleep'' and ''Kingdom Hearts'' ===<br />
Sometime later, Sora leads Riku to a [[Secret Place|hidden cave]] on their island, where he believes to have heard a monster. However, they only find a plain door at the end of the cave. As they leave, Sora mentions to Riku the "[[Kairi|new girl]]" at the mayor's place.{{Story|KH|Monstro|Memories}}<br />
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Sora and Riku become fast friends with Kairi, and they spend a lot of time on the play island. Kairi's mysterious arrival on the islands prompts the trio to think a lot about the outside world. Eventually, Sora, Kairi, and Riku decide to try and get off the island.<br />
<br />
===''Kingdom Hearts''===<br />
Sora, Kairi, and Riku start building a raft to take them across the sea, hoping to discover new worlds beyond their own. Two days before they're set to sail, Sora is awakened by Kairi from a bizarre dream in which he is attacked by strange, dark [[Heartless|monsters]]. Urged by Riku, who notes both his and Kairi's laziness regarding the raft, Sora works to find the materials and preparations for their voyage, and challenges Riku and their other friends, [[Tidus]], [[Selphie]], and [[Wakka]], to fights. Riku teases Sora about his feelings for Kairi; that evening, he explains the legend of the [[paopu fruit]] and teasingly suggests he should share one with Kairi.{{Story|KH|Destiny Islands|The Outside World}} The next day, Riku challenges Sora to a race to determine the captain of the raft, and suddenly changes the wager to sharing a paopu with Kairi. Later, while searching for provisions for the trip, Sora goes into the Secret Place and admires some of the cave drawings they had made on the rock walls. One in particular catches his eye: a drawing he and Kairi had made of each other. Sora adds to it by drawing himself giving a paopu to Kairi. He's suddenly caught off-guard by a [[Ansem, Xehanort's Heartless|cloaked figure]] who mocks his ignorance.{{Story|KH|Destiny Islands|This World Has Been Connected}}<br />
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That evening, while Sora and Kairi sit on the dock looking off to the sunset, Sora remarks that he wants to see all the worlds.{{Story|KH|Destiny Islands|Across the Ocean}} That night, when storm hits the islands, Sora runs to the play island to secure the raft. There, he finds Kairi and Riku's boats, and confronts the same shadowy monsters from his dream. He searches the island for his friends, and finds Riku on the small islet, where he sees Riku consumed by the darkness. Sora is almost consumed as well, but a bright light dispels the darkness around him, and he finds himself holding a large [[Keyblade|key-shaped weapon]], with the word "Keyblade" ringing in his mind.{{Story|KH|Destiny Islands|The Keyblade}} With this new weapon, Sora searches for Kairi. He finds her in the Secret Place, but the door behind her bursts open, throwing her towards him. Kairi disappears before Sora can catch her, as the blast throws him out of the cave as well. When he awakens from the blast, he finds himself confronting the same [[Darkside]] Heartless from his dream. Despite defeating the monster with the Keyblade, Sora is swept away from his quickly deteriorating world.{{Story|KH|Destiny Islands|Swallowed by Darkness}}<br />
<br />
Sora awakens soon after in [[Traverse Town]] and searches the town for his now-missing friends. Instead, he finds [[Leon]], who quickly knocks him out and takes him to the [[Green Room]] in the [[Hotel]].{{Story|KH|Traverse Town: Part 1|Leon}} There, Sora meets Leon and [[Yuffie]], who explain the Heartless and their attraction to the Keyblade. Together, they search for the leader.{{Story|KH|Traverse Town: Part 1|The Chosen One}} As Sora searches in the [[Third District]], he finds Donald Duck and Goofy, and the three team up to fight the [[Guard Armor]] Heartless. Afterwards, Donald and Goofy ask Sora to join them, and, encouraged by Leon, Sora agrees.{{Story|KH|Traverse Town: Part 1|Sora, Donald, and Goofy}}{{Story|KH|Traverse Town: Part 1|The Start of an Adventure}}<br />
<br />
Sora, Donald, and Goofy set off and travel to various worlds in search of King Mickey, Kairi, and Riku. They find Riku on a return trip to Traverse Town, but he disappears from sight while Sora argues with Donald about letting Riku join them. Despite being disappointed, Sora's satisfied to know his friend is safe and okay, and is even optimistic about finding Kairi soon.{{Story|KH|Traverse Town: Part 2|Reunited with Riku}} Sora continues his journey with Donald and Goofy, visiting various worlds and meeting many different people. Along the way, he increasingly finds himself at odds with Riku, who Maleficent is turning against Sora, unbeknownst to them.{{Story|KH|Traverse Town: Part 2|Maleficent's Play}} Finally, Riku reveals his new powers of darkness when Sora arrives in [[Neverland]] and locks him with Donald and Goofy in the hold of Captain Hook's pirate ship.{{Story|KH|Neverland: Part 1|Aboard the Pirate Ship}} Determined to rescue Kairi, who Riku has already found, Sora pushes forward, eventually arriving in [[Hollow Bastion]]. There, he confronts Riku, only for Riku to reveal himself as the true wielder of the Keyblade. Riku then takes the Keyblade away from Sora, and Donald and Goofy follow the Keyblade and Riku, leaving Sora alone.{{Story|KH|Hollow Bastion: Part 1|The True Master}} Initially distraught and confused about what just happened, Sora takes courage from the [[Beast]]'s determination to search for [[Belle]], and fights his way through the castle. When he finally catches up to Riku, Riku mocks and attacks him, only for Donald and Goofy to protect Sora. Asserting his strength in his friends, Sora regains the Keyblade from Riku,{{Story|KH|Hollow Bastion: Part 1|My Friends Are My Power}} and the three defeat Riku, who retreats. They keep moving forward, eventually finding and defeating [[Maleficent]].{{Story|KH|Hollow Bastion: Part 1|Mistress of All Evil}}{{Story|KH|Hollow Bastion: Part 1|Maleficent's Darkness}}<br />
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When the group arrives in the [[Grand Hall]], they find a comatose Kairi on the ground. While Sora tries to wake her up, Riku, now possessed by Ansem, explains that Kairi had lost her heart and that it rests within Sora. He attempts to extract the heart from Sora with the [[Keyblade of heart]], but Sora stops him{{Story|KH|Hollow Bastion: Part 1|The Seeker of Darkness}} and defeats him again. Even though he stops Ansem, Sora realizes that in order for Kairi to wake up, her heart would need to be released from within his, and chooses to stab himself to release Kairi.{{Story|KH|Hollow Bastion: Part 1|Kairi Awakens}} Though he succeeds and Kairi reawakens, Sora loses his own heart and becomes a Heartless himself. Donald and Goofy lead Kairi out of the castle, with the Heartless Sora following. When he catches up to them in the Entrance Hall, his heart is restored to his body thanks to Kairi, who recognizes him.<ref>In the ''[[Kingdom Hearts (manga)|Kingdom Hearts manga series]]'', Kairi remarks that she identified Sora by his calves.</ref>{{Story|KH|Hollow Bastion: Part 1|Sora's Back}} Together, the four make their way out of Hollow Bastion and back to Traverse Town.<br />
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Sora explains to Leon and the others what happened, and prepares to return to Hollow Bastion to save Riku. Before leaving, he finds Kairi in the [[Secret Waterway]], and Kairi gives him her [[Wayfinder|good luck charm]], promising to always be with him wherever he goes as he promises to return the charm to her.{{Story|KH|Hollow Bastion: Part 1|The Promise}}<br />
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After Sora returns to Hollow Bastion and seals the [[Keyhole]], he finds Leon, Yuffie, [[Aerith]], and Cid, who explain that once Ansem is defeated, the worlds would return to their previous state, meaning Sora wouldn't be able to see them again.{{Story|KH|Hollow Bastion: Part 1|Restoring the Worlds}} Sora, Donald, and Goofy follow Ansem to the [[End of the World]]. They find him on the ruins of Destiny Islands,{{Story|KH|End of the World|A Light within the Darkness}} where they begin to fight him, and they soon find themselves in the endless abyss of [[World of Chaos]]. Here, they defeat Ansem, who desperately calls on [[Kingdom Hearts]] to fill him with darkness. Sora, however, declares that Kingdom Hearts is light, and Ansem is destroyed when its doors open.{{Story|KH|End of the World|Kingdom Hearts}}<br />
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Sora, Donald, and Goofy then race to close the door to Kingdom Hearts, and quickly find help from both Riku and King Mickey. Together, they close the door and Sora and Mickey seal it with their Keyblades. Sora then sees Kairi at a distance and runs to her, promising that he'll always be with her as she is with him, and that he'll return to her.{{Story|KH|End of the World|Closing the Door}}<br />
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Soon thereafter, Sora, Donald, and Goofy begin their journey to find Riku and King Mickey. Along the way, they find Pluto with a letter signed by the King, and chase after him. <br />
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===''Kingdom Hearts Chain of Memories''===<br />
While searching for Riku and King Mickey, Sora, Donald, and Goofy arrive in a castle called [[Castle Oblivion]]. There, they run into a man in a black hood who tells him that if he continues in the castle, we will lose his memories, but find someone important. Believing it to be Riku and the King, Sora, Donald, and Goofy continue forward. Along the way, they meet several members of the mysterious [[Organization XIII]], who taunt and battle him.<br />
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As he journeys up the castle, Sora begins to remember a girl named [[Naminé]], who he says disappeared from Destiny Islands long ago. His memories of her become stronger as he journeys up the castle, and when he learns from [[Larxene]] that she's being held captive in Castle Oblivion, Sora becomes determined to find her and rescue here. However, along the way, he runs into [[Riku Replica|Riku]]. Riku, however, is dismissive of him, saying that he will rescue Naminé and claiming she doesn't want to see him. Nevertheless, Sora becomes obsessed with finding Naminé. On the way, he meets Vexen, who lures him to a town Sora's never been to named [[Twilight Town]]. There, Vexen attempts to caution Sora against following his memories blindly and begins to tell him of the memories from the "other side" of his heart. Before he's able to do so, however, [[Axel]] appears and eliminates Vexen.<br />
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Sora, Donald, and Goofy find Riku again on the 11th Floor, and learn that both Sora and Riku have the exact same memory of Naminé, including identical lucky charms they remember her giving each of them. After being defeated, Riku runs off again, and Sora begins to give chase, angrily leaving Donald and Goofy behind when they caution him against chasing for Naminé so intently. Sora arrives alone on the 12th Floor, which takes the form of Destiny Islands, and finally finds Naminé. Going against [[Marluxia]]'s plan at the behest of Axel, Naminé tries to remind Sora of Kairi, who he'd been slowly forgetting along the way, and the lucky charm changes appearance back to Kairi's wayfinder. Riku interrupts the two, though, and challenges Sora to a fight again. Naminé stops Riku by shattering his heart, causing Sora to ask in bewilderment what she had done to him. Larxene then appears and reveals that Riku is actually a puppet, a [[replica]] Vexen had created. She also reveals that both his and the Riku Replica's memories of Naminé were fake, created so the Organization, through Naminé, could manipulate them both. Just as Larxene is about to defeat a dejected Sora, Donald and Goofy arrive, and the three together eliminate Larxene.<br />
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Naminé introduces herself to Sora and the others, and explains that she had to manipulate Sora's memories. Sora forgives her, and he, Donald, and Goofy make their way to the 13th Floor to face off with Marluxia. They find him ready to fight Axel, who attempts to use Naminé as a shield. Sora challenges them both, promising to take down Marluxia once he finished Axel. After defeating Axel, Sora, Donald, and Goofy find Marluxia holding Naminé. Marluxia commands her to erase Sora's memory and destroy his heart. While Naminé refuses, Sora tells her to do so, reiterating the fake memory of the promise he made that he'd always protect her. The Riku Replica then appears and helps Naminé escape, allowing Sora to fight and defeat Marluxia. Sora seals the keyhole to the room of the fight, and he, Donald, and Goofy choose to go to sleep in pods to allow Naminé to restore their memories. As Sora prepares to sleep, Naminé tells him to keep focusing on remembering Kairi, and the rest of his memories would quickly follow. Sora promises that when he wakes up, they'll be friends for real.<br />
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The real Riku, who had awoken in the basement in Castle Oblivion, finds and meets Naminé sometime afterwards. Seeing Sora asleep to recovery his memories, Riku entrusts him to Naminé.<br />
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===''Kingdom Hearts 358/2 Days''===<br />
Sometime after Sora goes to sleep, Naminé and a hooded man named [[DiZ]] move Sora, Donald, and Goofy to an old mansion in Twilight Town. Sometime later, Naminé discovers that some of Sora's memories are not returning, and realizes the problem is caused by the existence of Sora's [[Nobody]], [[Roxas]], and a replica created by the Organization from Sora's memories of Kairi, which have escaped through Roxas. Designed to be a replica of Sora, Xion eventually betrays the Organization and return the memories to Sora, ceasing to exist following a battle with Roxas. However, with the remainder of Sora's power and memories within Roxas, DiZ sends Riku to capture him. After initially losing to Roxas, Riku releases the darkness in his heart in order to help Sora, accepting his fate even if it changes him forever.{{Story|HD1.5|Day 358|Believe}}<br />
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===''Kingdom Hearts II''===<br />
Roxas awakens in [[Twilight Town (datascape)|Twilight Town]] with a new personality and identity and no memory of his past, but as Naminé begins to take Sora's memories from him, Roxas begins to dream of Sora. The restoration of Sora's memories accelerates dramatically over the following six days, as Roxas begins to challenge the world he lives in and the Organization attempts to break into the simulation Roxas is trapped in. At the same time, on the fourth day, Sora, through Roxas, makes contact with Kairi, who has lost all memory of Sora due to the events in Castle Oblivion and his own sleep. Roxas finally meets Sora on the sixth day and returns his memories and power to him, ceasing to exist in the process.<br />
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Sora awakens in Twilight Town and finds Donald and Goofy, but has no recollection of the events of Castle Oblivion or of Naminé. They journey through the familiar town, though Sora doesn't identify it, and meet [[Hayner]], [[Pence]], and [[Olette]], who reveal that King Mickey is searching for them at the station tower. There, after fighting strange new enemies, Sora, Donald, and Goofy find the King, who directs them to board a train. As they prepare to leave, Hayner, Pence, and Olette see them off, and Sora inexplicably becomes emotional. The train takes them to [[the Mysterious Tower]], where they run into a new enemy named [[Pete]], who claims to be working with Maleficent, who soon after returns to life. After fighting the Heartless he summons, they enter the tower and meet [[Master Yen Sid]], the King's teacher, who Sora fails to address appropriately. Master Yen Sid explains to them the state of the worlds, including the mysterious enemy they had recently encountered, called a [[Nobody]], and the powerful group called Organization XIII. After receiving new clothes from [[Flora]], [[Fauna]], and [[Merryweather]], Sora, along with Donald and Goofy, board the Gummi Ship for their next adventur.<br />
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The trio returns to Hollow Bastion, where they find the [[Hollow Bastion Restoration Committee]], comprised of Leon, Yuffie, Aerith, and Cid, and learn that everyone had forgotten of them. Sora tells Leon about the Nobodies and the Organization, at which point the Organization arrives and sends Nobodies to attack the town. Sora and Leon team up to defend the town, after which the Keyblade opens the path to the next world. Sora, Donald, and Goofy journey through the worlds to fight the Heartless and Nobodies and stop the plans of the mysterious Organization. <br />
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Eventually, Sora, Donald, and Goofy return to Twilight Town, where they face a horde of Nobodies sent by [[Saïx]]. Saïx then tells him of Axel, and warns him of the darkness, lest he end up like Riku. Confused, Sora begins to question Saïx, but the latter leaves through a corridor of darkness. Hayner, Pence, and Olette then appear and reveal that Kairi had shown up in town looking for Sora, but that she had been kidnapped by Axel. Determined now to rescue both Riku and Kairi, Sora continues his journey.<br />
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He, Donald, and Goofy return to Hollow Bastion, where Leon and the gang have found Ansem's computer. Believing it could tell him about Riku and Kairi's location, Sora quickly becomes frustrated with the machine and begins to smash the keys, causing himself, Donald, and Goofy to be trapped within the computer. After defeating the [[Master Control Program]] and escaping with help from a program within named [[Tron]], they attempt to use the computer again. To Sora's dismay, however, the computer has no information on Riku or Kairi's wherabouts. They then reunite with King Mickey, who reveals he's searching for [[Ansem the Wise]], explaining that the man they had fought the year before had stolen his identity, but wasn't really Ansem. <br />
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In that moment, Organization XIII launches a Heatless assault on Hollow Bastion, and Sora, Donald, and Goofy quickly make their way into town with King Mickey. Defying King Mickey's orders to leave and search for Kairi and Riku, Sora, Donald, and Goofy jump into the fight and soon defeat the Organization's number IX, [[Demyx]]. However, while defending King Mickey, Goofy is struck by a boulder and is seemingly killed, to Sora's disbelief. He joins Donald and King Mickey in continuing to fight the Heartless, and to his relief, Goofy rejoins them, revealing he had just been knocked out by the boulder. They soon split up to take on a horde of Heartless before Sora reunites with Donald and Goofy to confront the leader of the Organization, [[Xemnas]]. Xemnas taunts Sora by telling him to ask King Mickey about Riku's whereabouts, then disappears with King Mickey close behind him. Axel then appears and reveals Xemnas's plan of releasing the hearts captured by the Heartless by having Sora defeat the Heartless with the Keyblade. Sora identifies Axel and asks about Kairi, but Axel flees when Saïx appears. Desperate to find Kairi, Sora pleads to Saïx on his knees for her location, but Saïx refuses, angering Sora. Saïx then tells Sora to direct his anger at the Heartless, revealing that the hearts released by the Keyblade weave together to form Kingdom Hearts, which the Organization will use to become whole. Maleficent appears in that moment and intervenes to allow Sora, Donald, and Goofy to escape, but Sora is overwhelmed with the uncertainty of continuing to use the Keyblade if it's helping the Organization. The trio escapes into a world of complete darkness, and Sora reaffirms his search for Kairi and Riku. Once they make it back to the Gummi Ship, Goofy tells Sora that he has to keep using the Keyblade, or the Heartless will continue to harm people.<br />
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Sora, Donald, and Goofy continue their journey through various worlds, and eventually return to Twilight Town, where they join Hayner, Pence, and Olette in searching for clues to an alternate Twilight Town. The King arrives to assist when the group is ambushed by several Nobodies, and afterwards, Sora ambushes the King with questions about Riku's whereabouts, confirming the King knows about Riku before Donald tells him to stop pestering him. The group enters the Old Mansion outside of town and find a computer in the basement that takes them to the other Twilight Town, which Sora identifies as Roxas's Twilight Town. There, they find a portal to the Organization's stronghold, but are soon ambushed by countless Nobodies. Axel then arrives and helps defeat the enemies, sacrificing himself in the process to allow Sora through. He tells him that Kairi's in the dungeon and opens a corridor to [[The World That Never Was]].<br />
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While journeying through the Dark City towards the Organization's stronghold, Sora is attacked by a hooded figure and transported to his Station of Awakening. There, the figure asks why Sora was chosen, and attacks him relentlessly. However, Sora is able to defeat the figure, who reveals himself to be Sora's Nobody, Roxas. Roxas tells Sora he makes a good other as he disappears, and Sora finds himself back in the Dark City, with Donald and Goofy not having seen the battle.<br />
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===''Kingdom Hearts coded''===<br />
:''See also [[Data-Sora]]''<br />
Sometime after the fall of the Organization, [[Jiminy Cricket]] finds a mysterious message in one of his journals documenting Sora's first journey. In order to find the source of the message, King Mickey digitizes the journal and summons a digital version of Sora within the journal to investigate. In the end, this Data-Sora and King Mickey find a [[Data-Naminé]], who gives them a message for the real Sora regarding those who are lost but whose hearts are tied to his, namely the real Naminé, Roxas, Xion, Axel, Terra, Aqua, and Ventus. Afterwards, King Mickey writes a letter to Sora revealing all he learned within the journal.<br />
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On Destiny Islands, Sora and Riku discuss the door to light, and Riku explains that it was his heart. Kairi then appears and reveals a bottle with the King's seal, the letter he had sent regarding those who are hurting and need to be rescued.{{Story|KHII|Where Hearts Go|The Letter}}{{Story|HD2.5|Ending|Epilogue}} He determines to venture to find those connected to him, and Kairi gives him her lucky charm again, making a promise to see each other soon. {{Story|BBS|Blank Points}}<br />
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<!--===''Kingdom Hearts 3D: Dream Drop Distance''===<br />
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===''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-''===<br />
--><br />
===''Kingdom Hearts III''===<br />
Gathered at [[The Mysterious Tower]], [[Master Yen Sid]] reminds Sora that their task is to gather several [[Guardians of Light|allies]] in order to defeat [[Master Xehanort]]. He also reminds Sora that Xehanort stripped him of most of his power following his failure during the [[Mark of Mastery exam]] while trying to obtain the power of waking, and tasks Sora with going to visit [[Hercules]] in hopes of finding a way of regaining his strength. [[Donald]] and [[Goofy]] decide to join Sora on his journey once more. Once on the [[Gummi Ship]], however, Sora is unable to figure out how to open a gate to [[Olympus Coliseum]]. Thankfully, spurred by Goofy [[May your heart be your guiding key|quoting Master Yen Sid]], he figures out how to summon the gate using the [[Keyblade]], and the trio makes their way to [[Olympus]].{{Story|KHIII|KINGDOM HEARTS II.9|Prelude to Adventure}}<br />
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Sora, Donald, and Goofy arrive in Olympus, but don't recognize their surroundings and are disappointed not to find themselves surrounded by their friends in celebration of their return. Realizing Sora's gate has landed them far from the Coliseum, the trio decide to start making their way, heading up the mountain in the hopes of finding something familiar.{{Story|KHIII|Chapter I: Olympus|No Fanfare?}} In their search for Olympus Coliseum, Sora, Donald, and Goofy become lost. Pausing at a mountain edge, Sora decides to shout for Hercules, but instead he catches the attention of [[Hades]], who makes an unwelcome appearance. At first Hades is irate at the trio's mentions of Hercules, but he quickly calms himself and reveals that he is once again planning to conquer the cosmos. The trio are far from enthusiastic to see their old foe again and Sora openly dismisses Hades' aspirations. At this Hades calls upon the Titans, and suddenly Sora, Donald, and Goofy find themselves assaulted by [[Rock Titan|earthquakes]], [[Ice Titan|icy cold]], [[Lava Titan|lava]], and, finally, [[Tornado Titan|a veracious wind]] that sweeps them clean off the mountain and throws them off into the distance.{{Story|KHIII|Chapter I: Olympus|Return of the Titans}}<br />
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In Olympus' township, Hercules is surprised by screams coming from up above and is shocked to see Sora, Donald, and Goofy flying through the air. He jumps to action and manages to save the trio. Feet firmly back on the ground, Sora and company are quick to notice the fiery destruction plaguing the town. Hercules explains Hades is to blame, which prompts Sora to tell him about the plans Hades had revealed to them.{{Story|KHIII|Chapter I: Olympus|Dropping In}} As the group continue their walk through Thebes, Hercules asks Sora why he has returned. Sora, hoping to find clues to recovering the strength he has lost, asks how Hercules was able to regain his strength when he saved [[Megara]] during their last visit to Olympus Coliseum. Hercules explains he isn't sure where his strength came from, only that he wanted to save Meg with all his heart. The trio fails to hide their disappointment in the lack of a solution for Sora's lost strength.<br />
