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Kingdom Hearts II

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But, even with all this negative emotion, my heart is still incomplete. I need something else.
Vanitas KHIII.png
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Kingdom Hearts II
Kingdom Hearts II logo KHII.png
Kingudamu Hātsu II
December 22, 2005
Flag of Japan.png December 22, 2005
Flag of the United States.png/Flag of Canada.png March 28, 2006
Flag of European Union.png September 29, 2006
Flag of Australia.png September 28, 2006
CERO: Free/A
ESRB: E10+ for Everyone 10+
PEGI: Ages 12+
USK: Ages 6+
ACB: Parental Guidance recommended
"The story is not over."

Kingdom Hearts II is the third title in the Kingdom Hearts series, and the direct sequel to Kingdom Hearts. It follows the journey of Sora, Donald Duck, and Goofy as they search for King Mickey and Riku, one year after the events of the first title.

Kingdom Hearts II was first announced at the 2003 Tokyo Game Show alongside Kingdom Hearts Chain of Memories on September 26, 2003. It was released on December 22, 2005 in Japan, with international releases throughout the following year.

Story[edit | edit source]

Roxas, a young man who lives in Twilight Town with his friends Hayner, Pence, and Olette, begins to dream of a boy with brown spiky hair and his friends. Now on their last week of summer, Roxas and his friends begin to witness several mysterious events. First, white creatures begin to attack him, and he suddenly gains the ability to wield mysterious weapon he learns is called the Keyblade. He later is robbed by a man in a black hood who his friends never see, and then meets a girl in white named Naminé. The whole time, a mysterious man in red observes from a computer room somewhere.

During Twilight Town’s Struggle tournament, time suddenly freezes and Roxas is confronted by someone in a black hood named Axel, as well as the man in red, though his calls for his friends somehow allow time to flow normally again. That afternoon, Roxas seemingly falls of the top of the Station Tower in Twilight Town. During his fall, his heart attempts to contact Naminé and instead contacts Kairi’s, a girl he can only identify as the girl that the boy in his dreams likes. When pushed for a name, another voice responds only by saying it starts with an “S”, and Roxas awakens in his room, unsure how much of it was real. Kairi, meanwhile, beginning to remember the name, sends a letter in a bottle into the sea.

In the end, Roxas learns that he holds half of what Sora, the boy from his dreams, is, and that his whole world is actually a data simulation.  He is again confronted by Axel, who he remembers only as a friend from his past, and fights him before facing Sora, who continues to sleep, and finally accepting to return to him.

Sora awakens with Donald and Goofy in Twilight Town, a world they’ve never been to, but that Sora strangely remembers. They soon meet Hayner, Pence, and Olette, who inform the trio that someone in a black coat and huge, round ears was looking for them at the station. Concluding it to be King Mickey, Sora, Donald, and Goofy hurry to the station, but soon find themselves surrounded by mysterious enemies in white. They’re suddenly saved, however, by the King, who appears to finish off the mysterious enemies, instructing Sora and friends to get on the train. They do so after a tearful goodbye to Hayner, Pence, and Olette, who see them off, and arrive at the base of a looming tower. There, they find a bumbling bad guy named Pete, who reveals that the person who lives in the tower is Master Yen Sid, the King’s teacher. Sora and the others run in, where they meet Master Yen Sid, who explains to them the King’s journey and the new enemies in white, called “Nobodies.” He also reveals to them information on Organization XIII, a group of powerful Nobodies with an unknown goal. Now caught up with what had occurred while they were asleep, Sora, Donald, and Goofy set off on their new adventure.

Sora, Donald, and Goofy journey to various worlds, meeting new and old friends, and regularly running into both Organization XIII and Maleficent, who has mysteriously returned and is being aided by Pete. While the Organization’s true plans remain unknown, they learn that Maleficent is still trying to expand her dominion, and Pete is trying to recruit people to her cause.

