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Wisdom Form

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"An image of you utilizing your magic to its fullest flows into your mind."
Yen Sid's mirror
Quotes.png
Sora (Wisdom Form) Lead Image KHII.png

Wisdom Formウィズダムフォーム (Wizudamu Fōmu?) is the second of Sora's Drive Forms in Kingdom Hearts II, which specializes in magic attacks. Sora gains Wisdom Form from completing Timeless River.

Appearance[edit | edit source]

While in most worlds, Wisdom Form turns Sora's clothes turn blue and a blue flame decorates the sleeves and front of the pants. Blue sparkles twinkle around Sora's feet while two blue whisps swirl around his body and, while moving, the particle effects trail behind him.

In the PlayStation 2 release of Kingdom Hearts II, the sleeves mistakenly have the saltire emblem from the Master Form outfit, despite the official artwork showing the sleeves with the blue flames. This was fixed in all future releases.

In Halloween Town, Sora's clothes remain unchanged but the pumpkin mask turns into a Black Mage design.

In Christmas Town, the back of Sora's coat and Santa hat gain a blue flame. [KH II FM]

In Space Paranoids, Sora's circuit lights glow a darker shade of blue.

In Timeless River, Sora doesn't change appearance, but his health icon gains a blue tint.

Gameplay[edit | edit source]

In Wisdom Form, Sora has the ability to shoot magic bullets in lieu of attacking, slide across the ground and combo magic faster than in his original form. His ground combo consists of two parts:

  • The first part is a three round burst of magic bullets.
  • The second part is a rapid fire, three round burst of magic bullets.
    • Using the Combo Plus abilities allows Sora to repeat the first three round burst.
    • Using a Finishing Plus ability allows Sora to repeat the rapid three round burst.


His aerial combo is only a three round burst of magic bullets that keep Sora suspended in midair. This is unaffected by Air Combo Plus and Finishing Plus abilities, similar to how magic is unaffected by such abilities.

Other than combo finishers, magic mostly stays the same when in Wisdom Form. However, Fire propels Sora forward, and Blizzard pushes Sora backward.

Using this Drive Form costs 3 Drive Gauges and the use of Donald until Sora has reverted back to his original form. If Donald is unconscious or not in the party, Wisdom Form will be unusable--with the exception of the Cerberus Cup, Cerberus Paradox Cup, and rounds 31-40 of the Hades Paradox Cup. Physical attacks are unusable during Wisdom Form's duration, and guarding is limited to Reflect magic. Like all other Drive Forms, Wisdom Form's abilities cannot be unequipped, all action and movement abilities do not carry over to Wisdom Form. Sora gains 1 point toward Antiform every time he transforms into Wisdom Form, and his points restart at 0 when Wisdom Form is first obtained.