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The reunion is interrupted when Donald sees fire raining from the sky and soon the town is swarmed by a rain of [[Flame Core|Heartless]] that quickly sets to lighting more fires around Thebes. Weapons are summoned and the heroes band together to make quick work of the Heartless menace.{{Story|KHIII|Chapter I: Olympus|The Way to Find Strength}} After the fight they are visited by Megara and [[Philoctetes]], who arrive riding atop [[Pegasus]]. Meg is happy to see the trio again and thanks them for helping the town. Concerned by the fire, Hercules tells Meg, Phil, and Pegasus to find safety while he and the trio will search the city for any trapped townspeople. Meg agrees and wishes them luck, before departing with Phil and Pegasus. As they watch Pegasus go, Goofy notices a call for help in the distance. He alerts the others and Hercules is able to find the source: a young girl trapped on a unsteady rock pile. Knowing running will not be able to get them to the girl in time, Hercules instructs the trio to climb onto the Hercules statue that was toppled during the Heartless attack. Once the trio are settled, Hercules lifts the statue and launches it in the direction of the girl. The girl is rescued and thanks the team before heading away to safety.<br />
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Sora, Donald, and Goofy are not alone for long, as a dark corridor opens behind them and [[Maleficent]] and [[Pete]] step through. Maleficent sneers at the presence of "the [[King Mickey|King's]] pawns", but is quick to deny involvement when Sora accuses her of summoning the Heartless. Pete seems to notice a difference in Sora, and is glad to point out that Sora seems weaker than before and possibly easy to defeat. Maleficent, however, dismisses this, citing a more pressing matter to attend. Pete lets slip that this is their search for a black box, a reveal that greatly irritates Maleficent. With one final pointed comment each about the trio's unimportance, Maleficent and Pete head back through the dark corridor, with Sora failing to stop them from getting away. Visibly upset by Pete's comments, Sora is left deflated and frowning, but insists he is fine when Donald and Goofy ask if he's okay. Knowing he isn't being entirely truthful, Donald and Goofy tell Sora that he'll definitely get stronger, a statement that only seems to frustrate Sora more.{{Story|KHIII|Chapter I: Olympus|Maleficent's Desire}}<br />
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Making their way through Olympus in search of trapped townspeople, Sora, Donald, and Goofy find their path ravaged by a fire they can't get past. Sora confronts the flames to no avail, but Goofy decides to try as well, using his shield as a barrier. Realizing his shield is impervious to fire, Goofy suggests they [[Trinity Sled|use it for transport]], something Sora and Donald are happy to agree to.{{Story|KHIII|Chapter I: Olympus|Shields Do Everything!}} They eventually reach Thebes' Gardens, where they find a woman trapped atop a pillar, the ground below her filled with [[Flame Core]] Heartless. She calls desperately for Hercules, but it is Sora, Donald, and Goofy that discover her. They quickly run over to defeat the Heartless and--despite the woman's disappointment in being helped by a group of strangers instead of Hercules--battle ensues.{{Story|KHIII|Chapter I: Olympus|A Cry for Help}} After they rescue her, the Olympus woman thanks Sora, Donald, and Goofy and remarks that as long as they keep training, they will become great heroes like Hercules someday. As she leaves, Sora is left disappointed by her comment, wondering if his lack of strength is really obvious. Though Donald teases that it is, Goofy remarks that they're ''all'' far from perfect, but that they can improve together, to which Sora heartily agrees.{{Story|KHIII|Chapter I: Olympus|Not Quite Heroes Yet}}<br />
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After clearing the rest of Thebes of townspeople, Sora, Donald, and Goofy reach a large building on the outskirts of the town. They head inside and find Hercules struggling to hold the collapsing building on top of his back, while three townspeople huddle below him. Things only get worse when the other side of the building collapses, blocking the exit, and then a horde of Flame Cores materialize. Hercules tells Sora to protect the townspeople while he keeps the building upright.{{Story|KHIII|Chapter I: Olympus|The Collapsing Building}} After defeating the swarm of Heartless, Hercules orders the trio to get the townspeople out of the building before it falls. Sora hesitates to leave Hercules to hold the building up on his own, but decides to trust Hercules' strength and runs outside. The group barely clears the area before a great rumble surrounds them and they are forced to huddle together as the building finally collapses. When the shaking stops and the dust clears, the trio are devastated to see the building in ruins, with Hercules still inside. Thankfully their grief is short-lived, as Hercules then emerges from the rubble unscathed.<br />
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As everyone celebrates Hercules' heroism, the opening of a dark corridor interrupts the joy. Xigbar appears, clapping sarcastically in mock of their triumph. While the trio and Hercules glare him down with open hostility, Xigbar admonishes their desire to put others first. Hercules pushes back by recanting his previous rescue of Meg, but Xigbar brushes this off as something only possible because of Hercules' "[[Zeus|friends in high places]]". Sora snaps back by praising Hercules's courage, but Xigbar simply replies that he doesn't admire people who sacrifice themselves at the risk of later needing saving themselves. Predicting Sora's thoughts, Xigbar goes on to dismiss the idea of strength through connecting hearts, insisting that putting too much power in one place will lead to those hearts breaking. Despite this, he encourages Sora to find the hearts joined to his. When Sora is unreceptive to taking his advice, Xigbar stays confident and explains that he knows Sora will end up doing what he expects and will find his reward in the end. With this final strange comment, Xigbar leaves just as suddenly as he had arrived. Sora is left obviously confused and concerned, but Hercules assures him that eventually they'll prove that their sacrifices aren't in vain. Donald and Goofy follow up by pointing out that their teamwork has already proved successful, making Xigbar wrong already. Sora is cheered by their words and his sunny disposition returns, but as the group leaves they don't notice Sora lagging behind, furrowing his brow and wondering what exactly ''is'' the reward Xigbar was talking about.{{Story|KHIII|Chapter I: Olympus|Xigbar's Admonition}}<br />
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The group continues until they reach the town center, where a [[Rock Troll|giant Heartless]] is rampaging. Battle ensues and, upon the Heartless' defeat, Megara, Pegasus, and Philoctetes return. Meg informs them that no-one else is in trouble. Their victory is short-lived, as they quickly notice a dark storm brewing around Mount Olympus. Knowing the cause to be Hades, Sora, Donald, and Goofy determine to go with Hercules to defeat the villain once again.{{Story|KHIII|Chapter I: Olympus|Hades Makes His Move}} The group discovers the water on the mountain is dangerously high and raging angrily, but through dispatching multiple groups of [[Water Core]]s, the rivers and waterfall return to their normal peaceful state. As Sora, Donald, Goofy, and Hercules climb further up Mount Olympus, the ground around them begins to shake. Concerned about the happenings above them, Hercules begins to worry for his family. He summons Pegasus and tells the others he will fly ahead. Sora is intrigued by the mention of his family and Hercules reveals that his dad is the [[Zeus|king of the gods]]. Hercules and Pegasus fly off, leaving Sora, Donald, and Goofy in shock at the revelation that Hercules's dad is a god and whether that means that Hercules, by extension, might be one as well. This new information leads Goofy and Donald to think that Hercules will be okay, but when Sora reminds them that the [[Real Organization XIII|Organization]] is in Olympus too, they realize they should continue on to offer help. Sora recalls his earlier conversation about strength with Hercules, and it inspires him to fight with all his heart.{{Story|KHIII|Chapter I: Olympus|Son of Zeus}}<br />
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Sora, Donald, and Goofy make their way up Mount Olympus, but their entrance to the Realm of the Gods is blocked by a confrontation with the Rock Titan. After a fierce battle, the Rock Titan falls off the side of Mount Olympus and the trio watch it go. Their enemy gone, the trio celebrate, with Goofy noting that the Titans aren't that difficult on their own.{{Story|KHIII|Chapter I: Olympus|The Rock Titan Rolls}} Their path cleared, the trio's travels bring them to a golden staircase. They eagerly race up the stairs and burst through the doors at the top, marveling at the beauty and splendor of the area beyond. Their amazement is cut off when they are startled by the sound of trumpets, which they hope might be the fanfare they were expecting when they first arrived in Olympus. These hopes are quickly dashed as a horde of [[Satyr]] Heartless appears and another battle takes place.{{Story|KHIII|Chapter I: Olympus|Olympus's Splendor}} Once victorious, the trio hurry forward.<br />
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At the top of Olympus' Realm of the Gods, Hades has completed his conquest. The Ice Titan and Lava Titan have trapped Zeus in a rock prison and Hades sits back, pleased to finally be in charge. His victory is short-lived, however, as Hercules (atop Pegasus), Sora, Donald, and Goofy arrive. Hercules flies in and frees the rest of the gods Hades had in chains, then he joins Sora, Donald, and Goofy in facing the Titans in battle.{{Story|KHIII|Chapter I: Olympus|Showdown with the Titans}} Although a valiant fight ensues, all three Titans remain standing. Things only get worse when the Rock Titan suddenly joins the battle. To assuage his doubts, Sora confidently reminds Goofy that there's four of them to take the four of the Titans, prompting Hercules to note that he can make it five. Hercules then jumps onto the rock cone imprisoning Zeus and breaks it apart, setting his father free. Zeus quickly gets to work, pelting the Titans with lightning bolts. The Titans attempt to flee, but Hercules captures the Tornado Titan and uses it to gather the other three Titans together. He flings the monsters far out into space, effectively destroying them. Hades fumes about his loss and prepares to attack, before being interrupted by Hercules and forced to leave.{{Story|KHIII|Chapter I: Olympus|A Sore Loser}}<br />
<br />
After defeating Hades and the Titans, Sora, Donald, Goofy, and Hercules make their way out of the Realm of the Gods. Sora, Donald, and Goofy ask Hercules if he's sure he wants to leave his home and family in Olympus, but Hercules explains that if he stayed, he wouldn't be able to be with the person he loves most, Meg. Hercules remembers Sora's earlier question and asks if he can help with an answer. Sora, however, declines the offer, having concluded that he is meant to figure the answer out for himself. He determines that he'll find his strength by, like Hercules, finding something to fight for with all his heart.{{Story|KHIII|Chapter I: Olympus|Where He Belongs}}<br />
<br />
After their adventures in Olympus, Sora, Donald, and Goofy return to The Mysterious Tower. [[Master Yen Sid]] is disappointed to find Sora has not learned the power of waking nor regained his strength, but seems hopeful as he remembers that Sora's greatest strength is that magic happens whenever he is in need. Their discussion is interrupted by the return of King Mickey and [[Riku]] from the [[Dark World]], who also come bearing bad news--they weren't able to locate [[Aqua]]. All is not lost, however, as Riku recalls how Sora was lost to darkness during his exam, but Riku was able to save him. He explains that if they are able to find someone who is close with Aqua, that person might be able to travel into the abyss and find her. Mickey and Yen Sid ponder this option, but things seem grim as they realize that everyone Aqua was close with is gone. Suddenly, Sora exclaims that [[Ventus|he]] will save Aqua, though when the group reacts with shock to this suggestion, Sora becomes confused and admits he is unsure why he offered. Still, the declaration was convincing, so Sora is told to continue on his search for the power of waking with the end goal of visiting the realm of darkness to save Aqua. <br />
<br />
Before they depart, Yen Sid bestows Mickey and Riku with two suitcases which he explains contain darkness-shielding outfits that he would like them to deliver to [[Kairi]] and [[Lea]]. Sora is frustrated not to have a new outfit too, until Yen Sid summons another suitcase, this one filled with special clothing from [[Flora]], [[Fauna]], and [[Merryweather]], and [[Gummiphone|a gift]] from [[Chip]] and [[Dale]]. Sora is ecstatic and about to go, but [[Jiminy Cricket]] appears, exclaiming that they can't take a journey without him there to [[Jiminy's Journal|chronicle it]]. With the old team back together, Yen Sid gives Sora a departing gift: a [[Heartbinder]]. The group follows with one final bow to the old Keyblade Master and then they all depart, Yen Sid wishing them well with an old saying as they go.{{Story|KHIII|KINGDOM HEARTS III|A Fresh Start}}<br />
<br />
Inside the Gummi Ship, Goofy and Donald are waiting for Sora to set their next path of travel when they are interrupted by a strange ringing sound. Sora pulls a device from the pocket of his new outfit and, confused, presses a button on the front. [[Dale]] and then [[Chip]] appear on the device's screen, revealing what Sora holds is a Gummiphone, something they created so they could keep in touch with Sora on his travels. They have called to tell Sora about some of [[Ansem the Wise]]'s data that Riku discovered during their [[Kingdom Hearts 3D: Dream Drop Distance|time in sleeping worlds]]. The conversation is joined by [[Ienzo]], who introduces himself and [[Aeleus]] to Sora, with an explanation that by defeating their [[Nobody|Nobodies]], Sora has "recompleted" them, allowing them to work against [[Xehanort]], who they now know was deceiving them. Ienzo has been examining the data Riku found, and informs Sora that they have learnt that Sora's heart doesn't completely belong to him. To the other's surprise, Sora is not shocked by the information, for he has suspected [[Roxas]] was inside his heart for some while. Intrigued, Ienzo signs off to continue his investigations, while Chip and Dale give a cheery farewell and the promise of help should the others ever need it. Thinking about this new information, Sora decides the best way to know where to go is by following Roxas' heart. With encouragement from Donald and Goofy, Sora summons his [[Keyblade]] and opens a gate to their next destination.{{Story|KHIII|KINGDOM HEARTS III|Heart Within a Heart}}<br />
<br />
Sora, Donald, and Goofy journey to [[Twilight Town]]. As the trio stroll down the street, they talk about the recent strange encounters they've had with past adversaries, but decide not to worry about them too much. As they reach the Tram Common, Sora is excited to see the trams again, which brings Goofy to suggest that maybe those feelings are from Roxas, excited to be back home. Sora recalls seeing Roxas in the [[Kingdom Hearts 3D: Dream Drop Distance|sleeping worlds]], and then Donald brings up Roxas' appearance in the datascape, which Goofy points out was part of a test to see if Sora was ready to handle hurt. Sora thinks about this, remembering his time separated from his friends, and comes to the realization that hurting is part of caring. He follows this with the declaration that he is going to find Roxas, but as soon as he says the words out loud, a [[Nobody|mysterious voice]] enters his head, quickly followed by the appearance of a group of [[Dusk]]s that the trio are forced to defeat.{{Story|KHIII|Chapter III: Twilight Town|Nostalgic Streets}} After defeating the Nobodies, Sora is able to wonder aloud what the voice he heard before the ambush was. He isn't given any further time to think as [[Hayner]], [[Pence]], and then [[Olette]] appear, rushing through the streets to get away from the massive Heartless [[Demon Tide]] behind them. Sora, Donald, and Goofy jump to their rescue.{{Story|KHIII|Chapter III: Twilight Town|Hello, Good-bye}} After fighting the Demon Tide off, Sora, Donald, and Goofy explain they are trying to bring back Roxas. Intrigued by a name that feels both unknown and familiar, Hayner, Pence, and Olette decide to ask around town about Roxas, while Sora, Donald, and Goofy decide to journey ahead to the Old Mansion. Before separating, the group take a photo together with Sora's Gummiphone, which leads to his first discovery of a [[Lucky Emblem]].{{Story|KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}<br />
<br />
As Sora, Donald, and Goofy make their way through Twilight Town's Woods, they spy a small rat stuck up a tree that is surrounded by [[Powerwild]] Heartless. Without a moment's hesitation, they jump into action and save the poor creature.{{Story|KHIII|Chapter III: Twilight Town|A Forager in Distress}} After, the trio wish the rat farewell, but before they can leave the rat climbs atop Sora's head. The rat tugs on Sora's hair and Sora finds himself hijacked, turning this way and that at each pull of his hair. Controlling Sora—much to the amusement of Donald and Goofy—the rat makes it clear that he is interested in the fruit on the ground. Sora offers to help him collect the fruit, under the condition that he do so on his own and not under the control of the rat. When the trio has gathered the fruit, they ask the rat what he wants it for. He mimes his answer but Sora, Donald, and Goofy are unable to understand it, so they simply wish the rat well and continue on their way.{{Story|KHIII|Chapter III: Twilight Town|Under Control?}}<br />
<br />
Sora, Donald, and Goofy arrive at the Old Mansion and Sora is momentarily struck by the memory of seeing [[Naminé|something]] in the Mansion's window, a memory from Roxas. He shakes it off just in time for the arrival of Hayner, Pence, and Olette, who reveal that their inquiries around town didn't yield any results. Knowing the Mansion is their last hope for clues, the group enters the abandoned building and return to the transporter in the basement. Pence attempts to access the transporter, but finds the program blocked. Ienzo then calls Sora on the Gummiphone and explains that while attempting to decipher [[Ansem the Wise|Ansem]]'s code, he received an alert that someone was trying to access the terminal in Twilight Town. With Pence's assistance, Ienzo is able to set up a network between the two worlds. Intrigued by the concept of a digital world within Ansem's computer, Ienzo explains that with Pence's help, he may be able to retrieve Roxas' data from the computer. Before hanging up, Ienzo reveals to Sora that [[Even]], the former [[Organization XIII]] member known as [[Vexen]], has disappeared and Sora should be careful.{{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
As they emerge from the Old Mansion, Sora, Donald, and Goofy are shocked to find both [[Xemnas]] and [[Ansem]] waiting to question Sora's efforts to bring back Roxas. Xemnas insists that what Sora seeks is impossible, and Ansem pushes back on Sora's plan to place Roxas's heart in the virtual Twilight Town. Goofy, however, notes that both Ansem and Xemnas, who used to be part of [[Xehanort|the same person]], now exist simultaneously and separately, and reasons that since they can do it, Sora and Roxas can too. Xemnas claims that the only way to bring Roxas back is for Sora to submit to the darkness, so he and Ansem summon enemies to challenge him. As the pair leaves through a portal of darkness, they tell Sora to set his heart free, but Sora insists to himself that he won't submit to the darkness as long as he's helping Roxas.{{Story|KHIII|Chapter III: Twilight Town|Ansem and Xemnas}} After fighting the enemies off, Sora thinks back on his conversation with Hercules about knowing with all your heart. With more conviction that ever, Sora decides he will restore Roxas, with Donald and Goofy enthusiastically agreeing to help. First, however, Sora, Donald, and Goofy decide they must return to the Tram Common to warn Hayner, Pence, and Olette about Ansem and Xemnas's presence.{{Story|KHIII|Chapter III: Twilight Town|Sora's Resolve}}<br />
<br />
Having returned to the Tram Common, Sora, Donald, and Goofy run into [[Scrooge McDuck|Uncle Scrooge]], who reveals that the little rat they rescued in the forest is actually [[Little Chef]], the cook behind Scrooge's new Twilight Town restaurant, Le Grand Bistrot. Little Chef gifts the trio with a tarte aux fruit as thanks for saving him and says he'd like to cook more for the group, so Scrooge encourages them to find ingredients that he can use, a task Sora eagerly agrees to.{{Story|KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}} Hayner and Olette catch up to the group. The pair are revealed to be working for [[Scrooge McDuck]], putting up posters to advertise a movie festival for the town. Olette teaches Sora how to scan the posters to unlock promotional games on his Gummiphone. Sora tells the pair about Organization XIII's presence and warns them to keep safe. He also asks them to keep Roxas in their hearts and wish for his return, a favor they promise to fulfill. High above the town, watching over the group, are Ansem, Seeker of Darkness and Xemnas, who are soon joined by Xigbar. They remark that they'll guide Sora, but if he wavers from their path, they'll destroy him.{{Story|KHIII|Chapter III: Twilight Town|We'll All Wish}}<br />
<br />
<!--===''Kingdom Hearts III Re Mind''===<br />
--><br />
<br />
===''Kingdom Hearts Melody of Memory''===<br />
Kairi dreams of Sora's past adventures with Donald and Goofy as she searches her memories for clues to Sora's whereabouts.<br />
<br />
Sora is able to manifest himself in Kairi's dreams to protect her when Xehanort attempts to strike at her. At his appearance, Xehanort remarks that he knows exactly where his heart is. Sora then fights and defeats Xehanort before disappearing.<br />
<br />
===''Kingdom Hearts IV''===<br />
Sora awakens in [[Quadratum]] after being asleep for seven days and meets [[Strelitzia]]. After explaining where he is, Strelitzia explains that Quadratum is filled with life, but is like an afterworld for both him and herself.<br />
<br />
<!--==Other Appearances==<br />
--><br />
==Development and Design==<br />
Initially, Square Enix wanted Mickey Mouse to be the main protagonist of the ''Kingdom Hearts'' series, while Disney wanted Donald Duck. However, Tetsuya Nomura chose to create Sora because he wanted a human protagonist. His appearance in the original ''Kingdom Hearts'' is very similar to Mickey's classic appearance, an allusion to Square Enix's original desire.<br />
<br />
Sora's early appearance was more lion-like, having a fur, claws, and a tail, and wielding a chainsaw-like weapon with a keychain shaped like a lion's head. <br />
<br />
Sora's name means sky in Japanese.<br />
<br />
==References and Notes==<br />
<references /><br />
<br />
{{MediaWiki:ArticleBgImage<br />
|HeaderImg=Opening 01 KHIII.png<br />
}}</div>FinalResthttps://www.khdatabase.com/index.php?title=Flame_Core&diff=19140Flame Core2022-10-02T07:32:28Z<p>FinalRest: </p>
<hr />
<div>{{Game|KHIII|KHIIIRM}}<br />
<!-- {{InfoEnemy<br />
|image=File:Flame Core KHIII.png<br />
|kana=フレイムコア<br />
|romaji=Fureimu Koa<br />
}} --><br />
<br />
'''Flame Core''' is a [[Heartless]] that appears in [[Olympus]] and [[Monstropolis]] in ''[[Kingdom Hearts III]]''.<br />
<br />
==Story==<br />
===''Kingdom Hearts III''===<br />
Having arrived in Olympus, [[Sora]], [[Donald]], and [[Goofy]]'s reunion with [[Hercules]] in the town of Thebes is interrupted when a hail of Flame Cores assaults the town. The group puts their new partnership to work to defeat the Heartless nuisance.{{Story|KHIII|Chapter I: Olympus|The Way to Find Strength}} Later, having been tasked by Hercules with searching Thebes for townspeople in danger during [[Hades]]'s attack, another Flame Core swarm crashes across Sora, Donald and Goofy's path. After defeating the Heartless the trio continue on through Thebes, eventually coming to the Gardens where they find a woman trapped atop a pillar, the ground below her filled with Flame Cores. She calls desperately for Hercules, but it is Sora, Donald, and Goofy that discover her. They quickly run over and defeat the Heartless.{{Story|KHIII|Chapter I: Olympus|A Cry for Help}} The trio continue their travels to the Big Olive, where they find two townspeople surrounded by a swarm of Heartless that includes Flame Cores. Another fight and rescue ensues. Eventually Sora and company reach a temple on the outskirts of town and run inside to find Hercules holding the collapsing building up on his back, trying to protect a huddle of scared civilians from another swarm of Flame Cores. The trio jump straight to clearing the Heartless away.{{Story|KHIII|Chapter I: Olympus|The Collapsing Building}}<br />
<!--<br />
==Strategy==<br />
<br />
==Development and Design== --><br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Forum:KH3_Synthesis_Materials&diff=19139Forum:KH3 Synthesis Materials2022-10-02T07:32:21Z<p>FinalRest: </p>
<hr />
<div><br />
{{ForumHeader|Ansem's Study}}<br />
<br />
<!-- TYPE YOUR POST BELOW THIS LINE. REMEMBER TO SIGN ALL POSTS USING ~~~~ OR THE DISCUSSION TEMPLATES --><br />
<br />
Posting as I finish each world. I'll add which world I found each in, but I have no idea if I got them from enemies or exploration. Feel free to add. {{User:FinalRest/Sig}} 20:53, 2 February 2019 (MST)<br />
