Forums: Forums > Ansem's Study > KH3 Abilities
Feel free to add. <choose><option> Final Rest </option>
<option> FINALREST </option>
<option> Wonderfully fine air it is, out here... </option>
<option> We must burn the house down! </option>
<option> I'm gonna wish for a hat! </option>
<option> I'm Cap'n of you, Whale! </option>
<option> I'm a peanut bar and I'm here to say... </option>
<option> I'll leave my love between the stars </option>
<option>Fade Away...</option>
<option> Freeze in Eternity! </option>
</choose> 07:22, 16 May 2019 (MDT)
Sora[edit source]
Actions[edit source]
- Aerial Recovery: Press [Circle] after taking damage in the air to right yourself. (AP 2)
- Block: Press [Square] to guard against frontal attacks. (AP 2)
- Counter Slash: Press [X] after a successful block to slash at nearby targets. You can only install one reprisal ability. (Reprisal) (AP 4)
- Falling Slash: While airborne, slash downward to attack targets on the ground. (AP 2)
- Speed Slash: Attack with three consecutive slashes. (Combo finisher) (AP 3)
- Unison Fire: Team up with Donald and roast your foes. (Combo finisher near Donald) (AP 3)
- Fusion Spin: Team up with Goofy and wreak havoc on surrounding foes. (Combo finisher near Goofy) (AP 3)
- Sonic Slash: While in flowmotion, press [X] to perform two consecutive slashes. (Flowmotion attack) (AP 2)
- Buzz Saw: While in flowmotion, press [X] to fly at foes with a spin attack. (Flowmotion attack) (AP 2)
- Somersault: While swinging around a horizontal pole, press [X] to perform a spinning attack in place. (Flowmotion attack) (AP 2)
- Sonic Cleave: While in flowmotion, press [X] to slash downward at foes.(Flowmotion attack) (AP 2)
Mobility[edit source]
- Dodge Roll: While grounded, tilt [L] and press [Square] to roll in that direction and evade attacks. (AP 3)
- Air Slide: While airborne, tilt [L] and press [Square] to air dash in that direction and evade attacks. Stack the ability to increase the effect. (AP 1)
- Aerial Dodge: While airborne, tilt [L] and press [Square] to spin in that direction and evade attacks. Only works while in combat. (AP 3)
- Wall Kick: Air slide or aerial dodge into a wall to kick off it and set up your next action. (Flowmotion maneuver) (AP 1)
- Pole Spin: Air slide or aerial dodge into a vertical pole or column to spin around it and knock enemies into the air. (Flowmotion maneuver) (AP 1)
- Pole Swing: Air slide or aerial dodge into a vertical pole or column to swing around it and knock enemies into the air. (Flowmotion maneuver) (AP 1)
- Superslide: While in flowmotion, tilt [L] and press [Square] to air dash a long distance. Stack the ability to increase the affect. (Flowmotion maneuver) (AP 1)
Support[edit source]
- Zero EXP: For daring adventurers who want to play without leveling up. Install this ability to stop gaining experience. (AP 0)
- Scan: See the remaining HP of the targeted enemy. (AP 1)
- MP Safety: Disable recharging when MP runs out. Only Cure magic and link commands will trigger a recharge. (AP 0)
- Assist Friends: Use healing items and magic on friends.(AP 1)
- Magic Lock-On: Automatically lock on to targets when attacking with magic. (AP 1)
- Combo Plus: Add one extra move to your ground combos. Stack the ability to increase the effect. (AP 4)
- Combo Plus: Add one extra move to your ground combos. Stack the ability to increase the effect. (AP 4)
- Air Combo Plus: Add one extra move to your aerial combos. Stack the ability to increase the effect. (AP 4)
- Air Combo Plus: Add one extra move to your aerial combos. Stack the ability to increase the effect. (AP 4)
- Auto-Finish: Automatically trigger the Finish command when a situation command's timer runs out in combat. (AP 3)
- Treasure Magnet: Automatically draw in and collect nearby prizes. Stack the ability to increase the effect. (AP 1)
- Fire Boost: Deal 20% more damage with fire attacks. Stack the ability to increase the effect. (AP 4)
- Water Boost: Deal 20% more damage with water attacks. Stack the ability to increase the effect. (AP 4)
- MP Haste: Recharge MP 10% faster when you run out. Stack the ability to increase the effect. (AP 3)
- Attraction Enhancer: Increase how often CHANCE! indicators appear when using attractions. Stack the ability to increase the effect. (AP 3)
- Damage Control: Halve the damage you take when your HP is at 25% or below. Stack the ability to increase the effect. (AP 4)
Donald[edit source]
Actions[edit source]
- Donald Fire: Launch a ball of fire at the enemy. MP Cost: 10 (AP 2)