Abilities
Visual Ability Description Notes
Wisdom Shot (Wisdom Form) KHII.gif Wisdom Shot Changes the command Attack to Shoot. Shoots the magic bullets as part of the combo, and a rapid-fire three round burst as the finisher.
Mobile Action (Wisdom Form) KHII.gif Mobile Action Actions will be enabled while moving.
Magic Haste (Wisdom Form) KHII.gif Magic Haste Shortens magic casting time and enables rapid magic combos.
Magic Spike (Wisdom Form) KHII.gif Magic Spike Powers up the finishing move of magic combos.
  • Fire: A chain of six fireballs surround Sora as he's propelled forward. Size of fireballs depends on the level of Fire.
  • Blizzard: Shoots five ice crystals in a shotgun blast while propelling Sora backward. Size of ice crystals depends on the level of Blizzard.
  • Thunder: Creates three lightning bolts instead of one. Sora performs a double axel jump while casting. Size of thunderbolts depends on the level of Thunder.
Retaliating Slash (Wisdom Form) KHII.gif Retaliating Slash When knocked down, quickly regains balance and counterattacks with Square. Fires three bullets back toward the target.
Quick Run MAX (Wisdom Form) KHII.gif Quick Run Tilt the left stick and push Square to sprint rapidly. Keep the button pressed down for distance.
MP Hastega (Wisdom Form) KHII.gif MP Hastega Increases MP restoration speed by 75% after MP is fully consumed. Equip more to increase the effect. With the 2 MP Hastegas provided by Wisdom Form, it takes about 20 seconds to restore Sora's MP completely.
MP Hastega (Wisdom Form) KHII.gif MP Hastega Increases MP restoration speed by 75% after MP is fully consumed. Equip more to increase the effect. With the 2 MP Hastegas provided by Wisdom Form, it takes about 20 seconds to restore Sora's MP completely.
Abilities
Visual Ability Description Notes
Wisdom Shot (Wisdom Form) KHII.gif Wisdom Shot Changes the command Attack to Shoot. Shoots the magic bullets as part of the combo, and a rapid-fire three round burst as the finisher.
Mobile Action (Wisdom Form) KHII.gif Mobile Action Actions will be enabled while moving.
Magic Haste (Wisdom Form) KHII.gif Magic Haste Shortens magic casting time and enables rapid magic combos.
Magic Spike (Wisdom Form) KHII.gif Magic Spike Powers up the finishing move of magic combos.
  • Fire: A chain of six fireballs surround Sora as he's propelled forward. Size of fireballs depends on the level of Fire.
  • Blizzard: Shoots five ice crystals in a shotgun blast while propelling Sora backward. Size of ice crystals depends on the level of Blizzard.
  • Thunder: Creates three lightning bolts instead of one. Sora performs a double axel jump while casting. Size of thunderbolts depends on the level of Thunder.
Retaliating Slash (Wisdom Form) KHII.gif Retaliating Slash When knocked down, quickly regains balance and counterattacks with Square. Fires three bullets back toward the target.
Quick Run MAX (Wisdom Form) KHII.gif Quick Run Tilt the left stick and push Square to sprint rapidly. Keep the button pressed down for distance.
MP Hastega (Wisdom Form) KHII.gif MP Hastega Increases MP restoration speed by 75% after MP is fully consumed. Equip more to increase the effect. It takes about 25 seconds to restore Sora's MP completely.
Wisdom Shot (Wisdom Form) KHII.gif Combo Plus Increases maximum combo by 1 when on the ground. Equip more to enable more combos.

Leveling[edit | edit source]

For each Heartless defeated in Wisdom Form, 1 point of experience is gained. This means areas with many weaker Heartless such as Shadows and Hook Bats are best for leveling.

LV Unlocked Standard Form Wisdom Form
Level 2 12 more Heartless defeated Auto Wisdom Form Gauge +1
Level 3 24 more Heartless defeated Quick Run LV 1 Quick Run LV 2
Form Gauge +1
Level 4 48 more Heartless defeated MP Rage Form Gauge +1
Level 5 Limit Form obtained
+ 76 more Heartless defeated
Quick Run LV 2 Quick Run LV 3
Form Gauge +1
Level 6 Master Form obtained
+ 133 more Heartless defeated
MP Haste Form Gauge +1
Level 7 Final Form obtained
+ 317 more Heartless defeated
Quick Run LV 3 Quick Run MAX
Form Gauge +1
LV Unlocked Standard Form Wisdom Form
Level 2 20 more Heartless defeated Auto Wisdom Form Gauge +1
Level 3 60 more Heartless defeated Quick Run LV 1 Quick Run LV 2
Form Gauge +1
Level 4 72 more Heartless defeated MP Rage Form Gauge +1
Level 5 Master Form obtained
+ 90 more Heartless defeated
Quick Run LV 2 Quick Run LV 3
Form Gauge +1
Level 6 Final Form obtained
+ 108 more Heartless defeated
MP Haste Form Gauge +1
Level 7 Final Form obtained
+ 150 more Heartless defeated
Quick Run LV 3 Quick Run MAX
Form Gauge +1

Grinding Strategies[edit | edit source]

While early in the game, the best place to go to level is in the Land of Dragons. Start from the Save Point in the Village and head up to the Ridge and Summit. There's quite a few Shadows and Rapid Thrusters that both have low health, thus making them easy targets. Then return to save point in the Village to exit to the world map and restore Sora's gauge before it depletes.

After the Battle of 1000 Heartless, going to Agrabah just outside the Peddler's Shop, there are a lot of Fiery Globes with low HP. Return to save point in the Peddler's Shop to exit to the world map and restore Sora's gauge before it depletes.

Later in the game, Mickey's House in Timeless River is home to many Soldiers and Shadowss. Exit out of the world using the door instead of the save point to restore Sora's gauge before it depletes.