{{-}}<br />
{|cellspacing="0" cellpadding="5" border="1" align="center"<br />
!style="background:black; color:white"|Item<br />
!style="background:black; color:white"|Collected In<br />
!style="background:black; color:white"|Dropped By<br />
!style="background:black; color:white"|Menu Description<br />
|-style="background:#FFF8DC;"<br />
|Blazing Shard<br />
|Monstropolis<br />
|Bizarre Archer<br><br />
Flame Core<br><br />
Pole Cannon<br />
|A sliver of magic that is warm to the touch. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Blazing Stone<br />
|Monstropolis<br />
|Flame Core<br><br />
Pole Cannon<br><br />
Vermilion Samba<br />
|A splintered stone imbued with fire. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Blazing Gem<br />
|Monstropolis<br />
|Vermilion Samba<br />
|A fine jewel that can barely contain the blaze within it. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Frost Shard<br />
|Arendelle<br />
|-style="background:#FFF8DC;"<br />
|Frost Stone<br />
|Arendelle<br />
|-style="background:#FFF8DC;"<br />
|Frost Gem<br />
|Arendelle<br />
|-style="background:#FFF8DC;"<br />
|Frost Crystal<br />
|Arendelle<br />
|-style="background:#FFF8DC;"<br />
|Lightning Shard<br />
|Toy Box: Control Panels<br><br />
Monstropolis, Arendelle<br />
|Bizarre Archer<br><br />
Marionette<br><br />
Soldier<br />
|A sliver of magic that tingles when held. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Lightning Stone<br />
|Monstropolis, Arendelle<br />
|Gold Beat<br />
|A splintered stone imbued with lightning. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Lightning Gem<br />
|Monstropolis, Arendelle<br />
|Gold Beat<br />
|A fine jewel that can barely contain the electricity within it. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Lucid Shard<br />
|Kingdom of Corona: Leaf Piles<br />
|Air Soldier<br><br />
Puffball<br><br />
Soldier<br />
|A sliver of magic that shimmers with promise. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Lucid Stone<br />
|Kingdom of Corona: Leaf Piles<br />
|Air Soldier<br><br />
Chief Puff<br><br />
Malachite Bolero<br />
|A splintered stone imbued with light. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Lucid Gem<br />
|<br />
|Malachite Bolero<br />
|A fine jewel that can barely contain the radiance within it. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Pulsing Shard<br />
|Monstropolis, Arendelle<br />
|Earth Core<br><br />
Powerwild<br><br />
Soldier<br />
|A sliver of magic that rumbles with strength. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Pulsing Stone<br />
|Toy Box: Globe<br><br />
Monstropolis, Arendelle<br />
|Earth Core<br><br />
Powerwild<br><br />
Satyr<br />
|A splintered stone imbued with might. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Pulsing Gem<br />
|Toy Box: Globe<br><br />
Monstropolis, Arendelle<br />
|Satyr<br />
|A fine jewel that can barely contain the force within it. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Writhing Shard<br />
|Twilight Town: Rubbish Bags<br><br />
Monstropolis, Arendelle<br />
|Fluttering<br><br />
Shadow<br />
|A sliver of magic that stays bathed in shadow. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Writhing Stone<br />
|Kingdom of Corona, Monstropolis, Arendelle<br />
|Neoshadow<br><br />
Shadow<br />
|A splintered stone imbued with darkness. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Writhing Gem<br />
|Monstropolis, Arendelle<br />
|Fluttering<br><br />
Neoshadow<br />
|A fine jewel that can barely contain the blackness within it. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Betwixt Shard<br />
|Olympus: Ceramic Vases, Wooden Crates<br><br />
Twilight Town: Wooden Crates<br />
|Bizarre Archer<br><br />
Reaper<br />
|A sliver of magic with an energy neither fully light nor dark. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Betwixt Stone<br />
|Arendelle<br />
|Reaper<br />
|A splintered stone imbued with ambiguity. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Betwixt Gem<br />
|Arendelle<br />
|Reaper<br />
|A fine jewel that can barely contain the uncertainty within it. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Betwixt Crystal<br />
|Arendelle<br />
|-style="background:#FFF8DC;"<br />
|Twilight Shard<br />
|Olympus: Wooden Barrels<br><br />
Twilight Town: Wooden Barrels<br><br />
Arendelle<br />
|Dusk<br />
|A sliver of magic that glows like the setting sun. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Twilight Stone<br />
|Arendelle<br />
|Dusk<br />
|A splintered stone imbued with twilight. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Mythril Shard<br />
|Olympus: Treasure #28<br><br />
Twilight Town: Treasure #2<br />
|<br />
|A sliver of mythril ore. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Mythril Stone<br />
|Toy Box: Treasure #28<br><br />
Monstropolis, Arendelle<br />
|<br />
|A splintered piece of mythril ore. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Mythril Gem<br />
|Toy Box: Treasure #3<br />
|<br />
|A fine jewel of refined mythril. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Sinister Shard<br />
|Kingdom of Corona, Monstropolis<br />
|-style="background:#FFF8DC;"<br />
|Sinister Stone<br />
|Monstropolis<br />
|-style="background:#FFF8DC;"<br />
|Sinister Gem<br />
|Monstropolis<br />
|-style="background:#FFF8DC;"<br />
|Sinister Crystal<br />
|Monstropolis<br />
|-style="background:#FFF8DC;"<br />
|Soothing Shard<br />
|Monstropolis<br />
|Toy Trooper<br><br />
Water Core<br />
|A sliver of magic that hums with life. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Soothing Stone<br />
|Monstropolis, Arendelle<br />
|Water Core<br />
|A splintered stone imbued with vitality. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Soothing Gem<br />
|Monstropolis, Arendelle<br />
|-style="background:#FFF8DC;"<br />
|Wellspring Shard<br />
|Olympus: Pots<br><br />
Monstropolis, Arendelle<br />
|Bizarre Archer<br><br />
Parasol Beauty<br><br />
Powerwild<br><br />
Soldier<br><br />
Supreme Smasher<br><br />
Toy Trooper<br />
|A sliver of magic that is prized by warriors. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Wellspring Stone<br />
|Kingdom of Corona, Monstropolis, Arendelle<br />
|Bouncy Pets<br><br />
Neoshadow<br><br />
Pole Cannon<br />
|A splintered stone imbued with courage. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Wellspring Gem<br />
|Kingdom of Corona, Monstropolis<br />
|-style="background:#FFF8DC;"<br />
|Hungry Shard<br />
|Arendelle<br />
|Earth Core Tower<br><br />
Large Body<br><br />
Patchwork Animals<br><br />
Popcat<br />
|A sliver of magic that dreams of fulfillment. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Hungry Stone<br />
|Arendelle<br />
|Popcat<br />
|-style="background:#FFF8DC;"<br />
|Hungry Gem<br />
|<br />
|<br />
|A fine jewel that can barely contain the yearning within it. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Hungry Crystal<br />
|Monstropolis<br />
|-style="background:#FFF8DC;"<br />
|Fluorite<br />
|Olympus: Treasure #11, Treasure #15, Treasure #25<br><br />
Toy Box: Treasure #4, Treasure #16, Treasure #21<br><br />
Twilight Town: Treasure #3, Treasure #4, Treasure #9<br />
|<br />
|A softly glowing piece of ore. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Damascus<br />
|Kingdom of Corona, Monstropolis, Arendelle<br />
|<br />
|A hard and resilient piece of ore. (Synthesis material)<br />
|-style="background:#FFF8DC;"<br />
|Orichalcum<br />
|Arendelle<br />
|}<br />
<br />
==Synthesis List==<br />
'''Mega-Potion'''<br />
:Lucid Shard 3<br />
:Soothing Shard 3<br />
:Pulsing Shard 3<br />
:Hungry Stone 1<br />
'''Ether'''<br />
:Wellspring Shard 2<br />
:Lightning Shard 2<br />
:Writhing Shard 2<br />
'''Hi-Ether'''<br />
:Wellspring Stone 3<br />
:Lightning Stone 3<br />
:Writhing Stone 3<br />
:Hungry Shard 1<br />
'''Mega-Ether'''<br />
:Wellspring Stone 3<br />
:Lightning Stone 3<br />
:Writhing Stone 3<br />
:Hungry Gem 1<br />
'''Refocuser'''<br />
:Blazing Shard 3<br />
:Lightning Shard 3<br />
:Lucid Shard 3<br />
:Hungry Shard 1<br />
'''AP Boost'''<br />
:Wellspring Stone 3<br />
:Betwixt Shard 3<br />
:Twilight Shard 3<br />
:Hungry Stone 1<br />
:Hungry Shard 2<br />
<br />
'''Warhammer+'''<br />
:Mythril Stone 2<br />
:Fluorite 1<br />
:Pulsing Gem 1<br />
:Hungry Shard 1<br />
<br />
'''Clockwork Shield+'''<br />
:Mythril Stone 2<br />
:Fluorite 1<br />
:Lucid Gem 1<br />
:Hungry Shard 1<br />
<br />
'''Fire Bangle'''<br />
:Mythril Shard 3<br />
:Blazing Stone 2<br />
:Blazing Shard 5<br />
'''Fira Bangle'''<br />
:Mythril Shard 3<br />
:Blazing Stone 2<br />
:Blazing Shard 5<br />
:Hungry Shard 1<br />
'''Blizzard Choker'''<br />
:Mythril Shard 3<br />
:Frost Stone 2<br />
:Frost Shard 5<br />
'''Blizzara Choker'''<br />
:Mythril Stone 3<br />
:Frost Stone 2<br />
:Frost Shard 5<br />
:Hungry Shard 1<br />
'''Thunder Trinket'''<br />
:Mythril Shard 3<br />
:Lightning Stone 2<br />
:Lightning Shard 5<br />
'''Thundara Trinket'''<br />
:Mythril Stone 3<br />
:Lightning Stone 2<br />
:Lightning Shard 5<br />
:Hungry Shard 1<br />
'''Shadow Anklet'''<br />
:Mythril Shard 3<br />
:Writhing Stone 2<br />
:Writhing Shard 5<br />
'''Elven Bandanna'''<br />
:Mythril Shard 3<br />
:Soothing Stone 2<br />
:Soothing Shard 5<br />
'''Wind Fan'''<br />
:Mythril Shard 3<br />
:Lucid Stone 2<br />
:Lucid Shard 5<br />
<br />
'''Ability Ring+'''<br />
:Mythril Shard 2<br />
:Lucid Shard 6<br />
'''Technician's Ring+'''<br />
:Mythril Stone 2<br />
:Lucid Stone 6<br />
<br />
'''Mythril Shard'''<br />
:Betwixt Shard 1<br />
:Twilight Shard 1<br />
<br />
==Collector's Goals==<br />
Obtain a synthesis material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Ether<br />
Obtain 2 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Fire Bangle/Shadow Anklet/Ability Ring+<br />
Obtain 4 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Elven Bandanna/Thunder Trinket/Blizzard Choker<br />
Obtain 6 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Mythril Shard<br />
Obtain 8 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Wind Fan/AP Boost<br />
Obtain 10 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Fira Bangle/Thundara Trinket/Blizzara Choker<br />
Obtain 12 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Technician's Ring+/Hi-Ether/Mega-Potion<br />
Obtain 15 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Dark Anklet/Mythril Stone<br />
Obtain 18 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Warhammer+/Clockwork Shield+/Skill Ring+<br />
Obtain 20 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Refocuser/Mega-Ether<br />
Obtain 22 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Strength Boost/Magic Boost/Defense Boost<br />
Obtain 25 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Firaga Bangle/Blizzaga Choker/Thundaga Trinket<br />
Obtain 28 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Divine Bandanna/Storm Fan/Midnight Anklet<br />
Obtain 30 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Pulsing Crystal/Blazing Crystal/Frost Crystal/Lightning Crystal<br />
Obtain 32 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Hi-Refocuser/Mythril Gem/Lucid Crystal/Soothing Crystal<br />
Obtain 35 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Phantom Ring/Sorcerer's Ring/Writhing Crystal<br />
Obtain 38 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Firaza Bangle/Blizzaza Choker/Thundaza Trinket<br />
Obtain 40 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Chaos Anklet/Acrisius<br />
Obtain 42 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Aegis Shield+/Astrolabe+/Elixir/Mythril Crystal<br />
Obtain 45 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Buster Band/Orichalcum Ring/Wisdom Ring<br />
Obtain 48 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Heartless Maul/Nobody Guard<br />
Obtain 50 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Buster Band+/Acrisius+/Megalixir<br />
Obtain 52 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Heartless Maul+/Nobody Guard+<br />
Obtain 55 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Save the Queen/Save the King/Cosmic Chain<br />
Obtain 58 different synthesis materials.<br />
:Complete this Collector's Goal to earn the right to synthesize the items below.<br />
::Ultima Weapon/Save the Queen+/Save the King+<br />
Obtain every type of synthesis material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Orichalcum<br />
Obtain at least 50 total synthesis materials.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Shard<br />
Obtain at least 100 total synthesis materials.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Stone<br />
Obtain at least 250 total synthesis materials.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Gem<br />
Obtain at least 500 total synthesis materials.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Crystal<br />
Obtain at least 1000 total synthesis materials.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Orichalcum<br />
Obtain every type of <grey star> material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Stone<br />
Obtain every type of <red star> material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Gem<br />
Obtain every type of <large grey star> material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Crystal<br />
Obtain every type of <gold star> material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Orichalcum<br />
Obtain every type of blazing material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Gem<br />
Obtain every type of frost material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Gem<br />
Obtain every type of lightning material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Gem<br />
Obtain every type of lucid material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Gem<br />
Obtain every type of soothing material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Gem<br />
Obtain every type of pulsing material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Gem<br />
Obtain every type of writhing material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Crystal<br />
Obtain every type of betwixt material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Crystal<br />
Obtain every type of twilight material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Hungry Crystal<br />
Obtain every type of sinister material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Defense Boost<br />
Obtain every type of mythril material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::AP Boost<br />
Obtain every type of wellspring material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Strength Boost<br />
Obtain every type of hungry material.<br />
:Complete this Collector's Goal to receive the item below as a reward.<br />
::Magic Boost<br />
Obtain at least 30 Blazing Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Blazing Shard<br />
Obtain at least 25 Blazing Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Blazing Stone<br />
Obtain at least 20 Blazing Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Blazing Gem<br />
Obtain at least 30 Frost Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Frost Shard<br />
Obtain at least 25 Frost Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Frost Stone<br />
Obtain at least 20 Frost Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Frost Gem<br />
Obtain at least 30 Lightning Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Lightning Shard<br />
Obtain at least 25 Lightning Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Lightning Stone<br />
Obtain at least 20 Lightning Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Lightning Gem<br />
Obtain at least 30 Lucid Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Lucid Shard<br />
Obtain at least 25 Lucid Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Lucid Stone<br />
Obtain at least 20 Lucid Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Lucid Gem<br />
Obtain at least 30 Soothing Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Soothing Shard<br />
Obtain at least 25 Soothing Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Soothing Stone<br />
Obtain at least 20 Soothing Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Soothing Gem<br />
Obtain at least 30 Pulsing Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Pulsing Shard<br />
Obtain at least 25 Pulsing Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Pulsing Stone<br />
Obtain at least 20 Pulsing Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Pulsing Gem<br />
Obtain at least 30 Writhing Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Writhing Shard<br />
Obtain at least 25 Writhing Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Writhing Stone<br />
Obtain at least 20 Writhing Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Writhing Gem<br />
Obtain at least 30 Betwixt Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Betwixt Shard<br />
Obtain at least 25 Betwixt Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Betwixt Stone<br />
Obtain at least 20 Betwixt Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Betwixt Gem<br />
Obtain at least 30 Twilight Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Twilight Shard<br />
Obtain at least 25 Twilight Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Twilight Stone<br />
Obtain at least 20 Twilight Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Twilight Gem<br />
Obtain at least 30 Sinister Shards.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Sinister Shard<br />
Obtain at least 25 Sinister Stones.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Sinister Stone<br />
Obtain at least 20 Sinister Gems.<br />
:Complete this Collector's Goal to add the item below to the shop.<br />
::Sinister Gem</div>FinalResthttps://www.khdatabase.com/index.php?title=Forum:KH3_Keyblade_Info&diff=19138Forum:KH3 Keyblade Info2022-10-02T07:32:19Z<p>FinalRest: </p>
<hr />
<div>{{ForumHeader|Ansem's Study}}<br />
<br />
<!-- TYPE YOUR POST BELOW THIS LINE. REMEMBER TO SIGN ALL POSTS USING ~~~~ OR THE DISCUSSION TEMPLATES --><br />
<br />
Feel free to add or use. {{User:FinalRest/Sig}} 07:33, 16 May 2019 (MDT)<br />
<br />
==Keyblade Leveling==<br />
===Kingdom Key===<br />
Your very first Keyblade. Formchanges: Second Form<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|0<br />
|<br />
|4<br />
|3<br />
|Treasure Magnet<br />
|-<br />
|1<br />
|Fluorite: 1<br><br />
Wellspring Shard: 2<br />
|4<br />
|4<br />
|<br />
|-<br />
|2<br />
|Fluorite: 1<br><br />
Wellspring Shard: 3<br />
|5<br />
|4<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Shard: 4<br />
|5<br />
|5<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br />
|6<br />
|5<br />
|Formchange Extender<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 2<br />
|6<br />
|6<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Stone:3<br />
|7<br />
|6<br />
|<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br />
|7<br />
|7<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 2<br />
|8<br />
|7<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Gem: 3<br />
|8<br />
|8<br />
|<br />
|-<br />
|10<br />
|Electrum: 1<br><br />
Wellspring Crystal: 1<br />
|9<br />
|8<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Hero's Origin===<br />
A Keyblade with an emphasis on Strength. Formchanges: Counter Shield<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|0<br />
|<br />
|5<br />
|2<br />
|Defender<br />
|-<br />
|1<br />
|Fluorite: 1<br><br />
Wellspring Shard: 2<br />
|6<br />
|2<br />
|<br />
|-<br />
|2<br />
|Fluorite: 1<br><br />
Wellspring Shard: 3<br />
|6<br />
|3<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Shard: 4<br />
|7<br />
|3<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br />
|7<br />
|4<br />
|Formchange Extender<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Lightning Stone: 1<br />
|8<br />
|4<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Stone:1<br><br />
Lightning Stone: 2<br />
|8<br />
|5<br />
|<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br />
|9<br />
|5<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Lightning Gem: 1<br />
|9<br />
|6<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Lightning Gem: 2<br />
|10<br />
|6<br />
|<br />
|-<br />
|10<br />
|Electrum: 1<br><br />
Wellspring Crystal: 1<br><br />
Lightning Crystal: 1<br />
|10<br />
|7<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Favorite Deputy===<br />
A Keyblade with an emphasis on Strength. Formchanges: Hyper Hammer, Drill Punch<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|1<br />
|<br />
|6<br />
|3<br />
|Lucky Strike<br />
|-<br />
|2<br />
|Fluorite: 1<br><br />
Wellspring Shard: 3<br />
|6<br />
|4<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Shard: 4<br />
|7<br />
|4<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br />
|7<br />
|5<br />
|Formchange Extender<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Pulsing Stone: 1<br />
|8<br />
|5<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Stone:1<br><br />
Pulsing Stone: 2<br />
|8<br />
|6<br />
|<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br />
|9<br />
|6<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Pulsing Gem: 1<br />
|9<br />
|7<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Pulsing Gem: 2<br />
|10<br />
|7<br />
|<br />
|-<br />
|10<br />
|Electrum: 1<br><br />
Wellspring Crystal: 1<br><br />
Pulsing Crystal: 1<br />
|10<br />
|8<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Happy Gear===<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|2<br />
|<br />
|7<br />
|3<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Shard: 4<br />
|8<br />
|3<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br />
|8<br />
|4<br />
|<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Sinister Stone: 1<br />
|9<br />
|4<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Sinister Stone: 2<br />
|9<br />
|5<br />
|Full MP Boost<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
|10<br />
|5<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Sinister Gem: 1<br />
|10<br />
|6<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Sinister Gem: 2<br />
|11<br />
|6<br />
|<br />
|-<br />
|10<br />
|Electrum: 1<br><br />
Wellspring Crystal: 1<br><br />
Sinister Crystal: 1<br />
|11<br />
|7<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Hunny Spout===<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|3<br />
|<br />
|6<br />
|5<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Twilight Stone: 1<br />
|6<br />
|6<br />
|<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Twilight Stone: 2<br />
|7<br />
|6<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Gem: 1<br />
|7<br />
|7<br />
|Formchange Extender<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Twilight Gem: 1<br />
|8<br />
|7<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Twilight Gem: 2<br />
|8<br />
|8<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Crystal: 1<br />
|9<br />
|8<br />
|<br />
|-<br />
|10<br />
|<br />
|9<br />
|9<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Wheel of Fate===<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|3<br />
|<br />
|8<br />
|5<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Soothing Stone: 1<br />
|8<br />
|6<br />
|<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Soothing Stone: 2<br />
|9<br />
|6<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Gem: 1<br><br />
|9<br />
|7<br />
|Formchange Extender<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Soothing Gem: 1<br />
|10<br />
|7<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Soothing Gem: 2<br />
|10<br />
|8<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Crystal: 1<br />
|11<br />
|8<br />
|<br />
|-<br />
|10<br />
|<br />
|11<br />
|9<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Grand Chef===<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|2<br />
|<br />
|5<br />
|7<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Stone: 1<br />
|5<br />
|8<br />
|Chef Extraordinaire<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Blazing Stone: 1<br />
|6<br />
|8<br />
|<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Blazing Stone: 2<br />
|6<br />
|9<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Gem: 1<br><br />
|7<br />
|9<br />
|<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Blazing Gem: 1<br />
|7<br />
|10<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Blazing Gem: 2<br />
|8<br />
|10<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Crystal: 1<br />
|8<br />
|11<br />
|<br />
|-<br />
|10<br />
|Electrum: 1<br><br />
Wellspring Crystal: 1<br><br />
Blazing Crystal: 1<br />
|9<br />
|11<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Classic Tone===<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|0<br />
|<br />
|6<br />
|9<br />
|<br />
|-<br />
|1<br />
|Fluorite: 1<br><br />
Wellspring Shard: 3<br />
|6<br />
|10<br />
|<br />
|-<br />
|2<br />
|Fluorite: 1<br><br />
Wellspring Shard: 4<br />
|7<br />
|10<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Stone: 1<br />
|7<br />
|11<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Betwixt Stone: 1<br />
|8<br />
|11<br />
|<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Betwixt Stone: 2<br />
|8<br />
|12<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Gem: 1<br><br />
|9<br />
|12<br />
|MP Haste<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Betwixt Gem: 1<br />
|9<br />
|13<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Pulsing Gem: 2<br />
|10<br />
|13<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Crystal: 1<br />
|10<br />
|14<br />
|MP Haste<br />
|}<br />
{{-}}<br />
<br />
===Starlight===<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|0<br />
|<br />
|4<br />
|4<br />
|<br />
|-<br />
|1<br />
|Fluorite: 1<br><br />
Wellspring Shard: 2<br />
|4<br />
|5<br />
|<br />
|-<br />
|2<br />
|Fluorite: 1<br><br />
Wellspring Shard: 3<br />
|5<br />
|5<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Shard: 4<br />
|5<br />
|6<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br />