Meanwhile, having recovered her memories of Sora, Kairi waits in Destiny Islands for his and Riku’s return when she is suddenly approached by Axel. Initially, she escapes with the help of Pluto and arrives in Twilight Town, where she meets Hayner and the gang. After telling them her story, Axel appears again and kidnaps her. Sora returns to Twilight Town soon thereafter and, upon hearing what has happened to Kairi, determines to rescue her from the Organization.

Sora and the gang then return to Hollow Bastion, where they had first run into the Organization, and work with Leon, Yuffie, Merlin, and the others to gain access to Ansem’s computer. As they do so, they finally catch up with the King, who reveals that the Ansem they fought the year prior is actually an imposter, the Heartless of Xehanort, an apprentice to Ansem the Wise, the real Ansem. The King also reveals that Xehanort’s Nobody is the leader of Organization XIII. In the midst of a large fight against the Heartless and Nobodies in Hollow Bastion, Sora and his friends encounter both the leader of the Organization, named Xemnas, Axel, who had kidnapped Kairi, and Saïx, who they had encountered in Twilight Town. Sora learns that the Organization is actually using him: as he defeats each Heartless with the Keyblade, the Heartless release their captured hearts, which gather together to form Kingdom Hearts. With the help of Maleficent and a man in a black hood, Sora, Donald, and Goofy escape Hollow Bastion and the Heartless surrounding them. Despite the Organization’s plan, they decide it better for Sora to keep fighting the Heartless to protect those who the Heartless attack.

Eventually, Sora, Donald, and Goofy return to Twilight Town, where they find Hayner, Pence, and Olette trying to find an alternate Twilight Town, believing that they may find Kairi there. With the help of King Mickey, they find a computer in the basement of the Old Mansion and a transporter. Sora, Donald, Goofy, and King Mickey use the transporter to arrive in the alternate Twilight Town, the simulation that Roxas was living in, and find there a corridor to the Organization’s stronghold. However, as Sora, Donald, and Goofy travel through, they are soon surrounded by multitudes of Nobodies. They are soon rescued by Axel, who sacrifices himself to give them passage. Before he fades away, he apologizes to Sora, explaining he kidnapped Kairi to find Roxas, but that the Organization had since captured her and was holding her in the castle basement.

Sora, Donald, Goofy, and the King arrive in the Organization’s stronghold, The World That Never Was. The King runs ahead, while Sora is soon faced by a hooded young man, Roxas, who challenges him. After being defeated, Roxas cryptically tells Sora that he makes a good other, but only Sora ever sees and hears him. Sora, Donald, and Goofy finally arrive at the Organization’s castle, but can’t get to it from the cliff’s edge where they are at. Meanwhile, Kairi, who is being held in the castle basement, escapes with Pluto with the help of Naminé, who arrives through a dark portal to help her. That action causes a path to open for Sora and his friends to enter the castle. Once inside, they start climbing the castle, looking for Kairi, while the King runs ahead. Kairi and Naminé, meanwhile, try to escape but are soon caught by Saïx. However, before he can capture Kairi, Saïx is attacked by a man in a black hood, whom Naminé identifies as Riku. After Saïx escapes, Kairi stops the hooded man and reveals his face, the face of Ansem. Sora, Donald, and Goofy soon are confronted by both Saïx and Xigbar, and while being attacked, they notice that both Kairi and Ansem are fighting together against the Heartless. They soon defeat Xigbar and climb the castle to get to them.

All the while, the King finds and rescues the man in red, DiZ, who reveals himself to be Ansem the Wise, the real Ansem. Ansem the Wise explains that in order to help Sora awaken, they needed to capture his Nobody, Roxas, and that as a result, Riku had given in to the darkness in his heart and taken the form of Ansem, the seeker of darkness. The King and Ansem then continue to climb the castle and, standing at a ledge facing the heart-shaped moon that is Kingdom Hearts, aim Ansem’s contraption, a device designed to encode Kingdom Hearts into data, at it.