- Donald Blizzard: Launch a chunk of ice at the enemy. MP Cost: 10 (AP 2)
- Donald Thunder: Strike the enemy with lightning. MP Cost: 15 (AP 3)
- Donald Aero: Create a small whirlwind around the enemy. MP Cost: 15 (AP 3)
- Donald Cure: Restore HP to a target and any other nearby friends. Uses up all remaining MP. (AP 3)
Support[edit source]
- Treasure Magnet: Automatically draw in and collect nearby prizes. Stack the ability to increase the effect. (AP 1)
- Fire Boost: Deal 20% more damage with fire attacks. Stack the ability to increase the effect. (AP 4)
- MP Haste: Recharge MP 10% faster when you run out. Stack the ability to increase the effect. (AP 3)
- Team Attack Extender: Extend the availability period of team attack commands. (AP 3)
Goofy[edit source]
Actions[edit source]
- Goofy Tornado: Perform a floating spin that sends enemies for a loop. MP Cost: 15 (AP 3)
- Goofy Turbo: Hop on a shield and slide into enemies. MP Cost: 10 (AP 2)
- Goofy Discus: Hurl a shield at the enemy. MP Cost: 10 (AP 2)
Support[edit source]
- Second Chance: Always retain at least 1 HP if you are hit while you have 2 HP or more. (AP 4)
- Lucky Strike: Increase how often enemies drop items. Stack the ability to increase the effect. (AP 5)
- Treasure Magnet: Automatically draw in and collect nearby prizes. Stack the ability to increase the effect. (AP 1)
- Harvester: Pick up one extra cooking ingredient each time you gather. (AP 3)
- Defender: Potentially increase Defense by 2 when your HP is at 25% or below. Stack the ability to increase the effect. (AP 3)
- Team Attack Extender: Extend the availability period of team attack commands. (AP 3)
Hercules[edit source]
Actions[edit source]
- Boulder Toss: Pick up a big rock and hurl it at the enemy. MP Cost: 10 (AP 2)
- Burst of Energy: Gather up strength, then release it in all directions. MP Cost: 15 (AP 3)
Support[edit source]
- Second Chance: Always retain at least 1 HP if you are hit while you have 2 HP or more. (AP 4)
- Treasure Magnet: Automatically draw in and collect nearby prizes. Stack the ability to increase the effect. (AP 1)
- Damage Control: Halve the damage you take when your HP is at 25% or below. Stack the ability to increase the effect. (AP 4)
- More Team Attacks: Generate team attack commands more often. (AP 5)
- Team Attack Extender: Extend the availability period of team attack commands. (AP 3)
- Team Effort: Always start battles with a team attack command. (AP 50)
- Hyper Healing: Spring back from defeat in battle more quickly and with more HP. Stack the ability to increase the effect. (AP 3)
Rapunzel[edit source]
Actions[edit source]
- Linear Swing: Sling hair around a tree branch and then swing back and forth, knocking foes aside. MP Cost: 10 (AP 2)
- Compass Swing: Sling hair around a tree branch and then swing in a big circle, knocking fores aside. MP Cost: 15 (AP 3)
Support[edit source]
- Treasure Magnet: Automatically draw in and collect nearby prizes. Stack the ability to increase the effect. (AP 1)
- HP Walker: Recover HP as you walk or run. Stack the ability to increase the effect. (AP 4)
- Damage Syphon: Recover MP each time you take damage. Stack the ability to increase the effect. (AP 3)
- More Team Attacks: Generate team attack commands more often. (AP 5)
- Team Attack Extender: Extend the availability period of team attack commands. (AP 3)
- Team Effort: Always start battles with a team attack command. (AP 50)
- Hyper Healing: Spring back from defeat in battle more quickly and with more HP. Stack the ability to increase the effect. (AP 3)
Flynn[edit source]
Actions[edit source]
- Frying Pan Toss: Throw a frying pan at the enemy. MP Cost: 10 (AP 2)
- Barrel Dash: Hop onto a barrel and roll it into enemies. MP Cost: 15 (AP 3)
Support[edit source]
- Lucky Strike: Increase how often enemies drop items. Stack the ability to increase the effect. (AP 5)
- Treasure Magnet: Automatically draw in and collect nearby prizes. Stack the ability to increase the effect. (AP 1)
- Share Prizes: Pass on prizes you cannot benefit from to friends. (AP 4)
- Hyper Healing: Spring back from defeat in battle more quickly and with more HP. Stack the ability to increase the effect. (AP 3)
Items[edit source]
- Cure Converter: Fill situation command gauges as you spend MP on Cure Magic. Stack the ability to increase the effect.
- Munny Converter: Convert all munny prizes to medium or large munny prizes.
- Chef Extraordinaire: Earn an Excellent rating more easily when cooking with Little Chef.