|6<br />
|6<br />
|Formchange Extender<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 2<br />
|6<br />
|7<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Stone: 3<br />
|7<br />
|7<br />
|<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
|7<br />
|8<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 2<br />
|8<br />
|8<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Gem: 3<br />
|8<br />
|9<br />
|<br />
|-<br />
|10<br />
|Electrum: 1<br><br />
Wellspring Crystal: 1<br />
|9<br />
|9<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Nano Gear===<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|3<br />
|<br />
|7<br />
|5<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Pulsing Stone: 1<br />
|7<br />
|6<br />
|<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Lucid Stone: 2<br />
|8<br />
|6<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Gem: 1<br><br />
|8<br />
|7<br />
|Formchange Extender<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Pulsing Gem: 1<br />
|9<br />
|7<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Lucid Gem: 2<br />
|9<br />
|8<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Crystal: 1<br><br />
Pulsing Crystal: 1<br />
|10<br />
|8<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Crystal Snow===<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|2<br />
|<br />
|4<br />
|8<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Shard: 4<br />
|4<br />
|8<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br />
|5<br />
|8<br />
|<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Frost Stone: 1<br />
|5<br />
|9<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Frost Stone: 2<br />
|6<br />
|9<br />
|<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
|6<br />
|10<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Frost Gem: 1<br />
|7<br />
|10<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Frost Gem: 2<br />
|7<br />
|11<br />
|<br />
|-<br />
|10<br />
|Electrum: 1<br><br />
Wellspring Crystal: 1<br><br />
Frost Crystal: 1<br />
|8<br />
|11<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Ever After===<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|1<br />
|<br />
|2<br />
|7<br />
|<br />
|-<br />
|2<br />
|Fluorite: 1<br><br />
Wellspring Shard: 3<br />
|3<br />
|7<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Shard: 4<br />
|3<br />
|8<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br />
|4<br />
|8<br />
|Aeroza<br />
|-<br />
|5<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Lucid Stone: 1<br />
|4<br />
|9<br />
|<br />
|-<br />
|6<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br><br />
Lucid Stone: 2<br />
|5<br />
|9<br />
|<br />
|-<br />
|7<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
|5<br />
|10<br />
|<br />
|-<br />
|8<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Lucid Gem: 1<br />
|6<br />
|10<br />
|<br />
|-<br />
|9<br />
|Adamantite: 1<br><br />
Wellspring Gem: 1<br><br />
Lucid Gem: 2<br />
|6<br />
|11<br />
|<br />
|}<br />
{{-}}<br />
<br />
===Shooting Star===<br />
A Keyblade with an emphasis on Magic. Formchanges: Double Arrowguns, Magic Launcher<br />
{|cellspacing="0" cellpadding="5" border="1" align="left"<br />
!style="background:black; color:white"|Level<br />
!style="background:black; color:white"|Materials Needed<br />
!style="background:black; color:white"|Strength<br />
!style="background:black; color:white"|Magic<br />
!style="background:black; color:white"|Abilities<br />
|-<br />
|0<br />
|<br />
|3<br />
|5<br />
|Magic Treasure Magnet<br />
|-<br />
|1<br />
|Fluorite: 1<br><br />
Wellspring Shard: 2<br />
|3<br />
|6<br />
|<br />
|-<br />
|2<br />
|Fluorite: 1<br><br />
Wellspring Shard: 3<br />
|4<br />
|6<br />
|<br />
|-<br />
|3<br />
|Fluorite: 1<br><br />
Wellspring Shard: 4<br />
|4<br />
|7<br />
|<br />
|-<br />
|4<br />
|Damascus: 1<br><br />
Wellspring Stone: 1<br />
|5<br />
|7<br />
|Formchange Extender<br />
|}<br />
{{-}}<br />
<br />
==Abilities==<br />
===Kingdom Key===<br />
;Second Form<br />
*'''High Jump:''' Leap high into the air. The longer you hold [O], the higher the jump.<br />
*'''Combo Master:''' Continue combos even if your swings miss the enemy.<br />
*'''Lucky Strike:''' Increase how often enemies drop items. Stack the ability to increase the effect.<br />
*'''Master Treasure Magnet:''' Automatically draw in and collect prizes, no matter how far away they are.<br />
*'''MP Haste:''' Recharge MP 10% faster when you run out. Stack the ability to increase the effect.<br />
*'''Hidden Potential:''' Gain additional Strength and Magic when battling powerful foes.<br />
;Shotlocks<br />
*'''King of Hearts:''' Fire a burst of magical projectiles from the end of your Keyblade.<br />
*'''Ragnarok:''' Fire streams of brilliant light that fly at targets.<br />
;Form Actions<br />
*'''Explosion:''' Punish enemies with a ring of poweful, revolving orbs. Your magic stat determines damage. (Combo finisher while grounded)<br />
*'''Lunge 'n' Launch:''' Lunge at foes with a devastating strike and launch them skyward. (Combo finisher while grounded)<br />
*'''Ripple Drive:''' Generate a magical aura that engulfs surrounding enemies. Your magic stat determines damage. (Combo finisher while grounded)<br />
*'''Hurricane Winder:''' Somersault at enemies and hit with a devastating series of blows. (Combo finisher while grounded)<br />
*'''Aerial Finish:''' Issue a devastating flurry of attacks that sends enemies reeling. (Combo finisher while airborne)<br />
*'''Magnet Burst:''' Draw foes in, then expel them with a devastating blast. Your magic stat determines damage. (Combo finisher while airborne)<br />
*'''Stun Impact:''' Project a shock wave that stuns enemies. Your magic stat determines damage.<br />
*'''Sonic Blade:''' Strike at the enemy as you race by. Continue pressing [X] when prompted to perform additional attacks.<br />
*'''Ars Arcanum:''' Ravage the enemy with a devastating flurry of attacks. Continue pressing [X] when prompted to perform additional attacks.<br />
;Kingdom Key<br />
*'''Treasure Magnet:''' Automatically draw in and collect nearby prizes. Stack the ability to increase the effect.</div>FinalResthttps://www.khdatabase.com/index.php?title=Forum:KH3_Menu_Descriptions&diff=19137Forum:KH3 Menu Descriptions2022-10-02T07:32:19Z<p>FinalRest: </p>
<hr />
<div>{{ForumHeader|Ansem's Study}}<br />
<br />
<!-- TYPE YOUR POST BELOW THIS LINE. REMEMBER TO SIGN ALL POSTS USING ~~~~ OR THE DISCUSSION TEMPLATES --><br />
Feel free to add and/or use. {{User:FinalRest/Sig}} 19:43, 27 June 2019 (MDT)<br />
<br />
==Magic==<br />
*'''Fire:''' Launch a ball of fire that creates a small explosion if it collides with the target. Costs 10 MP.<br />
*'''Water:''' Surround yourself with water that arcs toward the target and creates a small splash on impact. Costs 11 MP.<br />
*'''Aero:''' Create a small whirlwind around the target that pulls foes in. You can use the whirlwind as a springboard. Costs 13 MP.<br />
<br />
==Friends==<br />
;Combat Style<br />
*'''Stick by Sora:''' The friend will target enemies near Sora.<br />
*'''Be Yourself:''' The friend will target enemies of choice. Not all friends behave the same.<br />
*'''Hands Off:''' The friend will stay out of the fight and take a supporting role instead.<br />
*'''Finish the Job:''' The friend will target an enemy and stay on that enemy until it's defeated.<br />
<br />
;Abilities<br />
*'''Go Wild:''' The friend will use abilities at will.<br />
*'''Watch MP:''' The friend will balance using abilities and keeping MP in reserve.<br />
*'''Conserve:''' The friend will keep ability usage to a minimum.<br />
<br />
==Items==<br />
*'''Kupo Coin:''' A special coin that protects Sora from the worst. If your HP drops to 0, it will fully restore health a single time.<br />
*'''Potion:''' Restores 80 HP to one teammate. (Equippable) (Moogle Shop Cost 40)<br />
*'''Hi-Potion:''' Restores 160 HP to one teammate. (Equippable)<br />
*'''Mega-Potion:''' Restores 160 HP to your whole team. (Equippable)<br />
*'''Ether:''' Restores 100 MP to one teammate. If you are recharging MP, this restores half the gauge. (Equippable)<br />
*'''Hi-Ether:''' Fully restores MP to one teammate. If you are recharging MP, this fully restores the gauge. (Equippable)<br />
*'''Mega-Ether:''' Fully restores MP to your whole team. (Equippable)<br />
*'''Refocuser:''' Restores 40% of the Focus Gauge. (Equippable)<br />
*'''Hi-Refocuser:''' Fully restores the Focus Gauge. (Equippable)<br />
*'''Panacea:''' Removes all negative status effects from one teammate and provides temporary immunity. (Equippable) (Moogle Shop Cost 20)<br />
*'''Elixir:''' Fully restores HP/MP/Focus to one teammate and removes all negative status effects. (Equippable)<br />
*'''Strength Boost:''' Permanently raises Strength by 1. Use this item from the menu.<br />
*'''Magic Boost:''' Permanently raises Magic by 1. Use this item from the menu.<br />
*'''Defense Boost:''' Permanently raises Defense by 1. Use this item from the menu.<br />
*'''AP Boost:''' Permanently raises Maximum AP by 1. Use this item from the menu.<br />
*'''Tent:''' Fully restores HP/MP/Focus to your whole team. Use this item from the menu. (Moogle Shop Cost 40)<br />
<br />
*'''Gummiphone:''' Chip and Dale's latest invention, an incredible device that enables cross-world communication. It takes pictures, too.<br />
*'''Dream Heartbinder:''' A good luck charm that lets you call on the Dream Eaters' power using the Link command.<br />
*'''Pixel Heartbinder:''' A good luck charm that lets you call on Wreck-It Ralph's power using the Link command.<br />
*'''Golden Herc Figure:''' An action figure shaped like Hercules. Small enough for non-heroes to throw.<br />
<br />
===Staffs===<br />
*'''Mage's Staff:''' A staff used by mages in battle.<br />
:Strength 3/Magic 4<br />
*'''Warhammer:''' A staff that enhances Strength.<br />
:Strength 5/Magic 4<br />
*'''Warhammer+:''' A staff that enhances Strength.<br />
:Strength 5/Magic 4/Item Boost<br />
<br />
===Shields===<br />
*'''Knight's Shield:''' A shield used by knights in battle.<br />
:Strength 4/Magic 0<br />
*'''Knight's Shield+:''' A shield used by knights in battle.<br />
:Strength 4/Magic 0/Fire Syphon/Burn Protection<br />
*'''Clockwork Shield:''' A large shield that enhances Strength.<br />
:Strength 5/Magic 0<br />
*'''Clockwork Shield+:''' A large shield that enhances Strength.<br />
:Strength 5/Magic 0/Aero Syphon/Sneeze Protection<br />
<br />
===Armor===<br />
*'''Shield Belt:''' Grants a slight boost in Defense. (Moogle Shop Cost 200)<br />
:Defense 1<br />
*'''Fire Bangle:''' Grants a small boost in Defense and Fire Resistance.<br />
:Defense 2/Fire Res. 20%/Fire Syphon<br />
*'''Fira Bangle:''' Grants a moderate boost in Defense and Fire Resistance.<br />
:Defense 3/Fire Res. 25%/Fire Syphon<br />
*'''Blizzard Choker:''' Grants a small boost in Defense and Blizzard Resistance.<br />
:Defense 2/Blizzard Res. 20%/Blizzard Syphon<br />
*'''Blizzara Choker:''' Grants a moderate boost in Defense and Blizzard Resistance.<br />
:Defense 3/Blizzard Res. 25%/Blizzard Syphon<br />
*'''Thunder Trinket:''' Grants a small boost in Defense and Thunder Resistance.<br />
:Defense 2/Thunder Res. 20%/Thunder Syphon<br />
*'''Thundara Trinket:''' Grants a moderate boost in Defense and Thunder Resistance.<br />
:Defense 3/Thunder Res. 25%/Thunder Syphon<br />
*'''Shadow Anklet:''' Grants a small boost in Defense and Dark Resistance.<br />
:Defense 2/Dark Res. 20%/Dark Syphon<br />
*'''Elven Bandanna:''' Grants a small boost in Defense and Water Resistance.<br />
:Defense 2/Water Res. 20%/Water Syphon<br />
*'''Wind Fan:''' Grants a small boost in Defense and Aero Resistance.<br />
:Defense 2/Aero Res. 20%/Aero Syphon<br />
*'''Mask Rosette:''' Grants a small boost in Defense and Aero Resistance, and slight boost in Dark Resistance.<br />
:Defense 2/Aero Res. 20%/Dark Res. 10%/Sneeze Protection<br />
<br />
===Accessories===<br />
*'''Ability Ring:''' Grants a slight boost in Strength and a small boost in Maximum AP. (Moogle Shop Cost 300)<br />
:Strength 1/AP 10<br />
*'''Ability Ring+:''' Grants a slight boost in Strength and Magic, and a small boost in Maximum AP.<br />
:Strength 1/Magic 1/AP 14<br />
*'''Expert's Ring:''' Grants a slight boost in Strength and a moderate boost in Maximum AP.<br />
:Strength 1/AP 20<br />
*'''Technician's Ring+:''' Grants a small boost in Strength, a slight boost in Magic, and a moderate boost in Maximum AP.<br />
:Strength 2/Magic 1/AP 24<br />
*'''Power Ring:''' Grants a small boost in Strength and a slight boost in Maximum AP.<br />
:Strength 2/Magic 0/AP 2<br />
*'''Buster Ring:''' Grants a moderate boost in Strength and a slight boost in Maximum AP.<br />
:Strength 3/AP 4/Cure Converter<br />
*'''Magic Ring:''' Grants a small boost in Magic and a slight boost in Maximum AP.<br />
:Magic 2/AP 2<br />
*'''Bronze Amulet:''' Grants a slight boost in Strength, Magic, and Maximum AP.<br />
:Strength 1/Magic 1/AP 7/HP Converter<br />
*'''Gold Amulet:''' Grants a slight boost in Strength, Magic, and Maximum AP.<br />
:Strength 1/Magic 1/AP 7/Munny Converter<br />
*'''Moon Amulet:''' Grants a small boost in Strength and Magic, and a slight boost in Maximum AP.<br />
:Strength 2/Magic 2/AP 8/Damage Syphon<br />
*'''Star Charm:''' Grants a moderate boost in Strength and Magic, and a small boost in Maximum AP.<br />
:Strength 3/Magic 3/AP 10/Damage Syphon<br />
*'''Water Cufflink:''' Grants a slight boost in Magic and Maximum AP.<br />
:Magic 1/AP 3/Water Boost/Waterza<br />
*'''Gourmand's Ring:''' Grants a slight boost in Strength, Magic, and Maximum AP.<br />
:Strength 1/Magic 1/AP 8/Harvester/Chef Extraordinaire<br />
*'''Bronze Necklace:''' Confers a variety of bonuses.<br />
:Strength 1/Magic 1/AP 5/MP Haste<br />
<br />
==Gummi==<br />
*'''Falcon LV 1:''' An attack ship that was designed with offense in mind.<br />
:100 Munny<br />
*'''Invincible LV 1:''' A durable ship that has been optimized for defense.<br />
:100 Munny<br />
<br />
*'''Trinity Fire:''' Launches a series of colorful fireworks at enemies.<br />
:1000 Munny<br />
<br />
*'''Zero/S:''' Allows you to customize your ship at no building cost.<br />
:500 Munny<br />
*'''One/S:''' Allows you to customize your ship at no building cost.<br />
:500 Munny<br />
*'''Two/S:''' Allows you to customize your ship at no building cost.<br />
:500 Munny<br />
*'''Three/S:''' Allows you to customize your ship at no building cost.<br />
:500 Munny<br />
<br />
*'''Hexagons/P-01:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
*'''Hexagons/P-02:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
*'''Hexagons/P-03:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
*'''Hexagons/P-04:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
<br />
*'''Clear/M:''' Allows you to customize your ship at no building cost.<br />
:100 Munny<br />
<br />
*'''Dog/G-01:''' Improves your ship's HP and Power, but reduces Mobility.<br />
:Cost 33/HP 55/Offense 0/Rolling 0/Power 10/Mobility -33/Speed 0<br />
:1500 Munny</div>FinalResthttps://www.khdatabase.com/index.php?title=Walkthrough:Kingdom_Hearts_III/Olympus&diff=19136Walkthrough:Kingdom Hearts III/Olympus2022-10-02T07:32:00Z<p>FinalRest: Dumping this here in case anyone wants it</p>
<hr />
<div>{{Articlenav|Dive to the Heart|Dark World Pt. 1}}<br />
[[File:Olympus logo KHIII.png|center|300px|link=Olympus|Olympus]]<br />
<br />
==Collectibles==<br />
===Breakable and Interactive Items===<br />
==== Thebes ====<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Lemon]]<br />
File:Food Basket- Vegetables KHIII.png|[[Celery]], [[Onion]]<br />
File:Ground- Herbs KHIII.png|[[Bay Leaf]], [[Cloves]], [[Parsley]], [[Rosemary]]<br />
File:Ground- Mushrooms KHIII.png|[[Black Truffle]], [[Chanterelle]], [[King Oyster Mushroom]], [[Morel]], [[Porcini]]<br />
File:Lyre- Olympus KHIII.png|[[Munny]]<br />
File:Performance Barrel- Olympus KHIII.png|[[Munny]]<br />
File:Pot- Olympus 01 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 02 KHIII.png|[[HP]] orbs, [[MP]] orbs<br />
File:Pot- Olympus 03 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 04 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 05 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 06 KHIII.png|[[Munny]], [[Wellspring Shard]]<br />
File:Pot- Olympus 07 KHIII.png|[[HP]] orbs, [[Wellspring Shard]]<br />
File:Pot- Olympus 08 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 09 KHIII.png|[[Munny]]<br />
File:Wooden Barrel- Olympus KHIII.png|[[HP]] orbs, [[Twilight Shard]]<br />
File:Wooden Bucket- Olympus KHIII.png|[[HP]] orbs<br />
File:Wooden Crate- Olympus 01 KHIII.png|[[Betwixt Shard]], [[Munny]]<br />
File:Wooden Crate- Olympus 02 KHIII.png|[[Beef]], [[Veal]]<br />
</gallery><br />
<br />
====Mount Olympus====<br />
<gallery><br />
File:Food Basket- Fruits KHIII.png|[[Pear]]<br />
File:Lyre- Olympus KHIII.png|[[Munny]]<br />
File:Pot- Olympus 01 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 02 KHIII.png|[[HP]] orbs, [[MP]] orbs<br />
File:Pot- Olympus 03 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 04 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 05 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 06 KHIII.png|[[Munny]]<br />
File:Pot- Olympus 07 KHIII.png|[[HP]] orbs, [[Wellspring Shard]]<br />
File:Pot- Olympus 09 KHIII.png|[[Munny]]<br />
File:Tree- Olympus KHIII.png|[[Apple]], [[Apricot]]<br />
File:Wooden Barrel- Olympus KHIII.png|[[HP]] orbs, [[Twilight Shard]]<br />
File:Wooden Bucket- Olympus KHIII.png|[[HP]] orbs<br />
File:Wooden Crate- Olympus 01 KHIII.png|[[Betwixt Shard]], [[Munny]]<br />
File:Wooden Crate- Olympus 02 KHIII.png|[[Beef]], [[Veal]]<br />
</gallery><br />
<br />
====Realm of the Gods====<br />
<gallery><br />
File:Crystal- Olympus 01 KHIII.png|[[Focus]] orbs<br />
File:Crystal- Olympus 02 KHIII.png|[[HP]] orbs<br />
File:Crystal- Olympus 03 KHIII.png|[[Munny]]<br />
File:Crystal- Olympus 04 KHIII.png|[[MP]] orbs<br />
File:Pot- Olympus 10 KHIII.png|[[Betwixt Shard]], [[Focus]] orbs, [[MP]] orbs<br />
</gallery><br />
<br />
===Lucky Emblems===<br />
:''See also: [[Walkthrough:Kingdom Hearts III/Lucky Emblem Locations#Olympus|''Kingdom Hearts III'' Lucky Emblem Locations]]'' <br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center;"<br />
|[[File:Lucky Emblem Location- Olympus 01 KH3.png|center|320x172px|Thebes / Overlook: Head to the Trinity Sled area and at the end of the roofs drop to the ground. The emblem is on the wall by the nearby stairs.]]<br />
|[[File:Lucky Emblem Location- Olympus 02 KH3.png|center|320x172px|Thebes / The Big Olive: In the center of the Trinity Sled area.]]<br />
|[[File:Lucky Emblem Location- Olympus 03 KH3.png|center|320x172px|Thebes / Agora: On the stairs behind the Hercules statue.]]<br />
|[[File:Lucky Emblem Location- Olympus 04 KH3.png|center|320x172px|Thebes / Overlook: From the Save Point, take the stairs up.]]<br />
|[[File:Lucky Emblem Location- Olympus 05 KH3.png|center|320x172px|Mount Olympus / Cliff Ascent: On the back of the column of the archway with a triangular top.]]<br />
|-<br />
|(1)<br />
|(2)<br />
|(3)<br />
|(4)<br />
|(5)<br />
|-<br />
|[[File:Lucky Emblem Location- Olympus 06 KH3.png|center|320x172px|Mount Olympus / Cliff Ascent: On the bottom wall of the waterfall.]]<br />
|[[File:Lucky Emblem Location- Olympus 07 KH3.png|center|320x172px|Mount Olympus / Cliff Ascent: From the cave at the top of the waterfall, head South. Once outside, walk to the edge of the cliff and look forward to see the emblem in the distance.]]<br />
|[[File:Lucky Emblem Location- Olympus 08 KH3.png|center|320x172px|Mount Olympus / Mountainside: Hanging from a tree in the area with lightning.]]<br />
|[[File:Lucky Emblem Location- Olympus 09 KH3.png|center|320x172px|Realm of the Gods / Corridors: On the side of a small staircase in the area with water slides.]]<br />
|[[File:Lucky Emblem Location- Olympus 10 KH3.png|center|320x172px|Realm of the Gods / Corridors: On a wall in the room at the top of the first water slide.]]<br />
|-<br />
|(6)<br />
|(7)<br />
|(8)<br />
|(9)<br />
|(10)<br />
|-<br />
|[[File:Lucky Emblem Location- Olympus 11 KH3.png|center|320x172px|Realm of the Gods / Secluded Forge: On the side of the anvil.]]<br />
|columnspan="4"|[[File:Lucky Emblem Location- Olympus 12 KH3.png|center|320x172px|Realm of the Gods / Cloud Ridge: Head to the platform in the East to see the emblem in the clouds.]]<br />
|-<br />
|(11)<br />
|(12)<br />
|}<br />
<br />
===Treasure===<br />
:''See also: [[Walkthrough:Kingdom Hearts III/Treasure Locations#Olympus|''Kingdom Hearts III'' Treasure Locations]]''<br />
<br />
{|class="wtcollectibles wikitable border-width:3px" style="text-align: center; font-size:6.5pt"<br />
|[[File:Treasure Location- Olympus 01 KH3.png|200px|Mount Olympus / Ravine: Halfway up the riverbed, inside foot statue.]]<br />(1)<br />
|[[File:Treasure Location- Olympus 02 KH3.png|200px|Mount Olympus / Ravine: Halfway up the riverbed.]]<br />(2)<br />
|[[File:Treasure Location- Olympus 03, 04, 05 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to find a cave with the chest.]]<br />(3)<br />
|[[File:Treasure Location- Olympus 03, 04, 05 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to find a cave with the chest.]]<br />(4)<br />
|[[File:Treasure Location- Olympus 03, 04, 05 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to find a cave with the chest.]]<br />(5)<br />
|[[File:Treasure Location- Olympus 06 KH3.png|200px|Mount Olympus / Cliff Ascent: Climb the waterfall to the top and head South. Look over the cliff edge to see the chest on a platform below.]]<br />(6)<br />
|[[File:Treasure Location- Olympus 07 KH3.png|200px|Mount Olympus / Cliff Ascent: By the archway with a triangular top, drop onto the path that leads into a cave and follow to the chest.]]<br />(7)<br />
|[[File:Treasure Location- Olympus 08 KH3.png|200px|Mount Olympus / Cliff Ascent: In the Zeus statue area scale the wall on the statue's left to reach the chest.]]<br />(8)<br />
|-<br />
|[[File:Treasure Location- Olympus 09 KH3.png|200px|Mount Olympus / Cliff Ascent: Scale the wall from the Ravine to reach Cliff Ascent. The chest is directly ahead.]]<br />(9)<br />
|[[File:Treasure Location- Olympus 10 KH3.png|200px|Mount Olympus / Mountainside: From Cliff Ascent, scale the walls to the final wall, then run horizontally to find a part of the wall that leads down to the chest.]]<br />(10)<br />
|[[File:Treasure Location- Olympus 11 KH3.png|200px|Mount Olympus / Summit: From where the Rock Titan was fought, continue to the fork in the road and take the path on the left.]]<br />(11)<br />
|[[File:Treasure Location- Olympus 12 KH3.png|200px|Mount Olympus / Mountainside: From Cliff Ascent, scale the walls and continue to the second area. Here, scale the first wall possible, then jump across to the platform with the chest.]]<br />(12)<br />
|[[File:Treasure Location- Olympus 13 KH3.png|200px|Thebes / Alleyway: Scale the building that almost crushed Hercules. Jump across to the chest.]]<br />(13)<br />
|[[File:Treasure Location- Olympus 14 KH3.png|200px|Thebes / Alleyway: At the end of the waterway to Agora.]]<br />(14)<br />
|[[File:Treasure Location- Olympus 15 KH3.png|200px|Thebes / Agora: At the top of the staircases behind the Hercules statue.]]<br />(15)<br />
|[[File:Treasure Location- Olympus 16 KH3.png|200px|Thebes / The Big Olive: In a grassy area at the end of one of the Trinity Sled area paths.]]<br />(16)<br />
|-<br />
|[[File:Treasure Location- Olympus 17 KH3.png|200px|Thebes / The Big Olive: From the Garden, slide down to the climbable wall. Run to the top of the wall to find the chest.]]<br />(17)<br />
|[[File:Treasure Location- Olympus 18 KH3.png|200px|Thebes / Garden: From the Save, head to the fork in the road and take the right. Attack the statue's heel.]]<br />(18)<br />
|[[File:Treasure Location- Olympus 19 KH3.png|200px|Thebes / Overlook: From the Save, travel through the first Trinity Sled area across the first set of red roofs and then drop to the ground.]]<br />(19)<br />
|[[File:Treasure Location- Olympus 20 KH3.png|200px|Thebes / Overlook: From the Save, travel to the second Trinity Sled area. Hug the wall on the left until a small drop into a building. Follow the path of stairs to a small platform on the right.]]<br />(20)<br />
|[[File:Treasure Location- Olympus 21 KH3.png|200px|Thebes / Overlook: From the Save, head to the Trinity Sled area and then follow the path to a small flight of stairs.]]<br />(21)<br />
|[[File:Treasure Location- Olympus 22 KH3.png|200px|Thebes / Overlook: From the Save, travel through the Trinity sled area, across the roofs, onto the shield, and to the end of the second set of roofs. Look across and down to see the chest.]]<br />(22)<br />
|[[File:Treasure Location- Olympus 23 KH3.png|200px|Thebes / Garden: Under the gazebo.]]<br />(23)<br />
|[[File:Treasure Location- Olympus 24 KH3.png|200px|Thebes / Overlook: Across from the Save Point.]]<br />(24)<br />
|-<br />
|[[File:Treasure Location- Olympus 25 KH3.png|200px|Realm of the Gods / Courtyard: After the lobby, take the staircase and turn around to see an archway underneath the next stairs. Head through the arch.]]<br />(25)<br />
|[[File:Treasure Location- Olympus 26 KH3.png|200px|Realm of the Gods / Courtyard: From the front entrance, hug the right wall.]]<br />(26)<br />
|[[File:Treasure Location- Olympus 27 KH3.png|200px|Realm of the Gods / Courtyard: From the front entrance, hug the left wall.]]<br />(27)<br />
|[[File:Treasure Location- Olympus 28 KH3.png|200px|Realm of the Gods / Corridors: In the water slides area, keep to the right. The chest is at the top of the stairs.]]<br />(28)<br />
|[[File:Treasure Location- Olympus 29 KH3.png|200px|Realm of the Gods / Corridors: Next to the Save Point.]]<br />(29)<br />
|[[File:Treasure Location- Olympus 30 KH3.png|200px|Realm of the Gods / Cloud Ridge: In the corner after landing from the Gauntlet.]]<br />(30)<br />
|[[File:Treasure Location- Olympus 31 KH3.png|200px|Realm of the Gods / Corridors: In the Airstepping area, travel up to the second platform and then jump off, aiming for the first platform. When prompted, attack.]]<br />(31)<br />
|[[File:Treasure Location- Olympus 32 KH3.png|200px|Realm of the Gods / Corridors: In the Airstepping area, travel up to the second platform.]]<br />(32)<br />