Sora, Donald, and Goofy finally catch up to Kairi and Ansem and are reunited. Kairi then reveals that that Ansem is actually Riku, and Riku explains that he had avoided being found because he had given in to the darkness. Together, the group climb further up the castle, defeating the Organization members Luxord and Saïx and catching up to the King and Ansem the Wise. By then, however, the encoder begins to malfunction. Xemnas, the final member of the Organization, appears, and taunts Ansem the Wise for his now-failing device. Ansem the Wise, however, counters that Xemnas does not truly know the heart, and apologizes to both King Mickey and Roxas before the encoder explodes, taking him with it. In the aftermath, Riku regains his appearance.

Sora and the others finally arrive at the top of the castle and face Xemnas after receiving some help from Maleficent and Pete in dealing with the Heartless now surrounding the castle. There, Xemnas enters Kingdom Hearts, and Sora, Donald, Goofy, and others get in through a door that the worlds provide. There, they face and defeat Xemnas. After a short celebration, a dark corridor opens, courtesy of Naminé, for them to go home, though only Sora, Kairi, and Riku see her. Now joined by Pluto, the King, Donald, and Goofy enter through the corridor, while Roxas and Naminé encounter their original selves and return to them. However, as Kairi enters the corridor, Xemnas returns and attacks again. Sora and Riku, now trapped within Kingdom Hearts, challenge Xemnas. They finally face him in a white void, where they finally defeat Xemnas. Though they are then surrounded by Nobodies, Riku exerts all his strength into defeating them, leaving him depleted.

Sora and Riku are then led by a light to the Dark Margin, where they sit down on the shore, resigning themselves to being in the realm of darkness. Riku then finds a bottle containing Kairi’s letter and gives it to Sora. That letter and Kairi’s light opens the door to light, allowing Sora and Riku to enter and return home, where Kairi, King Mickey, Donald, and Goofy await.

Sometime after returning home, Sora asks Riku what the light was, to which Riku responds by pointing at his heart. Kairi then appears with a letter in a bottle, signed by the King, and Sora eagerly retrieves the letter from the bottle for them to read.

Worlds and Characters[edit | edit source]

Gameplay[edit | edit source]

Development and Release[edit | edit source]

Plans for a sequel to Kingdom Hearts were made by the completion of the first game's Final Mix release.[1] However, certain obstacles such as the request to feature Mickey Mouse more needed to be settled with Disney before development could begin.[2] The team behind the game was based on the team behind the original title, within Square Enix's Production Department Division-1.[3][4] The team set out to create a deeper, more mature story set in the Kingdom Hearts universe, intentionally including more complicated and darker concepts such as Nobodies, beings of nothing. The combat was revamped to display Sora's maturity.[5] The engine was built from scratch to create a game free from the technological restrictions of its predecessor. Such advances include the ability to form change in battle, and to play as a quadruped as in the world based on The Lion King.[6] Complaints targeted towards the first game, such as the camera and difficulty, were also addressed in production.[7][8] The gummi ship sections were also entirely revamped to match the faster pace of the title.[6]

Development of Kingdom Hearts II was confirmed in August 2003 at the Games Convention.[9] It was officially unveiled at the Tokyo Game Show in September 2003 alongside Chain of Memories.[10][11] Kingdom Hearts II was first confirmed for a 2005 release in Japan by Weekly Jump Magazine in June 2004.[12] In August of that year, Square Enix held an event in Japan covering Chain of Memories and Kingdom Hearts II, including the first public demo of the latter.[13] The game's official Japanese website was launched in May 2005,[14] followed by the English website in December of that year.[15] There were two years between the game's announcement and reveal of the release date, from September 2003 to 2005.[16] Tetsuya Nomura admitted it was announced too early regarding months of silence about the title.[17]

Kingdom Hearts II was released in Japan on December 22, 2005, in North America on March 28, 2006, and in PAL regions in September 2006. As of March 2007, Kingdom Hearts II has shipped four million copies worldwide.[18]

References[edit | edit source]