Recommended Equipment[edit | edit source]

  • Bond of Flame, Mysterious Abyss, and Proton Debugger boost Fire, Blizzard, and Thunder magic respectively. Bond of Flame also has a magic stat of four.
  • Oathkeeper with its ability Form Boost helps keep Wisdom Form active longer.
  • Hidden Dragon has MP Rage if you happen to take a lot of hits.
  • Circle of Life and Ultima Weapon for their MP Haste and MP Hastega abilities.
  • In Kingdom Hearts II, Fatal Crest has a Magic stat of 5, the highest possible Magic stat from a Keyblade.
    • In Kingdom Hearts II Final Mix, Winner's Proof has a Magic stat of 7, beating out Fatal Crest's Magic stat.
  • In Kingdom Hearts II Final Mix, Sweet Memories converts munny into drive orbs, which can help keep Sora in Wisdom Form longer, and has a high Magic stat of 4.

Other Appearances[edit | edit source]

Kingdom Hearts Union χ[edit | edit source]

"KINGDOM HEARTS II (2005)This form lets Sora specialize in magic and glide quickly along the ground."
Quotes.png

In Kingdom Hearts Unchained χ/Union χ, Sora in his Wisdom Form attire appears as a couple of medals titled "Wisdom Form Sora" and "HD Wisdom Form Sora".

Wisdom Form Sora 3★ KHUX.png
Wisdom Form Sora
Deals a moderately powerful hit.
Wisdom Form Sora 4★ KHUX.png
Wisdom Form Sora
Deals a moderately powerful hit.
Wisdom Form Sora 5★ KHUX.png
Wisdom Form Sora
Deals a moderately powerful hit.
HD Wisdom Form Sora 6★ KHUX.png
HD Wisdom Form Sora
Deals 8 hits. Lowers defense of all targets by 2 tiers for 1 turn. Inflicts more damage the more special attacks used in succession.
Wisdom Form Sora 6★ KHUX.png
Wisdom Form Sora
Deals a moderately powerful hit.
HD Wisdom Form Sora 7★ KHUX.png
HD Wisdom Form Sora
Deals 8 hits. 1 turn: ↑ U-STR by 3, ↓ targets' DEF by 2. Inflicts more damage the more special attacks used in succession.
Wisdom Form Sora 7★ KHUX.png
Wisdom Form Sora
Unleashes a moderately powerful attack.

Genie[edit | edit source]

"Strike continuously attacks far enemies in a forward direction with magic bullets. Use Judgment to attack all nearby enemies at once! Execute the attacks quickly, or the limit will be canceled!""
Jiminy's Journal, Kingdom Hearts II
Quotes.png
Genie (Wisdom Form) KHII.png

In Kingdom Hearts II, Genie can mimic Sora's Wisdom Form. In his Wisdom Form, Genie gains a white turban with a pink gem with a silver outline beneath a yellow feather on the front. Below the gem is a black headband with silver borders. His golden shackles loosen a bit, turn red, and gain white, buttoned straps at both the top and bottom of the shackle. The shackle is tied by two gold, crossed laces. Genie also dons a blue jacket with short, black, puffy, sleeves with a blue tint. The jacket has two black straps that cross in the middle. These are connected by blue buttons with silver arrow-shaped boarders that point along the straps. The beginning of Genie's tail also dons a black, puffy sleeve that matches the ones on his arms. The end of his tail turns into a Keyblade-like weapon, which has a fading gradient from Genie's blue tail to a bright gold toward the teeth of the Keyblade. The Keyblade is a long cylinder with a swirly-shaped hilt, brown handle, and teeth in the shape of the magic lamp.

Genie (Wisdom Form) Strike Raid KHII.gif

When in Wisdom Form, Genie can use an ability called "Strike Raid". Selecting "Strike" in the menu causes Genie to shoot magic bullets from his fingers, shooting enemies in front of Sora, as Sora holds onto his tail. Using the "Judgement" reaction command lets Sora spin Genie around from his tail, while Genie continues to shoot magic bullets from his fingers. Genie gains the ability to transform into Wisdom Form as soon as Sora does.


Video Breakdown[edit | edit source]

Drive Form Breakdown: Wisdom Form by BioRoxas