|}<br />
<br />
===Golden Herc Figures===<br />
This sidequest is accessible once the Olympus story line has been completed. All of the figures are found within Thebes.<br />
<br />
{|cellspacing="0" cellpadding="5" border="1"<br />
!style="background:#7ABB68; color:white"|Photo<br />
!style="background:#7ABB68; color:white"|Location<br />
!width="400" style="background:#7ABB68; color:white"|Notes<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 05 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Overlook<br />
|Look at the bench opposite the Save Point to find the figure.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 01 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Overlook<br />
|Head across the red roofs and jump across to the giant statue to find the figure on its shield.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 04 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Garden<br />
|Head inside the building just before the entrance to the Overlook to find the figure on a bench.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 02 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Garden<br />
|Head to the central area where [[Maleficent]] and [[Pete]] dug up the ground. Search the hole near the stairs to find the figure.<br />
|-style="background:#FBECD6;"<br />
|[[File:Golden Herc Figure Location 03 KH3.png|160x86px|center]]<br />
|style="text-align: center;"|Alleyway<br />
|Head inside the restored temple near the entrance to The Big Olive. The figure is in the Northwest corner, sitting in front of a pile of stone slabs.<br />
|}<br />
<br />
Once all five figures have been collected, head to Agora's main square and search for a young boy with a Hercules figure stall. Talk to the boy and he will reward you with a [[Hero's Belt]].<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Rock Troll KHIII.png|'''[[Rock Troll]]'''|link=Rock Troll<br />
File:Cherry Flan KHIII.png|[[Cherry Flan]]|link=Cherry Flan<br />
File:Air Soldier KHIII.png|[[Air Soldier]]|link=Air Soldier<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Earth Core KHIII.png|[[Earth Core]]|link=Earth Core<br />
File:Earth Core Tower KHIII.png|[[Earth Core Tower]]|link=Earth Core Tower<br />
File:Flame Core KHIII.png|[[Flame Core]]|link=Flame Core<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Satyr KHIII.png|[[Satyr]]|link=Satyr<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Soldier KHIII.png|[[Soldier]]|link=Soldier<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
File:Water Core KHIII.png|[[Water Core]]|link=Water Core<br />
</gallery><br />
<br />
===Other===<br />
<gallery><br />
File:Rock Titan KHIII.png|'''[[Rock Titan]]'''|link=Rock Titan<br />
File:Ice Titan KHIII.png|'''[[Ice Titan]]'''|link=Ice Titan<br />
File:Lava Titan KHIII.png|'''[[Lava Titan]]'''|link=Lava Titan<br />
File:Tornado Titan KHIII.png|'''[[Tornado Titan]]'''|link=Tornado Titan<br />
</gallery><br />
<br />
==Map==<br />
{{#ask: [[Is map item type::ingredient]][[Is located in world::Olympus]]<br />
|?Is map marker=Map marker<br />
|?Is item=Item<br />
|?Has ingredient=Ingredient<br />
|?Has chance=Chance<br />
|format=table<br />
|mainlabel=-<br />
|sort=Is map marker, Has ingredient<br />
|order=asc<br />
}}<br />
<br />
==Walkthrough==<br />
<!--'''[[Olympus]]''' is the first world that [[Sora]], [[Donald]], and [[Goofy]] visit in ''[[Kingdom Hearts III]]''. They arrive just as Hades makes his attack on Olympus, and team up with [[Hercules]] to thwart the villain's plan. But first, there's a city to save.<br />
===No Fanfare?===<br />
'''Objective:''' Make your way to the summit of Mount Olympus.<br />
'''Information:''' Head up the mountain!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Large Body x1<br />
Air Soldier x3<br />
Shadow x3<br />
Soldier x4<br />
<br />
'''Information:''' Head up the mountain!<br />
<br />
'''Information:''' Keep heading up the mountain!<br />
<br />
===Thebes: A City on Fire===<br />
'''Objective:''' Make your way to the agora in Thebes.<br />
'''Information:''' Make your way to the agora!<br />
<br />
'''Information:''' Team up with Hercules and take out all the Heartless!<br />
Flame Core x10<br />
<br />
'''Objective:''' Make sure everyone in Thebes gets to safety!<br />
'''Information:''' Make sure everyone in Thebes gets to safety!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Flame Core x10<br />
<br />
'''Information:''' Use Goofy's Trinity Sled to cross the fire!<br />
<br />
{|cellspacing="0" cellpadding="5" border="1" align="center"<br />
!style="background:black; color:white"|Location<br />
!style="background:black; color:white"|Enemies<br />
!style="background:black; color:white"|Reward<br />
!style="background:black; color:white"|Second Visit Reward<br />
|-style="background:#FFF8DC;"<br />
|Thebes / Overlook<br />
|6x Air Soldier<br><br />
6x Soldier<br />
|Potion<br />
|Lucid Gem (From woman)<br>Mythril Stone (From man)<br />
|-style="background:#FFF8DC;"<br />
|Thebes / Garden<br />
|3x Soldier<br><br />
6x Shadow<br />
|Hi-Potion<br />
|Mythril Gem<br />
|}<br />
<br />
'''Information:''' Help the young woman under attack from the Heartless!<br />
Flame Core x6<br />
<br />
'''Information:''' Keep searching! More people might be in trouble!<br />
{|cellspacing="0" cellpadding="5" border="1" align="center"<br />
!style="background:black; color:white"|Location<br />
!style="background:black; color:white"|Enemies<br />
!style="background:black; color:white"|Reward<br />
!style="background:black; color:white"|Second Visit Reward<br />
|-style="background:#FFF8DC;"<br />
|Thebes / The Big Olive<br />
|3x Flame Core<br><br />
10x Soldier<br />
|Potion<br />
|-style="background:#FFF8DC;"<br />
|Thebes / The Big Olive<br />
|2x Air Soldier<br><br />
3x Shadow<br><br />
3x Soldier<br />
|Ether<br />
|}<br />
<br />
'''Information:''' Take out all the Heartless before the building collapses!<br />
Time:02'59''40<br />
Flame Core x12?<br />
Shadow x10?<br />
Soldier x4?<br />
Air Soldier x4?<br />
<br />
'''Information:''' Continue onward!<br />
<br />
'''Information:''' Take out all the Heartless!<br />
Rock Troll<br />
Soldier x8?<br />
<br />
'''Objective:''' Make your way to the summit of Mount Olympus.<br />
'''Information:''' Go with Hercules to Mount Olympus!<br />
<br />
===Mount Olympus: A Rocky Ascent===<br />
'''Information:''' Make your way to the summit!<br />
<br />
Air Soldier x6<br />
<br />
Water Core x8<br />
<br />
Soldier x9<br />
<br />
Water Core x7<br />
<br />
Air Soldier x5?<br />
<br />
Shadow x20<br />
<br />
Air Soldier x2<br />
Soldier x5<br />
<br />
'''Information:''' Run up the cliff and make your way to the summit!<br />
<br />
Air Soldier x7<br />
Shadow x7?<br />
<br />
'''Information:''' Defeat the Rock Titan!<br />
'''Information:''' Target the other leg that still has HP remaining!<br />
'''Information:''' Move <L> to run up the sparkling footholds and strike the Rock Titan's heads!<br />
'''Information:''' Use the Mountain Coaster attraction to gain the upper hand!<br />
<br />
'''Information:''' Make your way to the summit!<br />
<br />
===Realm of the Gods: Showdown with the Titans===<br />
'''Information:''' Take out all the Heartless!<br />
Satyr x25<br />
<br />
'''Objective:''' Head to the very top of the Realm of the Gods.<br />
'''Information:''' Head to the very top of the Realm of the Gods!<br />
Earth Core Tower<br />
Shadow x10<br />
Soldier x6?<br />
<br />
Soldier x10<br />
Air Soldier x5?<br />
<br />
Satyr x5<br />
Bizarre Archer x4<br />
Air Soldier x4<br />
<br />
Earth Core Tower<br />
Soldier x6<br />
Air Solder x2?<br />
<br />
Vermilion Samba x2<br />
Vermilion Samba x12<br />
Vermilion Samba x5<br />
<br />
Bizarre Archer x6<br />
Air Soldier x7<br />
<br />
'''Information:''' Defeat the Tornado Titan!<br />
--></div>FinalResthttps://www.khdatabase.com/index.php?title=Satyr&diff=19135Satyr2022-10-02T07:31:33Z<p>FinalRest: </p>
<hr />
<div>{{Game|KHIII|KHIIIRM}}<br />
<!-- {{InfoEnemy<br />
|image=File:Satyr KHIII.png<br />
|kana=サテュロス<br />
|romaji=Saturosu<br />
}} --><br />
<br />
'''Satyr''' is a Heartless that appears in multiple worlds in ''[[Kingdom Hearts III]]''.<br />
<br />
==Story==<br />
===''Kingdom Hearts III''===<br />
After traveling up Mount [[Olympus]] in pursuit of [[Hades]], [[Sora]] and his companions arrive at the Realm of the Gods. Upon entering the Courtyard the group is confronted by a troupe of Satyrs and battle ensues.{{Story|KHIII|Chapter I: Olympus|Olympus's Splendor}} Once the Satyrs are defeated, Sora, [[Donald]], and [[Goofy]] continue on their journey.<br />
<br />
<!-- ==Strategy==<br />
<br />
==Development and Design== --><br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Olympus&diff=19134Olympus2022-10-02T07:31:22Z<p>FinalRest: </p>
<hr />
<div>{{Game|KHIII}}<br />
{{Articlenav}}<br />
{{InfoWorld<br />
|worldKHIII=Olympus KHIII.png<br />
|logoKHIII=Olympus logo KHIII.png<br />
|kana=オリンポス<br />
|romaji=Orinposu<br />
|party1=Hercules<br />
|ally1=Hercules<br />
|lvlKHIII=30<br />
}}<br />
<br />
'''Olympus''' is a world in ''[[Kingdom Hearts III]]''. It is based on the 1997 Disney animated film ''{{Wikipedia|Hercules (1997 film)|Hercules}}''. <br />
<br />
An expansion of [[Olympus Coliseum]], Olympus features the glorious Realm of the Gods, the luscious green Mt. Olympus, and the nearby town of Thebes. It is home to the hero [[Hercules]] and his adversary, the god [[Hades]].<br />
<br />
==Setting==<br />
===Thebes===<br />
The name of the town that houses the human populous of Olympus is Thebes. Thebes' '''Overlook''' is a walkway lined with seating that, as its name suggests, overlooks the town. It has a set of stairs leading upwards that is blocked by rubble during the Titans' attack. After the attack the rubble is cleared and the stairs can be taken up two flights to find an enclosed entrance to a building, before which the [[Cherry Flan]] lies in wait. There is another set of stairs heading down from the Overlook, which leads to an open square with debris (and later construction material) piled around its perimeter. Snaking off from this square is a wide path lined with houses. During the Titans' rampage this corridor is ablaze, but it is returned to normalcy after [[Hades]]' defeat. At the end of this path are a series of red roofs. Traveling across the roofs leads to a steep drop, giving the option of falling to ground level or jumping across to land on the broken shield of a giant statue. From the shield, there is a short path of more roofs that lead to another jump across to the destroyed remnants of a small room. On the ground is another large square, this one adorned with statues of warriors and marble columns. A short flight of stairs down from here leads to another pathway, this one forged from the rubble of the destroyed city. The path diverges into two towards its end, with one way leading to the inside of a building (the path through which loops back to the beginning of the original path) and the other leading to a crumbling rooftop.<br />
<br />
[[File:Olympus- Garden Achilles Statue KHIII.png|thumb|left|The statue in the Gardens.]]<br />
Jumping down from the rooftop leads to the '''Gardens'''. Nearby is the entrance to a destroyed building with debris around its perimeter. Back outside is a tidy path that can be followed all the way through the Gardens. The Gardens are untouched by destruction, with their marble statues and columns and tranquil fountains adding to its serene atmosphere. A short path leads to an open area with a marble gazebo as its centerpiece. From here the path continues past lines of statue warriors, a large fountain, and to a long set of stairs that leads to an open square. After Hades' defeat a series of rough holes have been dug through the ground in this square.{{Story|KHIII|Chapter I: Olympus|Seekers of the Black Box}} The square has two paths snaking off it, with one leading to a large statue of {{wikipedia|Achilles|a warrior}}. Attacking the warrior's ankle causes the statue to collapse and open a new path back to the open square.<br />
<br />
Following the other path out of the garden leads to a steep slope into '''The Big Olive'''. After Hades' defeat, the rubble just before the slope is cleared, allowing access to a series of stairs that lead to The Big Olive center. The slope entrance to The Big Olive begins with a corridor walled by crumbling buildings. At the end of the corridor is a vast town center. Columns adorn the area and impressive marble buildings are placed around its perimeter, most with tall statues flanking their entrances. During the Titans' attack rubble and debris fill the streets, but after Hades' defeat building projects have been set up to repair the damage. The path out of the center is formed by large chunks of rubble and is on fire during the Titans' attack. This path has two directions, with the first leading to an enclosed grassy path and the second leading to a set of downward stairs. The stairs lead to a small level area riddled with rubble. After Hades' defeat the rubble is cleared, revealing a set of stairs that lead downward. While the rubble blocks the path, a second set of stairs is still available, leading upwards to the '''Alleyway'''. Shortly into the Alleyway is an entrance to a grand temple. The temple is destroyed during the Titans' rampage, but is well underway with repairs after Hades' defeat.<br />
<br />
Past the temple is a winding grassy path that leads to a hole that has been smashed through the side of a building. Through the hole is a small waterway, with a grate at its end that can be broken to gain entrance to '''Agora'''. Agora is a big open area filled with grand temple-like structures, columns placed in white and gold clusters, bubbling fountains, and colorful tapestries hanging from many walls. The area is plagued by fire, rubble, and debris during the Titans' attack, but afterwards the square is filled with reconstruction work. A large fountain topped with a sculpture of a warrior fighting a fierce, serpent-like monster sits in front of the entrance to the Alleyway. Tall statues of scholars sit in groves in the walls and before them a large statue of Hercules is displayed in the area's center. The statue is destroyed during the Titans' rampage, but is being reconstructed after Hades' defeat. At the top of Agora is a small flight of stairs that serves as the entrance to the mountain that overlooks the town.<br />
[[File:Map- Olympus KHIII.png|thumb|Map of Olympus.]]<br />
<br />
===Mount Olympus===<br />
The centerpiece of Olympus is Mount Olympus, which serves as the walkway between the human town and the world of the gods. The '''Ravine''' sits at the bottom of the mountain, a plush collection of greenery that runs alongside a river. The river is near overflowing and dangerously unruly at first, but after the expulsion of the [[Water Core]]s inhabiting it, it drops to its lower, calmer level. A few human remnants line the river, the most noticeable being the broken remains of a few statues.<br />
<br />
The river ends at a wall of rocks, diverting the mountain climb to the nearby climbable walls that lead to the '''Cliff Ascent'''. The Cliff Ascent is a series of cliff faces that can be scaled to reach level areas. The level areas are walled by tall mountain rock and plush with greenery. Remnants of human life are scattered around these areas, such as structure-less columns or left behind crates. A waterfall fills a shallow pond in one part of the Ascent, while a large cave can be found in another. Scaling the treacherous mountainside eventually leads to a large, circular outdoor room with a mosaic floor and carvings lining the wall. The room seems long forgotten, with its ornate pillars and artwork in disrepair, and greenery creeping across every surface. The centerpiece of the room is a giant statue of the god Zeus, suggesting an area for worship or veneration.<br />
<br />
Taking the final path through the Cliff Ascent leads to the '''Mountainside'''. The first obstacle of the Mountainside is a loomingly tall cliff-face, which can be scaled to reach a level of the mountain that is gloomy with rain. A rock path snakes around the side of the mountain here, slick with rain and with another giant cliff-face at its end. At the top of this cliff awaits the '''Summit''', another rocky path around the mountain and through a dimly lit cave. Following this path to its end leads to a wall of rock that can be broken apart to reveal a ground made of clouds and a beautiful golden staircase that leads to the world above.<br />
<br />
===Realm of the Gods===<br />
The Realm of the Gods is as majestic as its name suggests, with gold, white marble, and turquoise blues highlighting the cloud-spun dwelling. The first room is the '''Courtyard''', a large circular room with columns and tufts of cloud decorating the walls. A tornado-like sculpture of cloud spins atop a shallow pool of water at one end of the room. Behind this is a door to a series of stairs and walkways that end with a circular platform ringed with columns. Past this are the '''Corridors''', a vast area with two different paths to take. Continuing along the smooth walkway leads first to a large circular platform and then to a shiny railing that snakes into a tunnel of clouds. This rail gauntlet can be ridden through and around cloud and marble structures alike, until its end at '''Cloud Ridge'''. Cloud Ridge is a series of walkways and stairways that culminate in a long slope with a sharp drop at its end. This slope overlooks the Realm of Gods and dropping off its end leads to a landing back in the Corridors.<br />
<br />
Back at the beginning of the Corridors, heading up a small flight of stairs leads to a collection of thin streams of water embedded in the sloping pathways. One of these streams leads to a waterfall. Following the waterfall to and then over its edge leads to a drop into the '''Secluded Forge''', a grimy, fire-heated blacksmith's workshop. A silver anvil centers the room, with a series of boiling cauldrons hanging overhead. Spinning the ornate floor surrounding the anvil rotates the cauldrons, allowing them to be utilized for forging. At the end of the Secluded Forge is a rail gauntlet that can be used to get back to the Corridors.<br />
<br />
The other stream of the Corridors' waterways ends in a boxy room with a shiny floor and aflame stands slotted into recesses lining the walls. Another stream can be followed out of this room to a path walled by clouds. Continuing on finds a circular platform lined with columns and then a walkway to another circular area that is flanked by a raised circular balcony. Upon first visit this area is filled with floating debris, which can be used to reach higher platforms. After Hades' defeat the debris is gone, replaced by a rail gauntlet for a smoother path upwards. The first platform above is a small temple sitting atop a tower of clouds. The second platform is a small curved walkway. The third and final platform is a giant arena called the '''Apex'''. The floor of the '''Apex''' is a grand golden mural that compliments the tall golden gates that encircle the area. This is the highest point in Olympus, and offers no travels further.<br />
<br />
==Story==<br />
===''Kingdom Hearts III''===<br />
[[File:The Way to Find Strength 01 KHIII.png|thumb|Sora, Donald, and Goofy team up with Hercules.]]<br />
The planets are aligning and Hades is planning his next bid for power when [[Sora]], [[Donald]], and [[Goofy]] land in Olympus, seeking to recover the power of waking that Sora lost after his [[Mark of Mastery exam]].{{Story|KHIII|Chapter I: Olympus|Hades' Ambitions}} The trio arrive on an unfamiliar mountain and decide the best course of action is to keep moving forward.{{Story|KHIII|Chapter I: Olympus|No Fanfare?}} Soon they are discovered by Hades, who reveals his plan to take over the cosmos by releasing Titans both old and new. When Sora, Donald, and Goofy scoff at his plan, Hades summons the Titans, who exhibit their phenomenal powers and blow Sora, Donald, and Goofy off the mountain. As Hades congratulates the Titans on their work, [[Maleficent]] and [[Pete]] appear. Hades is less than pleased to see his old allies, but his intrigue is piqued when they ask him if he has seen a distinctive [[black box]].{{Story|KHIII|Chapter I: Olympus|Return of the Titans}}<br />
<br />
Sora, Donald, and Goofy are left flying through the air, but luckily pass in the vicinity of Hercules, who makes a swift rescue.{{Story|KHIII|Chapter I: Olympus|Dropping In}} Feet firmly back on the ground, Sora and company are welcomed by Hercules to the town of Thebes, which is currently plagued by fiery destruction. Hades is of course to blame, so Sora and Hercules waste no time in agreeing to team up to thwart the villain's plans once again. Sora, hoping to find clues to recovering the strength he has lost, first asks Hercules how he recovered his strength when he needed to save [[Meg]] in the Underworld. Hercules explains that he isn't sure where his strength came from, only that it returned when he needed it most. The conversation is interrupted by a swarm of [[Heartless]], which the group makes short work of.{{Story|KHIII|Chapter I: Olympus|The Way to Find Strength}}<br />
<br />
[[File:Maleficent's Desire 01 KHIII.png|thumb|left|Maleficent and Pete taunt Sora.]]<br />
Meg and [[Phil]] arrive on [[Pegasus]] and are pleased to see both Hercules safe and Sora, Donald, and Goofy returned. Hercules sends Meg and Phil away to safety and then he, Sora, and company hear the calls of a young girl in distress. Hercules catapults Sora, Donald, and Goofy to the girl's location and they help get her to safety. Before they can set off to rescue others, Maleficent and Pete make an ominous appearance. Pete remarks that Sora seems weaker and Maleficent decides the trio are not worth her time, leaving Sora demoralized as they leave. Donald and Goofy are quick to bolster his confidence and the trio focuses back on their rescue mission goals.{{Story|KHIII|Chapter I: Olympus|Maleficent's Desire}} They continue on and, after another scuffle with some Heartless, the trio encounters streets brimming with fire. Unsure how to proceed, it is Goofy who comes up with a solution when he realizes his shield is unaffected by flames. They all climb on top of the shield and use it as a sled,{{Story|KHIII|Chapter I: Olympus|Shields Do Everything!}} which is how they continue their travels through Thebes, fighting Heartless and rescuing townsfolk.<br />
<br />
Eventually they reach a temple on the outskirts of town and run inside to find Hercules holding the collapsing building up on his back, trying to protect a huddle of scared civilians.{{Story|KHIII|Chapter I: Olympus|The Collapsing Building}} Sora defeats the nearby swarm of Heartless and gets the people to safety, escaping from the building just before it crumbles completely. The group is relieved when Hercules strides safely out from the rubble, but their victory is short lived when a dark corridor opens in front of them and their old enemy [[Xigbar]] emerges. Xigbar mocks the group's insistence on rescuing others, telling them that their willingness to jump in harm's way only means someone else will have to rescue them. He cryptically tells Sora to find the hearts connected to his and that his reward will be around the corner. Xigbar leaves and Sora mulls over his words, until Donald, Goofy, and Hercules tell him to pay Xigbar no mind.{{Story|KHIII|Chapter I: Olympus|Xigbar's Admonition}}<br />
<br />
[[File:Showdown with the Titans 01 KHIII.png|thumb|Sora, Donald, and Goofy face off against the Titans.]]<br />
The group continues until they reach the town center, where a [[Rock Troll|giant Heartless]] is rampaging. Battle ensues and, upon the Heartless' defeat, Meg returns and congratulates the team, telling them she has flown overhead and seen there is no one left to rescue. She then draws everyone's attention to the mountain, which is encased in a swirling dark cloud. Knowing Hades is the source, the group makes its way to Mount Olympus and begin to climb to its summit.{{Story|KHIII|Chapter I: Olympus|Hades Makes His Move}} The group discovers the water on the mountain is dangerously high and raging angrily, but through dispatching multiple groups of [[Water Core]]s, the rivers and waterfall return to their normal peaceful state. Halfway up, Hercules summons Pegasus to fly ahead and help his family, revealing his father to be the god [[Zeus]], which shocks Sora, Donald, and Goofy.{{Story|KHIII|Chapter I: Olympus|Son of Zeus}} The trio continue on foot until they reach a tall cliff and the mountain rumbles, revealing the presence of the [[Rock Titan]], who accosts the group with large boulders as they continue their climb. They evade the attacks and clash with the Titan, defeating it and clearing their way.{{Story|KHIII|Chapter I: Olympus|The Rock Titan Rolls}}<br />
<br />
At the top of the mountain, the trio finds the stunning Realm of the Gods.{{Story|KHIII|Chapter I: Olympus|Olympus's Splendor}} They battle their way to the realm's Apex, arriving to find Hades has used the Titans to trap Zeus and subdue the other gods. Hercules arrives and frees many of the gods before joining Sora, Donald, and Goofy in a fearsome battle against the [[Ice Titan|Ice]], [[Tornado Titan|Tornado]], and [[Lava Titan|Lava]] Titans.{{Story|KHIII|Chapter I: Olympus|Showdown with the Titans}} The three Titans put up a hefty fight and things only seem to get worse when the Rock Titan joins in. Hoping to even the odds, Hercules quickly releases his father, who is able to fight back the Titans with his lightning. The Titans try to flee, but Hercules catches the Tornado Titan, uses it to sweep up the other Titans, then hurls all four of them into space. Hades, his plan foiled once again, explodes in anger, threatening to destroy Sora and his friends. Hercules, unimpressed, simply instructs Hades to leave. However, before he does, Hercules punches Hades in the face, punishment for the destruction of Thebes. The furious god returns to the Underworld.{{Story|KHIII|Chapter I: Olympus|A Sore Loser}}<br />
<br />
As they leave Mount Olympus, Sora asks Hercules if he's sure he wants to leave the Realm of the Gods behind. Hercules explains that he can see his family whenever he likes, but if he stayed he would be apart from the person he loves most and his life would be empty. Sora watches thoughtfully as Hercules is happily reunited with Meg, realizing that Hercules regained his strength because he fought with all his heart for someone he cared for. Hercules promises Sora that if he keeps his effort up, one day he will be stronger than ever.{{Story|KHIII|Chapter I: Olympus|Where He Belongs}}<br />
<br />
Meanwhile, back in Thebes, Pete is digging a hole in the ground while Maleficent stands by. Pete pulls a small box from the dirt and states that it must be the {{wikipedia|Pandora's Box}} that Hades told them about. Maleficent, disgruntled, tells Pete to leave it, as it is not the box she desires. She declares they are done with this world and they leave. All the while, high above on a nearby rooftop, [[Xigbar]] watches.{{Story|KHIII|refname=Seekers of the Black Box}}<br />
<br />
==Characters==<br />
<gallery><br />
File:Hades KHIII.png|[[Hades]]|link=Hades<br />
File:Rock Titan KHIII.png|[[Rock Titan]]|link=Rock Titan<br />
File:Ice Titan KHIII.png|[[Ice Titan]]|link=Ice Titan<br />
File:Sora (E3 2013) KHIII.png|[[Sora]]|link=Sora<br />
File:Donald Duck KHIII.png|[[Donald]]|link=Donald<br />
File:Goofy KHIII.png|[[Goofy]]|link=Goofy<br />
File:Lava Titan KHIII.png|[[Lava Titan]]|link=Lava Titan<br />
File:Tornado Titan KHIII.png|[[Tornado Titan]]|link=Tornado Titan<br />
File:Pete KHIII.png|[[Pete]]|link=Pete<br />
File:Maleficent KHIII.png|[[Maleficent]]|link=Maleficent<br />
File:Hercules KHIII.png|[[Hercules]]|link=Hercules<br />
File:Pegasus_KHIII.png|[[Pegasus]]|link=Pegasus<br />
File:Megara KHIII.png|[[Megara]]|link=Megara<br />
File:Phil KHIII.png|[[Philoctetes]]|link=Philoctetes<br />
File:Xigbar KHIII.png|[[Xigbar]]|link=Xigbar<br />
File:Zeus KHIII.png|[[Zeus]]|link=Zeus<br />
File:Apollo KHIII.png|[[Apollo]]|link=Apollo<br />
File:Athena KHIII.png|[[Athena]] and Ibid|link=Athena<br />
File:Hermes KHIII.png|[[Hermes]]|link=Hermes<br />
</gallery><br />
<br />
*The Fates (characters from the film ''Hercules'') are mentioned in the cutscene {{Transcript|game=KHIII|Chapter I: Olympus|Hades' Ambitions}}.<br />
*Statues of [[Terra]], [[Cloud]], and [[Auron]] are shown in the cutscene {{Transcript|game=KHIII|Chapter I: Olympus|Hades' Ambitions}}.<br />
*A [[Moogle]] fronts the [[Moogle Shop]] in Thebes.<br />
*Carvings of the Muses (characters from the film ''Hercules'') can be found on the walls around Thebes.<br />
*Various townspeople can be found across Thebes.<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Rock Troll KHIII.png|'''[[Rock Troll]]'''|link=Rock Troll<br />
File:Cherry Flan KHIII.png|[[Cherry Flan]]|link=Cherry Flan<br />
File:Air Soldier KHIII.png|[[Air Soldier]]|link=Air Soldier<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Earth Core KHIII.png|[[Earth Core]]|link=Earth Core<br />
File:Earth Core Tower KHIII.png|[[Earth Core Tower]]|link=Earth Core Tower<br />
File:Flame Core KHIII.png|[[Flame Core]]|link=Flame Core<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Satyr KHIII.png|[[Satyr]]|link=Satyr<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Soldier KHIII.png|[[Soldier]]|link=Soldier<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
File:Water Core KHIII.png|[[Water Core]]|link=Water Core<br />
</gallery><br />
<br />
===Other===<br />
<gallery><br />
File:Rock Titan KHIII.png|'''[[Rock Titan]]'''|link=Rock Titan<br />
File:Ice Titan KHIII.png|'''[[Ice Titan]]'''|link=Ice Titan<br />
File:Lava Titan KHIII.png|'''[[Lava Titan]]'''|link=Lava Titan<br />
File:Tornado Titan KHIII.png|'''[[Tornado Titan]]'''|link=Tornado Titan<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
{{NavKHIII}}</div>FinalResthttps://www.khdatabase.com/index.php?title=Terra&diff=19133Terra2022-10-02T07:30:54Z<p>FinalRest: </p>
<hr />
<div>{{Game|KHII|KHIIFM|BBS|BBSFM|CODE|RECO|KH3D|3DHD|HD1.5|HD2.5|HD2.8|0.2BBS|KHIII}}<br />
{{Articlenav}}<br />
{{InfoCharacter|image=[[File:Terra MOM.png|200px]]|kana=テラ|romaji=Tera|homeworld=Land of Departure|weapon=Keyblade|vaENG1=Jason Dohring|vaJPN1=Ryōtarō Okiayu|chartheme=Terra}}<br />
{{Q|Aqua, Ven... One day I will set this right.|Terra|Kingdom Hearts Birth by Sleep}}<br />
<br />
'''Terra''' is a [[Keyblade]] wielder who trained under [[Master Eraqus]] with his close friends [[Aqua]] and [[Ventus]].<br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
A statue of Terra appears in the opening narration for the world [[Olympus]], referencing his time as a pawn for [[Hades]].{{Story|KHIII|Chapter I: Olympus|Hades' Ambitions}}<br />
<br />
As [[Riku]] and [[King Mickey]] are traveling through the [[Dark World]] in search of Aqua, Mickey notes that Riku has found the strength to protect what matters, which is helping to remove doubt and fear as they navigate the Realm of Darkness. Mickey's words remind Riku of a promise he made as a child, though Riku cannot remember that it was Terra that he made the promise to.{{Story|KHIII|Chapter II: The Realm of Darkness|A Dwindling Trail}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Transcript:Kingdom_Hearts_III/Opening/Opening&diff=19127Transcript:Kingdom Hearts III/Opening/Opening2022-09-25T11:56:42Z<p>FinalRest: </p>
<hr />
<div>{{Articlenav|prevcat=Prologue|Gambit|nextcat=KINGDOM HEARTS II.9|Prelude to Adventure}}<br />
<br />
{{TranscriptImg|Opening 02 KHIII|Opening 16 KHIII|Opening 21 KHIII}}<br />
{{-}}<br />
"'''Opening'''" is the intro sequence of ''[[Kingdom Hearts III]]''. It is a cinematic retelling of events from the series' past and ones from its future. Apart from one line of speech at its start and a moment of silence at its end, the scene plays over the theme song for the game, "[[Face My Fears]]".<br />
<br />
==Story==<br />
Set against the symbolism of a chess-like board game, "Opening" artistically retells most of the events from the previous ''[[Kingdom Hearts (series)|Kingdom Hearts]]'' games and hints at some of the events set to transpire in ''Kingdom Hearts III''. Interspersed is footage of the board game being played and [[Xehanort|the boy controlling the black game pieces]], hinting that the board game is a parallel retelling of events past and their orchestration by one person. "Opening" is book-ended by scenes of [[Sora]] in [[The Final World|a strange expanse of clouds]], commenting on Sora's previous resilience and foreshadowing his eventual loss of self. <br />
<br />
First shown is a depiction of the fall of the [[Land of Departure]], [[Terra]] [[Terra-Xehanort|losing his body to Xehanort]], [[Aqua]] being trapped in the darkness, and [[Ventus]]' conflict with [[Vanitas]] sending him into sleep, resulting in him settling in Sora's heart, as seen in ''[[Kingdom Hearts Birth by Sleep]]''. Next we watch Sora, [[Riku]], and [[Kairi]] on [[Destiny Islands]] and see recreated how the introduction of [[Ansem, Seeker of Darkness]] eventually led to the loss of their home, Riku becoming possessed, and Kairi and Sora being separated, as seen in ''[[Kingdom Hearts (game)|Kingdom Hearts]]''. Then we see [[Roxas]], [[Axel]], and [[Xion]] spending time together in [[Twilight Town]], until the introduction of [[Xemnas]] leads to their separation, Xion's end, and Roxas and Axel clashing, as seen in ''[[Kingdom Hearts 358/2 Days]]''. The next scenes shows Kairi crying as she looks at the [[Paopu Fruit]] image of her and Sora in the Secret Place, her tears summoning a light that awakes Sora as he falls. Sora in turn regains his self and uses the [[Kingdom Key]] to summon light that opens doors to lead the others out of darkness, alluding to the events of ''[[Kingdom Hearts II]]'' and events to happen later in ''Kingdom Hearts III''.<br />
<br />
Next Sora is battling among the game pieces on a giant version of the board game, fighting first Ansem, then [[Marluxia]] (hinting at the events of ''[[Kingdom Hearts Chain of Memories]]''), then Xemnas. Sora defeats Xemnas and gets back to Destiny Islands, where he meets Kairi. But before they can be fully reunited, the Boy in Black is revealed to be Xehanort and the island is rocked by a storm, representing how their happy ending is to be interrupted by Xehanort's final plan.<br />
<br />
Xehanort summons [[Real Organization XIII|a new group of cloaked figures]] and attacks, but first [[Donald]] and [[Goofy]] and then Riku and [[King Mickey]] arrive to defend Sora and Kairi, hearkening back to the events of ''Kingdom Hearts'' and ''Kingdom Hearts II''. With Sora's allies at his side, the two groups stand opposed, ready for battle, when Sora summons a burst of light. Master Xehanort looks into the light and smirks as it envelops him, then we see the Boy in Black looking out his window and into the bright sky outside, foreshadowing Xehanort's eventual fate.<br />
<br />
The cutscene ends with Sora holding the final black game piece and looking into the sky, where [[Kingdom Hearts]] has been summoned. All of Sora's allies appear around him and together the group looks up at Kingdom Hearts, mimicking the eventual climax of ''Kingdom Hearts III''.<br />
<br />
==Transcript==<br />
''The screen is filled with clouds floating across a pink and blue sky. The Disney logo appears, circled by a trail of pixie dust. It fades and is replaced by the Square Enix logo. This too fades and a circle of thick gold letters flies onto the screen, swirling around themselves before settling into a title:''<br />
<br />
'''KINGDOM HEARTS III'''<br />
<br />
''The title zooms up to and then past the camera. The screen fades to black. As Sora speaks, his words appear on the screen in gold. Each line fades as the one after it is said.''<br />
<br />
{{ts|Sora|l1=y|They can take your world. They can take your heart. Cut you loose from all you know.}}<br />
<br />
''A bright blue, cloudy sky fades onto the screen. The camera travels forward, revealing Sora in the distance. The surface he stands on looks like water and reflects the sky above, making it look like he is floating among the clouds. Sora's words appear in gold.''<br />
<br />
{{ts|Sora|But if it's your fate...}}<br />
<br />
''For Sora's final words, no gold letters appear. The camera zooms in on his face as he looks pensive up to the sky.''<br />
<br />
{{ts|Sora|then every step forward will always be a step closer to home.}}<br />
<br />
{{ts|track=Face My Fears}}<br />
<br />
''The camera travels over the clouds. Gradually the sky darkens, until the clouds dissipate to reveal a starry night sky. Cut to a Boy in Black sitting on a windowsill, a game board in front of him. He looks out the window, into the stars. One of the stars is bright purple and larger than the others. Cut to a shot of it in the sky and then a shot of it reflected in the boy's pupils in a close up of his upper face. Switch to a shot of the game board as the boy lifts a game piece. Where he places the piece on the board a vortex of black smoke forms, enveloping the screen.''<br />
<br />
''The smoke turns into purple trails and the camera follows as they zoom over the Land of Departure, swarming the castle. Cut to the grounds, where Aqua, Terra, and Ventus watch as their home is swallowed by darkness. A smoke trail plummets into Ventus and the three of them are surrounded by darkness. Smoke swamps Terra and he transforms into Terra-Xehanort. Aqua reaches for him but is blown away by a smoke trail. Ventus reaches for her but she disappears. He looks up at his home once more and then suddenly he is standing in the center of a Station of Awakening that depicts him and Vanitas. The station shatters and Ventus falls. As he plummets down he closes his eyes and begins to glow, turning into a ball of bright light. The ball rockets through the sky and collides with Destiny Islands. On Destiny Islands the night turns to a beautiful day and we see Sora, Riku, and Kairi--all of them in their ''Kingdom Hearts'' attire--start to race each other along the beach.<br />
<br />
''Sharp cut to the Boy in Black placing another game piece down. An image of Ansem, Seeker of Darkness flashes on and off in front of the piece.''<br />
<br />
''Return to the beach. The sky turns black and Sora is surrounded by smoke. He gasps as the smoke surrounds Riku. As Riku turns to Sora, he transforms into Ansem, who gives a wicked smirk. Sora yells and reaches for his friend, but the smoke blows Sora back and he is sent flying into the air. Kairi is being blown around too and they reach out for each other, fingers barely out of reach, before being sucked away and separated for good. Sora spirals wildly and the game board spins onto the screen as he is thrown out of sight. The Boy in Black tosses a game piece in his hand and smiles to himself. Another shot of Sora, unconscious and plummeting through dusty clouds. He opens his eyes and the camera zooms in on the shine of his pupil.''<br />
<br />
''The scene changes to Roxas, sitting atop the clock tower in Twilight Town. He smiles and Axel and Xion are sitting either side of him, eating sea salt ice cream and laughing together.''<br />
<br />
''Cut to the game board and another piece being placed, this one with Xemnas flashing over top.''<br />
<br />
''Return to the clock tower. Roxas looks up as shadows flood the sky. In his distraction, he drops his ice cream and looks down in shock to watch it fall, only to look back up and realize both his friends have disappeared. He looks around in panic and suddenly Xion is floating in front of him, her hood pulled over her head and her back to the tower. Roxas runs across the air, reaching for her desperately, but before he reaches her she begins to glow, and when he grabs her arm she bursts into gold glitter, leaving only a pink shell in Roxas' hand. A memory of her smiling flashes briefly and then Roxas looks up at the glitter as it floats away, his mouth agape in horror as darkness surrounds him. In the darkness Xemnas walks behind Roxas, but when he senses Xemnas' presence and turns, Roxas is suddenly transported to a gigantic version of the game board. The world is grey and raining and Axel stands across from him. Roxas yells and summons his Keyblades. Axel summons his chakrams and a ring of fire. The two run at each other, posed to strike, but before they collide the camera zooms in on the ground, traveling down into the point where four tiles of the game board meet.''<br />
<br />
''Zoom down a tunnel, passing gold and black game pieces on the way. At the end is a white piece, the camera pausing for a moment on the shiny star marker on its top. The star fades away, becoming the paopu fruit in the drawing of Sora and Kairi that can be found in Destiny Islands' Secret Place. Kairi appears on screen, placing a hand on the drawing and smiling. A single tear falls down her cheek and drips past the camera, changing the scene to darkness. The tear fall into the distance and hits something, sending a glowing ripple across the darkness that spreads and becomes light. Cut to Sora, still falling. He opens his eyes and sees the light above him. He reaches for the light as it rushes up and he is enveloped.''<br />
<br />
''The screen flashes white and then fades in on Sora, spinning in the air to land on his feet. A blue glow is fading from him and he now wears his outfit from ''Kingdom Hearts II''. He summons the Kingdom Key, twirls it, and slashes across the screen. A giant white schism forms before him and he flies off into its light.''<br />
<br />
''Cut to show Roxas, Axel, then Xion standing in the darkness. One by one, the light schism opens behind them, taking form as a blindingly bright door. Shots of Terra and Aqua as they are bathed in light, then Ventus as he stands in front of his door. Ventus walks forward and then cut to Riku, also in his ''Kingdom Hearts II'' outfit, walking out of the darkness.''<br />
<br />
''The screen flashes white again, then cuts to Sora standing on the giant game board. He charges forward, his Keyblade raised, and two bright purple orbs fly at him. He slashes one orb and Ansem is shown watching from up ahead. Sora slashes the other orb then attacks Ansem, but Ansem dashes out of the way. Marluxia appears and swings his scythe at Sora, but Sora flips out of the way. The two clash blades and Sora jumps back, landing on the side of a game piece. When he jumps back into battle his opponent is now Xemnas, fighting with his blades. They clash and Sora jumps back. Xemnas spirals in the air, changing into his white battle cloak, and flies at Sora. Sora jabs his Keyblade forward and a jet of light bursts from its tip, piercing Xemnas through the middle.''<br />
<br />
''Cut to Kairi, now in her ''Kingdom Hearts II'' attire, standing in white emptiness. Sora steps into frame, and as Kairi turns to him, Destiny Islands fades into existence around them. Kairi runs into the water to meet Sora, but before they reach each other the sky cracks with lightning and becomes a roiling storm. The camera spirals above and away from them and the scene turns back into the game board, this time showing two white pieces placed next to each other. A black piece is slammed onto the board and we span up to see the Boy in Black. He looks into the camera and lightning flashes as he turns into Master Xehanort, who smiles.''<br />
<br />
''Return to the beach, where Sora and Kairi huddle back to back as giant walls of mountain rise around them. The mountain forms a cluster of square platforms, all at different levels and each one topped with a dark corridor, within which cloaked people can be seen. The corridors fade and on the tallest platform Xehanort now stands. He throws his hand out and Ansem and Xemnas are shown on the platforms beneath him. They both zoom to attack. Ansem summons more purple orbs and throws them at Sora, but before impact, Donald and Goofy appear, jumping up to shield the orbs away. Sora and Kairi smile, grateful, but they do not notice as Xemnas looms behind them, summoning electricity to strike at their backs. Before he can attack, two projectiles shoot down from the sky, forcing Xemnas to zip away before the weapons strike right where he had been standing. Sora and Kairi turn to see the Way to the Dawn and Kingdom Key D stuck in the ground, having been thrown to save them. Riku and King Mickey step forward to retrieve their Keyblades. Sora and Kairi summon their own Keyblades and together the group steels themselves for battle.<br />
<br />
''Xehanort smiles as he pulls his Keyblade from the shadows and the cloaked figures--all of them with their hoods up, save Xemnas and Ansem--flash into formation behind him. Suddenly Sora's Keyblade begins to glow and without hesitation Sora aims it upwards, shooting a beam of light into the sky. The beam forms a burst of light and the light grows, slowly enveloping Xehanort--who looks into it with a calmness--and the screen.''<br />
<br />
''Return to the windowsill, with the Boy in Black looking out the window. This time, however, the sky outside is sunny and bright. The boy smiles softly to himself and looks down at the game board, where one white piece--one with a crown as its marker--remains in the center of the board.''<br />
<br />
''The screen fades to white and then onto the cloudy place from the beginning of the cutscene, where Sora stands in a new outfit. The clouds are darker now, but a beam of light shines down from above, bathing Sora in warm yellow. Sora looks down and cut to a close-up of his hand, where he holds a black game piece with a two horned marker. Zoom back out and Sora closes his palm and looks up into the light, which is revealed to be coming from Kingdom Hearts, glowing bright and high up in the sky, half hidden by the clouds.''<br />
<br />
''The camera pans out and around Sora as flashes of sparkly white light form around him, fading away to reveal his friends. The camera stops, hovering above the group, the floor reflecting a brilliant blue sky and Kingdom Hearts beneath them. As the group stares resolutely at the sky, the screen transitions to the logo for the game. After a moment, the screen fades to black.''<br />
<br />
==Video==<br />
{{YouTube|header=Opening|id=t9bsdJ3jtnE}}</div>FinalResthttps://www.khdatabase.com/index.php?title=Keyblade_War&diff=19126Keyblade War2022-09-25T11:52:23Z<p>FinalRest: Uh... not sure where this goes, so I'll stick it here for now</p>
<hr />
<div>{{Game|KHII|KHIIFM|BBS|BBSFM|KH3D|3DHD|KHX|UCX|XBC|UXC|0.2BBS|HD2.5|HD2.8|KHIII}}<br />
<br />
The '''Keyblade War''' is an ancient battle between [[light]] and [[darkness]].<br />
<br />
The term generally refers to two different but related events. Broadly, it refers to a conflict between the larger forces of light and darkness, beginning at an unknown time long in the past, in the age of fairy tales, and continuing for an unknown span of time. More specifically, it also refers to the battle between many [[Keyblade]] wielders for the light, which resulted in the loss of the true [[Kingdom Hearts]] to darkness and the destruction of its counterpart, the [[χ-blade]].<br />
<br />
The history and aftermath of the Keyblade War piqued [[Xehanort]]'s interest, driving him in his plans to re-ignite the war in order to summon Kingdom Hearts and reshape the world.<br />
<br />
==Story==<br />
===''Kingdom Hearts Dark Road''===<br />
In an unknown city, two boys are playing a board game while discussing the legend of the Keyblade War. While one, the [[Master Eraqus|Boy in White]], considers it ridiculous that anyone would want to start a war in the first place, the other boy, the [[Master Xehanort|Boy in Black]], wonders what those who started the war aimed to do. He notes that the future has already been set in stone because of the foresight abilities granted by the Gazing Eye, recalling a prophecy that darkness would prevail in the Keyblade War, while the Boy in White insists there is more to the light than it seems. The board game seemingly ends in a tie, with both boys' pieces unable to move forward.{{Story|KHIII|Prologue|Gambit}}<br />
<br />
===''Kingdom Hearts χ''===<br />
Long ago, in the age of fairy tales, the world was full of light. People loved the light, and believed it came from the heart of all worlds, Kingdom Hearts, which was protected by its counterpart, the χ-blade. <br />
<br />
At some point, a conflict between light and darkness began, which continued for an unknown period of time, with the darkness hiding amongst people.{{Story|UXC|Cy-Bug Sector|Quest 910: Investigating the Glitches Pt. 5}} During the time, the darkness shed its form and began to attack people's hearts instead of their bodies. The now-formless darkness began to spread but lost its will, becoming the Heartless in the process.{{Story|UXC|Daybreak Town Pt. 18|Quest 979: The Final Battle}}<br />
<br />
Seeking to put an end to the war, the [[Master of Masters]] crafts a plan by which he would seek to trap the thirteen darknesses in thirteen vessels strong enough to fight them.{{Story|UXC|refname=Quest 979: The Final Battle}} He chose his apprentices to be six of the vessels, namely [[Ira]], [[Aced]], [[Invi]], [[Gula]], [[Ava]], and [[Luxu]], while he would be the seventh. In order to attract the most powerful Darknesses to these, the Master of Masters assigns each apprentice with a specific role that they are to carry out. He also gives the first five a copy of the [[Book of Prophecies]], a tome he wrote with information on events to come,{{Story|UXC|Daybreak Town Pt. 5|Quest 94: Where's Chirithy? Pt. 2}} and tasks them with creating [[unions]] that would gather the light. These five became known as the [[Fortellers]]. [[Luxu]], on the other hand, is tasked with watching the others from afar, keeping the Master of Master's [[No name|Keyblade]] and a [[black box]], the former of which he was to pass on to his apprentice. Then, the Master of Masters vanished, dimmed, and faded without a trace.{{Story|XBC|The Foretellers}}<br />
<br />
Sometime after the Master of Masters's disappearance, the Fortellers find a darkened [[Chirithy]] in [[Daybreak Town]]'s clock tower, representing a wielder fallen to darkness. Suspecting a traitor among them, the Foretellers begin to mistrust each other and engage their unions in gathering more and more particles of light, known as [[Lux]], in an effort to stave off darkness. They also seek to stave off a great conflict, a Keyblade War predicted in the final passage of the Book of Prophecies. Their suspicion spreads to the other Keyblade wielders that are members of their unions, and these begin to challenge each other.{{Story|KHX|Daybreak Town|Battle of the Keyblade Wielders}}{{Story|UXC|Daybreak Town Pt. 15|Quest 675: Master Aced}} In the midst of the increasing conflict, some [[Skuld|Keyblade]] [[Ephemer|wielders]] question the in-fighting amongst their fellow wielders and the Foretellers. Ava, whose role is to gather powerful wielders and have them avoid the war, recruits these wielders into a group known as the [[Dandelions]] and commands them to prepare to flee from the world and not fight in the Keyblade War.{{Story|KHX|Daybreak Town|Seeds of Hope}}{{Story|UXC|Daybreak Town Pt. 12|Quest 555: Inside the Clock Tower Pt. 10}}{{Story|XBC|Case of Ava}} Despite their efforts to keep the balance of power among the unions, the Foretellers and their unions ultimately turn on each other, and with the toll of the town bells, the Keyblade wielders go to war.{{Story|KHX|Daybreak Town|The bell that tolls for the battle}}{{Story|UXC|The Keyblade War|The Darkest Darklings}} They gather in a barren land, where they battle each other with their Keyblades for control of the light and its source, Kingdom Hearts. In the aftermath, nearly all are eliminated, and their now-abandoned Keyblades litter the land, becoming the [[Keyblade Graveyard]]. The true Kingdom Hearts is lost to darkness, and the χ-blade is shattered into twenty pieces—seven of light, thirteen of darkness. Only a [[Keyblade wielder (KHX)|single Keyblade wielder]] survives the battle and is rescued by two Dandelions, Ephemer and Skuld, while the Foretellers vanish.<br />
<br />
The Dandelions, having avoided the Keyblade War, are placed in a data recreation of the worlds created by the Master of Masters before his disappearance. There, they relive their adventures and go on new ones without memory of the events of the Keyblade War.{{Story|UXC|refname=Quest 675: Master Aced}} Thus, the world would be recreated without the Keyblade War to be remembered. The Dandelions are led by five wielders chosen by the Master of Masters, known as the [[Union leaders]].{{Story|UXC|Daybreak Town Pt. 14|Quest 665: Target: Blitz Spear Pt. 5}} These five leaders, namely Ephemer, Skuld, [[Brain]], [[Ventus]], and [[Lauriaum]], are to be the other five vessels in the Master's plan to trap the darknesses and end the Keyblade War.{{Story|UXC|refname=Quest 979: The Final Battle}}. Ultimately, the data world created by the Master of Masters is destroyed by both the sudden introduction of a [[Game Central Station|new world]] and interference by Darkness and a time-travelling [[Maleficent]].{{Story|UXC|Candy Kingdom Pt. 1|Quest 925: To the Kart Bakery Pt. 2}}{{Story|UXC|Daybreak Town Pt. 18|Quest 977: Darkness Looms}} In the end, only four of the final darknesses are destroyed when they are trapped in the data Daybreak Town by the surviving wielder of the Keyblade War{{Story|UXC|refname=Quest 979: The Final Battle}}, while the fifth escapes within Ven to the future.{{Story|UXC|refname=Quest 977: Darkness Looms}}<br />
<br />
===Between ''Kingdom Hearts Union χ'' and ''Kingdom Hearts Birth by Sleep''===<br />
Xehanort learns of the Keyblade War during his training to be a Keyblade Master. As he journeys and seeks out more of the world, he learns of both Kingdom Hearts and its counterpart, the χ-blade, which were each lost in the aftermath of the Keyblade War. He concludes that Kingdom Hearts would allow control over all worlds and people, that the Keyblade War was fought over control of the χ-blade, which can summon Kingdom Hearts, and that the Keyblade War can be refought by forging the χ-blade. Believing that the balance of light and darkness are out of balance, Xehanort determines to forge the χ-blade and re-ignite the Keyblade War in order to gain control of the true Kingdom Hearts and reshape the world.{{Story|BBS|story=Ventus|A Forgotten Past|Flashback: The Keyblade Masters}}<br />
<br />
When Eraqus learns of Xehanort's plans, he attempts to stop him, concerned that Xehanort would let his curiosity of the Keyblade War destroy all the worlds. Instead, Xehanort scars Eraqus permanently and leaves him.{{Story|BBS|story=Ventus|refname=Flashback: The Keyblade Masters}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Twilight_Town&diff=19125Twilight Town2022-09-25T10:16:01Z<p>FinalRest: /* Kingdom Hearts III */</p>
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<div>{{Game|COM|RECOM|KHII|KHIIFM|358|HD1.5|HD2.5|1.5+2.5|KHIII|KHIIIRM}}<br />
{{Articlenav}}<br />
{{InfoWorld<br />
|kana=トワイライトタウン<br />
|romaji=Towairaito Taun<br />
|worldKHII=Twilight Town KHII.png<br />
|logoKHII=Twilight Town logo KHII.png<br />
|worldKHIII=Twilight Town KHIII.png<br />
|logoKHIII=Twilight Town logo KHIII.png<br />
|firstgame=Kingdom Hearts Chain of Memories<br />
|lvlKHII=24<br />
}}<br />
<br />
'''Twilight Town''' is a world introduced in ''[[Kingdom Hearts Chain of Memories]]'' that also appears in ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''[[Kingdom Hearts III]]'', and their subsequent remakes.<br />
<br />
A world in constant twilight, Twilight Town is where [[Roxas]] came into being. A duplicate version of the town exists as a [[datascape]] where Roxas was kept during the restoration of [[Sora]]'s memories. In ''Kingdom Hearts II'', Twilight Town also serves as a passage to [[The Mysterious Tower]].<br />
<br />
==Setting==<br />
Twilight Town is named for its permanently setting sun, which coats the town in hazy orange light. Most of the town is built with brick in orange, brown, and yellow tones, adding to the sunset theme. Bright signs, posters, and noticeboards add splashes of color throughout the streets.<br />
<br />
Twilight Town experiences minor layout and aesthetic changes between its appearances in different games, but for the most part remains familiar. The story often starts in a series of backstreets lined with buildings, which leads to a clock tower topped train station in one direction and a bustling shopping common in the other. Underneath all of this lies a series of tunnels. From the station a train can be taken to a residential area, with another train sometimes appearing to whisk its riders away to [[The Mysterious Tower]]. The shopping common in turn connects to the woods, which leads to a mysterious mansion. Access to each of these areas varies between game.<br />
<br />
Roxas' Room is shown during cutscenes, a small room adorned with beach-themed ornaments and light-up decorations reminiscent of both [[Destiny Islands]] and [[The World That Never Was]]. A bookcase takes up one wall and sitting nearby is Roxas' yellow bed, pressed against the wall underneath a wide window that overlooks the town. As Roxas' Room is never visited during gameplay, it is unknown where in Twilight Town it is located.<br />
<br />
A beach has been mentioned by multiple residents of Twilight Town, but has not been shown in the series thus far.<br />
<br />
[[File:Twilight Town- Clock Tower KHIII.png|thumb|right|400px|Twilight Town as it appears in ''[[Kingdom Hearts III]]''.]]<br />
;The Streets<br />
The central area of Twilight Town is called the '''Tram Common''', taking its name from the boxy tram that loops in a slow circle around the entirety of the area, offering passage to every building in the Common. One such building is the tall, circular tower that stands center of the Common's Southwest corner, bright symbols adorning the sometimes operational storefront cut into its side. Northwest of this building is a path to the rest of Market Street and South is a door to the underground. East is another store that is set into the wall until its expansion in ''Kingdom Hearts III''. North is one more wall storefront, this one also marked by colorful neon symbols. Continuing North from this store leads to a set of stairs that snakes North then East along the wall, eventually leading to a forked path. One end of the fork leads to the roof of one of the unused buildings clustered in the center of the Tram Common. The other path continues along the border of the Common until it reaches a moderately-sized square walled in by tall buildings. Leaving this area via a walkway between buildings leads back to the center of the Common. Skirting the central buildings and following the border in the East leads to a strange hole in the wall, then following the nearby tram path West under a building and then turning South leads to another enclosed square, this one small and empty. Between this square and the hole in the wall lies a gently declining path to a destination that varies by game.<br />
<br />
Another popular destination is the '''Sandlot''', a building-surrounded square plot of sand that hosts sporting events. In the Northeast is an entrance to the Tram Common, in the Northwest an entrance to another street, and in the Southwest a small set of stairs.<br />
<br />
Taking the stairs leads to the '''Back Alley''', which, as the name suggests, is a narrow walkway between clustered buildings. Halfway up the alley, hidden between two buildings and behind a gate, is '''The Usual Spot''', a small hideaway used by [[Hayner]], [[Pence]], [[Olette]], and [[Roxas|their]] [[Sora|friends]].<br />
<br />
At the Northern end of the Alley are two entrances: one leading underground, the other to '''Station Heights'''. A part of Market Street, Station Heights is lined with more buildings, including some which house storefronts. A small ramp leads to the lower Southeast corner, where two entrances (one to another street, the other to the Sandlot) can be found.<br />
<br />
At the far Northern end of Station Heights, at the end of a long inclining path, is the entrance to '''Station Plaza''', the forecourt to Twilight Town's train station. Station Plaza is overlooked by Twilight Town's biggest landmark: the clock tower. A beautiful, pale yellow, red-roofed monolith, the clock tower is topped by a set of antler-like outcroppings, from which giant golden bells hang. The clock itself is a crisscrossing collection of golden circles inlaid with shades of orange and backed with sprinkles of blue, invoking imagery of both the inner workings of a clock and an enchanting sunset sky, much like the one the clock tower is almost always set against. Above the clock face is a ledge that serves as a popular place to sit and look out over the city.<br />
<br />
In the Northwest corner of the Plaza is an entrance to the underground and directly underneath the clock tower is a wide set of glass doors that leads to '''Central Station'''. The small, blue-bricked station has room for two trains. If the bright blue, star-themed train that may or may not exist is waiting, a journey to The Mysterious Tower is available. The other train is orange and distinctly Twilight Town in design.<br />
<br />
;Sunset Terrace<br />
Boarding the orange train results in a short journey to '''Sunset Station''', a small grey boarding platform. Taking the stairs down from the platform leads to '''Sunset Terrace''', a calm collection of yellow buildings and red-brick paths built atop a high cliff. With meandering paths and several secluded nooks and crannies, its no wonder that most of Twilight Town's mythical Seven Wonders are said to be located in this area. In the South, standing at the railed cliff edge gives a spectacular view of the train track towering in the distance, while nearby a tram travels a small, straight track through the Terrace. Central to the Terrace is a small, man-made, terraced stream that cuts North to South and falls off the cliff in a simple waterfall. Crossing the bridge here and heading South leads to a small dirt square with a tall water feature against one wall.<br />
<br />
Northwest of the dirt square is an entrance to '''Sunset Hill''', a dirt path lined with grass, bush, and wooden fencing that winds its way up a flat-topped hill. A cream colored miniature statue of the clock tower is the Hill's only adornment. A tunnel has been carved through the hill for the train tracks, creating a fun view of both the train's journey and the Terrace below.<br />
<br />
;Underground<br />
Back at Sunset Terrace, near the stream is an archway that leads to the '''Tunnelway''', a path to a large open square with a waterway snaking along its South and West walls. A set of stairs leads from the Tunnelway to the '''Underground Concourse''', a maze-like system of straight paths and staircases and small, off-shooting, square rooms. The color palette of the Concourse is most often a dark mustard yellow, with grey metal grates lining the paths. Bright numbers painted on the walls point to archways out of the Underground, with entrances to Tram Common, Station Plaza, and the Back Alley available.<br />
<br />
[[File:Map- Twilight Town 02 KHII.png|thumb|right|A map of the lower floors of the Old Mansion as seen in ''[[Kingdom Hearts II]]''.]]<br />
;The Old Mansion<br />
Climbing through the hole in the Tram Common's wall leads to '''The Woods''', which is, as its name suggests, a circular area filled with trees. The grass is lush and the trees healthy, creating a scenic bridge between the Common and the exit on the other side.<br />
<br />
On the other side of the woods is '''The Old Mansion'''. A small lawn sits before a tall, orange-brick wall with an imposing wrought iron gate in its center. Heading through the gate leads to a rectangular yard enclosed by brick wall. The East and West walls are lined with overgrown shrubs. A path has been worn through the grass, leading from the gate to the haunting building at the other end of the yard. Ornamental stone pillars used to line both sides of this path, but time has worn them away, leaving broken remnants covered in vines. While the crumbling yard makes the Mansion's "haunted" reputation somewhat understandable, the Mansion itself is in quite good standing. The exterior of the Mansion is colored the warm oranges expected of a Twilight Town building. The entrance is a somewhat standard set of double doors hidden under a bulky, triangle-roofed awning. The gable is decorated with floral carvings and a circular etching of the clock tower, while the front door and the pillars supporting the awning are carved with rivulets that give an almost art deco look. Higher floors of the Mansion can be seen from outside, giving the building a towering splendor. Small towers poke from the center of the building, with a stained glass art piece filling one wall, calling to mind the clock tower carved on the Mansion's front. A large window takes up most of the wall space on the top left of the building, with billowing white curtains blocking the inside from view.<br />
<br />
Inside, the mansion is colored in different shades of orange-reds, with light blue patterns decorating the floors. Decor in the Mansion is sparse, but the victorian-esque pieces that remain are in surprisingly good condition. The one standout of the Mansion is '''The White Room''', [[Naminé]]'s dwelling. This is the room that can be seen from the outside of the Mansion and, like its name suggests, is completely white in both surroundings and decor. The only color in this room comes from the drawings Naminé has hung on the wall and left scattered across surfaces. Other rooms of the Mansion include the '''Foyer''', a large room with two staircases leading up to a walkway and a sealed set of glass doors overlooking a garden between them; the '''Dining Room''', a room in which three thin, stained glass windows overlook a smashed table; and the '''Library''', a square room with filled to the brim bookcases lining two walls and a red-curtained window taking up the other. <br />
<br />
The final intrigue of the Old Mansion can be found in the Library, where a symbol on the table can be completed to make the floor disappear. A set of stairs is now accessible, which can be taken down to reach the '''Computer Room'''. The Computer Room connects to the '''Basement Hall''', which is attached to the '''Basement Corridor'''. All of these rooms are colored in blue shades and designed with a kind of cyberpunk aesthetic. The Computer Room has a few pieces of technology around the room, the Hall is empty (though a portal is sometimes available, allowing passage to The World That Never Was), and the Corridor has a conveyor belt of tall white pods curving around one corner. Past the pods is the entrance to the '''Pod Room''', a circular white area with a singular pod in its center, and the end of the Old Mansion map.<br />
<br />
[[File:Map- Twilight Town (Sora's Story) KHCOM.png|thumb|x300px|left|The layout of floor eleven in ''[[Kingdom Hearts Chain of Memories]]''.]]<br />
===''[[Kingdom Hearts Chain of Memories]]''===<br />
As with all the worlds of ''Kingdom Hearts Chain of Memories'', Twilight Town is not shown in its actual form, but as an overlay of a series of connected rooms that make up a floor of [[Castle Oblivion]]. Available as the eleventh floor, the Twilight Town created by the cards stays true to the sunset aesthetic of the town. Like the other floors of the castle, the Twilight Town rooms are broken up by platforms at multiple heights, connected by ladders. Barrels, streetlights, and potted plants are the majority decor for each room. Small windows with green trimmings and large windows with yellow and blue striped awnings decorate the walls in often nonsensical numbers. Battle takes place in front of an alley, through which the clock tower's silhouette can be seen in the distance. Ten rooms are available in total, with the lone story room located in the very top corner of the map. It requires a higher than 5 card, a lower than 5 card, a blue map card, and a Key of Beginnings card to open. Entering leads to a confrontation with [[Vexen]], which takes place in the yard in front of The Old Mansion gates.<br />
<br />
In Riku's story, Twilight Town is available as Basement Two. Thirteen rooms are available, two being story rooms. Heading two rooms ahead from the entrance room leads to the first story room, which requires a lower than 2 blue map card and a Key of Beginnings to open. The second story room is in the far Northwest corner of the map and requires a 50 card total and a Key of Guidance to open. Entering the second story room leads to a conversation with Naminé in The Old Mansion's Pod Room.<br />
<br />
===''[[Kingdom Hearts Re:Chain of Memories]]''===<br />
The improved graphics allow for more detail and a better aesthetic cohesion with the Twilight Town that would appear in other games. Much of the decor and adornments of the real town have replaced the elements shown in ''Kingdom Hearts Chain of Memories''. Battles now takes place in a plot of sand evocative of the Sandlot, but the layout of this area and the sets of stairs surrounding it are decidedly different.<br />
<br />
===''[[Kingdom Hearts 358/2 Days]]''===<br />
Accessible areas of Twilight Town vary by mission, with some missions allowing access to multiple areas and others taking place in a single map section. The full map is only used in Mission 23 and Mission 89.<br />
<br />
In this game the underground area is called the '''Underground Passage''', the room connected to it the '''Tunnel''', the alley the '''Side Street''', and the room off the alley '''Under the Tracks'''. The other available areas are '''The Old Mansion''', '''The Woods''', '''Tram Common''' (though the tram itself seems to be missing), '''Sandlot''', '''Station Heights''', and '''Station Plaza'''. While the clock tower and Old Mansion interiors are inaccessible, the ledge of the clock tower, The White Room, and the Pod Room appear in cutscenes. The final fight against [[Xion]] takes place hovering above Station Plaza, with the clock tower directly behind. Roxas' Room is also seen at the end of the game.<br />
{{-}}<br />
<br />
===''[[Kingdom Hearts II]]''===<br />
''Kingdom Hearts II'' features the largest of the Twilight Town maps. This is the only game in which '''Sunset Terrace''', '''Central Station''', and '''The Old Mansion''' interiors are accessible. The areas Roxas can visit are dictated by the story, with only certain places available on certain days, much like the setup during missions in ''Kingdom Hearts 358/2 Days''.<br />
<br />
Townspeople make regular appearances around the streets. Skateboards have been left in most of the main town areas, and can be used for fast transport. Decorations celebrating the struggle tournament can be seen in various places, especially the '''Sandlot'''. During the struggle tournament a raised platform fills the Sandlot, for using during matches. Noticeboards for job listings have been posted in '''Market Street: Tram Common''' and '''Market Street: Station Heights'''. The enclosed area in the Northeast of the Tram Common is infested with bees. In this game the tram runs counterclockwise, except for during minigames, during which it remains stationary.<br />
<br />
During Roxas' story, the Southern shop in Station Heights is a grocer and the shop opposite sells weapons. In the Tram Common, the round shop is a candy shop run by an old woman, the shop by the stairs sells accessories, and the final shop sells armor. While Roxas can converse with the merchants of every shop, he cannot buy from them. While the accessory and armor shops remain the same, on Sora's first visit the round shop is closed and on his second visit the shop is run by a [[Moogle]] and can be used for synthesis. In Station Heights the weapons shop is the same, while the grocer now sells items.<br />
<br />
Though not accessible, Roxas' Room and the clock tower ledge are shown during cutscenes. <br />
<br />
The Twilight Town of ''Kingdom Hearts II'' is also notable for offering passage to two different worlds: during Sora's first visit, The Tower is made available via a train at Central Station, and during his second visit The World That Never Was is made accessible via a portal in '''Mansion: Basement Hall'''.<br />
<br />
===''[[Kingdom Hearts III]]''===<br />
[[File:Map- Twilight Town KHIII.png|thumb|right|A map of Twilight Town as it appears in ''[[Kingdom Hearts III]]''.]]<br />
;The Neighborhood<br />
In ''Kingdom Hearts III'', many of the previously regular areas are inaccessible and what remains has been amalgamated into an area called The Neighborhood. The '''Tram Common''' is similar in layout to most of its previous appearances, with familiar places given new purpose: the tram circles clockwise around the area; a [[Moogle]] shop is located in the Southwest round building; [[Huey]], [[Dewey]], and [[Louie]] run a [[Gummi]] shop from the West wall; and the buildings clumped in the middle of the area now offer rooftop seating. The Common's color palette remains the same, but new details can be seen on every surface. Townspeople mill everywhere and decorations are much more regular, with trees, signs, and even litter adding a highly trafficked feel. The biggest change to Tram Common comes in the removal of the shop in the South and the small empty square that sat near it. In their place is Le Grand Bistrot, the golden-windowed restaurant that sits behind a recessed patio dotted with quaint metal tables for its patrons. Another big change has occurred in the Northeast square: the ground had been filled with rows of wooden benches and a large projector screen fills one wall. This square is now a makeshift cinema, with old clips of [[King Mickey]]'s escapades playing out for anyone in the mood for entertainment. The entrances to the wood and underground have been sealed up and the entrance to Station Heights now gives the option to return to the World Map, leaving only the declining path in the Southeast as an exit. For the first time, the area past the arch at the end of this path has been expanded, revealing a litter filled alley.<br />
<br />
From the alley, a drop into a dingier walkway and a short slide down a metal ramp leads to the underground, now called the '''Underground Conduit'''. This version of the Conduit is much more straightforward than usual, presenting as a long series of straight hallways. Here the Conduit has a red, grey, and dingy green color scheme, with metal and concrete being the primary construction materials. Litter is scattered throughout the halls and both walls and floor are covered in grime and puddles from the large pipes dribbling water from the walls. At the end of the Conduit is a long flight of stairs that leads to a wooden hatch.<br />
<br />
Climbing through the hatch leads to '''The Woods''', which--while aesthetically similar to its previous iterations--has expanded in size. The trees are taller and more plentiful than ever shown before, allowing more room for exploration. A tall wall now blocks the Eastern side of The Woods and a path has been worn through the grass. Following the path leads to '''The Old Mansion''', which looks the same as it has in previous games. The interior of the mansion is inaccessible, but the Computer Room is briefly shown during cutscenes.<br />
<br />
==Story==<br />
<!-- ===''Kingdom Hearts Chain of Memories''===<br />
<br />
===''Kingdom Hearts 358/2 Days''===<br />
<br />
===''Kingdom Hearts II''===<br />
--><br />
===''Kingdom Hearts III''===<br />
Searching for a way to get Roxas back, [[Sora]], [[Donald]], and [[Goofy]] journey to Twilight Town. As they reach the common, Sora is excited to see the trams again, which brings Goofy to suggest that maybe those feelings are from Roxas, excited to be back home. Sora recalls seeing Roxas in the sleeping worlds, and then Donald brings up Roxas' appearance in the [[Datascape]], which Goofy points out was part of a test to see if Sora was ready to handle hurt. Sora thinks about this, remembering his time separated from his friends, and comes to the realization that hurting is part of caring. He follows this with the declaration that he is going to find Roxas, but as soon as he says the words out loud, a [[Nobody|mysterious voice]] enters his head, quickly followed by the appearance of a group of [[Dusk|Nobodies]].{{Story|KHIII|Chapter III: Twilight Town|Nostalgic Streets}}<br />
<br />
Once the Nobodies are defeated, Sora wonders aloud what the voice was, but isn't given any further time to think as [[Hayner]], [[Pence]], and [[Olette]] appear, followed by a [[Demon Tide]].{{Story|KHIII|Chapter III: Twilight Town|Hello, Good-bye}} After fighting the [[Heartless]] off, Sora, Donald, and Goofy find Hayner, Pence, and Olette and explain that they are trying to bring Roxas back. Hayner, Pence, and Olette don't know anyone by that name, but they remark that it sounds familiar, so Goofy shows them the picture from the Simulated Twilight Town that shows them in front of the Old Mansion with Roxas. Intrigued, Hayner, Pence, and Olette decide to ask around town about Roxas, while Sora, Donald, and Goofy decide to journey ahead to the Old Mansion. Before separating, the group take a photo together with Sora's [[Gummiphone]], which leads to his first discovery of a [[Lucky Emblem]].{{Story|KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}<br />
<br />
As Sora and company make their way through the woods, they find a [[Little Chef|small rat]] surrounded by Heartless.{{Story|KHIII|Chapter III: Twilight Town|A Forager in Distress}} They defeat the Heartless and bid the rat farewell, but before they can leave the rat climbs atop Sora's head. The rat tugs on Sora's hair and Sora finds himself hijacked, turning this way and that at each tug of his hair. Controlling Sora—much to the amusement of Donald and Goofy—the rat makes it clear that he is interested in the fruit on the ground. Sora offers to help him collect the fruit, under the condition that he do so on his own and not under the control of the rat. When the trio has gathered the fruit they ask the rat what he wants it for, but when he mimes his answer Sora, Donald, and Goofy are unable to understand it, so they simply wish the rat well and continue on their way.{{Story|KHIII|Chapter III: Twilight Town|Under Control?}}<br />
<br />
They arrive at the Old Mansion and Sora is momentarily struck by one of Roxas' memories. He shakes it off just in time for the arrival of Hayner, Pence, and Olette, who reveal that their inquiries around town didn't yield any results. Knowing the Mansion is their last hope for clues, the group enters the abandoned building and returns to the transporter in the basement. Pence attempts to access the transporter, but finds the program blocked. [[Ienzo]] then calls Sora on the Gummiphone and explains that while attempting to decipher [[Ansem's Code]], he received an alert that someone was trying to access the terminal in Twilight Town. With Pence's assistance, Ienzo is able to set up a network between the two worlds. Intrigued by the concept of a digital world within Ansem's computer, Ienzo explains that with Pence's help, he may be able to retrieve Roxas' data from the computer. Before hanging up, Ienzo reveals to Sora that [[Even]], the former [[Organization XIII]] member known as [[Vexen]], has disappeared and Sora should be careful. Hayner and Olette leave, hurrying back to town for work commitments, and Sora, Donald, and Goofy head back outside.{{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
On their way out of the mansion, Sora, Donald, and Goofy are shocked to find both [[Xemnas]] and [[Ansem]] waiting for them. Xemnas and Ansem mock Sora's attempts to bring back Roxas, pointing out the flaws in his plan, but Sora refuses to let them get to him. The pair then suggest Sora's only option is to succumb to darkness and they summon a group of Heartless and Nobodies, before retreating through a portal of darkness.{{Story|KHIII|Chapter III: Twilight Town|Ansem and Xemnas}} Sora, Donald, and Goofy defeat the summoned enemies and then Sora thinks back on his conversation with [[Hercules]] in [[Olympus]], about knowing with all your heart. With more conviction that ever, Sora decides he will restore Roxas, with Donald and Goofy enthusiastically agreeing to help. First, however, they decide they must head back in to town to warn Hayner and Olette of the Organization's presence, just in case.{{Story|KHIII|Chapter III: Twilight Town|Sora's Resolve}}<br />
<br />
Once in town, they run into [[Scrooge McDuck]], who reveals that the little rat they rescued in the forest is actually Little Chef, the cook behind Scrooge's new Twilight Town restaurant, Le Grand Bistrot. Little Chef gifts the trio with a tarte aux fruit as thanks for saving him, as Scrooge explains that he recruited the rat after tasting his incredible food. Little Chef says that he'd like to cook more for the group, so Scrooge encourages them to find ingredients that he can use, a task Sora eagerly agrees to.{{Story|KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}} Hayner and Olette appear and are revealed to have been working for Scrooge, putting up posters to advertise a movie festival for the town. Olette teaches Sora how to scan the posters to unlock [[Classic Kingdom|promotional games]] on his gummiphone and then Sora tells the pair about the Organization's presence and warns them to keep safe. He also asks them to keep Roxas in their hearts and wish for his return, a favor they promise to fulfill.<br />
<br />
High above the town, watching over the group, are Ansem and Xemnas, who are soon joined by [[Xigbar]]. They remark that they'll guide Sora, but if he wavers from their path, they'll destroy him.{{Story|KHIII|Chapter III: Twilight Town|We'll All Wish}}<br />
<br />
==Characters==<br />
<gallery><br />
File:Sora KHIII.png|[[Sora]]|link=Sora<br />
File:Donald Duck KHIII.png|[[Donald]]|link=Donald<br />
File:Goofy KHIII.png|[[Goofy]]|link=Goofy<br />
File:Hayner KHIII.png|[[Hayner]]|link=Hayner<br />
File:Olette KHIII.png|[[Olette]]|link=Olette<br />
File:Pence KHIII.png|[[Pence]]|link=Pence<br />
File:Remy KHIII.png|[[Little Chef]]|link=Little Chef<br />
File:Jiminy Cricket KHIII.png|[[Jiminy Cricket]]|link=Jiminy Cricket<br />
File:Ansem KHIII.png|[[Ansem, Seeker of Darkness]]|link=Ansem, Seeker of Darkness<br />
File:Xemnas KHIII.png|[[Xemnas]]|link=Xemnas<br />
File:Scrooge McDuck KHIII.png|[[Scrooge McDuck]]|link=Scrooge McDuck<br />
File:Xigbar KHIII.png|[[Xigbar]]|link=Xigbar<br />
</gallery><br />
<br />
*[[Roxas]] is shown in a photo in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}} and as part of a memory in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*A [[Moogle]] fronts the [[Moogle Shop]] in the Tram Common.<br />
*[[Huey]], [[Dewey]], and [[Louie]] front the [[Gummi Shop]] in the Tram Common.<br />
*[[Mickey Mouse]] is seen in the film playing at the Tram Common theatre and shown on a poster in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
*Rumplewatt the Giant (the giant from the Mickey Mouse short ''{{Wikipedia|Giantland}}'') is seen in the film playing at the Tram Common theatre and shown on a poster in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
*[[Ienzo]] appears via Gummiphone in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*[[Vexen]] is shown as a memory in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
*{{Wikipedia|Ludwig Von Drake}} (a Walt Disney cartoon character and relative of Donald Duck) is mentioned on a poster in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
*Various townspeople can be found across the Tram Common.<br />
<br />
==Enemies==<br />
===Heartless===<br />
<gallery><br />
File:Demon Tide KHIII.png|'''[[Demon Tide]]'''|link=Demon Tide<br />
File:Bizarre Archer KHIII.png|[[Bizarre Archer]]|link=Bizarre Archer<br />
File:Large Body KHIII.png|[[Large Body]]|link=Large Body<br />
File:Neoshadow KHIII.png|[[Neoshadow]]|link=Neoshadow<br />
File:Popcat KHIII.png|[[Popcat]]|link=Popcat<br />
File:Powerwild KHIII.png|[[Powerwild]]|link=Powerwild<br />
File:Shadow KHIII.png|[[Shadow]]|link=Shadow<br />
File:Vermilion Samba KHIII.png|[[Vermilion Samba]]|link=Vermilion Samba<br />
</gallery><br />
<br />
===Nobodies===<br />
<gallery><br />
File:Dusk KHIII.png|[[Dusk]]|link=Dusk<br />
File:Sniper KHIII.png|[[Sniper]]|link=Sniper<br />
</gallery><br />
<br />
==References==<br />
<references /><br />
<br />
{{NavKHIII}}</div>FinalResthttps://www.khdatabase.com/index.php?title=Datascape&diff=19124Datascape2022-09-25T10:15:52Z<p>FinalRest: Created page with "The '''Datascape''' is a world that was created by King Mickey Mouse when he digitized the contents of Jiminy's Journal in ''Kingdom Hearts coded''. ==Story== ===..."</p>
<hr />
<div>The '''Datascape''' is a world that was created by [[King Mickey Mouse]] when he digitized the contents of [[Jiminy's Journal]] in ''[[Kingdom Hearts coded]]''.<br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
In [[Twilight Town]], [[Sora]], [[Donald]], and [[Goofy]] have made it the Old Mansion Computer Room where, with the help of [[Hayner]], [[Pence]], [[Olette]], and [[Ienzo]], their efforts to find [[Roxas]] are blocked by one specific program: the transporter to the virtual Twilight Town. It is [[Jiminy Cricket]] that realizes what they are trying to access is a kind of datascape, leading Goofy to reminisce on their investigations into Jiminy's Journal. {{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Gallery:Twilight_Town&diff=19123Gallery:Twilight Town2022-09-25T10:15:26Z<p>FinalRest: /* Cutscenes */</p>
<hr />
<div>{{Articlenav}}<br />
A collection of various media from [[Twilight Town]].<br />
<br />
==''[[Kingdom Hearts Chain of Memories]]''==<br />
===World and logo===<br />
<gallery><br />
File:Map- Twilight Town (Sora's Story) KHCOM.png|A map of the eleventh floor of [[Castle Oblivion]].<br />
</gallery><br />
<br />
==''[[Kingdom Hearts II]]''==<br />
===World and logo===<br />
<gallery><br />
File:Twilight Town KHII.png|Twilight Town as it appears from afar.<br />
File:Twilight Town logo KHII.png|The logo of Twilight Town.<br />
File:Map- Twilight Town 01 KHII.png|A map of Twilight Town.<br />
File:Map- Twilight Town 02 KHII.png|A map of the lower floors of the Old Mansion.<br />
</gallery><br />
<br />
==''[[Kingdom Hearts III]]''==<br />
===World and logo===<br />
<gallery><br />
File:Twilight Town KHIII.png|Twilight Town as it appears from afar.<br />
File:Twilight Town logo KHIII.png|The logo of Twilight Town.<br />
File:Map- Twilight Town KHIII.png|A map of Twilight Town.<br />
File:Twilight Town- Tram Common KHIII.png|The Tram Common as seen from above.<br />
File:Twilight Town- Clock Tower KHIII.png|An overlook of Twilight Town from the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Nostalgic Streets}}.<br />
</gallery><br />
<br />
===Cutscenes===<br />
<gallery><br />
File:Nostalgic Streets 01 KHIII.png|[[Sora]], [[Donald]], and [[Goofy]] enter Twilight Town in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Nostalgic Streets}}.<br />
File:Nostalgic Streets 02 KHIII.png|[[Dusk]]s appear in the Tram Common in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Nostalgic Streets}}.<br />
File:Hello, Good-bye 01 KHIII.png|Sora, Donald, and Goofy chat in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Hello, Good-bye}}.<br />
File:Hello, Good-bye 02 KHIII.png|[[Hayner]], [[Pence]], and [[Olette]] run from [[Heartless]] in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Hello, Good-bye}}.<br />
File:Hello, Good-bye 03 KHIII.png|A [[Demon Tide]] attacks the Tram Common in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Hello, Good-bye}}.<br />
File:The Friend They'd Never Met 01 KHIII.png|Hayner, Pence, and Olette chat in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}.<br />
File:The Friend They'd Never Met 02 KHIII.png|Pictures of the Old Mansion are compared in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}.<br />
File:The Friend They'd Never Met 03 KHIII.png|Sora, Donald, Hayner, Pence, and Olette take a photo in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}.<br />
File:A Forager in Distress 01 KHIII.png|Sora, Donald, and Goofy find fallen fruit in the Woods in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|A Forager in Distress}}.<br />
File:A Forager in Distress 02 KHIII.png|[[Powerwild]]s attack the Woods in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|A Forager in Distress}}.<br />
File:A Forager in Distress 03 KHIII.png|[[Little Chef]] is trapped in the Woods in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|A Forager in Distress}}.<br />
File:Under Control 01 KHIII.png|Sora, Donald, and Goofy rescue Little Chef in the Woods in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Under Control?}}.<br />
File:Under Control 02 KHIII.png|Little Chef controls Sora in the Woods in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Under Control?}}.<br />
File:Under Control 03 KHIII.png|Little Chef has gathered all his fruit in the Woods in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Under Control?}}.<br />
File:Datascapes 01 KHIII.png|The group arrive at the Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
File:Datascapes 02 KHIII.png|A computer error stumps the group inside the Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Datascapes}}.<br />
File:Ansem and Xemnas 01 KHIII.png|Sora, Donald, and Goofy meet [[Ansem]] and [[Xemnas]] outside the Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Ansem and Xemnas}}.<br />
File:Ansem and Xemnas 02 KHIII.png|Sora, Donald, and Goofy are attacked outside the Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Ansem and Xemnas}}.<br />
File:Ansem and Xemnas 03 KHIII.png|Ansem and Xemnas take their leave from the Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Ansem and Xemnas}}.<br />
File:Sora's Resolve 01 KHIII.png|Sora, Donald, and Goofy after battling at the Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Sora's Resolve}}.<br />
File:Sora's Resolve 02 KHIII.png|Sora thinks hard at the Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Sora's Resolve}}.<br />
File:Sora's Resolve 03 KHIII.png|Goofy and Donald celebrate outside the Old Mansion in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Sora's Resolve}}.<br />
File:The Bistro's Little Chef 01 KHIII.png|Sora, Donald, and Goofy reunite with [[Scrooge McDuck]] in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}}.<br />
File:The Bistro's Little Chef 02 KHIII.png|Sora opens a gift from Little Chef in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}}.<br />
File:The Bistro's Little Chef 03 KHIII.png|Sora, Donald, and Goofy meet the Little Chef of Twilight Town's new restaurant in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}}.<br />
File:We'll All Wish 01 KHIII.png|A poster for a Tram Common film in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
File:We'll All Wish 02 KHIII.png|Sora and friends talk outside Le Grand Bistrot in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
File:We'll All Wish 03 KHIII.png|Ansem, Xemnas, and [[Xigbar]] observe from a Tram Common rooftop in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|We'll All Wish}}.<br />
</gallery><br />
<br />
===Items===<br />
<gallery><br />
File:Treasure Chest- Twilight Town 01 KHIII.png|A treasure chest as it appears in Twilight Town.<br />
File:Treasure Chest- Twilight Town 02 KHIII.png|A special treasure chest as it appears in Twilight Town.<br />
File:Performance Barrel- Twilight Town KHIII.png|A performance barrel as it appears in Tram Common.<br />
File:Plant Box- Twilight Town 01 KHIII.png|An attackable plant box as it appears in Tram Common.<br />
File:Plant Box- Twilight Town 02 KHIII.png|An attackable plant box as it appears in Tram Common.<br />
File:Plant Box- Twilight Town 03 KHIII.png|An attackable plant box as it appears in Tram Common.<br />
File:Street Light- Twilight Town 01 KHIII.png|An attackable street light as it appears in Tram Common.<br />
File:Street Light- Twilight Town 02 KHIII.png|An attackable street light as it appears in Tram Common.<br />
File:Takeout Box- Twilight Town KHIII.png|An attackable takeout box as it appears in Tram Common.<br />
File:Trash Bag- Twilight Town KHIII.png|An attackable trash bag as it appears in Twilight Town.<br />
File:Trash Can- Twilight Town 01 KHIII.png|An attackable trash can as it appears in Tram Common.<br />
File:Trash Can- Twilight Town 02 KHIII.png|An attackable trash can as it appears in Tram Common.<br />
File:Wooden Barrel- Twilight Town KHIII.png|A breakable wooden barrel as it appears in Twilight Town.<br />
File:Wooden Crate- Twilight Town 01 KHIII.png|A breakable wooden crate as it appears in Twilight Town.<br />
File:Wooden Crate- Twilight Town 02 KHIII.png|A breakable wooden crate as it appears in Twilight Town.<br />
File:Wooden Crate- Twilight Town 03 KHIII.png|A breakable wooden crate as it appears in Tram Common.<br />
</gallery></div>FinalResthttps://www.khdatabase.com/index.php?title=Little_Chef&diff=19122Little Chef2022-09-25T10:14:52Z<p>FinalRest: </p>
<hr />
<div>{{Game|KHIII}}<br />
{{Articlenav}}<br />
{{InfoCharacter<br />
|image=[[File:Remy KHIII.png|300px]]<br />
|kana=リトルシェフ<br />
|romaji=Ritoru Shefu<br />
|homeworld=Twilight Town<br />
|origin=Ratatouille<br />
|originyear=2007}}<br />
{{Q|It all started a little while ago, when I was enjoying one of the best meals of my life. And when I asked to speak to the chef, I met this wee genius. As it turns out, he wanted to expand his culinary horizons.|Scrooge McDuck|Kingdom Hearts III}}<br />
'''Little Chef''' is a chef rat in ''[[Kingdom Hearts III]]''. He originates from the 2007 Disney/Pixar animated film ''{{Wikipedia|Ratatouille}}''.<br />
<br />
==Story==<br />
===Kingdom Hearts III===<br />
While foraging for food in the woods outside [[Twilight Town]], Little Chef is surrounded and threatened by various [[Heartless]]. Just then, [[Sora]], [[Donald]], and [[Goofy]] appear on their way to the Old Mansion. Seeing the small rat surrounded by Heartless, Sora, Donald, and Goofy jump in to rescue him.{{Story|KHIII|Chapter III: Twilight Town|A Forager in Distress}} After defeating the Heartless, Sora and company begin to leave, but the rat quickly climbs to Sora's head and yanks his hair, using it to control Sora. He then makes Sora pick up his fruit, which had been scattered about when the Heartless appeared. When the trio has gathered the fruit, they ask the rat what he wants it for. He mimes his answer but Sora, Donald, and Goofy are unable to understand it, so they simply wish the rat well and continue on their way.{{Story|KHIII|Chapter III: Twilight Town|Under Control?}}<br />
<br />
Later returning to the Tram Common, Sora, Donald, and Goofy find [[Scrooge McDuck]], who offers them a tart-aux-fruits. When Sora mistakes the dessert for a cake, Scrooge corrects him at the behest of an unseen source. Scrooge then reveals the source, the small rat Sora, Donald, and Goofy had rescued earlier, who Scrooge introduces as Little Chef. Scrooge explains that he met Little Chef after having one of the best meals of his life, and learned that Little Chef wanted to expand his culinary horizons. Seeing the opportunity, Scrooge financed and created [[Le Grand Bistrot]] in Twilight Town. Little Chef offers, through Scrooge, to make Sora more food if he will find him ingredients throughout his journey.{{Story|KHIII|Chapter III: Twilight Town|The Bistro's Little Chef}}<br />
<br />
==Development and Design==<br />
Little Chef is a small rat with blue fur and dark brown eyes. His nose, ears, paws, and tail are pink, and he has two large, upper teeth. He also has four whiskers on either side of his nose. He typically walks on his hind legs.<br />
<br />
==Origin==<br />
[[File:Ratatouille 01 DIS.png|thumb|right|The food critic Anton Ego meets Remy after dinner in ''Ratatouille''.]]<br />
'''Remy''' is a talented rat that can cook in the 2007 Disney/Pixar animated film ''{{Wikipedia|Ratatouille}}''. Unsatisfied with his family's lifestyle of eating garbage, Remy yearns to become a chef. He gets his chance when he's separated from his clan and ends up in Paris, where he encounters Linguini, a garbage boy working at the famous Gusteau's restaurant. After saving a soup that Linguini nearly ruined, Remy teams up with Linguini to become cooks at the restaurant. Remy, hidden in Linguini's tote, controls Linguini by yanking on his hair, allowing Linguini to appear to be a great cook. In the process, Linguini falls in love with the restaurant's only female cook, Colette, while Remy learns that Linguini is the great Chef Gusteau's only son, a fact the restaurant's current chef, Chef Skinner, is hiding. With both of Linguini's parents already dead, the restaurant legally belongs to Linguini.<br />
<br />
After Linguini and Remy take the restaurant from Skinner, however, the two are challenged by the cynical food critic Anton Ego. Pressured by the impending review, Linguini fights with Remy, who still has to be hidden, and Remy leaves the restaurant. Frustrated, Remy retaliates by allowing his clan, which he had found some nights prior, into the restaurant to steal food. Linguini finds them and chases them all out, and in the process, Remy is captured by Skinner, who has learned of his and Linguini's secret. Remy is rescued from the trunk of Skinner's car by his brother and dad. Remy, along with the other rats, returns to the restaurant to help Linguini, who has revealed the truth, to the disappointment and abandonment of the other cooks. Together, under Remy's directions, Linguini and the rats are able to make all the food for the night and impress Anton Ego.<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Gallery:Roxas&diff=19120Gallery:Roxas2022-09-25T10:14:37Z<p>FinalRest: /* Cutscenes */</p>
<hr />
<div>{{Articlenav}}<br />
This page contains images and media related to [[Roxas]].<br />
<br />
==''[[Kingdom Hearts III]]''==<br />
===Renders===<br />
<gallery><br />
File:Roxas KHIII.png|Roxas, as he appears in ''Kingdom Hearts III''.<br />
</gallery><br />
<br />
===Sprites===<br />
<gallery><br />
File:Roxas (menu) KHIII.png|Roxas's menu sprite as it appears in ''Kingdom Hearts III''.<br />
File:Roxas sprite normal KHIII.png|Roxas's sprite in the [[Keyblade Graveyard]] as an ally.<br />
File:Roxas sprite battle KHIII.png|Roxas's sprite in the Keyblade Graveyard as an ally when in battle.<br />
File:Roxas sprite damage KHIII.png|Roxas's sprite in the Keyblade Graveyard as an ally when taking damage.<br />
File:Roxas sprite low health KHIII.png|Roxas's sprite in the Keyblade Graveyard as an ally while having low health.<br />
File:Roxas sprite knock-out KHIII.png|Roxas's sprite in the Keyblade Graveyard as an ally when knocked out.<br />
</gallery><br />
<br />
===Cutscenes===<br />
<gallery><br />
File:Opening 05 KHIII.png|Roxas with [[Axel]] and [[Xion]] in the cutscene {{Transcript|game=KHIII|Opening|Opening}}.<br />
File:Opening 07 KHIII.png|Roxas in the cutscene {{Transcript|game=KHIII|Opening|Opening}}.<br />
File:Opening 21 KHIII.png|Roxas and the [[Guardians of Light]] as they appear in the cutscene {{Transcript|game=KHIII|Opening|Opening}}.<br />
File:The Friend They'd Never Met 02 KHIII.png|Pictures of [[Twilight Town]]'s Old Mansion are compared in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|The Friend They'd Never Met}}.<br />
</gallery><br />
<br />
==''[[Kingdom Hearts III Re Mind]]''==<br />
===Sprites===<br />
<gallery><br />
File:Roxas sprite normal KHIIIRM.png|Roxas's sprite.<br />
File:Roxas sprite battle KHIIIRM.png|Roxas's HP sprite during battle.<br />
File:Roxas sprite damage KHIIIRM.png|Roxas's HP sprite when he takes damage.<br />
File:Roxas sprite low health KHIIIRM.png|Roxas's HP sprite when he has low health.<br />
</gallery><br />
<br />
==''[[Kingdom Hearts Melody of Memory]]''==<br />
===Renders===<br />
<gallery><br />
File:Roxas MOM.png|A render of Roxas, as he appears in ''Kingdom Hearts Melody of Memory''.<br />
</gallery></div>FinalResthttps://www.khdatabase.com/index.php?title=Radiant_Garden&diff=19121Radiant Garden2022-09-25T10:14:36Z<p>FinalRest: </p>
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<div>{{Game|BBS|BBSFM|KHII|KHIIFM|KH3D|HD1.5|HD2.5|3DHD|KHX|KHUX|KHIII|KHIIIRM}}<br />
{{Articlenav}}<br />
{{InfoWorld<br />
| kana = レイディアントガーデン<br />
| romaji = Reidianto Gāden<br />
}}<br />
'''Radiant Garden''' is a world in the ''{{p|Kingdom Hearts|series}}'' series, introduced in ''[[Kingdom Hearts II]]''. It is ruled by [[Ansem the Wise]], and is the home of [[Leon]], [[Yuffie]], [[Aerith]], [[Cid]], and [[Merlin]], as well as many of Ansem the Wise's apprentices. <br />
<br />
==Story==<br />
===''[[Kingdom Hearts III]]''===<br />
As [[Sora]], [[Donald]], and [[Goofy]] sit in the [[Gummi Ship]] trying to figure out their first destination, Sora receives a call from [[Chip]] and [[Dale]], who reveal that [[Riku]] discovered some data from [[Ansem the Wise]] hidden inside Sora. [[Ienzo]] is added to the conversation, talking to the group from Ansem's computer room, with [[Aeleus]] in the background. Ienzo tells Sora about the work he has been able to do with the data using Ansem's computer. It turns out that Ansem the Wise had been looking into Sora's heart, only to discover that another heart had been hidden inside. Sora is not surprised by this, believing that [[Roxas]] is the one he shares his heart with. Ienzo is intrigued by this idea and signs off.{{Story|KHIII|KINGDOM HEARTS III|Heart Within a Heart}}<br />
<br />
While looking for Roxas in [[Twilight Town]], [[Pence]] tries to activate the transporter to the datascape town, but only manages to flood the computer with error messages. This prompts another call from Ienzo, who--while working on Ansem's computer in Radiant Garden--was notified of someone trying to log in from a different terminal and suspected it might be Sora. Pence explains how they were trying to activate he transporter, which Ienzo is intrigued to learn about. Through working together, Pence and Ienzo are able to network the two computers, allowing for faster data analyzing from both ends. Ienzo promises to look into the virtual Twilight Town and Roxas' data, with the help of Chip and Dale. Before he goes, he warns Sora about the vanishing of [[Even]].{{Story|KHIII|Chapter III: Twilight Town|Datascapes}}<br />
<br />
Later, [[King Mickey]] and [[Riku]] are escorted by [[Dilan]] to the place where [[Aqua]] fell into the [[Realm of Darkness]] while trying to save [[Terra]]. They recount the story of her disappearance, the discovery of the stranger called [[Xehanort]] that Ansem the Wise took in as an apprentice, the betrayal Xehanort would later commit against his master, and the separation of hearts and bodies he would preform on himself and his fellow apprentices. As they discuss the actions of Xehanort from then to now, Mickey realizes Terra's fate: his body had been stolen by Xehanort. Knowing the danger of Terra being part of the [[Real Organization XIII]], Riku and Mickey decide they must warn Sora and [[Merlin]] as soon as possible.<br />
<br />
==Characters==<br />
<gallery><br />
File:Ienzo KHIII.png|[[Ienzo]]|link=Ienzo<br />
File:Aeleus KHIII.png|[[Aeleus]]|link=Aeleus<br />
File:Dilan KHIII.png|[[Dilan]]|link=Dilan<br />
File:King Mickey KHIII.png|[[King Mickey Mouse]]|link=King Mickey Mouse<br />
File:Riku KHIII.png|[[Riku]]|link=Riku<br />
</gallery><br />
<br />
*[[Terra-Xehanort]] appears in a flashback in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Ansem the Wise]] appears in a flashback in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Young Xehanort]] appears in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Ansem, Seeker of Darkness]] appears in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Xemnas]] appears in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
*[[Xehanort]] appears in a flashback in the cutscene {{Transcript|game=KHIII|Interval I-2: Radiant Garden|Terra's Whereabouts}}.<br />
<br />
==References==<br />
<references /></div>FinalResthttps://www.khdatabase.com/index.php?title=Gallery:Demon_Tide&diff=19119Gallery:Demon Tide2022-09-25T10:14:35Z<p>FinalRest: Created page with "{{Articlenav}} This page contains images and media related to Demon Tide Heartless. ==''Kingdom Hearts III''== ===Cutscenes=== <gallery> File:Hello, Good-bye 02 K..."</p>
<hr />
<div>{{Articlenav}}<br />
This page contains images and media related to [[Demon Tide]] [[Heartless]].<br />
<br />
==''[[Kingdom Hearts III]]''==<br />
===Cutscenes===<br />
<gallery><br />
File:Hello, Good-bye 02 KHIII.png|[[Hayner]], [[Pence]], and [[Olette]] run from a Demon Tide in [[Twilight Town]] in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Hello, Good-bye}}.<br />
File:Hello, Good-bye 03 KHIII.png|A Demon Tide attacks the Tram Common in the cutscene {{Transcript|game=KHIII|Chapter III: Twilight Town|Hello, Good-bye}}.<br />
</gallery></div>FinalRest